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101. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
Cross Atu wrote: My sense of things in order. #1 is somewhat subjective how many "a lot" of something is has a deeply contextual element and what it is contrasted with matters fundamentally. For my ISK spawn camping is far too plentiful with...
- by Brush Master - at 2015.01.29 19:24:00
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102. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: I think that Drop Uplinks should be handeled similar to Cloaks in that the logi should get a bandwidth bonus in using them, while the bandwidth requirements make them pretty much unusable to other classes. This way it will ...
- by Brush Master - at 2015.01.29 19:13:00
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103. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Aeon Amadi wrote: Kain Spero wrote: CCP Rattati wrote: Dear players, We need your assistance on this issue because we think that it is definitely one of those PC lag inducing issues. Can you please provide, formal feedback on your perfo...
- by Brush Master - at 2015.01.29 17:18:00
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104. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
It is most definitely a big contributor to it. Back in 2013 when I had a regular hard drive in my PS3 (have an SSD now) chat channels would lead to actual system freezes. Since then CCP had announced they released several fixes to the chat channel...
- by Brush Master - at 2015.01.29 15:49:00
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105. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
Zindorak wrote: I like uplinks the way they are. They don't need any nerfs but +1 to max carried or deployable could be useful Also colour of your links should be different I run logi all the time and I do not see this as a nerf, I see it as...
- by Brush Master - at 2015.01.29 15:28:00
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106. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
Kain Spero wrote: I really would like to see the overall power of the uplink reduced. I like the idea of carrying more links but having less overall active on the field. I have to agree that uplinks have largely marginalized the transport role ...
- by Brush Master - at 2015.01.29 15:23:00
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107. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
Kevall Longstride wrote: Part of the problem with uplinks is that as a concept, they are incredibly powerful. A lot of games have deployable equipment that can allow a player to respawn at a point of their choosing. Dust is the only one I've ...
- by Brush Master - at 2015.01.29 15:17:00
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108. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Awesome thought board.
- by Brush Master - at 2015.01.29 14:57:00
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109. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
The following are bullet points and talking points from several discussions on the Biomassed channel on Skype. I imagine many of these ideas are not new but I did not find any recent. At the end I would like you answers two questions: Do yo...
- by Brush Master - at 2015.01.28 19:03:00
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110. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
Very nice update. Starting to spur some more interest from an old vet Only area of concern is the SP based on WP for veterans. I believe this may have a bigger impact on veteran pilots that fly a support ship. The fix to MCRU may have a positiv...
- by Brush Master - at 2015.01.27 15:27:00
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111. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, There will not be a Large Fragmented Missile Launcher in Phase 1. Only Small Fragmented, and the current Small Missile Launcher will be converted to an AV weapon. [/url] If you are focusing on tank rebala...
- by Brush Master - at 2015.01.26 08:19:00
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112. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Definitely like short term raids for new or smaller corps to have something to do. How many times a day can someone be raided and what notice do they get. Obviously if you raid a district and no one is there, you have no one to kill, pros/cons?
- by Brush Master - at 2015.01.23 08:13:00
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113. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Stefan Stahl wrote: ... Some differences: - Never fit 60 mm plates or light shield extenders. On any vehicle. If you do this, you have a bad fitting. - Never fit non complex hardeners. On any vehicle. If you do this, you have a bad fitting. ...
- by Brush Master - at 2015.01.21 22:30:00
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114. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi everyone, can someone link/create "undebatable" prototype fits for both HAVs and Dropships. I need this for the next steps. Prometheus High Slots (2): Scanner, Booster Low Slots (4): 2 Heavy Reps, PG expansion, Heav...
- by Brush Master - at 2015.01.21 17:33:00
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115. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Going with a simple approach. What if you go with timers that shift on a certain time frame, say every week. Disable current ability to change a timer
Implement a script that time shifts every district on the weekly reset. Shift should...
- by Brush Master - at 2015.01.20 17:15:00
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116. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Once we have the whole earn clones over time to attack with and make sure the earned clones that can be stored is high enough that you can launch a massive attack, might be a fun idea.
- by Brush Master - at 2015.01.20 14:10:00
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117. Mobile CRU tankin - in General Discussions [original thread]
CCP Rattati wrote: Drecain Midular wrote: I wish they would fix the bug where you cant spawn on a veichle mCRU if your clone has not bled out... Seriously. If you die and your clone can call for pickup, spawning on a normal CRU installation...
- by Brush Master - at 2015.01.18 14:56:00
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118. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
I guess my only concern is, how hard will this hit dropship pilots who already are low on the WP boards due to the role not having as many ways to earn WP?
- by Brush Master - at 2015.01.13 19:15:00
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119. market unavailable - in Technical Support/Bugs [original thread]
CCP FoxFour wrote: All should be fixed. Your likes shall never be passed! SocksFour lives.
- by Brush Master - at 2015.01.13 19:07:00
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120. [WTA] Templar BPO Auction Round 2 - in General Discussions [original thread]
Brush Master wrote: 5 minute notice for auction3 corporation deposit. payment sent.
- by Brush Master - at 2015.01.13 02:13:00
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