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61. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
The increase in proxies carried is nice to not have to make multiple trips to lay down a mine field but I still fell, like many players, that we have to have a dedicated logi build with 3 sets of proxies to lay in one stop to kill a tank. Basicall...
- by Brush Master - at 2015.03.05 14:53:00
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62. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
My only question is, will this hurt the role of vehicles even more?
- by Brush Master - at 2015.03.05 14:12:00
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63. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Avallo Kantor wrote: Pokey Dravon wrote: Iron Wolf Saber wrote: Pilot suits are naturally fast and naturally stealthy weakest on hp of all classes weakest on repair and recovery of all classes decent stamina but slow to re-gen it back to...
- by Brush Master - at 2015.03.03 18:03:00
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64. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
The feedback that I like thus far for a pilot suit: Spawn with vehicle at base. This would at least get me to use the basic pilot suit if I can just hot drop with my dropship into battle aka saves me time and hassle of finding a place to call ...
- by Brush Master - at 2015.03.03 13:35:00
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65. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
I am one that believes that the pilot suit should be like a key that unlocks features on xx vehicles that other suits do not have access to in the form of a vehicle equipment slots. Possible types of vehicle equipment / features Countermeasu...
- by Brush Master - at 2015.03.03 01:16:00
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66. Forums Broken Login (Again) + Work Around - in Technical Support/Bugs [original thread]
The Devs have returned and all has returned to normal again!
- by Brush Master - at 2015.02.26 13:41:00
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67. Announcement:[Event] Five Million Clone Challenge! - in Announcement and Events [original thread]
Murt Lesp wrote: Most Sneakiest wrote: Murt Lesp wrote: Most Sneakiest wrote: Kevall Longstride wrote: Nice little event here with a unique BPO rather than SP gains which is soooo 5 minutes ago. Frame asked us if 5 million was to...
- by Brush Master - at 2015.02.25 15:20:00
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68. where is rattati - in General Discussions [original thread]
CCP Rattati wrote: Chinese New Year was Wednesday the 18th through Tuesday the 24th, and we work two days of those off, by working the prior Sunday and the post Saturday. I also made a personal vow to not look at any spreadsheets during this v...
- by Brush Master - at 2015.02.25 13:56:00
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69. Announcement:[Event] Five Million Clone Challenge! - in Announcement and Events [original thread]
I would like to make a recommendation to how you should do these types of events. I am not sure how hard 5 million will be but what if we end up with 3 million, 4 million? or some other close amount. Instead of saying it is all or nothing, take wh...
- by Brush Master - at 2015.02.25 13:38:00
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70. Forums Broken Login (Again) + Work Around - in Technical Support/Bugs [original thread]
It appears that the login link on the site and here on the forums has reverted back and is once again broken. Here is the work around. Use this link to login: https://account.sonyentertainmentnetwork.com/external/auth/login.action?service-en...
- by Brush Master - at 2015.02.23 14:38:00
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71. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Monkey MAC wrote: . . . . we wouldn't need to, irrespective of this rather unique arguement. Their are simple fair changes that could be done both to alleviate this and other problems associated with the entry and exit of ...
- by Brush Master - at 2015.02.20 14:07:00
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72. ticket disconnecting from rewards - in Technical Support/Bugs [original thread]
Had a squad mate last night that this happened 100% on.
- by Brush Master - at 2015.02.13 14:48:00
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73. swarm guidance. - in Feedback/Requests [original thread]
DUST Fiend wrote: Breakin Stuff wrote: DUST Fiend wrote: Ive actually expressed interest for swarms to move faster but have much less turn radius. In theory this could lead to actually being able to evade swarms, but it might make close r...
- by Brush Master - at 2015.02.13 14:43:00
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74. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Imp Smash wrote: CELESTA AUNGM wrote: Stuff redacted so save on text Fair enough - but in accordance to your own written opinion, conditions for winning are most important. Therefore you must concede Clone Count to b...
- by Brush Master - at 2015.02.12 14:34:00
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75. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Brush Master - at 2015.02.12 14:25:00
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76. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Aeon Amadi wrote: As subject line says. Dropships should instantly explode when reaching 0/0 HP. Tanks do it, LAVs do it, why are Dropships exempt..? It's really annoying to have a dropship pilot live through the AV onslaught and then not die b...
- by Brush Master - at 2015.02.10 14:21:00
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77. Let's pretend Dust 514 had a subscription option - in General Discussions [original thread]
1913 DfLo wrote: I wouldn't have tried this game out if there was a subscription. I would say keep it free. Isn't PS2 free on PS4? He said it was an option, not a requirement.
- by Brush Master - at 2015.02.09 15:56:00
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78. Let's pretend Dust 514 had a subscription option - in General Discussions [original thread]
Cat Merc wrote: Ripley Riley wrote: Cat Merc wrote: No. Just don't feel like the package is worth my 15$/mo. When free to play games offer a subscription model, they tend to give you TONS of goodies to keep you subscribed, and they incre...
- by Brush Master - at 2015.02.09 15:48:00
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79. Let's pretend Dust 514 had a subscription option - in General Discussions [original thread]
Cat Merc wrote: No. Just don't feel like the package is worth my 15$/mo. When free to play games offer a subscription model, they tend to give you TONS of goodies to keep you subscribed, and they increase the rewards the longer you are subbed....
- by Brush Master - at 2015.02.09 15:45:00
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80. Let's pretend Dust 514 had a subscription option - in General Discussions [original thread]
Ripley Riley wrote: Just humor me. Let's pretend Dust 514 came out with a subscription option. $15/month gets you... 30 - day passive and active booster (the 50% kind, not omegas)
Auto-claim warbarge goodies every 24 hours
10 keys
...
- by Brush Master - at 2015.02.09 15:34:00
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