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7581. [CPM - Echo and Beyond] Post lvl 5 content - in Feedback/Requests [original thread]
Sentinel variants: Eagle eye: remove resistances. Role bonus:+5 base scan radius/level. 25% reduction to HMG fitting. 3% bonus to scan precision per level. 5% reduction per level to cpu/pg costs of precision/range mods. Tankhunter: remove resis...
- by Breakin Stuff - at 2014.09.30 13:41:00
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7582. [Echo Request] Weapon proficiency skill change - in Feedback/Requests [original thread]
The killing pure tanks is the point. That's why it was adjusted, that way if the enemy team is running all combat rifles on armor suits you can swap to a shield suit and use an armor cracking weapon to farm them while they cry. When they swap to s...
- by Breakin Stuff - at 2014.09.30 11:58:00
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7583. Fixing aim and fixing strafe - in Feedback/Requests [original thread]
Just make a mass x momentum figure. That way scouts wouldn't be able to instand direction shift and we can all laugh at sentinel turtles trying to be agile. But it shouldn't be applied directly to forward/backward momentum. It's the strafing that...
- by Breakin Stuff - at 2014.09.30 11:53:00
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7584. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
There should be no handholding in faction war. The more brutally hard that gamemode is, the more potentially profitable it might become to run as battlefield of choice for most veteran (post 8 mil players) New players should experiment but withou...
- by Breakin Stuff - at 2014.09.30 11:48:00
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7585. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
It's not so much "I prefer to play solo" it's "I don't want scotty picking which bundle of moron I will be playing with." If I wanted to play idiot roulette, I would select a squad from the Darwin Award Grab Bag that is squad finder. But since mo...
- by Breakin Stuff - at 2014.09.30 10:39:00
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7586. Delta Supply depot range fail - in Feedback/Requests [original thread]
Is it possible to have a non baked depot drop in an accessible spot at say... 1 minute for each team? The actual static depots may be baked in, but how about dropping "deployables" a la OMS? Two depots per side in redline inaccessible to enemy A...
- by Breakin Stuff - at 2014.09.30 10:34:00
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7587. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Armor hives near resupply points makes sense. Reload hives is just whoring.
- by Breakin Stuff - at 2014.09.30 10:30:00
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7588. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
As far as logis go I think they should only be able to deploy a single hive or droplink at a time (this goes double for everyone else). With the caveat that the deployables should last significantly longer (if you are wearing a logi suit) and prov...
- by Breakin Stuff - at 2014.09.30 10:10:00
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7589. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
Im practicing my pistolmando powers. Bluntly let's see how rattati's rate of fire nerf goes. Tenths of a second can be critical, and if it's still overperforming then rattati will tweak again. It's what he does.
- by Breakin Stuff - at 2014.09.30 10:02:00
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7590. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
The problem is that the commando falls between sentinels for AV and assault AV. It also falls similarly between assaults and sentinels for infantry killing. There are no clear advantages to the suit in either role but retaining the drawbacks of a...
- by Breakin Stuff - at 2014.09.30 09:53:00
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7591. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Soraya Xel wrote: I sense this theme with Molon Labe threads... I am fine with Team Deploy as long as it is teams versus teams. A full team should never be allowed to match against a matchmaking-assembled team. Even in FW, a team deploy versus...
- by Breakin Stuff - at 2014.09.30 08:00:00
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7592. That's just unlikely. - in General Discussions [original thread]
Umm no one has explained that the gallente assault rifles are the fastest DPS light weapons in the game to you? Seriously, only the HMG is faster in it's optimal. If you take your time with the scram you are getting ripped. Also charged shots sh...
- by Breakin Stuff - at 2014.09.30 07:52:00
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7593. Why are sidearms SO bloody powerful? - in General Discussions [original thread]
Soraya Xel wrote: Bolt is a bit OP. But sidearms should be lethal. They should just not be able to serve as well in an active combat situation where you're contending with multiple targets. This is actually where the SMGs excel and the bolt p...
- by Breakin Stuff - at 2014.09.30 07:45:00
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7594. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Small rails need to hit harder, not faster. But I think that none of the vehicle woes come from the weapons, not their HP. all of the vehicle weapons have been nerfed to crap because people don't want them farming infantry kills. Unfortunately t...
- by Breakin Stuff - at 2014.09.30 06:13:00
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7595. Caldari marshmallows - in General Discussions [original thread]
If caldari shields are UP for you, you're doing it wrong. Calsent 5, calmando 3. Tears harvested by the bucketload.
- by Breakin Stuff - at 2014.09.30 06:01:00
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7596. Why are sidearms SO bloody powerful? - in General Discussions [original thread]
Sidearms are powerful because they are intended to kill people. If they cannot do this, they are a waste of pg/cpu. Its rhat simple. And OMG I got ganked in a fatsuit with a bolt pistol plz nerf! Get over it. I find it hilarious that sidearms a...
- by Breakin Stuff - at 2014.09.30 05:59:00
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7597. Test nerds needed. - in Feedback/Requests [original thread]
Tests are complete. It was me getting shot by a dropsuit a lot and culminated in a running firefight between myself and the ADS.
- by Breakin Stuff - at 2014.09.30 05:39:00
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7598. AV514. What goes on from the AV point of view? - in General Discussions [original thread]
"Oh look, a tank. Let's see how he copes with IAFG at suicide range... shoved up his ass." "Dropship? Nah. Skeet shoot. Forge gun's charged." "I wasn't intending to spawn in my fking breach forge... Oh hey, did he seriously not try to run when I...
- by Breakin Stuff - at 2014.09.29 22:20:00
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7599. Suggestion: BPO distribution - in Feedback/Requests [original thread]
Cross Atu wrote: Ripley Riley wrote: Alena Ventrallis wrote: I only request they are standard level. Toxin/Exile/etc are, so we should have a full lineup of standard weapon/suit BPOs. To the best of my knowledge, CCP has only ever releas...
- by Breakin Stuff - at 2014.09.29 21:14:00
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7600. Is this game worth a comeback? - in General Discussions [original thread]
The game is becoming less crappy, but most of the complaints are of the variety we've all become accustomed to that are like rote response: "I just ran full speed at a heavy firing my rifle and he turned and blew me away! It's so unfair! HMG is O...
- by Breakin Stuff - at 2014.09.29 17:04:00
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