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1781. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
DeathwindRising wrote: 3 energizers 2 flux extenders 3 shield regulators 381 shield HP 123.37 HP/s 1.6 delay depleted delay would be under 1.92 seconds squishy as hell, but that regen would be too funny that's not how it works you...
- by Breakin Stuff - at 2015.07.10 22:37:00
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1782. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
This is how CCP set up stacking penalties. They are copied over to DUST. Module 6+ provide no benefit whatsoever.
- by Breakin Stuff - at 2015.07.10 22:27:00
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1783. Scrambler Rifle Number **** - in General Discussions [original thread]
Veg Hegirin wrote: It seems odd that heat isn't a per shot thing, but then dust sometimes seems to operate on eve's 1s ticks so i guess v0v heat mechanics are, and have always been X heat generated per second regardless of the shots fired. ...
- by Breakin Stuff - at 2015.07.10 22:21:00
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1784. Scrambler Rifle Number **** - in General Discussions [original thread]
Ghosts Chance wrote: why are you teaching modded controller bastereds how to program their scripts correctly to prevent oversampling? Oh if you're going to try to make me the villain I'll play. I'm doing it specifically so I can enrage you,...
- by Breakin Stuff - at 2015.07.10 22:18:00
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1785. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
DeathwindRising wrote: Breakin Stuff wrote: 3 regs, 2 flux is 48.68% 3 regs, 5 flux is 37.14% After 5 modules on the same attribute, you literally start accruing penalties for each additional mod. are you sure? those mods have different...
- by Breakin Stuff - at 2015.07.10 22:13:00
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1786. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
3 regs, 2 flux is 48.68% 3 regs, 5 flux is 37.14% After 5 modules on the same attribute, you literally start accruing penalties for each additional mod.
- by Breakin Stuff - at 2015.07.10 22:04:00
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1787. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
DeathwindRising wrote: i cant find stacking penalties for 8 mods... past 5, you're damn near going negative if not going negative
- by Breakin Stuff - at 2015.07.10 22:00:00
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1788. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
DeathwindRising wrote: Breakin Stuff wrote: DeathwindRising wrote: but how would they work? the flux one does what exactly compared to a shield regulator? the heavy extender is interesting. how much of a nerf to shield recharge and dela...
- by Breakin Stuff - at 2015.07.10 21:53:00
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1789. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
Ripley Riley wrote: Cat Merc wrote: Breakin Stuff wrote: Cat Merc wrote: 5 hours of arguing over 2% changes. Kill me now. Gladly. RIPLEEEEEYYYY! BREAKIN IS PICKING ON ME AGAIN! MAKE HIM STOP! Goddamn it you pieces of genetic fil...
- by Breakin Stuff - at 2015.07.10 21:48:00
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1790. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
DeathwindRising wrote: but how would they work? the flux one does what exactly compared to a shield regulator? the heavy extender is interesting. how much of a nerf to shield recharge and delays would it give? does it effect shield delay, or ...
- by Breakin Stuff - at 2015.07.10 21:45:00
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1791. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
Cat Merc wrote: 5 hours of arguing over 2% changes. Kill me now. Gladly.
- by Breakin Stuff - at 2015.07.10 21:41:00
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1792. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
Shield Module Expansion Pack DLC (999.99$) By Breakin Stuff, Cat Merc and Ripley Riley This is another short and sweet proposal addressing the lack of module variety offered by the shield tanking side of DUST 514. We believe the current imbala...
- by Breakin Stuff - at 2015.07.10 21:38:00
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1793. Scrambler Rifle Number **** - in General Discussions [original thread]
Arkena Wyrnspire wrote: he used a modded controller ban him oh shut up.
- by Breakin Stuff - at 2015.07.10 21:18:00
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1794. Buff Commando Cpu/Pg - in General Discussions [original thread]
STYLIE77 wrote: Breakin Stuff wrote: Swarms might change to the rail profile. Therefore the calmando would have primacy. And swarms would still be the AV DPS kings. That would be fine with me as I run a rail rifle on my Minmando for the...
- by Breakin Stuff - at 2015.07.10 20:11:00
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1795. Scrambler Rifle Number **** - in General Discussions [original thread]
BOW BEFORE THADDEUS REYNOLDS! That SOB does his homework, and he does it good. Here's the derived average rates of fire on a programmable input. There is some oversampling, but as you can see, the numbers are fairly consistent. So I give you ...
- by Breakin Stuff - at 2015.07.10 20:07:00
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1796. Buff Commando Cpu/Pg - in General Discussions [original thread]
RoF if applied at a 1:1value ups DPS more than straight damage. 10% RoF brings up the DPS more on average than 10% alpha. Putting RoF on highs would actually ENHANCE armor suit ability to sh*t DPS. Shield suits would not receive the buff intende...
- by Breakin Stuff - at 2015.07.10 14:28:00
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1797. On RoF mods: - in General Discussions [original thread]
Another thing to consider is RoF vs damage is NEVER 1:1 comparison. 10% RoF is a higher DPS jump than 10% raw damage by a sharp margin. If they were to balance out then the light mods would likely be around 5% and heavy mods why bother? Finally...
- by Breakin Stuff - at 2015.07.10 14:09:00
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1798. The Sniper Rifle is Obsolete - in General Discussions [original thread]
shaman oga wrote: Breakin Stuff wrote: Nobody here knows the definition of a sniper rifle. Nobody here have to shoot with a real SR, unless you like piercing holes into your monitor what you are saying is quite meaningless. Aski ng someo...
- by Breakin Stuff - at 2015.07.10 11:48:00
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1799. Buff Commando Cpu/Pg - in General Discussions [original thread]
Bright Cloud wrote: CCP Rattati wrote: The replies about ROF mods were mostly "I don't like change" More like "i dont like competition from shield suits". This would be accurate. Any time you suggest a buff to shields In ANY way people ...
- by Breakin Stuff - at 2015.07.10 10:23:00
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1800. On RoF mods: - in General Discussions [original thread]
Bright Cloud wrote: If you want to discuss ROF modules do it here: https://forums.dust514.com/default.aspx?g=posts&t=207815&find=unread Ive adressed the charge up time aswell so that weapons like forgeguns benefit from those modules t...
- by Breakin Stuff - at 2015.07.10 10:22:00
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