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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
DeadlyAztec11
Ostrakon Agency Gallente Federation
5389
|
Posted - 2014.09.29 16:13:00 -
[61] - Quote
Orphan Shadow wrote:DeadlyAztec11 wrote:Sequal Rise wrote:The game asn't change at all, still the same ***** playing tanked cloaked scout with shotguns and re's, camping on a roof with RR and rushing you with vehicles. It doesn't worth any come back. Fair enough. BO2 and Fifa should keep me entertained. Advanced Warfare is just around the corner anyways. I remember you pretty well, Aztec, from your posting. AV balance is better than ever, sidearms have been refreshed, assaults got a nice rework, and development under Rattati is better than it was at any time prior. I for one would really appreciate reading your take on the AV changes. Reinstall and come blow some stuff up. I think people that struggle the most with DUST are folks who can only do one or two things well (and forum splurging doesn't count). You either need to run with a squad, or be prepared to run multiple counters as needed. If you can't do that, you will DIAF. On a possibly unrelated note, the number of Spanish speaking players is UP, and the number of Americans with 420 in their name is DOWN. Our Tryhardasaurus Rex population has been thinned as well. This means better fights, plain and simple. Hope to see you on the battlefield again sometime, Aztec. We'll save a Wyrkomi with your name on it. ;-) I feel like a I know you...
=_= Yes...
YOU'RE GENERAL JOHN RIPPER AREN'T YOU!
You almost had me there GJR.
Learn to separate the morals from the Muhla.
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Orphan Shadow
Waiting For Deployment
126
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Posted - 2014.09.29 16:24:00 -
[62] - Quote
DeadlyAztec11 wrote:Orphan Shadow wrote:Hope to see you on the battlefield again sometime, Aztec. We'll save a Wyrkomi with your name on it. ;-) I feel like a I know you... We never squaded together, but I contributed to some of your AV threads back in Chromosome on another character. I'm just a random scrub, to be completely honest. We shared a similar passion for AV once upon a time, which is why I posted here. Since those days I've learned how to run tanks and ADS myself; enough to know AV today > yesterday. The quality of posting here is meh with some diamonds in the rough; I recall you to be a quality poster.
Regardless of what you choose to do, best regards. o7
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DeadlyAztec11
Ostrakon Agency Gallente Federation
5389
|
Posted - 2014.09.29 16:33:00 -
[63] - Quote
Orphan Shadow wrote:DeadlyAztec11 wrote:Orphan Shadow wrote:Hope to see you on the battlefield again sometime, Aztec. We'll save a Wyrkomi with your name on it. ;-) I feel like a I know you... We never squaded together, but I contributed to some of your AV threads back in Chromosome on another character. I'm just a random scrub, to be completely honest. We shared a similar passion for AV once upon a time, which is why I posted here. Since those days I've learned how to run tanks and ADS myself; enough to know AV today > yesterday. The quality of posting here is meh with some diamonds in the rough; I recall you to be a quality poster. Regardless of what you choose to do, best regards. o7
:O
Are you VENOM187 the friendly neighborhood racist?
Learn to separate the morals from the Muhla.
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Immortal John Ripper
24890
|
Posted - 2014.09.29 16:42:00 -
[64] - Quote
I would come back if I had a tv.
Hey I just met you, and this is crazy
Now heres my number : 192.168.0.6:5555
Ping me maybe?
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General John Ripper
24892
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Posted - 2014.09.29 16:42:00 -
[65] - Quote
I would come back if I had a tv.
Hey I just met you, and this is crazy
Now heres my number : 192.168.0.6:5555
Ping me maybe?
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Orphan Shadow
Waiting For Deployment
126
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Posted - 2014.09.29 16:45:00 -
[66] - Quote
DeadlyAztec11 wrote:Are you VENOM187 the friendly neighborhood racist? No. Racism is not friendly or funny.
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Fox Gaden
Immortal Guides
4401
|
Posted - 2014.09.29 16:57:00 -
[67] - Quote
DeadlyAztec11 wrote:Ripley Riley wrote: Even the "haters" acknowledge that Dust is 1000% better now than at launch.
Personally I thought Dust was better at launch than it was in later iterations. I don't know, it just felt RIGHT. The game felt high paced, twitchy, close quarters, dynamic, and long distance fighting felt natural instead of forced. DUST was better in Open Beta than it was at launch, and then it just kept getting worse until the hell that was Patch 1.7 (which seemed to go on for ever). Then 1.8 hit and it became bearable again. (Luckily that happened before the GÇ£Red WeddingGÇ¥ Legion announcement or I might have left too.)
If I understand correctly, that is when you left.
Since the GÇ£Red WeddingGÇ¥ Legion announcement they pulled CCP Ratatti out of the Finance department and put him in charge of DUST. He happened to be the most hard-core DUST player in the Shanghai office. He actually understood the game and valued the opinions of his fellow players. He also had some mad spreadsheet and data analysis skills!
Since the proclaimed death of DUST, CCP Ratatti and his sidekick LogiBro (and Frame working away in the back room) have turned out four hot fixes: Alpha, Bravo, Charlie and now Delta. Each of these hot fixes has done more to improve the balance and fun of the game than any two full content patches from the pre-Retatti era.
It is widely agreed that as of Hotfix Charlie, DUST was finally as good as it was in the Open Beta, with many arguing that it had surpassed even the Open Beta build. Delta has brought even more improvements.
Of course every time there is a major balance change there are some unexpected consequences, and there were several with Hot Fix Delta. But CCP already followed Hot Fix Delta up with a mini hot fix with minor tweaks within a week of Hot Fix DeltaGÇÖs release. They are also monitoring the situation and will likely make adjustments in Echo, just as they made adjustments to the Burst HMG after it was reworked in Charlie.
Assault Dropship Pilots are a bit TGÇÖed off right now. They were not being proactive in suggesting how to properly balance the Assault Dropship, so Rattati nerfed them into the ground, and suddenly the ADS community is experiencing an tremendous up swell in creativity. With all the diligent testing and vigorous feedback coming from the ADS community now I am sure that a reasonable solution to ADS balance will be forthcoming with Hot Fix Echo, if not before.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3285
|
Posted - 2014.09.29 17:04:00 -
[68] - Quote
The game is becoming less crappy, but most of the complaints are of the variety we've all become accustomed to that are like rote response:
"I just ran full speed at a heavy firing my rifle and he turned and blew me away! It's so unfair! HMG is OP!" (from ten meters away)
"I shouldn't have to adjust my fit! I should be able to do everything with my (insert thing here)."
"It burns when I pee! HAVs are to blame and need a nerf!"
All in all every weapon has a function and seems to do it well. Some of the tweaks are being adjusted but... slowly but surely things are starting to fall into a pattern.
Oh and Minmatar and caldari dropsuits got buffed by a change to the projectile damage profile. |
Fox Gaden
Immortal Guides
4402
|
Posted - 2014.09.29 17:49:00 -
[69] - Quote
DeadlyAztec11 wrote:Sequal Rise wrote:The game asn't change at all, still the same ***** playing tanked cloaked scout with shotguns and re's, camping on a roof with RR and rushing you with vehicles. It doesn't worth any come back. Fair enough. BO2 and Fifa should keep me entertained. Advanced Warfare is just around the corner anyways. DonGÇÖt tell me that you are so optimistic that you think that stuff, or at least equivalent, wonGÇÖt happen in every other multi player PVP game? It is not like the stuff Sequal Rise mentioned doesnGÇÖt have counters in DUST.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Cyzad4
Blackfish Corp.
399
|
Posted - 2014.09.29 18:03:00 -
[70] - Quote
The short answer being, if you got the time give it a shot. It has gotten quite a bit better.
Look on my works, ye mighty, and despair.
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Fox Gaden
Immortal Guides
4403
|
Posted - 2014.09.29 18:04:00 -
[71] - Quote
Breakin Stuff wrote:The game is becoming less crappy, but most of the complaints are of the variety we've all become accustomed to that are like rote response:
"I just ran full speed at a heavy firing my rifle and he turned and blew me away! It's so unfair! HMG is OP!" (from ten meters away)
"I shouldn't have to adjust my fit! I should be able to do everything with my (insert thing here)."
"It burns when I pee! HAVs are to blame and need a nerf!"
All in all every weapon has a function and seems to do it well. Some of the tweaks are being adjusted but... slowly but surely things are starting to fall into a pattern.
Oh and Minmatar and caldari dropsuits got buffed by a change to the projectile damage profile. Vary much this! People will complain about anything that kills them. When you ask them what the counter to the weapon that killed them is, half the time they donGÇÖt know. I would not be able to bare to play a game that was dumbed down and homogenized to the point of satisfying those people.
Come to think of it, that is why I stopped playing WOWGǪ
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
5389
|
Posted - 2014.09.29 19:14:00 -
[72] - Quote
Orphan Shadow wrote:DeadlyAztec11 wrote:Are you VENOM187 the friendly neighborhood racist? No. Racism is not friendly or funny. Darn. I've been chasing him down for two and a half years
-¦--¦
Oh well :D
Learn to separate the morals from the Muhla.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
5389
|
Posted - 2014.09.29 19:26:00 -
[73] - Quote
Fox Gaden wrote:DeadlyAztec11 wrote:Sequal Rise wrote:The game asn't change at all, still the same ***** playing tanked cloaked scout with shotguns and re's, camping on a roof with RR and rushing you with vehicles. It doesn't worth any come back. Fair enough. BO2 and Fifa should keep me entertained. Advanced Warfare is just around the corner anyways. DonGÇÖt tell me that you are so optimistic that you think that stuff, or at least equivalent, wonGÇÖt happen in every other multi player PVP game? It is not like the stuff Sequal Rise mentioned doesnGÇÖt have counters in DUST.
Well, I liked when Dust Launched because I felt everything was more team oriented, and more in line with actual skill with aiming rather than letting your armor and weapon stats do the talk.
My biggest annoyance with this game is that while it reduced the twitch shooting aspect almost entirely: it did not make the game more strategic. Instead the tactic everyone relies on is the ability to overwhelm people through putting the most vehicles and players on a single point.
And when fights are determined by who's got more numbers almost every time, the game isn't that fun.
In COD I can set myself up in appropriate positions to be able to tactically pick off a squad of people by using my environment and specific weapons in tandem. In Dust it's more about numbers rather than actual knowledge or forethought. That's a big negative for a "tactical" shooter.
Learn to separate the morals from the Muhla.
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Sequal Rise
Les Desanusseurs
84
|
Posted - 2014.09.29 19:29:00 -
[74] - Quote
Indeed, you always play against the same players whatever server you pick, which makes the game really boring.
There is a fake diversity of suit : 50% are heavies, 30% are scouts (or fake assault using it because their buggy hitbox makes them OP) and the 20 poor % left is composed by players that are either MLT noobs, or players who thought that using an assault suit would be the best way to actually be an assault! Ho, and sometimes you can find some useful logis.
Sorry for my bad english ^^
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One Eyed King
Land of the BIind
4483
|
Posted - 2014.09.29 19:48:00 -
[75] - Quote
DeadlyAztec11 wrote:Orphan Shadow wrote:DeadlyAztec11 wrote:Are you VENOM187 the friendly neighborhood racist? No. Racism is not friendly or funny. Darn. I've been chasing him down for two and a half years -¦--¦ Oh well :D It has been so long since I have seen this alt, I forgot whose it was... Until someone pointed it out.
You can always tell a Millford Minja
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Vell0cet
Vengeance Unbound Dark Taboo
2305
|
Posted - 2014.09.29 23:06:00 -
[76] - Quote
DeadlyAztec11 wrote:Fox Gaden wrote:DeadlyAztec11 wrote:Sequal Rise wrote:The game asn't change at all, still the same ***** playing tanked cloaked scout with shotguns and re's, camping on a roof with RR and rushing you with vehicles. It doesn't worth any come back. Fair enough. BO2 and Fifa should keep me entertained. Advanced Warfare is just around the corner anyways. DonGÇÖt tell me that you are so optimistic that you think that stuff, or at least equivalent, wonGÇÖt happen in every other multi player PVP game? It is not like the stuff Sequal Rise mentioned doesnGÇÖt have counters in DUST. Well, I liked when Dust Launched because I felt everything was more team oriented, and more in line with actual skill with aiming rather than letting your armor and weapon stats do the talk. My biggest annoyance with this game is that while it reduced the twitch shooting aspect almost entirely: it did not make the game more strategic. Instead the tactic everyone relies on is the ability to overwhelm people through putting the most vehicles and players on a single point. And when fights are determined by who's got more numbers almost every time, the game isn't that fun. In COD I can set myself up in appropriate positions to be able to tactically pick off a squad of people by using my environment and specific weapons in tandem. In Dust it's more about numbers rather than actual knowledge or forethought. That's a big negative for a "tactical" shooter. It sounds like CoD is a better fit for your playstyle. I personally love the fact that we have a game where fits matter, where who wins a 1v1 is based on SP, fits, weapons, environment, ewar, and gun game. It makes fights infinitely more interesting than everyone being almost the same. I'm sure there are excellent games out there where gun game is the only factor in who wins. I don't think of that as being a tactical shooter, and I'm very glad DUST is different. I hope it never devolves into that.
Best PvE idea ever!
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ADAM-OF-EVE
Dead Man's Game
1634
|
Posted - 2014.09.29 23:53:00 -
[77] - Quote
depends what you play.... if its logibro then don't bother. they have only gotten worse with every patch either direct or indirect. im still holding out hope that one day i will be able to return to dust myself
All Hail Legion
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Sequal Rise
Les Desanusseurs
84
|
Posted - 2014.09.30 00:10:00 -
[78] - Quote
DeadlyAztec11 wrote:Fox Gaden wrote:DeadlyAztec11 wrote:Sequal Rise wrote:The game asn't change at all, still the same ***** playing tanked cloaked scout with shotguns and re's, camping on a roof with RR and rushing you with vehicles. It doesn't worth any come back. Fair enough. BO2 and Fifa should keep me entertained. Advanced Warfare is just around the corner anyways. DonGÇÖt tell me that you are so optimistic that you think that stuff, or at least equivalent, wonGÇÖt happen in every other multi player PVP game? It is not like the stuff Sequal Rise mentioned doesnGÇÖt have counters in DUST. Well, I liked when Dust Launched because I felt everything was more team oriented, and more in line with actual skill with aiming rather than letting your armor and weapon stats do the talk. My biggest annoyance with this game is that while it reduced the twitch shooting aspect almost entirely: it did not make the game more strategic. Instead the tactic everyone relies on is the ability to overwhelm people through putting the most vehicles and players on a single point. And when fights are determined by who's got more numbers almost every time, the game isn't that fun. In COD I can set myself up in appropriate positions to be able to tactically pick off a squad of people by using my environment and specific weapons in tandem. In Dust it's more about numbers rather than actual knowledge or forethought. That's a big negative for a "tactical" shooter. You point out what comes to be the very problem of Dust: Player skills are no longer needed to win a battle! That's what makes this game boring now! Everybody speaks through their SP and their suits, but not with their actual ability to aim right and shoot. It used to be both skills needed (game ones and player ones), now anything can OS someone even if he is a far better player than the other one!
Simply because a machine gun doesnt require any skill to destroy any one that comes in front of you (spray and pray thing), because the weapons that can one or two shots anybody can be held by the most sneaky characters of the game giving you no chance to runaway. And there goes a long list of stuffs that are breaking this game.
Dust turned broken when they changed the aim assist, and then when they buffed scout. But Ccp will never do anything about that.
Sorry for my bad english ^^
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Benjamin Ciscko
Fatal Absolution
3344
|
Posted - 2014.09.30 01:55:00 -
[79] - Quote
DeadlyAztec11 wrote:Fox Gaden wrote:DeadlyAztec11 wrote:Sequal Rise wrote:The game asn't change at all, still the same ***** playing tanked cloaked scout with shotguns and re's, camping on a roof with RR and rushing you with vehicles. It doesn't worth any come back. Fair enough. BO2 and Fifa should keep me entertained. Advanced Warfare is just around the corner anyways. DonGÇÖt tell me that you are so optimistic that you think that stuff, or at least equivalent, wonGÇÖt happen in every other multi player PVP game? It is not like the stuff Sequal Rise mentioned doesnGÇÖt have counters in DUST. Well, I liked when Dust Launched because I felt everything was more team oriented, and more in line with actual skill with aiming rather than letting your armor and weapon stats do the talk. My biggest annoyance with this game is that while it reduced the twitch shooting aspect almost entirely: it did not make the game more strategic. Instead the tactic everyone relies on is the ability to overwhelm people through putting the most vehicles and players on a single point. And when fights are determined by who's got more numbers almost every time, the game isn't that fun. In COD I can set myself up in appropriate positions to be able to tactically pick off a squad of people by using my environment and specific weapons in tandem. In Dust it's more about numbers rather than actual knowledge or forethought. That's a big negative for a "tactical" shooter. Ever heard of the cat walks or the RR
Tanker/Logi/Assault
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low genius
The Sound Of Freedom
2000
|
Posted - 2014.09.30 04:02:00 -
[80] - Quote
not worth your time. ccp is a sinking ship. tranquility is down to 2008 playercounts. rip ccp.
rip ccp. it was a good run.
www.forum.eternalcrusade.com
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Duke Noobiam
S.e.V.e.N. General Tso's Alliance
173
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Posted - 2014.09.30 04:24:00 -
[81] - Quote
DeadlyAztec11 wrote:Well I have all my SP and ISK in Minmatar gear:
Proto Minmatar Assault
Proto Combat Rifle
Proto SMG
Any of this get screwed with?
All of these are in a very good place now.
Min Assault has a great slot layout and bonus (extra clip size for projectile weapons)
Combat ruffle is still very good, especially when using a complex damage mod.
SMG is still viable although other sidearms have recently gotten better than it
How do you kill that which has no life?
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
136
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Posted - 2014.09.30 04:32:00 -
[82] - Quote
Fox Gaden wrote:DeadlyAztec11 wrote:Ripley Riley wrote: Even the "haters" acknowledge that Dust is 1000% better now than at launch.
Personally I thought Dust was better at launch than it was in later iterations. I don't know, it just felt RIGHT. The game felt high paced, twitchy, close quarters, dynamic, and long distance fighting felt natural instead of forced. DUST was better in Open Beta than it was at launch, and then it just kept getting worse until the hell that was Patch 1.7 (which seemed to go on for ever). Then 1.8 hit and it became bearable again. (Luckily that happened before the GÇ£Red WeddingGÇ¥ Legion announcement or I might have left too.)If I understand correctly, that is when you left. Since the GÇ£Red WeddingGÇ¥ Legion announcement they pulled CCP Ratatti out of the Finance department and put him in charge of DUST. He happened to be the most hard-core DUST player in the Shanghai office. He actually understood the game and valued the opinions of his fellow players. He also had some mad spreadsheet and data analysis skills! Since the proclaimed death of DUST, CCP Ratatti and his sidekick LogiBro (and Frame working away in the back room) have turned out four hot fixes: Alpha, Bravo, Charlie and now Delta. Each of these hot fixes has done more to improve the balance and fun of the game than any two full content patches from the pre-Retatti era. It is widely agreed that as of Hotfix Charlie, DUST was finally as good as it was in the Open Beta, with many arguing that it had surpassed even the Open Beta build. Delta has brought even more improvements. Of course every time there is a major balance change there are some unexpected consequences, and there were several with Hot Fix Delta. But CCP already followed Hot Fix Delta up with a mini hot fix with minor tweaks within a week of Hot Fix DeltaGÇÖs release. They are also monitoring the situation and will likely make adjustments in Echo, just as they made adjustments to the Burst HMG after it was reworked in Charlie. Assault Dropship Pilots are a bit TGÇÖed off right now. They were not being proactive in suggesting how to properly balance the Assault Dropship, so Rattati nerfed them into the ground, and suddenly the ADS community is experiencing an tremendous up swell in creativity. With all the diligent testing and vigorous feedback coming from the ADS community now I am sure that a reasonable solution to ADS balance will be forthcoming with Hot Fix Echo, if not before.
If Ratatti was from the finance department then it clearly shows the state the game was and is - the direction of this game was total fubar from the get-go .
Imo OP and others who are looking to come back, it really depends on the reason you want to come back . If you are looking to experience any brand new features then you will not get that anytime soon or never. A lot of the stuff is about the same besides the weapon, vehicle, and dropsuit balance really those are really only things that changed from launch . The changes arguably helped balance the game more, but they are still some broken things that is going to take a longer time to fix and last more than a hotfix.
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Thurak1
Psygod9
1014
|
Posted - 2014.09.30 04:41:00 -
[83] - Quote
Ripley Riley wrote:DeadlyAztec11 wrote:Swarm Launchers killing tanks in 5 seconds. Those were the days. Hahahaha I unloaded an advanced swarm launcher clip into a HAV last night and barely broke shields. The pilot sped off, circled the map once, then came back with full shields and continued like nothing happened. HAVs are still beastly, it just takes two - three mercs to wreck them instead of five or six like back in 1.0. Works best if you can get a forge gunner to help out. The FG deals good damage to shields.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
5391
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Posted - 2014.09.30 23:55:00 -
[84] - Quote
Vell0cet wrote: It sounds like CoD is a better fit for your playstyle. I personally love the fact that we have a game where fits matter, where who wins a 1v1 is based on SP, fits, weapons, environment, ewar, and gun game. It makes fights infinitely more interesting than everyone being almost the same. I'm sure there are excellent games out there where gun game is the only factor in who wins. I don't think of that as being a tactical shooter, and I'm very glad DUST is different. I hope it never devolves into that.
Unfortunately gun game is a very low factor. I'd argue that environment matters more than gun game in most cases. I don't think your actual size of SP should automatically contribute to your ability to do well. It matters more what you do with it than anything else. Also electronic warfare has almost zero value in an actual duel. If you two are already fighting then dampeners and scanners won't make a difference.
In an ideal world. Gun game would have 35% to do with how well you do, fit 25%, environment 10% and tactics 30%.
Dust was very similar to COD in terms of gun skill on launch. Oddly enough people complained that individual skill was more important than gear stats. Cue the introduction of aim assist and gradual buffing of proto gear and nerfing of lower tier gear. So now: Gear Stats>Gun Skill.
This is even more exaggerated because of course the greatest tactic in game is simply overwhelming the other team with constant waves of attacks and constant vehicle pressure.
It's a numbers game,
Who has the best gear? They'll win in a 1v.1.
Who has the most players/vehicles during a firefight? They'll win in a squad v. squad.
Learn to separate the morals from the Muhla.
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Patrick57
Fatal Absolution General Tso's Alliance
9391
|
Posted - 2014.10.01 00:02:00 -
[85] - Quote
Pls come back, we miss you :((
i like waffles
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DeadlyAztec11
Ostrakon Agency Gallente Federation
5391
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Posted - 2014.10.01 01:39:00 -
[86] - Quote
Patrick57 wrote:Pls come back, we miss you :(( I assure you stranger that your concers have been taking into account.
Learn to separate the morals from the Muhla.
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Immortal John Ripper
24898
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Posted - 2014.10.01 04:16:00 -
[87] - Quote
DeadlyAztec11 wrote:Patrick57 wrote:Pls come back, we miss you :(( I assure you stranger that your concers have been taking into account. Pros: It was kinda fun logging into my main DeadlyAztec11 for a change. I miss my fact of the day thread. people don't constantly pester me with fanmail or make me hungry by bringing up tacos. Just how did I become the mascot for tacos??
Cons: It is such a pain to have to login to so many alt's. I try to keep my daily alt login count to a minimum of 10. It used to be more but the forums were starting to consume my life. So if I bring aztec back... I'd have to drop someone.. Maybe I can replace this one with aztec...
Hey I just met you, and this is crazy
Now heres my number : 192.168.0.6:5555
Ping me maybe?
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General John Ripper
24898
|
Posted - 2014.10.01 04:16:00 -
[88] - Quote
DeadlyAztec11 wrote:Patrick57 wrote:Pls come back, we miss you :(( I assure you stranger that your concers have been taking into account. Pros: It was kinda fun logging into my main DeadlyAztec11 for a change. I miss my fact of the day thread. people don't constantly pester me with fanmail or make me hungry by bringing up tacos. Just how did I become the mascot for tacos??
Cons: It is such a pain to have to login to so many alt's. I try to keep my daily alt login count to a minimum of 10. It used to be more but the forums were starting to consume my life. So if I bring aztec back... I'd have to drop someone.. Maybe I can replace this one with aztec... Patrick misses me.
Hey I just met you, and this is crazy
Now heres my number : 192.168.0.6:5555
Ping me maybe?
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SoTa Senpai
Ametat Security Amarr Empire
227
|
Posted - 2014.10.01 04:25:00 -
[89] - Quote
Immortal John Ripper wrote:DeadlyAztec11 wrote:Patrick57 wrote:Pls come back, we miss you :(( I assure you stranger that your concers have been taking into account. Pros: It was kinda fun logging into my main DeadlyAztec11 for a change. I miss my fact of the day thread. people don't constantly pester me with fanmail or make me hungry by bringing up tacos. Just how did I become the mascot for tacos?? Cons: It is such a pain to have to login to so many alt's. I try to keep my daily alt login count to a minimum of 10. It used to be more but the forums were starting to consume my life. So if I bring aztec back... I'd have to drop someone.. Maybe I can replace this one with aztec... Patrick misses me. ...
You talk about tacos for literally every post for months. It's like me asking why people relate me and anime together. o.0
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General John Ripper
24898
|
Posted - 2014.10.01 04:48:00 -
[90] - Quote
SoTa Senpai wrote:Immortal John Ripper wrote:DeadlyAztec11 wrote:Patrick57 wrote:Pls come back, we miss you :(( I assure you stranger that your concers have been taking into account. Pros: It was kinda fun logging into my main DeadlyAztec11 for a change. I miss my fact of the day thread. people don't constantly pester me with fanmail or make me hungry by bringing up tacos. Just how did I become the mascot for tacos?? Cons: It is such a pain to have to login to so many alt's. I try to keep my daily alt login count to a minimum of 10. It used to be more but the forums were starting to consume my life. So if I bring aztec back... I'd have to drop someone.. Maybe I can replace this one with aztec... Patrick misses me. ... You talk about tacos for literally every post for months. It's like me asking why people relate me and anime together. o.0
I really need to stop posting when I am hungry.
Hey I just met you, and this is crazy
Now heres my number : 192.168.0.6:5555
Ping me maybe?
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