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7321. Please look at swarms again...... - in Feedback/Requests [original thread]
Last time I pointed it I was seeing 80% on the reticle. Used it to polish off an incubus that had foolishly landed to recall.
- by Breakin Stuff - at 2014.10.16 09:35:00
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7322. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
No. RR is hardly the most effective rifle contrary to whining. It's a matter of it FITS most people's style of play. The combat and scram are niche until you find that one guy who is a natural. Bluntly the GAR is more efficient than the rail rif...
- by Breakin Stuff - at 2014.10.16 08:08:00
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7323. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
Re-read it. Timers are week-long. Timers go down for 24 hours. War happens. Victor is declared. Planet locks till next week. It's set up so three or four planets are open to aggress per day. However each planet can only be aggressed once per w...
- by Breakin Stuff - at 2014.10.16 07:52:00
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7324. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
No smartass commennts? I'm losing my touch.
- by Breakin Stuff - at 2014.10.16 05:18:00
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7325. Please look at swarms again...... - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Breakin Stuff wrote: You are aware the flaylock does AV damage now, right? go forth and do dumb things. Sadly, the flaylock just tickles. Could be allowed to do quite more. If it did the vehicle drivers would ca...
- by Breakin Stuff - at 2014.10.15 22:21:00
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7326. Return Passive Isk to PC - in Feedback/Requests [original thread]
Here. My last attempt to be constructive on the topic of Planetary Conquest. From here on out only mockery for tryhards will ever again grace my posts unless you bore me. Have a look and see if it's something people can get behind.
- by Breakin Stuff - at 2014.10.15 21:51:00
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7327. Please look at swarms again...... - in Feedback/Requests [original thread]
You are aware the flaylock does AV damage now, right? go forth and do dumb things.
- by Breakin Stuff - at 2014.10.15 21:39:00
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7328. Please look at swarms again...... - in Feedback/Requests [original thread]
Yes, let's make swarms a sidearm. I can fire two shots with my forge gun then finish them off before they can complete the escape maneuver after they think they're in the clear! BWAHAHAHAHAHAHAHAHA And that, children, is why making swarms a s...
- by Breakin Stuff - at 2014.10.15 19:31:00
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7329. Simply a different point of view - in Feedback/Requests [original thread]
Lost Apollo wrote: As the title suggests, that's what I'm looking for. I, & I may be the only one, would like to have the option of 3rd person. Who wouldn't want to see their character if they're wearing some awesome armor? Just a thought, ...
- by Breakin Stuff - at 2014.10.15 14:04:00
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7330. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
Rewards: Teams who win matches shall be paid in ISK and salvage in accordance with current Planetary Conquest Mechanics (or higher). Teams who lose will be paid according to pub match payouts in both ISK and salvage (or higher, but notably lower...
- by Breakin Stuff - at 2014.10.15 13:01:00
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7331. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
Planetary Conquest Proposal: Primary Ideas by Breakin Stuff Balance ideas stolen liberally from forum threads and other people. Issue: Planetary Conquest has been a thorn in the side of DUST since it's inception. Alternating between "Unrewarding ...
- by Breakin Stuff - at 2014.10.15 13:00:00
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7332. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
Step 1: Lock Phase. When the planetary timer unlocks, corporations interested in planetary conquest enter their 20 million ISK and begin battles. This is per normal, first come, first serve. After the lock comes open the war begins. If a corp wis...
- by Breakin Stuff - at 2014.10.15 13:00:00
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7333. [SUGGESTION]breaching charge - in Feedback/Requests [original thread]
Blueprint For Murder wrote: It's not the size of your toolbox , but how you use it. XD That's what she said.
- by Breakin Stuff - at 2014.10.15 12:57:00
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7334. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Atiim wrote: I'd rather just increase the RoF of all turrets by 15%, and then give ADSs a different bonus. Spkr4theDead wrote: Infantry wanted it, and then it happened. Pilots have absolutely zero control over what happens to vehicles. ...
- by Breakin Stuff - at 2014.10.15 12:43:00
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7335. [SUGGESTION]breaching charge - in Feedback/Requests [original thread]
CommanderBolt wrote: This weapon exists, its called a plasma cannon. It downs the average heavy in one, switch to your sidearm of choice to finish off the even more tanky, expensive buggers. (Suggest KLA or better) It's actually my intent f...
- by Breakin Stuff - at 2014.10.15 12:41:00
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7336. CPM input request: Commandos - in Feedback/Requests [original thread]
back to the topic at hand: No one really agrees what the commando should be because everyone USES them for different purposes. no two answers have been alike, which tells me that the construction of the commando line was TOO open and the bonusing...
- by Breakin Stuff - at 2014.10.15 11:13:00
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7337. [suggestion] FW event - in General Discussions [original thread]
CCP Rattati wrote: I have wanted to do one where we pit the Factions against each other. What I worry about is that one Faction will go into the lead and the others disband their efforts, or jump ship to be on the winning side. Any smart simpl...
- by Breakin Stuff - at 2014.10.15 10:38:00
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7338. The reason Scouts are hated like HitIer. - in General Discussions [original thread]
ARF 1049 wrote: The reason they hate us is because we fight dirtier than 2 HIV+ minmatar prostitutes in mud with rusted butter knives... Scouts pick fights they know that they will statistically win. we like weapons that can put stuff on t...
- by Breakin Stuff - at 2014.10.15 10:33:00
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7339. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
I'm in agreement that the bonus should probably be 5% per level honestly. Significant, deadly but not overwhelming (unless you like to stand still) While I loathe the infantry farming habits of many vehicle drivers, I believe that the base advant...
- by Breakin Stuff - at 2014.10.15 10:16:00
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7340. CPM input request: Commandos - in Feedback/Requests [original thread]
Blueprint For Murder wrote: el OPERATOR wrote: Another heavy in an LAV? And vehicle surfing only works in pubs. And since both of those are compensating for the lack of speed that a heavy would need if they are to be buffed to fulfill a ro...
- by Breakin Stuff - at 2014.10.15 10:12:00
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