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7301. 1.9 and knives - in General Discussions [original thread]
I think that if you want to kill someone you need to risk more.
- by Breakin Stuff - at 2014.10.16 15:32:00
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7302. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Blueprint For Murder wrote: If the minmitard bonus was changed to explosive dmg it would fix the current situation, but that wouldn't exactly be fair to any minmitard. As the state of the game is the CR is not fair to any player for the reasons...
- by Breakin Stuff - at 2014.10.16 14:45:00
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7303. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
For removal of shared scans to be viable the entire ewar system needs to be reworked for precisely the reason odinson states.
- by Breakin Stuff - at 2014.10.16 14:38:00
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7304. [Request] A very simple change that I think is needed (EWAR) - in Feedback/Requests [original thread]
I'm not promising exaggeration-free posts unless I'm providing actual numbers and evidence.
- by Breakin Stuff - at 2014.10.16 14:36:00
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7305. Uprising 1.9: What We Want - in Feedback/Requests [original thread]
I already made this thread here. I encourage people to add their input. I'm sick of echo chamber threads.
- by Breakin Stuff - at 2014.10.16 14:34:00
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7306. [Request] A very simple change that I think is needed (EWAR) - in Feedback/Requests [original thread]
Cat Merc wrote: Great, so make EWAR an even larger sh it show? k It needs an overhaul regardless. But that stupid scan notification was the worst idea.
- by Breakin Stuff - at 2014.10.16 14:27:00
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7307. Weapon rebalancing - in General Discussions [original thread]
Learn. To. Read. Weapon rebalance is listed under the hotfix completion overview. The overview of plans for 1.9 is at the bottom. Weapon rebalance is not listed. The sprint bug is, but no weapon, vehicle skill or suit changes. So no, you are...
- by Breakin Stuff - at 2014.10.16 14:24:00
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7308. Tanks - in General Discussions [original thread]
If I could get the old marauder stats and examples of fits (for all of our missing vehicles) I am actually willing to masochist myself into hammering out something to give to the CPM to get them back.
- by Breakin Stuff - at 2014.10.16 14:18:00
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7309. [Request] A very simple change that I think is needed (EWAR) - in Feedback/Requests [original thread]
No. OTHER people do. SCAN BLOCKED means there IS a scout in your scanner arc. There is no other suit that can defeat even a militia scanner.
- by Breakin Stuff - at 2014.10.16 14:16:00
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7310. Making assaults PC viable (maybe) - in Feedback/Requests [original thread]
Captain Caldari Prime wrote: commandos are slow maybe the bonus should be to range over dps and assaults should get the dps bonus Caldari commando. Sniper rifle. Back to square one on the sniper adjustments. Honestly if the sniper riflr w...
- by Breakin Stuff - at 2014.10.16 14:14:00
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7311. Please look at swarms again...... - in Feedback/Requests [original thread]
Nothing Certain wrote: To those who say Commando every time swarms are discussed, This tendency is a clear sign someone has no imagination and/or poorly understands the interplay of AV/V poorly. As an AV player I can confirm that a damage m...
- by Breakin Stuff - at 2014.10.16 14:11:00
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7312. [Request] A very simple change that I think is needed (EWAR) - in Feedback/Requests [original thread]
No. REMOVE the scan notification. There should be no warning that you have been seen except the red dot scanning appears on the radar. There should be no SCAN BLOCKED B.S. either. Might as well flash a neon sign reading "SCOUT THAT WAY." That ...
- by Breakin Stuff - at 2014.10.16 14:03:00
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7313. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
The minmatards have always been killers of armor primarily. Both in EVE and in DUST the traditional purpose of minmatar weapons is armor cracking. The simple fact is high alpha beats armor tanks better, DPS defeats shields better. Because there...
- by Breakin Stuff - at 2014.10.16 13:59:00
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7314. I'm calling CCP out on the new devblog! *rabble, rabble, rabble* - in General Discussions [original thread]
I am a tinfoil hat salesman. I predict business will be good here. I will provide you a lifetime (per clone) supply of tinfoil hats to block the satellites that control your mind! Only 1,000,000 ISK is required to insure your continued safety fr...
- by Breakin Stuff - at 2014.10.16 13:45:00
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7315. wishful thinking - in Feedback/Requests [original thread]
Atiim wrote: Also, I think it'd be helpful if you linked the threads you've made on your points in the original post. You're right. Editing the OP now. Edit: done.
- by Breakin Stuff - at 2014.10.16 13:32:00
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7316. wishful thinking - in Feedback/Requests [original thread]
I like the notes on what is in theory on the block for 1.9. If any of the following can be added to the pot you will be my heroes. 1: any new weapons to round out choices. 2: a workaround to change the dropsuit tiers into dropsuit variants. 3: a...
- by Breakin Stuff - at 2014.10.16 11:53:00
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7317. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
I just wish more would comment, add to, poke holes and generally help me refine this into something viable that maybe someday we can enjoy playing instead of dreaming up.
- by Breakin Stuff - at 2014.10.16 11:38:00
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7318. Assault users - what do you run? HP? EWAR? Speed? Damage? - in General Discussions [original thread]
CCP Rattati wrote: gal 3 dmg mods 5 reps or ferroblend I'm intrigued. Tell me more. This type of build is nonviable on galsents and galmandos. I've tried it.
- by Breakin Stuff - at 2014.10.16 10:06:00
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7319. Scout (Pilot) Dropsuits - in Feedback/Requests [original thread]
Simplest way to apply a pilot suit bonus would basically be to make a pilot dropsuit a "hidden module" that slots in when the pilot boards. It's kinda like skills are treated like hidden modules. Hence the clunky-ass system we have where suit var...
- by Breakin Stuff - at 2014.10.16 09:56:00
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7320. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Getting out of lock range should be the priority, not outrunning the second volley. Outrunning swarms isn't something that should be a thing. However, the counterpoint to that statement is that I had been hoping CCP would drop the swarm turn rat...
- by Breakin Stuff - at 2014.10.16 09:45:00
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