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3461. More cooperation between infantry and tanks - in Feedback/Requests [original thread]
DRT 99 wrote: tanks obviously wouldnt be ground based titans. think of them more along the lines of battlecruisers / command ships that provide bonuses to others (in the forms of reps, ammo, spawns and cover) but are still vulnerable to groups ...
- by Breakin Stuff - at 2015.03.27 07:46:00
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3462. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: Lady MDK wrote: Why would you make the flaylock an av sidearm? Doesnt this introduce mire disparity because only 1 race would then have an av sidearm? considering the minmatar don't have an AV A...
- by Breakin Stuff - at 2015.03.27 07:42:00
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3463. Can we get a gamemode with no squads allowed? or a Free-for-all mode... - in Feedback/Requests [original thread]
FFA is fun but gets old quick. It'd have to be in the context of a New Eden gladiator game thing, honestly. With win conditions and an individual clone limit.
- by Breakin Stuff - at 2015.03.27 07:40:00
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3464. friendly HAV grab - in Feedback/Requests [original thread]
Ummm. You want tanks to Do that thing the military has used them for as an unintended side-benefit since they were invented? If we can get more dev resources gtthis is a neat idea.
- by Breakin Stuff - at 2015.03.27 07:38:00
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3465. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Lady MDK wrote: Why would you make the flaylock an av sidearm? Doesnt this introduce mire disparity because only 1 race would then have an av sidearm? considering the minmatar don't have an AV ANYTHING currently (and the flaylock is more of a...
- by Breakin Stuff - at 2015.03.26 22:07:00
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3466. Hardener drops after % of max hp is soaked up... - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: Spkr4theDead wrote: If we get active reps and AV is kept as is, then both hulls will be relegated to staying in the redline and sniping infantry. I love how you can make that assertion without ...
- by Breakin Stuff - at 2015.03.26 22:03:00
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3467. [Idea] New Academy Sub-Tiers - in Feedback/Requests [original thread]
Mad Syringe wrote: No, i just gave you a simplified answer to your question, stating that taking the gear advancement out of the noobmode, would make it very bland. I have made a gradual progression suggestion before , and that is the only wa...
- by Breakin Stuff - at 2015.03.26 17:13:00
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3468. Rep hives should be easier to see on radar - in Feedback/Requests [original thread]
there's no reason hives should be hard to see on the radar at all.
- by Breakin Stuff - at 2015.03.26 16:47:00
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3469. [Idea] New Academy Sub-Tiers - in Feedback/Requests [original thread]
Mad Syringe wrote: As I said, NO LV5 STUFF, that means, everything BELOW proto would be OK. If you take the skilling into shiney stuff completely out of the one gamemode that these newberrys would enjoy, you just overdo it. If the only choice...
- by Breakin Stuff - at 2015.03.26 16:35:00
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3470. More cooperation between infantry and tanks - in Feedback/Requests [original thread]
Alena Ventrallis wrote: So in essence, tanks would be analogous to Titans from Eve? Holy f**k no. If we get to that point it's time to just pull the plug and let DUST die.
- by Breakin Stuff - at 2015.03.26 16:07:00
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3471. [Idea] New Academy Sub-Tiers - in Feedback/Requests [original thread]
Mad Syringe wrote: Breakin Stuff wrote: The solution is to set the academy to 15 million SP. Meta lock the academy to STD/MLT suits, weapons, vehicles and modules. Allow the academy players to queue in the regular matches to test their cho...
- by Breakin Stuff - at 2015.03.26 15:53:00
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3472. I asked for advanced & prototype HAVs... - in Feedback/Requests [original thread]
Sir Dukey wrote: Fizzer XCIV wrote: Sir Dukey wrote: 100% agree. BTW still cant fit all proto mods and turrets on proto gunnlogi. Working as intended. No it's not. Maybe one or two ADV modules but considering the fact that i'm usin...
- by Breakin Stuff - at 2015.03.26 12:09:00
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3473. [Idea] New Academy Sub-Tiers - in Feedback/Requests [original thread]
The solution is to set the academy to 15 million SP. Meta lock the academy to STD/MLT suits, weapons, vehicles and modules. Allow the academy players to queue in the regular matches to test their chosen new ADV/PRO fits in standard matches when ...
- by Breakin Stuff - at 2015.03.26 12:06:00
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3474. Armor Tanks are OP. - in Feedback/Requests [original thread]
DeathwindRising wrote: Vesta Opalus wrote: THUNDERGROOVE wrote: Vesta Opalus wrote: THUNDERGROOVE wrote: The answer is still missiles. You WILL kill them unless they blow their entire load and pop both of their hardeners. Good for...
- by Breakin Stuff - at 2015.03.26 11:58:00
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3475. Hardener drops after % of max hp is soaked up... - in Feedback/Requests [original thread]
The idea is bad. I cannot count the number of ways I, or any other dedicated AV player could use this idea as a method for making HAVs the rough equivalent of trying to use a logi as a primary slayer in the current meta. In PC.
- by Breakin Stuff - at 2015.03.26 11:48:00
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3476. Advanced and Proto Dropships? - in Feedback/Requests [original thread]
Working actively to convince rattati that dropships will need a pass as well. I don't know how successful I can be without hard numbers. If you have things to contribute that show more than "swarms kill me too easily" I will add it to my pile. Th...
- by Breakin Stuff - at 2015.03.26 10:01:00
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3477. HAV destruction points should increase by tier - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Can i have 250WP for killing AV? Disclaimer: The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanit...
- by Breakin Stuff - at 2015.03.25 20:52:00
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3478. HAV destruction points should increase by tier - in Feedback/Requests [original thread]
since an LAV is only worth 40, I think at most hitting it is worth 20. I'm willing to bet that the AV damage thing is oversimplified and applies the same formula against every target without variable. THat's how I'd do it. Mostly because I'm i...
- by Breakin Stuff - at 2015.03.25 18:03:00
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3479. HAV destruction points should increase by tier - in Feedback/Requests [original thread]
XxBlazikenxX wrote: If you destroy a STD HAV, +75, +75, +150 for 300 points total If you destroy a ADV HAV, +100, +100, +200 for 400 points total If you destroy a PRO HAV, +125, +125, +250 for 500 points total This makes it more rewarding fo...
- by Breakin Stuff - at 2015.03.25 17:48:00
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3480. missile launchers - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Vulpes Dolosus wrote: Tread Loudly 2 wrote: I feel that missles should be a gank weapon. 1 clip and an armor tank should be KIA. While it should take anywhere from 2-2.5 clips to take out a gunlogi given that the gun...
- by Breakin Stuff - at 2015.03.25 16:43:00
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