Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
3441. Balance ideas and suggestions - in Feedback/Requests [original thread]
Before I weigh in, has anyone fully explained to you the intended difference between shields and armor before you posted? There is an intent and reason behind the armor and shield HP difference. Has anyone fully explained damage profiles?
- by Breakin Stuff - at 2015.03.28 14:27:00
|
3442. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Funny how rattati's metric of average kills per spawn actually equals "usage based nerfs" Please feel free to read the above in a tone of cataclysmically snide sarcasm.
- by Breakin Stuff - at 2015.03.28 14:23:00
|
3443. [Idea] Subjugation Grenades - in Feedback/Requests [original thread]
Nocturnal Soul wrote: I can't see this being helpful at all... In eve the cap is used to power weapons & modules, without it you're dead. But in dust stamina is only directly related to sprint and jumping and doesn't have in correlation to ...
- by Breakin Stuff - at 2015.03.28 14:22:00
|
3444. How is Dust these days? - in General Discussions [original thread]
CCP Rattati wrote: New matchmaking logic is ready to be deployed I'm sorry, did you just say you're going to deploy a matchmaking fix? Damn you and your knack for inflicting "hope."
- by Breakin Stuff - at 2015.03.28 14:18:00
|
3445. [Suggestion] Remove battle-server selection from client. - in General Discussions [original thread]
Vyzion Eyri wrote: Can someone explain to me how exactly choosing to play on a server with high ping improves your gameplay? Does this work for EVERYONE, or is it like, a select 1% of people who make it work to their advantage, but which the fo...
- by Breakin Stuff - at 2015.03.28 14:15:00
|
3446. [Idea] Subjugation Grenades - in Feedback/Requests [original thread]
Avallo Kantor wrote: Breakin Stuff wrote: I came expecting something stupid. I Found an interesting and potentially awesome idea. Please refine this idea further. Thank you. Might I ask what you think is lacking in refinement? I w...
- by Breakin Stuff - at 2015.03.28 14:10:00
|
3447. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu please look at the current forge guns tab. Please compare the double hardener, dual rep fit against the Ishukone Assault Forge Gun triple modded vs. Armor. I believe it is the second-to last table on that spreadsheet. For the purpose of th...
- by Breakin Stuff - at 2015.03.28 11:44:00
|
3448. HAV thread - in General Discussions [original thread]
duster 35000 wrote: Shitposters Assemble! I have been informed my presence was requested in this thread.
- by Breakin Stuff - at 2015.03.28 11:33:00
|
3449. [Suggestion] Remove battle-server selection from client. - in General Discussions [original thread]
Clients should automatically connect to the server with the best/most stable connection for them. Or the best average between members of a squad. There are some weird artifacts Here. I live in alaska. There are asian/european based game servers ...
- by Breakin Stuff - at 2015.03.28 10:00:00
|
3450. So I blew up a LAV today ... - in General Discussions [original thread]
Awesome. Did you submit a bug report by any chance? This is a bug, not a feature.
- by Breakin Stuff - at 2015.03.28 09:55:00
|
3451. [Idea] Subjugation Grenades - in Feedback/Requests [original thread]
I came expecting something stupid. I Found an interesting and potentially awesome idea. Please refine this idea further.
- by Breakin Stuff - at 2015.03.28 09:52:00
|
3452. Assault swarms - in Feedback/Requests [original thread]
Text Grant wrote: The current state of assault swarms is logically pointless. Halfing your dps is rarely a good idea. There are a few things that would make these more useful. 1 add knock back to them. Enough to flip a LAV and disrupt a drops...
- by Breakin Stuff - at 2015.03.28 09:48:00
|
3453. I'm About To Get Greedy With A Myofib Request - in Feedback/Requests [original thread]
And I'm fighting against excessive power creep.
- by Breakin Stuff - at 2015.03.28 09:40:00
|
3454. rework ambush... - in Feedback/Requests [original thread]
VALCORE72 wrote: 50point ..... no squads no coms solo deploy only 80point .....same as now What value does this game mode bring to the game? I see none.
- by Breakin Stuff - at 2015.03.28 09:39:00
|
3455. More cooperation between infantry and tanks - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I'm seriously thinking land-based titans are a good idea for them. They provide bonuses to the infantry like ammo and reps, and while they have a lot of health, they aren't very maneuverable. So they need infantry nearby...
- by Breakin Stuff - at 2015.03.28 07:55:00
|
3456. I'm About To Get Greedy With A Myofib Request - in Feedback/Requests [original thread]
Summa Militum wrote: If the myofib increases muscle strength why do we still experience a kick when firing guns? If the myofib massively increases our strength you would think we would be able to use that increased strength to stabilize our wea...
- by Breakin Stuff - at 2015.03.28 07:49:00
|
3457. SHAV's will be useless even with a fix - in Feedback/Requests [original thread]
The SHAV only exists as an olive branch to players who don't want to share. Period. End. Stop. They are intended to be able to fit the same turrets, devensive and utility mods as a standard small turret tank. The screaming started when it was re...
- by Breakin Stuff - at 2015.03.28 07:42:00
|
3458. Tanks - Double rep solution - in Feedback/Requests [original thread]
Believe it or not, I have no problem with the rep rate. It's the fire rates on the weapons or the heat restrictions that are making this a problem IMHO. The railgun hits more than hard enough and fast enough. But it can only fire three times. Th...
- by Breakin Stuff - at 2015.03.28 05:58:00
|
3459. 2 ideas to discourage dual tanking slightly - in Feedback/Requests [original thread]
you discourage dual tanking by incentivizing racial fitting meta.
- by Breakin Stuff - at 2015.03.27 17:00:00
|
3460. Issues with infantry shield tanking - in Feedback/Requests [original thread]
You wouldn't HAVE to dedicate all slots to survival in a shield suits if the breakdown Between CQC and open ground maps was more even. If you can keep enemies at a distanve shields hold an advantage if being more easily able to evade faster and r...
- by Breakin Stuff - at 2015.03.27 07:54:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
First page | Previous page | Next page | Last page |