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3301. [Suggestion] How to fix RE's. - in Feedback/Requests [original thread]
It's simple. You make tge HMG long range suppression and put a turn speed penalty on the weapon. That way you have a suppression platform with tactical weaknesses that make sense. Take the burst and do not alter it. That way sents make good breac...
- by Breakin Stuff - at 2014.11.01 11:49:00
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3302. CPM input request: Commandos - in Feedback/Requests [original thread]
Honestly the suits need a PG/CPU increase sufficient to fit the preferred racial regen unit in a low slot at the appropriate tier with average skills. Gallente/amarr an armor rep or another reactive. Cal/min either a regulator or recharger/energ...
- by Breakin Stuff - at 2014.11.01 11:44:00
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3303. [Suggestion] How to fix RE's. - in Feedback/Requests [original thread]
Sequal Rise wrote: Breakin Stuff wrote: Dual profiles with separate damage tracks are idiotic. This isn't a fix. The fix is putting inertia on scouts and fixing ewar. Say this to 1500HP sentinels that get instapop by basic RE ^^ And Scou...
- by Breakin Stuff - at 2014.11.01 11:28:00
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3304. [Suggestion] How to fix RE's. - in Feedback/Requests [original thread]
Dual profiles with separate damage tracks are idiotic. This isn't a fix. The fix is putting inertia on scouts and fixing ewar.
- by Breakin Stuff - at 2014.11.01 10:44:00
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3305. CPM input request: Commandos - in Feedback/Requests [original thread]
Not changing PG/CPU to account for yhe new slots will exacerbate the problems with commandos.
- by Breakin Stuff - at 2014.11.01 10:14:00
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3306. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Theorycrafting my ass. This is usage and operator experience. I don't theorycraft, it's bullsh*t. I post what I see and do and most of what I see points to "most mass driver users suck" Use another weapon for sentinels. It's not the go-to easy k...
- by Breakin Stuff - at 2014.11.01 10:12:00
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3307. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
Simple solution: LAVs are too tanky. You can get them up to gunnlogi HP. Make HMGs operate at full power on LAVs and make light weapons do 60% damage. Having a jeep resist fire like a tank makes no sense and allows exactly what this tactic requir...
- by Breakin Stuff - at 2014.11.01 10:08:00
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3308. CPM input request: Commandos - in Feedback/Requests [original thread]
Cross Atu wrote: Proposal link added to the OP. In light of the recent changes to native reps, and in the interests of iterative balance, I have kept the proposed changes to a minimum at this time. It is my intent to revisit the status of the ...
- by Breakin Stuff - at 2014.11.01 10:01:00
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3309. What will it take to bring parity in DUST? - in Feedback/Requests [original thread]
Precision doesn't always mean long range. Nor does it mean sniper style. Example: the TAC AR is a precision weapon, one that fits the role of the "Designated marksman" in a squad or fire team. Forge Guns are precision AV weapons. There is a lot ...
- by Breakin Stuff - at 2014.11.01 09:12:00
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3310. the real problem with scouts. - in Feedback/Requests [original thread]
If he was doing the side to side strafe dance he was breaking hit detection. If he was just moving fast he was speed tanking correctly.
- by Breakin Stuff - at 2014.11.01 07:47:00
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3311. What will it take to bring parity in DUST? - in Feedback/Requests [original thread]
Gallente and minmatar both lack a precision weapon. You mentioned the precision rifle but the gallente lack anything resembling that, the laser rifle, or the sniper rifle. Before you quote me I consider the LR both precision and suppression. Ove...
- by Breakin Stuff - at 2014.11.01 07:45:00
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3312. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Two one- second alphas > three seconds of DPS on target. You cannot engage using alpha weapons the same way you engage with a rifle. Mass driver employment requires a different tactical mindset than most players are willibg ro enter. It's the...
- by Breakin Stuff - at 2014.11.01 06:38:00
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3313. the real problem with scouts. - in Feedback/Requests [original thread]
To the nub who mentioned adding 50% dispersion while running... You cannot run and fire. The game mechanics don't allow it and you already suck a dispersion penalty for firing on the move. The problem with scouts, for the thousandth time is ther...
- by Breakin Stuff - at 2014.11.01 06:29:00
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3314. High Latency Players - in Feedback/Requests [original thread]
TL;DR: I blame the japanese and south american player hardware for my poor performance. Dude there is no other server for them to play on since oceania took a dump because the smerican/brit players were exploiting the fact that they could do EXAC...
- by Breakin Stuff - at 2014.11.01 05:53:00
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3315. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
May have low DPS but it still chops armor tank to chutney at the rapid pace. An EXO mass driver kills almost any assault armor suit in two shots with solid placement. It OHKs most scouts that aren't cal shield bricks. Most of the reason people ...
- by Breakin Stuff - at 2014.11.01 05:46:00
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3316. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
means more newbies will stick around and be available for me to deliver the quad-barrelled lead enema. Really looking forward to not feeling like I need to spend a month to get one thing.
- by Breakin Stuff - at 2014.10.31 21:49:00
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3317. the real problem with scouts. - in Feedback/Requests [original thread]
Confirming that scouts have been living rent free in your head since 1.7. Damn freeloaders.
- by Breakin Stuff - at 2014.10.31 21:39:00
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3318. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
Hey rattati can we put a single bonus on the frame skills that carries over to specialist suits, like adding rep module efficacy to all of the gallente frame? Something like that which adds that missing racial feature seems appropriate.
- by Breakin Stuff - at 2014.10.31 11:41:00
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3319. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Breakin Stuff wrote: VikingKong iBUN wrote: Maybe when you stop ******* us around with constant nerfs/buffs you could think about adding more useless SP sinks. Until then, no more skills please. Get out. ...
- by Breakin Stuff - at 2014.10.31 11:39:00
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3320. skills/tiers question. - in Feedback/Requests [original thread]
Let me rub my lamp
- by Breakin Stuff - at 2014.10.31 11:37:00
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