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281. Let's talk about the assault rifle - in General Discussions [original thread]
Yeah overheat makes firing anywhere near GEK speeds a nightmare. Are we 100% certain SCR is hitscan? I use the SCR almost exclusively and it certainly feels like its projectile compared to the hit scan of the ARs. Use the TAR and then use the SCR...
- by Bones McGavins - at 2013.07.23 21:14:00
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282. No respecs right? Ya dust is dead. - in General Discussions [original thread]
I think the balance issues are a bit over-blown, tbh. The difference is DUST has a unique "advantage" of being able to rapidly deploy updates to their game that we havent seen in a console FPS ever. HALO does a lot of balance changes with their Ti...
- by Bones McGavins - at 2013.07.23 15:47:00
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283. No respecs right? Ya dust is dead. - in General Discussions [original thread]
The problem with respecs is it will make everyone flock to the FOTM and reduce diversity. Im not running logi, im not running flaylocks. Why? Because I know both these things are clearly broken and will be nerfed. Everyone knew that. So if you put...
- by Bones McGavins - at 2013.07.23 15:30:00
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284. Scrambler rifle tips - in General Discussions [original thread]
I use the scrambler rifle as an assault sniper. I stick at max range around cover and pop out to take quick charged head shots to try and OHK. If they are still standing I fire off a volley to try and finish but a lot of times this ends with an as...
- by Bones McGavins - at 2013.07.23 15:18:00
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285. new devblog today - in General Discussions [original thread]
Im betting that right now splash damage functions differnetly on nades versus explosive weapons. Feels like there is no drop off on splash damage from Flaylocks or MD, its all or nothing. Nades definitely have reduced damage the further out you ge...
- by Bones McGavins - at 2013.07.23 15:12:00
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286. Finally, Tanks Make Dust 514 a True Battlefield - in General Discussions [original thread]
not enough player count for too many vehicles. BF on consoles has this problem. Once you have like 3 tanks, 2 jeeps, 2 jets and 2 choppers all on the field per side, that leaves like 2 dudes on the ground. Its horrible. DUST as it is has a decent ...
- by Bones McGavins - at 2013.07.22 20:11:00
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287. Why is Rock Armed with Scissors? - in General Discussions [original thread]
Hard counters make for TERRIBLE game play. Nobody wants to be restricted to only fighting a small part of the battle. AV can kill infantry with side arms, tanks can kill AV if they are decent, why shouldnt infantry have an option to kill tanks if ...
- by Bones McGavins - at 2013.07.22 17:01:00
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288. [QUICK FIX] Flaylocks - in General Discussions [original thread]
Lol "trust me". Why should i? do you have a phd in splash radius..es? No the problem with the flaylock is the splash radius. It's a gun that becomes 250% easier to use when you go from std to proto. No other gun comes close to that jump. In fact m...
- by Bones McGavins - at 2013.07.21 21:16:00
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289. CCP's Failure to Lead on Vehicles - in General Discussions [original thread]
Another solution would be to increase tanking a ton like 3-4x health but drastically reduce the ability to self heal. Basically what can't happen is tanks requiring 10-20 proto AV shots and then being able to drive off and heal in the redline for ...
- by Bones McGavins - at 2013.07.21 06:31:00
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290. The Malcolm X of tank rights - in General Discussions [original thread]
My Scr, scrambler pistol and forge all kill AR pretty well...
- by Bones McGavins - at 2013.07.21 06:19:00
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291. CCP's Failure to Lead on Vehicles - in General Discussions [original thread]
Their job is tough. To make vehicles worth it would make AV insanely boring and worthless to play. Who wants to unload an entire clip of proto AV to barely make a dent and have the tank just drive off to repair? Honestly AV might be a bit op right...
- by Bones McGavins - at 2013.07.21 06:17:00
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292. To those who enjoy the tears of CaLogis... - in General Discussions [original thread]
Honest question though, why do you need base HP similar to assaults? Is the lack of side arm and slight lack of speed enough to balance the increased PG/CPU and equipment for most players? Id say probably not. As even with equal slots, you can put...
- by Bones McGavins - at 2013.07.19 20:44:00
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293. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
FG doesnt get whined about much for some of the same reasons Scrambler Pistol does. a) It takes a good amount of SP to become useful. The FG gains a ton from skills. The DPS increase going from militia or std forge to PRO Assault with the 25% c...
- by Bones McGavins - at 2013.07.19 16:03:00
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294. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Implement vehicle hijacking like halo for lav. Problem solved
- by Bones McGavins - at 2013.07.16 23:10:00
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295. whats the best av route - in General Discussions [original thread]
Forge and getting to high ground is the easiest mode right now. Especially if you have core flaylock to kill anyone who comes up near you. I personally use scrambler instead, usually high ground movement is at a good range with predictable flat mo...
- by Bones McGavins - at 2013.07.12 17:52:00
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296. So everyone hates Forge Guns now, huh? - in General Discussions [original thread]
As someone who decided last month that I was going to go crazy SP into forge cause I wanted to murder tanks. Ive quickly learned that as much as I hate to admit it, forge is OP. A high SP forge gunner on high ground with any squad support is easy...
- by Bones McGavins - at 2013.07.12 14:52:00
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297. Is he invisible sniper glitch real? - in General Discussions [original thread]
Invis glitch is very real. Originally just had folks melee me with it but today got smg. Best part was I killed the guy with a nade. Idiot couldn't even kill me with cheats. I was going to remember his name to mock him after but then I forgot. Gue...
- by Bones McGavins - at 2013.07.12 04:32:00
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298. Impossible to kill dropships? - in General Discussions [original thread]
Since 1.2 I've noticed that no matter what I do I can not kill dropships. I destroy them fine but I never get any kills. No matter how much damage I do they do not blow up in air and instead crash to the ground giving me 75 points for a destroy an...
- by Bones McGavins - at 2013.07.12 04:29:00
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299. Mass Drivers Take More Skill than AR's - in General Discussions [original thread]
Kiro Justice wrote: bolsh lee wrote: If aiming wasn't such a piece of **** I'd agree with you but with this aiming and hit detection.... You gotta be ******* clairvoyant with strong ass thumbs in order to be sufficient with any rifle.... ...
- by Bones McGavins - at 2013.07.10 16:02:00
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300. Flaylock Pistol balance discussion - in General Discussions [original thread]
If I go from standard AR to proto AR, my gun is like 10-15% better. If I go from standard forge to proto forge, my gun is like 20% better. If I go from standard scrambler to proto scrambler my gun is 10-15% better. If I go from standard flaylock ...
- by Bones McGavins - at 2013.07.09 22:08:00
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