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161. Question for Scouts - in General Discussions [original thread]
I tried dual pistoling. Had a bad match and went negative. Bridge map Dom with focused proto scans made this more trouble then it is worth. Ill be trying again but will pick my map better next time.
- by Bones McGavins - at 2014.02.18 13:17:00
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162. what if the weak spots on a tank were different? - in General Discussions [original thread]
More weakspots would make a balance and a fun impact, so I'm all for it. Tankers will insist its game breaking some how.
- by Bones McGavins - at 2014.02.17 18:07:00
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163. AR Fatties, you're safe... - in General Discussions [original thread]
They aren't safe. I still have RE.
- by Bones McGavins - at 2014.02.17 18:03:00
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164. Why are people moaning about scanners? - in General Discussions [original thread]
Dust where we complain that ttk is way too low but also act like 200 ehp makes it impossible to win a fight. Scanners are fine for the most part. Th only op scanner is the proto focused and that'll be fixed in 1.8 Sorry brick tanked med frames....
- by Bones McGavins - at 2014.02.17 18:01:00
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165. what is the sniper's role? - in General Discussions [original thread]
Welcome to dust where everyone complains about big slow heavies using ranged weapons and snipers can't figure out what they should be doing...
- by Bones McGavins - at 2014.02.13 19:16:00
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166. Tanks? OP? I see QQ!!!!!!!!!!! - in General Discussions [original thread]
Please tell AV how to handle smart tankers who have 2 shield hardeners on and retreat to the redline when they are off. Please tell me how my team can win if there are multiple of these tanks on the field at once so there is always a multi hardene...
- by Bones McGavins - at 2014.02.13 17:25:00
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167. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Yeah Gallante scout wont reasonably be seeing other scouts on the scan. Caldari MIGHT be able to but without confidence, its meaningless anyway. If someone CAN get under your scan you need to assume they will. So I wrote off getting scouts since I...
- by Bones McGavins - at 2014.02.13 00:49:00
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168. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Quote: I dont think you ll need more than 1 module... You can use those modules in a better way Using two gets you to 78.8 which is the effective range of most guns. It is huge to be able to detect cbrs, scrs, ARs etc before they can really ...
- by Bones McGavins - at 2014.02.12 19:42:00
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169. Proposed Proficiency changes (being an effective killer in 1.8) - in General Discussions [original thread]
Fair enough. I mean, dont get me wrong. Picking a side arm to compliment your main is smart (hell i do this with commando now SCR and CBR and my heavy SCP+Burst HMG) But I dont see folks abandonding the RR or CBR. Im not saying playing these new ...
- by Bones McGavins - at 2014.02.12 19:38:00
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170. Proposed Proficiency changes (being an effective killer in 1.8) - in General Discussions [original thread]
This is silly and heres why: I can rock your face with a RR and I have 0 prof in it. The 15% doesnt matter much. The reason proto weapons outshine standard isnt because of the damage difference, its the range. Most engagements happen around 50-7...
- by Bones McGavins - at 2014.02.12 19:30:00
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171. New hotfix to matchmaking - in General Discussions [original thread]
You have to be careful though. Cause all squads are not created equal. If I join a random squad in squad finder even if there 6 if us it will likely be no match for a corp stomp. So if the game matches on squads poorly it would discourage me from ...
- by Bones McGavins - at 2014.02.12 15:15:00
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172. New hotfix to matchmaking - in General Discussions [original thread]
I keep getting a message "you have been removed from battle" if I try to play solo
- by Bones McGavins - at 2014.02.12 05:20:00
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173. My Final Message To The AV Community.(Maybe) - in General Discussions [original thread]
Armor tanks aren't bad because even with hardeners up 2 forges can get the job done most times. Smart shield tankers who only strike when hardeners are up and can either double down on hardeners or extend the duration of thier strike are impossibl...
- by Bones McGavins - at 2014.02.11 16:44:00
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174. 1.8 will be Heavy & Scout 514 - in General Discussions [original thread]
I'm running around dominating as a passiv scanning adv gallante scout. More slots, CPU and pg? And just free cloak since I get a new equipment slot? Gunna be easy mode.
- by Bones McGavins - at 2014.02.08 19:09:00
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175. 1.8 will be Heavy & Scout 514 - in General Discussions [original thread]
Eh, assault will prob still be most popular. Follows by logi, but it will be a lot closer in numbers 35% assault/med 20% logi 15% scout, 15% sentinel/heavy, 15% commando
- by Bones McGavins - at 2014.02.08 18:59:00
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176. Stop complaining about Aim Assist - in General Discussions [original thread]
Bethhy wrote: Bones McGavins wrote: I just love the guy saying I'm playing the wrong game when he's the one wanting to change it. Precious. DUST 514 has existed longer without AA then it has with it... But I guess that is a side point?...
- by Bones McGavins - at 2014.02.08 18:54:00
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177. Stop complaining about Aim Assist - in General Discussions [original thread]
AA was in from the start. It was disabled because it was bugged. It was always in the menus and was in the game in beta. At least try to be a little less wrong when you act so sure of yourselves. Was fun at first but now it's getting sad. And sayi...
- by Bones McGavins - at 2014.02.08 15:38:00
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178. Stop complaining about Aim Assist - in General Discussions [original thread]
I just love the guy saying I'm playing the wrong game when he's the one wanting to change it. Precious.
- by Bones McGavins - at 2014.02.08 07:21:00
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179. Stop complaining about Aim Assist - in General Discussions [original thread]
KA24DERT wrote: Bones McGavins wrote: KA24DERT wrote: If you want Aim Assist, you are playing the wrong genre. GTFO. Lol what? What genre? Console FPS? Where all the top dogs have AA? Thanks for your silly elitist post, you are a delig...
- by Bones McGavins - at 2014.02.08 00:50:00
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180. Stop complaining about Aim Assist - in General Discussions [original thread]
Mordecai Sanguine wrote: Bones McGavins wrote: This community needs to stop complaining about AA and stop including the removal of it as a serious discussion in balance issues. This game was a trash FPS without Aim Assist. If Dust had launc...
- by Bones McGavins - at 2014.02.07 16:16:00
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