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1861. Logi LAv's are more then just splat buggies. - in General Discussions [original thread]
I jumped into a random squad last night and we 'caught us' a LLAV. He was trying to ram us, so some blue dot chased him around, and then blocked him into a wall. I was luckily on top of the wall, the driver was spastically switching seats, as we t...
- by Beren Hurin - at 2013.08.08 14:43:00
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1862. 30 Fittings Maximum? - in General Discussions [original thread]
Honestly at this point, I don't know why we necessarily have to stock stuff as long as we have the isk. Why couldn't the game just auto-charge us whenever we take out a suit to use? A lot of the slowness of stuff is because of how all of the resto...
- by Beren Hurin - at 2013.08.08 14:40:00
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1863. 30 Fittings Maximum? - in General Discussions [original thread]
ReGnYuM wrote: I have three overall fittings I'm bookmarking this for when you get on threads to complain about how something isn't balanced. This just shows how dedicated to one style of play you are.
- by Beren Hurin - at 2013.08.08 14:31:00
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1864. 30 Fittings Maximum? - in General Discussions [original thread]
Reav Hannari wrote: My old and feeble brain has trouble filtering 30 fits anyway. I try to keep less than 10 so I stop switching to the wrong one in the heat of battle. However, I can't see how database space can be that much of an issue. I do...
- by Beren Hurin - at 2013.08.08 14:28:00
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1865. 30 Fittings Maximum? - in General Discussions [original thread]
Who is finding this to be too small? I can imagine that the maximum number of possible fits needed will only increase as people can use more stuff. I have started out as an amarr logi, and even if I were to keep my main tank/weapon combo, I have ...
- by Beren Hurin - at 2013.08.08 14:13:00
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1866. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Would it be possible that whatever links a player over a district could link him automatically to the audio chat channel for the team he is launching strikes for? That could help with coordination.
- by Beren Hurin - at 2013.08.08 13:20:00
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1867. Active Scanners and "nearby teammates" minimap? Dev clarification needed! - in General Discussions [original thread]
File a help ticket.
- by Beren Hurin - at 2013.08.08 10:11:00
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1868. MD= I win button - in General Discussions [original thread]
You're ROFLStomping with a squad dude. When you zerg through a pubmatch especially using the MD as a support weapon finishing people off, that is EXACTLY where it is supposed to shine! You aren't soloing most of those guys I guarantee. To base a...
- by Beren Hurin - at 2013.08.08 01:47:00
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1869. We need more boobie trap weapons or equipment since the one we have are broke - in General Discussions [original thread]
I think a laser mine would be interesting. You'd deploy one side, then the other, then it would deploy if the two sides were within so many feet of each other. Then if somebody walked between them, it would cut them in half. (do 250 HP damage)
- by Beren Hurin - at 2013.08.08 01:41:00
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1870. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Galvan Nized wrote: Jathniel wrote: Oso Peresoso wrote: Beren Hurin wrote: Any medium suit has to sacrifice a valuable lowslot (speed/PG/CPU/armor regen) in order to hide from an STD scanner (46dB) ... These slots are a lot more va...
- by Beren Hurin - at 2013.08.08 01:35:00
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1871. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Oso Peresoso wrote: Beren Hurin wrote: Any medium suit has to sacrifice a valuable lowslot (speed/PG/CPU/armor regen) in order to hide from an STD scanner (46dB) ... These slots are a lot more valuable on a shield oriented suits as they ...
- by Beren Hurin - at 2013.08.07 21:45:00
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1872. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Galvan Nized wrote: While it sounds like it could be a great buff to Armor it is really not. Maps are too wide open for sneaking around, you'll get dropped off and immediately spotted without any kind of scanning required. The most effective ...
- by Beren Hurin - at 2013.08.07 21:45:00
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1873. So, the active scanner... - in General Discussions [original thread]
Nirwanda Vaughns wrote: Be nice to have a scanner that could be usefull for finding snipers. y'know seeing as the max range of even the best scanner is 200m and range of a sniper rifle is 600m. even on my sniper alt with gal scout 5 and the ele...
- by Beren Hurin - at 2013.08.07 21:02:00
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1874. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Cat Merc wrote: Passive scanning sucks. If our bonus relates in any way to scanning then we will be underpowered, simple as that. Also, why wouldn't shields have a penalty? Sure, armor tankers get hit with it too, but less. Just like some shie...
- by Beren Hurin - at 2013.08.07 20:45:00
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1875. So, the active scanner... - in General Discussions [original thread]
So I'm thinking more and more about this change getting excited... I think it's going to have some much desired side effects including: -In a much more stealth-important environment, the element of suprise is key. - (NERF) Mass Drivers will b...
- by Beren Hurin - at 2013.08.07 19:54:00
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1876. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Kira Lannister wrote: Nerf Mass Drivers. Think of the incoming scanning changes this way: Mass drivers "work" right now because of all of the red dots that that player can see. They know where to spam their splash. When stealth is 'easier' ...
- by Beren Hurin - at 2013.08.07 19:44:00
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1877. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
And indirectly vehicle survivability buff...and mass driver nerf...and scout buff...? Currently... Any medium suit has to sacrifice a valuable lowslot (speed/PG/CPU/armor regen) in order to hide from an STD scanner (46dB) (or have dampening 'V...
- by Beren Hurin - at 2013.08.07 19:38:00
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1878. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
So they are working on scanning changes right now...and I'm working on a scanning 101 post atm, but I'm thinking... It makes me wonder if this might be their attempt at fixing shield/armor issues. If they make it much harder to see enemies as a t...
- by Beren Hurin - at 2013.08.07 19:27:00
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1879. [Bug/Item Stats] Grenade throw range - in Technical Support/Bugs [original thread]
I think the sleek IS thrown a little faster than the slowest grenade, but ADV and PRO grenades aren't thrown THAT much slower.
- by Beren Hurin - at 2013.08.07 18:19:00
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1880. The AR Secret - in General Discussions [original thread]
What if ALL automatic hybrid weapons took a spool-up/charge time whenever you pushed the trigger? Or maybe this will be a function of all automatic projectile weapons.
- by Beren Hurin - at 2013.08.07 18:17:00
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