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741. Incredibly rare weapons not in market. - in General Discussions [original thread]
Smooth Assassin wrote: Beren Hurin wrote: Smooth Assassin wrote: I got 2 imperial burst scrambler pistol <---- boss 790 DPS per the database, but I'm looking at it and it has an unusual heat cost of 55, which means that after two c...
- by Beren Hurin - at 2013.12.12 19:06:00
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742. SDE Revelations: Laser Damage Stats - in General Discussions [original thread]
I'm pretty curious how the RoF penalty works and when it kicks in. It's probably tough to notice on the fast RoF weapons, but I know I've seen/heard it on turrets.
- by Beren Hurin - at 2013.12.12 19:02:00
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743. Incredibly rare weapons not in market. - in General Discussions [original thread]
Smooth Assassin wrote: I got 2 imperial burst scrambler pistol <---- boss 790 DPS per the database, but I'm looking at it and it has an unusual heat cost of 55, which means that after two clips and rapid reload maxed you can probably get...
- by Beren Hurin - at 2013.12.12 18:51:00
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744. CCP-Never have seen so much concentrated incompetence like in 1.7 - in General Discussions [original thread]
disagree. They are showing how a little investment in new interesting mechanics can open up the sandbox and multiply their efforts. You just haven't figured out how to play the new way yet.
- by Beren Hurin - at 2013.12.12 18:43:00
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745. SDE Revelations: Laser Damage Stats - in General Discussions [original thread]
G Torq wrote: Beren Hurin wrote: However the BK-42 has an overheat RoF penalty, which I'm not sure when this kicks in. Beren, there are a couple of attributes to look for (sorry, not covered this in my primer .. yet?) Maximum Heat
...
- by Beren Hurin - at 2013.12.12 18:41:00
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746. Balance: SuperHAVs are Protosuit Tiericide - in General Discussions [original thread]
But not exactly the way the whiners wanted. It is forcing self policed tiericide. If people think that they can as easily get away with protostomping with all the cheap tanks around you don't know what you are doing. If you are going against a sq...
- by Beren Hurin - at 2013.12.12 18:37:00
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747. Tanks are meant to wreck you. - in General Discussions [original thread]
crazy space 1 wrote: They cost less than my dropsuit... This is the point. People are asking for tiericide, but cheap tanks making it harder for all infantry to survive means people are idiots if they want to run protosuits AND make isk.
- by Beren Hurin - at 2013.12.12 18:31:00
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748. tiericide - in General Discussions [original thread]
Zero Harpuia wrote: It should have never had to have been implemented. They started DUST after EVE tiericide, so there is no damn excuse that Infantry have to put up with it. The worst thing is that Vehicle users, who are home-free in this area...
- by Beren Hurin - at 2013.12.12 18:29:00
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749. SDE Revelations: Laser Damage Stats - in General Discussions [original thread]
Ghost Kaisar wrote: Beren Hurin wrote: So some other things... I didn't notice that the Combat rifle can overheat? According to the database it can, and it has a RoF penalty for overheating. It says it can seize also, but I haven't seen tha...
- by Beren Hurin - at 2013.12.12 18:13:00
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750. SDE Revelations: Laser Damage Stats - in General Discussions [original thread]
So some other things... I didn't notice that the Combat rifle can overheat? According to the database it can, and it has a RoF penalty for overheating. It says it can seize also, but I haven't seen that, yet, you may have to have maxed ammo reloa...
- by Beren Hurin - at 2013.12.12 17:48:00
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751. SDE Revelations: Laser Damage Stats - in General Discussions [original thread]
There are a few interesting properties in the SDE. First are m_beaminfo.m_beamchargetime and m_beaminfo.m_fminbeamdamage and m_beaminfo.m_fmaxbeamdamage. According to the SDE, all laser rifles have the same stats of a 5s charge time, 50 HP min ...
- by Beren Hurin - at 2013.12.12 15:58:00
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752. damage delay? - in General Discussions [original thread]
jordy mack wrote: It could just be lag, but has anyone else been noticing this more? Especially with the combat rifle, I've been getting into a lot of close-ish quarters fights that end up with both of us killing eachother. ... or guns are r...
- by Beren Hurin - at 2013.12.12 14:57:00
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753. FW: A clever ruse - in General Discussions [original thread]
It would take a coordinated few hours of plexing in 6-10 systems by Amarr/Caldari along with Eve side support of good teams to flip enough districts to start to turn the tide. Because there aren't enough good Amarr/Caldari squads, this is mainly t...
- by Beren Hurin - at 2013.12.12 14:53:00
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754. Dust Character IDs for killboard isk destruction totals? - in DUST 514 Technology Lab [original thread]
If there was a way to sort Dust mercs from Eve mercs like, if we have proper ID ranges that are exclusive to mercenaries? I'm wondering if we could talk the killboard admins to getting a 'total isk destroyed' list in Dust. One thing that isn't co...
- by Beren Hurin - at 2013.12.12 14:47:00
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755. Should Factional Warfare have ISK payouts ? - in General Discussions [original thread]
Sgt Buttscratch wrote: Maybe they could add a LP trade in. Convert your LP to ISK with a % conversion fee. UUUUUUUGGGHHHH!!!!! THIS IS WHAT YOU ARE DOING WHEN YOU BUY STUFF EXCEPT YOU JUST SKIP THE F*ING STEP AND BUY THE STUFF YOU WOULD ALR...
- by Beren Hurin - at 2013.12.12 14:23:00
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756. Feedback and Request-- We need ISK Payouts for FW - in Feedback/Requests [original thread]
LP store items cost a fraction in isk of their normal cost. Then they cost a small sum of LP. When you do the algebra to figure the LP to isk exchange rate you then take that exchange rate to see that... FW IS BASICALLY GIVING YOU MORE ISK THAN ...
- by Beren Hurin - at 2013.12.12 14:09:00
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757. Making Money in Dust - in General Discussions [original thread]
Syeven Reed wrote: With the release of the assault combat rifle I now use 0 BPO's in my suit, this makes my Advanced suit cost 45k. If i go 3/15 in a match I go even with ISK. How am I meant to make money? CCP says that there game isn't a pay ...
- by Beren Hurin - at 2013.12.12 13:57:00
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758. Proto suits in Factional Warfare - in General Discussions [original thread]
Anmol Singh wrote: No isk payout and if you try and lose, there is no point in even playing. LP payout is terrible. Yes. This is what raises the stakes and keeps the bad players out. If you lose most of the time, you shouldn't be there. If ...
- by Beren Hurin - at 2013.12.12 13:12:00
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759. What should LAV roles be? - in General Discussions [original thread]
Some options: -Turret turn speed bonuses to make them effective anti infantry/anti-tank roles. -Turret resist bonuses for the some kind of pursuit/hunt roles against tanks. -Scan precision/range bonuses as 'scouts' -Shield delay/repair rate bonus...
- by Beren Hurin - at 2013.12.12 13:10:00
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760. What should LAV roles be? - in General Discussions [original thread]
There are only 2 lines of LAVs now and they don't even have specialized skills. If they aren't about crazy speed, and they shouldn't have rediculous eHP, what should they be about?
- by Beren Hurin - at 2013.12.12 12:57:00
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