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3461. Alternative SP idea: Rated Merc Battles - in General Discussions [original thread]
Parson Atreides wrote: ...Ultimately, it seems like it heavily favors exploitation, though the idea of four corps (two on a side) battling it out in a high-stakes match seems pretty cool. I agree that it looks that way on the surface, but I...
- by Beren Hurin - at 2013.02.11 19:24:00
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3462. Math vs. SP cap = math wins - in General Discussions [original thread]
SYN BLACK XS wrote: D*mn interesting data there! Looks like its time to start creating characters for use a few weeks/months down the road! Pretty sure only one can get passive SP on each account. Anyway, check out my suggestion it basica...
- by Beren Hurin - at 2013.02.11 19:06:00
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3463. Alternative SP idea: Rated Merc Battles - in General Discussions [original thread]
To reiterate, what I think we really want to happen before we open up to Eve is having better isk churning. We need our market to be in the trillions per week before we are significant. I don't even think we've generated a trillion isk in losses t...
- by Beren Hurin - at 2013.02.11 18:30:00
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3464. Alternative SP idea: Rated Merc Battles - in General Discussions [original thread]
So functionally, this assumes that there is a cap that then forces people in one of a few directions... A) They continue on in no-risk but sp soft-capped (1000 SP) pub matches and basically make isk at a decent rate and SP at an extremely slow ra...
- by Beren Hurin - at 2013.02.11 17:28:00
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3465. Alternative SP idea: Rated Merc Battles - in General Discussions [original thread]
I think that there is a valid point that for the average player, in a year's time SP grinding wont be as important as it is now. Regardless, I think the general problems with either side of the SP cap issue is that SP grinding and isk griding ar...
- by Beren Hurin - at 2013.02.11 17:27:00
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3466. Anyone have any tips on how to play shotgun Scout?? - in General Discussions [original thread]
Don't think purely about offense or shooting with your shotgun. There are lots of other things that the shotgun scout is good for. Especially for skirmish. Positioning/cover: Think about positioning around corners and avoiding normal lines of sig...
- by Beren Hurin - at 2013.02.11 15:15:00
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3467. Everyone moans about this or that being OP - in General Discussions [original thread]
That's what you get for picking a gun that literally has to shoot someone 30 times to kill them.
- by Beren Hurin - at 2013.02.11 14:57:00
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3468. Dust 514 - Tactics - Line Harvest - VIDEO - in General Discussions [original thread]
Good stuff. The ant swarm is difficult to predict, but I agree with your assumptions that the CRUs are vitally important. As a mass-driver logi though, I've seen too many times where people commit to them and spawn in 3-4 waves worth of red-dots o...
- by Beren Hurin - at 2013.02.11 14:53:00
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3469. Meta Level - in General Discussions [original thread]
Kharga Lum wrote: Does the meta level of an item effect it's performance? I know in Eve it's an indicator of what tier the weapon/item is. However I've heard mad-ravings that the meta level of a weapon in Dust514 somehow, presumably through m...
- by Beren Hurin - at 2013.02.11 14:03:00
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3470. Points needed till Orbital Strike Meter - in Feedback/Requests [original thread]
It isn't too hard for 1 of 4 people to notice. My squad typically has at least someone who notices.
- by Beren Hurin - at 2013.02.11 13:24:00
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3471. How much destruction so far? - in General Discussions [original thread]
So I'm going to ballpark estimate right now, based off of the top 20 or so corp stats in the game... I'm guessing that there has been 20-30 million deaths. (Of course, not every death counts but...) The average dropsuit loss probably costs betwe...
- by Beren Hurin - at 2013.02.11 13:19:00
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3472. Epic Announcement Today!! - in General Discussions [original thread]
Please! Can we have one CCP! It could just be good news about someone on staff, even. It would make for a better Monday.
- by Beren Hurin - at 2013.02.11 12:05:00
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3473. Do gallente dropships handle differently from caldari dropships? - in Rookie Training Grounds [original thread]
I think the inertia is worse on the armor DS. However the torque engine probably fixes that. I'm thinking though that armor tanking increases the time it takes for a swarm launcher to lock you.
- by Beren Hurin - at 2013.02.11 02:55:00
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3474. How to Take out a tank, for Logibro's - in Rookie Training Grounds [original thread]
I've also skilled into missile turrets and they can hit hard enough for a meta 4 turret to take out a tank by surprise. Rail gun tanks are the easiest with their slow tracking. Also remote explosive are nice to toss under a stationary tank and the...
- by Beren Hurin - at 2013.02.11 02:51:00
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3475. Skirmish SP - 1k every for each 10mins - in General Discussions [original thread]
How about tiring extra SP to a victory in skirmish. It would mean there is something on the line then. +1000 Sp for a win.
- by Beren Hurin - at 2013.02.11 00:26:00
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3476. 514 - in General Discussions [original thread]
Iron Wolf Saber wrote: LOL not mercs, Jaques Rhoden Jamyl Sarum Tibus Heth Matakar ... something Respetive leaders of their own factions. What blew up the meeting place are something much scarier than imps. And by "their own factions" he ...
- by Beren Hurin - at 2013.02.07 23:37:00
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3477. Mini map/radar range? - in Rookie Training Grounds [original thread]
I think the minimap is around 100+ meters. It isn't difficult to figure out. Target a turret to see the distance to it. Note position on minimap. Walk away from turret until it disappears from map. That is the distance the map goes. I believe tha...
- by Beren Hurin - at 2013.02.07 21:10:00
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3478. What is the big idea with corps like PIE and other big corps? - in General Discussions [original thread]
Iron Wolf Saber wrote: Takahiro Kashuken wrote: Who is PIE? An amarrian role play corp they're pretty hardcore. Oh cute! CVA is in Dust! I wonder if NRDS still applies. I'm going to try dampeners if I ever see them and see what happen...
- by Beren Hurin - at 2013.02.07 20:19:00
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3479. Subversion Tips: Throwing a game to support Mordu's Legion - in General Discussions [original thread]
Also, if reincarnational suicide is not in line with your clone's ideology, using an alt is possible
- by Beren Hurin - at 2013.02.07 15:29:00
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3480. Subversion Tips: Throwing a game to support Mordu's Legion - in General Discussions [original thread]
Iskandar Zul Karnain wrote: I think you covered all your bases. Team killing & vehicle stealing aren't on your list. Do they have friendly fire yet? I didn't think you can team kill outside of vehicles?
- by Beren Hurin - at 2013.02.07 15:13:00
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