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2761. So um, what's the benefit of armor tanking again? - in General Discussions [original thread]
Well...there IS a tool according to the database dump that repairs 105 HP/s which will blow any shield recharge rate out of the water...And with 2-3 logis on him a well armor tanked heavy will probably be able to take a full AR clip to the body wi...
- by Beren Hurin - at 2013.05.06 18:45:00
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2762. Orbital vs. Precision Strike - in General Discussions [original thread]
Thanks
- by Beren Hurin - at 2013.05.06 18:43:00
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2763. Orbital vs. Precision Strike - in General Discussions [original thread]
Anybody know the answer to this?
- by Beren Hurin - at 2013.05.06 18:25:00
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2764. Faction warfare round #1 caldari state vs gallente federation - in General Discussions [original thread]
Any knowledge of whether FW districts are static maps or they always change?
- by Beren Hurin - at 2013.05.06 18:24:00
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2765. Awesome job on the Drop-ship price reduction - in General Discussions [original thread]
Nguruthos IX wrote: Patch notes said reduced aprox in half. Well, I guess CCP math for half is X/1 because the prices are still the same. 690,000 for assault dropship. Lol. Is that coming on the 14th then? Are there Viper or Gorgon BPOs? ...
- by Beren Hurin - at 2013.05.06 17:16:00
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2766. What happened to our tanks - in General Discussions [original thread]
Charlotte O'Dell wrote: I'm updating as we speak, but I want all tankers to post what they have found here to save any would-be tankers from skilling into something if it is broken: One thing...according to the spreadsheet released this w...
- by Beren Hurin - at 2013.05.06 17:15:00
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2767. AUR BPO's Seeded - in General Discussions [original thread]
Don't know....but I DID see that there are now Sica, Soma, Gorgon, and Viper blueprints....according to the database dump.
- by Beren Hurin - at 2013.05.06 17:06:00
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2768. Human Endurance Event Module? - in General Discussions [original thread]
Does that come today? What did people get?
- by Beren Hurin - at 2013.05.06 17:02:00
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2769. Orbital vs. Precision Strike - in General Discussions [original thread]
Basically all I know about the difference between these two things is that Eve players launch Precision Strikes... I'm hoping that these become a more significant factor in battle in the FW matches. What I don't know: Are the WP requirements the ...
- by Beren Hurin - at 2013.05.06 16:35:00
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2770. Eve-Dust FW Question: Spawning Districts - in General Discussions [original thread]
Duplicate thread please delete
- by Beren Hurin - at 2013.05.06 15:57:00
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2771. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
CCP FoxFour wrote: Dynamically created battles FW battles will no longer be created by corporations selecting a district to attack. Instead the server will dynamically generate battles for players to join. Where these battles take place wil...
- by Beren Hurin - at 2013.05.06 15:55:00
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2772. Human Endurance Test 100 games reward - in General Discussions [original thread]
Chances Ghost wrote: Beren Hurin wrote: Don't be confused. The hint at the 'w' module was the next module that CCP is working on. People have speculated it as a webifier or warlink. The 100 games module hint was only that it was a 'combat mo...
- by Beren Hurin - at 2013.05.06 12:23:00
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2773. Uprising scan radius? WTH - in General Discussions [original thread]
I want to know if the gallente suits scan range bonus applies to the scanner. Also the patch says that there are new vehicle scanning range skills, but none of the vehicles list scan range, and there is no skill listed on the new sheet for vehicle...
- by Beren Hurin - at 2013.05.06 12:13:00
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2774. Nanohive Changes - in General Discussions [original thread]
Ydubbs81 RND wrote: You scared me for a little bit...so there are gauge nanohives? You just have to unlock them from a higher tier? They aren't called gauged nanohives anymore but there is a meta 5 'Maelstrom' R11-4 Flux Nanohive which lets ...
- by Beren Hurin - at 2013.05.06 11:55:00
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2775. Human Endurance Test 100 games reward - in General Discussions [original thread]
Don't be confused. The hint at the 'w' module was the next module that CCP is working on. People have speculated it as a webifier or warlink. The 100 games module hint was only that it was a 'combat module' which is pretty much anything. My money ...
- by Beren Hurin - at 2013.05.06 11:43:00
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2776. Nanohive Changes - in General Discussions [original thread]
Uprising Update-- "* Reduced nanite storage capacity and recharge rate of militia nanohives, and moved more powerful variants into advanced and prototype tiers to encourage skilling into higher tiers." So I was looking at what was on the datadu...
- by Beren Hurin - at 2013.05.06 11:38:00
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2777. Mass Driver Fitting - in Rookie Training Grounds [original thread]
the key with the MD is learning how to use the reticle. The bottom most part of the sight is where your round will hit on flat ground. It took me forever to really figure this out and now that I know I can hit things at 100m on my first shot. Espe...
- by Beren Hurin - at 2013.05.02 19:09:00
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2778. The 102hp/s armor rep. - in General Discussions [original thread]
just wait until logi-LAVs work. Then you will all want to armor tank.
- by Beren Hurin - at 2013.05.02 18:43:00
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2779. uprising weapons, suits, and enforcer tanks stats! { credit to Laurent Cazaderon} - in General Discussions [original thread]
If this is really the case, that base shield depletion delay on those logistics suits is going to be crazy! With the minmatar's 4 highs and 4 lows, you get something with nearly 400 shield that reps to full in <12 seconds. Although, if recharge...
- by Beren Hurin - at 2013.05.02 16:49:00
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2780. thoughts on a squad based MAV, or "the A-team" - in General Discussions [original thread]
I really think the key to any prolonged vehicle strategy will be Logistics-LAVs. Even then, they will be prime targets for orbital bombardments.
- by Beren Hurin - at 2013.05.01 16:33:00
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