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1021. Give Tanks a weak spot. - in Feedback/Requests [original thread]
Tanks should not be solo able by anyone using equal equipment. No weakspot, also this would make shield tanking even better as armor tanking would have a "weak" spot
- by Avenger 245 - at 2012.07.27 21:49:00
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1022. Heavy weapons need to be more role specific - in Feedback/Requests [original thread]
The forgegun is a AV weapon it should cause major damage to vehicles and yes it should kill a tank in 4 or 5 shots. However the forge gun is not an anti infintry weapon and should do less damage against infintry. The forge gun should also not be a...
- by Avenger 245 - at 2012.07.27 21:47:00
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1023. Grenade Proximity Damage - in Feedback/Requests [original thread]
Grenades shouls have slightly bigger blast radius, alot deal more damage to people near them. Grenades in RL mulch people up standing next or near them and can cause serius damage when simply in the same room. Grenades should have a increased heav...
- by Avenger 245 - at 2012.07.27 15:11:00
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1024. Gunships (would like to have) - in Feedback/Requests [original thread]
I would rather not see player cobtroled jets, but yes to gunships
- by Avenger 245 - at 2012.07.27 14:53:00
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1025. Stuff that need work - in Feedback/Requests [original thread]
More responsive controls, I feed up with the gaming not doing what I told it to do when why cant I do any pther action why shooting? If I click grenade or knife I want to cancel firing and get a grenade or knife out as quick as possible. Even firi...
- by Avenger 245 - at 2012.07.27 14:52:00
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1026. NPE for DUST: Focus on gunnery and support - in Feedback/Requests [original thread]
I agree. Help the newb fill auxiliry roles.
- by Avenger 245 - at 2012.07.27 04:56:00
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1027. Arg what wrong ccp!?! and some other stuff - in Feedback/Requests [original thread]
Ahhhg noticed some thing in the last match or two 1. Hit detection needs work, my last two match it was god awful. Normally its tolerable but my last two match were horrible with hit detection. 2. Forge guns should a have a dispertion effect wh...
- by Avenger 245 - at 2012.07.27 04:49:00
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1028. jet packs sniper positions one man vehicles - in Feedback/Requests [original thread]
Players should be less self sufficient and more corp reliant. I say force cooperatio, players should fill roles on the battle field not one man armys
- by Avenger 245 - at 2012.07.26 18:09:00
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1029. [Request] To make testing 10x easier.. - in Feedback/Requests [original thread]
Seran Jinkar wrote: Sounds good ... but no need for a key .. just add a REPORT LAST 30 SECONDS option in the Options Menu. yes much easier on the system too
- by Avenger 245 - at 2012.07.26 15:14:00
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1030. jet packs sniper positions one man vehicles - in Feedback/Requests [original thread]
i dont like the idea of jetpacks to easy to abuse, however if it is added it shouldnt be limited by dropsuit, a cornor stone of eve fitting is being able to fit any ship however you like and i think that should be carried over to dust. the limit t...
- by Avenger 245 - at 2012.07.26 15:13:00
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1031. [feedback/request] What dust needs, more realism and tactical options - in Feedback/Requests [original thread]
i still thick there should be more kick, it would balance out all the guns more. i like this game to be more of a tactical shooter too, if i wanted to play a run and gun game i would just stick with CoD.
- by Avenger 245 - at 2012.07.26 15:03:00
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1032. Reasons why the missile launcher should be changed - in Feedback/Requests [original thread]
i agree with people acting stupid, but maybe the missile launcher on a tank could have a longer reload/recharge time between slavos.
- by Avenger 245 - at 2012.07.26 14:59:00
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1033. destructable environment - in Feedback/Requests [original thread]
i like some things to be destructable like the killer light post. and other stuff i expect a multiton tank to roll over
- by Avenger 245 - at 2012.07.26 14:56:00
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1034. My ideas for dust - in Feedback/Requests [original thread]
Shorter version or just bump threads that already have these in them
- by Avenger 245 - at 2012.07.26 03:11:00
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1035. Crafting - in Feedback/Requests [original thread]
I think dust should stick to its mercenary roots, maybe exploration and espionage, and sense your so keend on corp of engineers maybe some more auxilary roles such as demolition, medics maybe more roles for the logi. However I still dont think we ...
- by Avenger 245 - at 2012.07.25 23:10:00
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1036. Crafting - in Feedback/Requests [original thread]
I think dust mercenarys should stick to doing combat or military related things if you want to mine or "craft" go play eve, of you dont like eve system go play WoW. I think that dust should stick loosely to roles caried out by mercenarys. Maybe ex...
- by Avenger 245 - at 2012.07.25 21:10:00
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1037. Heavy Weapon Ideas - in Feedback/Requests [original thread]
I would like to see a plasma thrower for heavys and maybe a smaller version as a underbarrel if they ever add it. However I would like weapons in game to be pratical within the setting. I think a player guide missile that could be called and gui...
- by Avenger 245 - at 2012.07.25 19:50:00
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1038. [feedback/request] What dust needs, more realism and tactical options - in Feedback/Requests [original thread]
Before you add new stuff fix these 1 Better hit detection 2 Weapons better at intended Role 3 Add kick Stuff I like to see in the game 1 Customizable Weapons : I like to be able to add underbarrel, scopes, silencers, sensors and futuristic stuf...
- by Avenger 245 - at 2012.07.24 19:49:00
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1039. Mass Drivers please talk tactics - in Feedback/Requests [original thread]
i made a suggetion with a range finder/tracer like thing in this thread https://forums.dust514.com/default.aspx?g=posts&t=28041&find=unread that shows you where the shot is going to land, if you give a CPU and a module slot for it.
- by Avenger 245 - at 2012.07.23 20:54:00
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1040. Tracking modules, Tracer modules, Targeting Modules - in Feedback/Requests [original thread]
bolded? besides once all that is balanced out AV guys wont be able to do that. and when they are on the ground fiting fairly shouldnt they have incentive to stay on the ground. besides if they are willing to give up a damage modifer for one of tho...
- by Avenger 245 - at 2012.07.23 19:29:00
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