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181. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
Ludvig Enraga wrote: I think you are missing the point. Most ppl are not upset that they lost money. Most ppl are upset because they were lied to and betrayed. But I do like your post and an honest effort to reach a compromise and be fair to al...
- by Arramakaian Eka - at 2013.05.05 10:09:00
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182. I figured out why SP costs have increased - in General Discussions [original thread]
Sontie wrote: Unless they fix matchmaking, this will be a disaster. It's fine to stick STD against STD, but when STD faces ADV, theya re at a sever disadvantage. Just one guy in proto gear can completely wreck a squad of 6 in STD gear... MM ...
- by Arramakaian Eka - at 2013.05.05 09:44:00
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183. Strafing while running, I knew it was coming. - in General Discussions [original thread]
This will be a huge buff to us scouts, and (yet another) huge nerf to heavies.
- by Arramakaian Eka - at 2013.05.05 09:41:00
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184. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
Orin the Freak wrote: This sounds to me like some people are crying they don't get free boosters/SP. truth is, CCP doesn't want people getting free skill points. if you used it, it's gone. Either that or, you can choose to get it back, but yo...
- by Arramakaian Eka - at 2013.05.05 01:14:00
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185. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
Smooth Head wrote: So you are basically saying CCP has lied, thumbed their nose at the agreement they authored and the only option anyone has is to accept less that what they are entitled to. Please tell me why anyone would give money to CCP e...
- by Arramakaian Eka - at 2013.05.05 00:50:00
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186. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
Crash Monster wrote: Look, most of us are just happy CCP found a way to let us keep our SP. Presumably the "SP sink" people are complaining about is how we can keep our SP and coexist with the presumed influx of new players. If you don't want ...
- by Arramakaian Eka - at 2013.05.05 00:41:00
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187. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
[skip to SOLUTION section if you're familiar with the topic] ISSUE: Merc Pack was advertised with the language "Mercenary Pack will be credited in full to your in-game DUST 514-« account after each character reset and for the commercial release."...
- by Arramakaian Eka - at 2013.05.05 00:29:00
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188. Way to Bully your customers CCP - in General Discussions [original thread]
Crash Monster wrote: Baal Roo wrote: I bought something, and now they are holding all of the game time I've spent playing as ransom to get the thing I bought. It's absolutely despicable. Just remember, CCP is perfectly comfortable selling...
- by Arramakaian Eka - at 2013.05.04 18:06:00
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189. Way to Bully your customers CCP - in General Discussions [original thread]
Thor Odinson42 wrote: The wording is an issue. I think CCP knows its an issue. The choice that people need to make is that you only get one or the other. I firmly believe that if the dust mercs banded together in a class action lawsuit we cou...
- by Arramakaian Eka - at 2013.05.04 18:03:00
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190. Way to Bully your customers CCP - in General Discussions [original thread]
As Ric Barlom said earlier in the thread, no matter how you look at this, CCP has screwed up. Royally. The language on Merc Pack purchasing page is clear; that there will be a refund at launch. I bet most of the buyers were not expecting refunds ...
- by Arramakaian Eka - at 2013.05.04 17:47:00
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191. CCP give us a way to deal with this ridiculous SP sink - in General Discussions [original thread]
We are in beta. Purpose of beta is to test things. CCP saw people reaching 10m SP in a few months (lol nolifers and AFK farmers), and apparently thought that was too fast - and I agree. It is also likely that SP gain in beta was faster by design, ...
- by Arramakaian Eka - at 2013.05.04 17:12:00
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192. Question To Heavies, and Heavy Haters About Heavy DMG Nerf (No QQ) - in General Discussions [original thread]
Spkr4theDead wrote: Arramakaian Eka wrote: Lance 2ballzStrong wrote: But a serious question to the community...heavy haters and all. Was the damage nerf needed? I mean, I understand the range was part of all the "Heavies are OP" threads, ...
- by Arramakaian Eka - at 2013.05.04 08:30:00
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193. Question To Heavies, and Heavy Haters About Heavy DMG Nerf (No QQ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: But a serious question to the community...heavy haters and all. Was the damage nerf needed? I mean, I understand the range was part of all the "Heavies are OP" threads, but a damage nerf WITH a range nerf?!! Seems ove...
- by Arramakaian Eka - at 2013.05.03 23:22:00
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194. the minmatar scout suit: D.O.A? - in General Discussions [original thread]
Bojo The Mighty wrote: Arramakaian Eka wrote: Some of my suits have dual profile dampeners, and I can't count the times I've flanked snipers and blown them to kingdom come from point blank. I have never ever been detected doing that - altho...
- by Arramakaian Eka - at 2013.05.03 23:00:00
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195. the minmatar scout suit: D.O.A? - in General Discussions [original thread]
The minnie suit sounds great, and I'll test it out as a glass cannon shotgun scout suit with damage mods, and shield tanking capper. Can't wait! Bojo The Mighty wrote: Although I haven't been playing the stealth part, mostly because I do not b...
- by Arramakaian Eka - at 2013.05.03 17:08:00
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196. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
CCP FoxFour wrote: Arramakaian Eka wrote: CCP FoxFour wrote: For friendly fire we are looking at ways we can get it introduced into factional warfare. Our concern is not really about it being "more hard core" but about the ability for peo...
- by Arramakaian Eka - at 2013.05.03 16:47:00
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197. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
CCP FoxFour wrote: For friendly fire we are looking at ways we can get it introduced into factional warfare. Our concern is not really about it being "more hard core" but about the ability for people to control who is in the matches and such. R...
- by Arramakaian Eka - at 2013.05.03 14:43:00
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198. Dear tankers, - in General Discussions [original thread]
Battlefield series gets vehicles right. A good tank driver will be able to rack up many kills, but a dedicated/skilled opposition will be able to neutralize or beat her. Tanks should be expensive, take a lot of punishment from AV and other tanks, ...
- by Arramakaian Eka - at 2013.05.03 12:18:00
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199. CCP we ask for content you give us SP Sinks - in General Discussions [original thread]
Sloth9230 wrote: Cosgar wrote: Exactly my train of thought. I severely doubt we're going to be getting the same amount of SP we're getting now to have to pay for these skills. It's still going to be a grind, don't get me wrong, but grindin...
- by Arramakaian Eka - at 2013.05.02 08:51:00
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200. Planetary Conquest games should end when last clone dies, not when the clone cou... - in General Discussions [original thread]
Needless Sacermendor wrote: It would make more sense if your 150 clone count was depleted at first spawn ... you're taking a clone out of the vat bay and dropping it on the battlefield after all ... then when you got down to zero on the clone c...
- by Arramakaian Eka - at 2013.05.02 08:44:00
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