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Ivan Avogadro
Subdreddit Test Alliance Please Ignore
150
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Posted - 2013.05.03 19:06:00 -
[31] - Quote
Ric Barlom wrote: As a side question, guys, do you guys like to tank your scouts and if so, how heavily? I know Bojo said he likes to roll with the armour plate scout, and I have tried but couldn't make it work as well as I'd have liked. I like to run the A series with either 1 or 2 complex shield extenders.
I run with 2 complex shield extenders in my highs, one armor rep, and one shield regulator. It keeps me alive and kicking through firefights. I can approach a heavy from the side and shotgun him twice before he eats me alive, then heal up in no time. It certainly helps to have the tank build in assassination strikes like that. Also it helps a ton with fall damage, so I can feel safe jumping off ledges. With essentially no health on the Gallente strikes will have to be much more surgical. Or just avoid them altogether in favor of hacking and other tom foolery. |
mollerz
s1ck3r Corp
168
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Posted - 2013.05.03 20:04:00 -
[32] - Quote
Maken Tosch wrote:mollerz wrote:wait a second... the minmatar scout suit only has 2 low slots? How in the F are they going to be the fastest in the game with only 2 low slots. a gallente with 4 lows can stack 4 Kin cats. That will waste a minmatar with 2 kin cats. I am saddened by this. I'll have to look into it once the suits come out. I'll need time to compare and stack the skill books, modules, and observe for myself to see which one is actually faster. The Gallente scout may seem like the fastest with the most low slots, but the Minmatar scout might be able to counter that with its racial bonus.
Unless that french dude's stats were changed-
You can see the details of the proto m scout starting here.
7.9 sprint 200 st
and 2 low slots. There don't seem to be any racial bonuses to sprint anywhere?
the gallente follows on the video shortly
7.6 sprint (so cut down a bit) 200 st as well
but also 4 low slots.
I would have fully expected there to be at least 3 low slots on the minmatar if not 4.
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Bojo The Mighty
Bojo's School of the Trades
1060
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Posted - 2013.05.03 22:37:00 -
[33] - Quote
Arramakaian Eka wrote: Some of my suits have dual profile dampeners, and I can't count the times I've flanked snipers and blown them to kingdom come from point blank. I have never ever been detected doing that - although it is possible not all of them have been paying attention to minimap, it is unlikely all of them have.
Well I have had a recent incidence supporting my current stance, but again I believe it will work in Uprising
I was sniping with the starter assault one, not the arbiter. All of the sudden I notice a blip right on top of me so I pull my Jet Li stunt which is to sprint with no indication. I turn upon my assassin to-be and it was a shotty scout. Needless to say he died, although a scout, to someone who detected him with skills that only enhance dampening (Dropsuit Command) and radius, not precision.
Many times it has happened the other way around, but where I am the scout and assassin.
But anyways it has never worked in my opinion, I don't think I believed hard enough. Next build is different... |
Hir Ranthar
Amarr Templars Amarr Empire
1
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Posted - 2013.05.03 22:48:00 -
[34] - Quote
mollerz wrote:Unless that french dude's stats were changed in the public release build- You can see the details of the proto m scout here. (13:33) 7.9 sprint 200 st and 2 low slots. There don't seem to be any racial bonuses to sprint anywhere? the gallente follows on the video shortly 7.6 sprint (so cut down a bit) 200 st as well but also 4 low slots. I would have fully expected there to be at least 3 low slots on the minmatar if not 4.
It does appear that the Gallente suit will be capable of higher sprint speeds once fitted properly with some Kin Cat's, but as I recall, Kin Cats do NOT improve base movement speed, and the Minmatar has a .2 or .3 higher base move speed- and then it is a matter of semantics on how we classify speed.
Though, I am curious to see what the Minmatar scout type 2 looks like.
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Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
427
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Posted - 2013.05.03 23:00:00 -
[35] - Quote
Bojo The Mighty wrote:Arramakaian Eka wrote: Some of my suits have dual profile dampeners, and I can't count the times I've flanked snipers and blown them to kingdom come from point blank. I have never ever been detected doing that - although it is possible not all of them have been paying attention to minimap, it is unlikely all of them have.
Well I have had a recent incidence supporting my current stance, but again I believe it will work in Uprising I was sniping with the starter assault one, not the arbiter. All of the sudden I notice a blip right on top of me so I pull my Jet Li stunt which is to sprint with no indication. I turn upon my assassin to-be and it was a shotty scout. Needless to say he died, although a scout, to someone who detected him with skills that only enhance dampening (Dropsuit Command) and radius, not precision. Many times it has happened the other way around, but where I am the scout and assassin. But anyways it has never worked in my opinion, I don't think I believed hard enough. Next build is different...
Was the shottie scout by any chance running or jumping? Both will likely increase profile radius.
I just played two games as shotgun scout. In the first I climbed on top of a building which had two snipers, snuck up behind them and shot them dead in the neck from behind, point blank. While they were happily crouching and sniping.
On the other map I flanked a sniper, shot him in the ear, point blank. Took down two other snipers right after that - although one of them was looking in my direction from far away, think they were on voicecomms and the first one I took down warned them.
I was running with dual profile dampeners on second, single on first, and have maxed out dampening skills. |
Bojo The Mighty
Bojo's School of the Trades
1060
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Posted - 2013.05.03 23:07:00 -
[36] - Quote
Arramakaian Eka wrote: Was the shottie scout by any chance running or jumping? Both will likely increase profile radius..
Taking his sweet time lining up a shot. He was extremely close to killing me. |
Epicsting pro
Planetary Response Organization
11
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Posted - 2013.05.04 08:04:00 -
[37] - Quote
The radar can still scan anything if there close enough, and I can see Intel scouts running around heavily dampen. Oh I'm a logi but use to play scout back when side staffing was op, speaking of witch I read in the patch note Sprint staffing was added. |
Thog A Kuma
Planetary Response Organisation
67
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Posted - 2013.05.04 09:22:00 -
[38] - Quote
Ric Barlom wrote:Snip...
Back to the topic, the reason I like the Gallente scout is because of the insane bonus to scan radius. And everyone who has talked to me about scouts, knows that I think scanning and dampening skills and modules are one of the most underrated part of the game. Now many players have told me "Ric it doesn't matter! You have to assume that there is enemy around every corner so that makes scanning obsolete!" Guys let's be real here: Knowing where your enemies are is huge and I don't give a **** who you are! A lot of times I can line up my shots with the shotgun perfectly cause I know exactly where the redberry is, and not only that but it helps others too. At the end of the day, I agree with a lot of people on that the Minmataar scout has the potential to be a better combat oriented scout and the Gallente should make for a better scanning/stealth type of scout.
Assuming there is a guy around the corner and knowing which way he is facing are two very different things, one is made of luck, the other is win.
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