Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3421. Assault C/1-Series skin - in Feedback/Requests [original thread]
My Assault C/1-Series suit looks like the basic caldari suit instead of the white assault. The basic assault suit retains the white coloring. Is this intended or a glitch? Yes I've restarted the system and reinstalled the game.
- by Alena Ventrallis - at 2013.09.05 13:40:00
|
3422. gi e allies with damages armor a wrench icon. - in Feedback/Requests [original thread]
Have a disembodied voice say, "Mercenary so-and-so, needs armor badly."
- by Alena Ventrallis - at 2013.09.04 17:09:00
|
3423. revive spamming fix - in Feedback/Requests [original thread]
It should be a short timer. Something like 5-7 sec. Enough time for the revived merc to get into cover.
- by Alena Ventrallis - at 2013.09.04 17:07:00
|
3424. revive spamming fix - in Feedback/Requests [original thread]
Negative. Then people will be too worried about their wp to revive anyone at all. Instead, have a timer start on the revive. If the merc lives past the timer, then wp is awarded.
- by Alena Ventrallis - at 2013.09.04 17:01:00
|
3425. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
Signed. All my arguments have been stated already.
- by Alena Ventrallis - at 2013.09.04 05:56:00
|
3426. Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover - in Feedback/Requests [original thread]
Mossellia Delt wrote: Not all of us want to play sneaky scouts or went into scouts to be sneaky. Some of us seen scouts and were lead to believe, oh hey, SPEED TANKERS. I for one dont ever nor have ever played sneaky in any competitive game (no...
- by Alena Ventrallis - at 2013.09.04 05:02:00
|
3427. Did snipers get aim assist already? - in General Discussions [original thread]
Iron Wolf Saber wrote: CCP Wolfman wrote: *In 1.5 you'll be able to fine tune your aim sensitivity better as well as setting it for ADS and hipfire separately. That will probably help snipers some. OMG! What he said.
- by Alena Ventrallis - at 2013.09.03 15:57:00
|
3428. Can we expect shock waves to effect us in the future? - in General Discussions [original thread]
I think having a disorientation feature would be nice, but ragdoll would make things ridiculous. The suits are reinforced to prevent ragdoll from happening, but even so, we are still human (vaguely) and thus our senses can be overloaded. Maybe a g...
- by Alena Ventrallis - at 2013.09.02 07:22:00
|
3429. improved vehicle command! - in Feedback/Requests [original thread]
For Logi LAVs, have the infantry repair module target up to 3 dropsuits at once, prioritizing based on who has the lowest shields/armor, as appropriate for the rep. Have a 2 second pulse for repping, with a total of 5 pulses. Between each pulse, t...
- by Alena Ventrallis - at 2013.09.02 07:18:00
|
3430. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
J Lav wrote: Wow, wouldn't that suck for the guy who solos an orbital. What you are talking about is an UNHEALTHY competitive spirit with your OWN squad leader. Good squad leaders are often responsible for the victory and success of the whole...
- by Alena Ventrallis - at 2013.09.01 22:27:00
|
3431. [Request] Large socket (Map) based on a crashed EVE ship. - in Feedback/Requests [original thread]
A titan would be too big. A cruiser would be better. Or an industrial ship. I agree with OPs idea fully.
- by Alena Ventrallis - at 2013.08.31 17:10:00
|
3432. [Request] Please immediately lock or delete... - in Feedback/Requests [original thread]
Akurabis wrote: K I know you don't want to hear it, but... Railguns should only be fitting on large, ya'know, installations or tanks. Railguns are by nature large and unwieldable by singular people. They are also very difficult to power. We're...
- by Alena Ventrallis - at 2013.08.29 20:16:00
|
3433. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
When my tank cannot be killed by one person who spent under 75k sp into av nades, I will leave the redline. When losing a tank doesn't set me back a minimum of 4 matches, I will leave the redline. When standard forge guns can't outdps an advance...
- by Alena Ventrallis - at 2013.08.29 04:47:00
|
3434. 1.4 and 1.5 are complete jokes. - in General Discussions [original thread]
When he stated they were adding ammo he also mentioned that it would boost the power of turrets. So well be dealing more damage. No small turrets means I can fit a proper tank on my tank (heh) and no blueberries jumping in and ruining things. N...
- by Alena Ventrallis - at 2013.08.28 04:34:00
|
3435. [NO NO NO NO] The Death of Dropships - in Feedback/Requests [original thread]
Monkey MAC wrote: The Black Jackal wrote: As a vehicle Driver, I drive LLAVs, LAVs, HAVs, Enforcers, and Dropships. With the 1.4 Change to Swarm launcher relock intervak, and the skill-based reduction in lock-on time... even a well tanked Dr...
- by Alena Ventrallis - at 2013.08.27 05:08:00
|
3436. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
Keep them the same. Only allow 1 to be carried at a time. If they can pop a fully fitted tank in just 3 nades, you should have to sit on a nanohive to get a kill.
- by Alena Ventrallis - at 2013.08.26 17:26:00
|
3437. Flight controls are extremely poorly designed - in Feedback/Requests [original thread]
Flight controls are not poorly designed, but simply more realistic. This isn't a helicopter, it basically is a flying brick supported by thrust alone. It behaves as it should. However, having a button to hover in place is something I want to see.
- by Alena Ventrallis - at 2013.08.25 05:03:00
|
3438. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
Forge guns hae a place in Dust, but they are too powerful as is. I'd say increasing charge time would be the simplest thing to do. At least ehicles hae a chance to get the hell out of dodge. Also, I'm not sure if this happens already, but I'd be f...
- by Alena Ventrallis - at 2013.08.25 04:54:00
|
3439. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
An HAV should be solo able by someone who is completely dedicated to AV (ie: swarm launcher AND AV nades) Now onto your idea. No reduction in cool down. Let modules cycle until the capacitor is empty, just like EVE. Put some new equipment that ca...
- by Alena Ventrallis - at 2013.08.25 01:03:00
|
3440. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: DeadlyAztec11 wrote: No. I like Kinetic Catalyzers exactly where they are. Right now they're just yet another buff to shield tanking. Think of them like propulsion modules in EVE. Those go in Mid slots specifically to...
- by Alena Ventrallis - at 2013.08.24 09:29:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |