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3361. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Summ Dude wrote: Alena Ventrallis wrote: Because support characters have to run around the battlefield, reviving, healing, scanning, resupplying, uplinking, and other such things that are not killing the enemy. Thus, they need the health to ...
- by Alena Ventrallis - at 2013.11.25 22:41:00
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3362. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Summ Dude wrote: SirManBoy wrote: Support logi here. Proof: 2.3 mil WP/11K kills. I need all of you people who are proposing logi nerfs to STFU. Seriously. Your hate of assault oriented logis is going to uber screw us support types. Stop t...
- by Alena Ventrallis - at 2013.11.25 22:23:00
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3363. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I would flip around the Amarr and Gallente heavy bonuses. Gallente are about having raw armor, while Amarr are about being able to rep armor. This would keep the suits in line with their assault/logi cousins
- by Alena Ventrallis - at 2013.11.25 07:38:00
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3364. [Request] Assault dropship hover mode - in Feedback/Requests [original thread]
Yes. So much yes.
- by Alena Ventrallis - at 2013.11.24 09:58:00
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3365. [Request]Small change to blaster turrets - in Feedback/Requests [original thread]
Blasters are for killing infantry, and railguns are for killing vehicles. To better facilitate this, make blasters do reduced damage to vehicles, to where if the two slugged it out, railgun would beat it hands down. I request this, because fittin...
- by Alena Ventrallis - at 2013.11.24 08:08:00
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3366. Monthly Subscription - in General Discussions [original thread]
Honestly, I kind of wish Dust had just a regular monthly subscription. That way, we as customers would have a lot more say in what goes on. People leaving wouldn't be no big deal; that directly hurts CCPs bottom line. Dust would get way more atten...
- by Alena Ventrallis - at 2013.11.24 05:57:00
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3367. Logistics Rebalance - in Feedback/Requests [original thread]
A decent proposal. However, I think a better idea would be: 1. remove 10% damage buff from weapons 2. change shield recharge skill from assaults to 2% damage per level 3. require logis to fill all equipment slots in addition to weapon slots. Run...
- by Alena Ventrallis - at 2013.11.24 03:16:00
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3368. You tell me - in General Discussions [original thread]
Because they changed the function of ships, and had others to fill the role they left behind. Also, because in EVE, there is racial symmetry, which Dust doesn't have. And things don't change from patch to patch. This is the first time intercept...
- by Alena Ventrallis - at 2013.11.23 19:22:00
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3369. Logistics tips? - in General Discussions [original thread]
Nanos if you don't have anything else. I roll with needle, repper, and scanner. If I'm not in a squad, I'll switch out the scanner for something else. What tier suit are you using? what tier tanking modules? I need more data, but if you're in a s...
- by Alena Ventrallis - at 2013.11.23 19:20:00
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3370. Logistics tips? - in General Discussions [original thread]
Squad up. First thing to do is run with a squad. Help out others along the way, but a well run squad, especially if you have comm with them, makes things so much easier. Do not worry about getting war points. If you truly want to be a logibro, n...
- by Alena Ventrallis - at 2013.11.23 19:05:00
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3371. Why people who don't want respecs don't want them. - in General Discussions [original thread]
Infamous Erich wrote: But what does bob do when he has everything perfect then they do a massive nerf and make the class worthless start over again? all that time spent on boosters to gain more sp was wasted in a sense besides from core skills ...
- by Alena Ventrallis - at 2013.11.22 19:40:00
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3372. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Quil Evrything wrote: Jammer Jalapeno wrote: Well logistics do require the extra slots, hell most of us are carrying 3 -4 pieces of equipment that suck up a great deal of pg and cpu. It's difficult to fit your best gear with some decent dro...
- by Alena Ventrallis - at 2013.11.22 16:59:00
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3373. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Step 1: Remove 10% damage buff from all weapons Step2: Require logis to fill all weapon AND equipment slots Step 3: Give assault suits a 2% damage buff instead of shield recharge. Step 4: Do metrics, see if that needs to be adjusted.
- by Alena Ventrallis - at 2013.11.22 05:26:00
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3374. [request] visual countdown for grenade cooking - in Feedback/Requests [original thread]
Quil Evrything wrote: Ulysses Knapse wrote: I don't like the idea of cooking grenades, anyway. But that's just me. Even so, why a timer? That's just silly. Because thats the way real grenades actually work, other than the (fused to go o...
- by Alena Ventrallis - at 2013.11.22 04:42:00
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3375. New weapon class for logies only - in Feedback/Requests [original thread]
medomai grey wrote: Alena Ventrallis wrote: To quote my doc from my time in the Marines, "The best way I can help you guys out on the battlefield is to kill the enemy." Logis need to kill. Simple as that. However, they are indeed stepping o...
- by Alena Ventrallis - at 2013.11.22 03:58:00
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3376. New weapon class for logies only - in Feedback/Requests [original thread]
To quote my doc from my time in the Marines, "The best way I can help you guys out on the battlefield is to kill the enemy." Logis need to kill. Simple as that. However, they are indeed stepping on assault's toes. Therefore, I propose: Remove 10...
- by Alena Ventrallis - at 2013.11.22 01:50:00
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3377. Sticky:Active Military and Former Military players of DUST514 Called to Muster! :P - in General Discussions [original thread]
USMC 0311 Rifleman. Alpha Company 1/23. Rah. As far as the game goes, I find I can better get a handle on how to counter the enemy, and I know the use of suppressive fire to cover an advance. Beyond that, not much.
- by Alena Ventrallis - at 2013.11.21 18:26:00
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3378. [Idea] Shaped charge - The Remote Explosive of AV - in Feedback/Requests [original thread]
That would make no sense to have them only damage What they are attached to. It isan explosion after all. Instead, have a very tiny explosion in the range of 1-1.5m to limit there ability to cause damageoutside of what they are stuck to.
- by Alena Ventrallis - at 2013.11.21 00:51:00
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3379. To everyone that thinks the Scrambler is OP.... - in General Discussions [original thread]
Marlin Kirby wrote: Alena Ventrallis wrote: Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods. Swarm launchers, lolz I see what you did there. rofl.
- by Alena Ventrallis - at 2013.11.20 21:10:00
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3380. Maybe the Logi>Assault issue is more to due with broken automatic rifle balance? - in General Discussions [original thread]
Cosgar wrote: Meeko Fent wrote: No. Just, why do people craft elaborate **** for these to classes? Mirror base stats and high and low slots. Replace blanket 5 hp/s bonus for a 10-15% reduction in equip fitting. Edit- Sorry, just a rea...
- by Alena Ventrallis - at 2013.11.20 07:01:00
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