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Rei Shepard
The Rainbow Effect
1049
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Posted - 2013.11.20 16:33:00 -
[31] - Quote
Cat Merc wrote:I am a scrambler rifle user and I call it OP To be fair, AR is OP too, they're both OP together, just that the SCR is slightly more so. AR drops your shields in a second? SCR completely ends you in half the time in the right hands.
Aaand in the wrong hands its as deadly as a Sniper rifle at cqc range.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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4447
Pure Innocence. EoN.
817
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Posted - 2013.11.20 17:07:00 -
[32] - Quote
FAKIR REDETTa wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. Chuck Norris
Chuck Norris is banned from dust 514, for using nova knifes as a AV weapon. |
1st Lieutenant Tiberius
0uter.Heaven Proficiency V.
517
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Posted - 2013.11.20 17:15:00 -
[33] - Quote
Rei Shepard wrote:THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Some of us people don't use Aim Assissy..i mean....Assist, like every KBM player out there that hasnt yet gone DS3 due to how effective Aim Assist is. Ive heard from other pro KBM users that with minimal effort are rolling people with it....ill stick to KBM tyvm. The worst thing to encounter and i realised it too late when i came accross it is Gal Logies with a Core repair tool in their backs, i was literally not doing damage fast enough at range to drop the guy. (He wasnt standing still you know, and the logi kept out of sight at all times), and i only use 1 damage Mod, 2-3 is too much relying on crutch mechanics. You can say all you want about just kill the logi first, but this was on a map where i could not get close to them and there was still the issue of the Galogi with 3 Damage mods wasting me faster then i could say "H*ly F*ck". But nearing half the battle i was forced to swap to 3 Damage mods and only then did i manage to kill the guy once, i was the only one of my team (Random team) to go positive with a horrible score of 26/9. Everyone else was in the 4/11 series of bad stats, and i only killed him because he came at me, if he had kept standing on his spot, hed still be invincible. All he had to do was stand there, strafe left & right a little bit and shoot at anything comming at him, at some point he had hives underneath him and he was way out of range for grenades/Fluxes to touch him to wipe out the hives. At his peak he would have had 415 Armor Reps per Second....it was rediculous, it took no skill on his part. and on a Domination map to guard the point... But yeah keep bitching about how OP the SCR is, when theres something completely unkillable incomming. Quote:This doesn't completely reflect my opinion however, as I also believe the SCR does too much damage. I personally think all non-alpha damage weapons should have their damage reduced by 20-25% Non-Alpha weapons include the AR, the SMG, the AScR, the Mass Driver, the ScR, the ScP, the HMG, the Laser Rifle, the Combat Rifle, and the Rail Rifle. Alpha weapons include the Sniper Rifle, the Shotgun, the ScR (charge shot), the ScP (headshot), the Plasma Cannon, the Forge Gun, the Swarm Launcher, the Mass Driver (direct hit), and the Nova Knives. I also think the ScR should have its hipfire cone of fire tightened severely (like the Laser Rifle), so that its is much more difficult to use in close quarters, and its Aim Assist weakened severely a close quarters as well, to make the tightened cone of fire much more evident. Using your numbers with 3x Damage mods and a 30% damage reduction the SCR would be left with only 735 ish DPS per second, with only 1.7 seconds of fire that means 1249 damage applied if all shots connect. The assault rifle while using your match only does 469 with the reduction dps a second but can sustain this DPS for 5 seconds. Meaning your AR can deal up to 2345 damagein 5 seconds while the SCR can only do 1249 damage, then overheat for 5 seconds. This is all with 3x damage mods, its much worse without because the SCR benefits better from damage mods due to the high hits, take it away and youll have a much wasted pop gun on a shelf somewhere. youll be looking at barely having enough rounds to kill someone, its far less for someone not having any skill in the gun or using the amarr suit. Also making the target reticule smaller for hipfire means, its going to be more precise if your aim is better. I am not really sure why you agree with this math Tiberius, but if the gun would receive this treatment, theres not gonna be enough gun left to kill something with it. Templar SCR with no damage mods would be doing 402 DPS for 1.7 seconds or 683 damage before you overheat, that is if you hit everything there is to hit. Or 350 DPS for someone trying out the gun, because with no skills it will overheat on a second....witch means it would effectivly deal 350 MAX damage.....while a standard AR deals 384 DPS for a whole 5 seconds. thats still 1920 damage dealt.... Yeah ...350 damage dealt over 1 second of firing + 5 seconds of overheat vs 1920 damage dealt + time to reload = balanced ? Sounds like your math is off man... The ASCR would also come out less then unharmed weighing in at 324 dps or 1944 damage after 6 seconds, thats barely doing more damage with a larger clip and 1 seconds more of fire at second 5 it will have dealth 1620 damage. Sounds to me everyone would be running AR again.....
To be completely honest i didnt dwell on the maths :/ but i do like the idea of a across the board damage reduction, at least the ten percent added in uprsing 1.0
I was naively under the impression that if we reduce th damage the way he proposed we would have less people complaining about TTK and OP this and OP that and whan not
I liked his ideas but frankly i didnt pay much attention to the math.
The Sinwarden
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Aisha Ctarl
0uter.Heaven Proficiency V.
1789
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Posted - 2013.11.20 17:39:00 -
[34] - Quote
Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system.
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
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Cat Merc
Ahrendee Mercenaries EoN.
4624
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Posted - 2013.11.20 17:40:00 -
[35] - Quote
Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Aisha Ctarl
0uter.Heaven Proficiency V.
1789
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Posted - 2013.11.20 17:44:00 -
[36] - Quote
Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two.
I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing.
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
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Cat Merc
Ahrendee Mercenaries EoN.
4624
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Posted - 2013.11.20 17:47:00 -
[37] - Quote
Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing. VoV If you can though there is no stopping you. And since I can do 24k damage before I overheat, I can take on at least three mediums at the same time.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Aisha Ctarl
0uter.Heaven Proficiency V.
1789
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Posted - 2013.11.20 17:52:00 -
[38] - Quote
Cat Merc wrote:Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing. VoV If you can though there is no stopping you. And since I can do 24k damage before I overheat, I can take on at least three mediums at the same time.
I take it you're rocking Amarr Assault then.
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
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Cat Merc
Ahrendee Mercenaries EoN.
4629
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Posted - 2013.11.20 17:54:00 -
[39] - Quote
Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing. VoV If you can though there is no stopping you. And since I can do 24k damage before I overheat, I can take on at least three mediums at the same time. I take it you're rocking Amarr Assault then. True, and I'm only at Amarr Assault 3. However, even without it you can dish out 1.8k damage before overheating.
BTW: Correction, it's 2.4K damage, not 24.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
104
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Posted - 2013.11.20 18:05:00 -
[40] - Quote
Alena Ventrallis wrote: Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods.
Swarm launchers, lolz
Canari Elphus wrote:People who think the SCR is OP are shield tankers. If you are not an Amarr Assault it is painful to go against armor tanked Gal suits.
Thanks for the info. I always hated ScR because they are my designed worst nightmare since I shield tank. However, I never called it OP since I don't know how well they do against armor, after all, I never used one myself. Same goes for lasers.
The not logic bomb!
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Rei Shepard
The Rainbow Effect
1051
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Posted - 2013.11.20 20:10:00 -
[41] - Quote
Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing.
Ive followed allot of peoples movies on youtube and they all think they are Good to Ok players, but once you see them aim and fire a Duvolle at a target, thats not moving, it takes ages for them get the croshair stable over it.
Then OH nooess the target has moved, now Good to Ok player starts to spray & pray left & right even if the target is going right & left, they just hit their opponent with the lucky shots you know, when the enemy strafes trough their wild left and right movements.
Then if someone dies, if its the opponent, they say Nooob, if its them, they curse about the weapon they were killed by, they will also curse about opponents use too many Core Grenades, but at each given oppertunity will they throw their own 3 grenades at the opponents before using their gun, if opponent blows up, they yell Nooob ....if they themselves get blown up its OMG Core NOOB....
Its like WTF guys make up your mind....these guys ussually use Core Flaylocks as secondary ....but if they get nailed by a scrambler pistol ...oh dear ....
Thats what the problem is, they all think everyone aims like them, because they are Good Players...if they had an Accuracy statistic in BF3, it would be giving them accuracy scores of 12% with most weapons.
So when they go up against you with their 12% accuracy and land 80 DPS from their shots on you, and you deal lets say good players and up have 70% accuracy dealing 469 DPS a second, needless to say they drop like bricks.
And then their ego's have to compensate by grasping at stuff that aint really there...
@Tiberius,
Yeah, i am fine with ccp removing that 10% damage aswell, it is no longer needed in this game. But i always do the math and his didnt add up. (I am pretty good at balance as i am working on my own RPG game system for pen and paper roleplays for the last 6 years.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Meeko Fent
Commando Perkone Caldari State
1623
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Posted - 2013.11.20 20:26:00 -
[42] - Quote
Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'. Heh, at least it has recoil.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Cat Merc
Ahrendee Mercenaries EoN.
4640
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Posted - 2013.11.20 20:42:00 -
[43] - Quote
Meeko Fent wrote:Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'. Heh, at least it has recoil. Really? Because it's 100% vertical and easy to control.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Ryme Intrinseca
Seraphim Auxiliaries
253
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Posted - 2013.11.20 20:51:00 -
[44] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. This is true. A skilled imperial user can drop a red in the same second they see them, and way before they're even in AR range. This is partly due to the range stats of the weapon, partly due to the scope, and partly due to the very high alpha and DPS. |
VAHZZ
The dyst0pian Corporation
260
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Posted - 2013.11.20 21:01:00 -
[45] - Quote
I am a sniper..so when i use a ScR on my alt..headshots abound! - PEW PEW!
The merc with a mouth - beware of random bouts of insanity!
~
Proud Sniper Scout
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Borne Velvalor
Endless Hatred
958
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Posted - 2013.11.20 21:10:00 -
[46] - Quote
The DPS of a Duvolle with 2 Complex Damage Modifiers and Proficiency 5 is 640. The DPS of an Imperial Scrambler Rifle with the same modifiers is 1275. Throw in a Charge Shot and you're probably around 1500. Most players aren't getting these numbers, because there's only so fast you can hit the trigger and hit every shot. However, someone with good aim and a fast trigger can easily drop pretty much everyone in under a second with little difficulty. I die almost instantly to the Imperial Scrambler Rifle, before I can even blink I've hit the pavement.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Alena Ventrallis
Osmon Surveillance Caldari State
154
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Posted - 2013.11.20 21:10:00 -
[47] - Quote
Marlin Kirby wrote:Alena Ventrallis wrote: Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods.
Swarm launchers, lolz I see what you did there. rofl. |
Kasote Denzara
A Vulture
850
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Posted - 2013.11.20 21:10:00 -
[48] - Quote
Yeah, the Scrambler Pistol is pretty amazing.
"I am a mercenary, I do as I need. I'll shed Amarrian blood for the freedom of my Minmitar allies but only for a price."
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
133
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Posted - 2013.11.20 23:41:00 -
[49] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming.
WHAT Weapon does not melt Anything at Prof 5 + 3 Cx damage mods? I can use a Duvolle and with 60 bullets take down 5+ enemies , IN A ROW (thing an imperial CANT do due to Overheat mechanics,unless they are all MLT med frames or scouts)
'' AR at least has consistent damage output and you can take cover.'' yeah,WHEN there is cover.Still a Duvolle with prof 5 and 3 cs damage mods kills everything under 750P in less than 2 seconds without the need to stop to avoid overheat,not the massive CPU-PG requirements.
The SCR does not instakill a Heavy. BS and you know it. Only Forge Guns can do that and with their EHP in this current build,sometimes even survive them.
''Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection.'' The AR is retardedly easy to use. So much you dont even NEED to use L1 / ''AIM'' to effectivley hit an oponent 9 out of 10 bullets. The fact a good player RARELY overheats,it doesnt mean its not a negative mechanic that the player must be constantly concient of.
Overall, the ALPHA DAMAGE of the scrambler rifle is high,Yes,but it has lots of drawbacks other weapons DO NOT HAVE to compensate.
-On other notes,the only thing i might consider the SCR could get nerfed it the ''hipfire'' coss.Its too small for a Med-Long-ranged weapon,altough then again,the weapon gets outranged by ARs so.... |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
133
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Posted - 2013.11.20 23:44:00 -
[50] - Quote
Cat Merc wrote: Really? Because it's 100% vertical and easy to control.
You are confusing it with an AR. |
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TranquilBiscuit ofVaLoR
F.T.U.
620
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Posted - 2013.11.20 23:53:00 -
[51] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. on the topic of OP...
i was in a squad and a guy said, "oh my god scouts are SO OP!!! they need to nerf that crap..."
*tries to flank a group of enemies. YOU HAVE BEEN SCANNED (pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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shaman oga
Nexus Balusa Horizon
982
|
Posted - 2013.11.21 00:06:00 -
[52] - Quote
SCR is not ridiculously OP, but if managed, is better than AR. Turbo pad + scr is OP
"Just another piece of duct tape"
Some love for gunners
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ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
478
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Posted - 2013.11.21 00:22:00 -
[53] - Quote
Stop trying to hide behind it. Your pistol will fall.
Damn Imperials!
Dust 514 belongs to the ARs!
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hackerzilla
Defenders of the Helghast Dream
498
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Posted - 2013.11.21 00:32:00 -
[54] - Quote
I hate the AR, ScR, and the AScR. All of them require no skill, and the TTK on the scrambler is SO DAMN LOW. Yes I have used the basic scrambler, on my basic minnie scout. **** easy. Sorry ScR=OP. Until AA and AA is removed then these all take no skill at all. It's just a matter of who sees who first. And if you have proto.
Minnie Scout & Logi
Greatness achieved through persistance.
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Denchlad 7
Heavy Reign inc. Freek Alliance
15
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Posted - 2013.11.21 00:33:00 -
[55] - Quote
Ive always felt that the ASCR is a little OP, as well as the AR. I've never had a problem with the standard SR or Pistols. Even as a shield tanker, I just drop dead in a second from any ASCR - or AR - whereas I dont from a SR. I've never actually tried the ASCR before (only Level 1 SR as im not interested in Amarrian tech), so I can't give a judgement on its operation difficaulty, but from using the basic SR its aim assist is only slightly stronger than an AR and its down to how fast you can fire it too.
Guess we'll see when the Rail Rifles released.
-Flaylock Specialist. I even dual-wield it still. (GîÉGûá_Gûá)
-Likes ramming a HMG up Gallentes rear end.
-Pain in the arse
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Patrick57
GunFall Mobilization Covert Intervention
1584
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Posted - 2013.11.21 01:08:00 -
[56] - Quote
hackerzilla wrote:I hate the AR, ScR, and the AScR. All of them require no skill, and the TTK on the scrambler is SO DAMN LOW. Yes I have used the basic scrambler, on my basic minnie scout. **** easy. Sorry ScR=OP. Until AA and AA is removed then these all take no skill at all. It's just a matter of who sees who first. And if you have proto. That's what the whole game is about at this stage, IMO.
So, if everything has such a low TTK, then Scramblers are not the most OP, if an AR can out-range and out-damage them.
Scramblers- Have no recoil, have a longer range than AR, have 45 bullets in a clip.
Biggest con- Suffers from overheat.
ARs- Have very little recoil, suffer no overheat, have 60 bullets in a clip.
Biggest con- It doesn't have unlimited ammo.
Please tell me a disadvantage of the AR. I cannot find one.
ö/\ö :D
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
142
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Posted - 2013.11.21 01:13:00 -
[57] - Quote
Patrick57 wrote:hackerzilla wrote:I hate the AR, ScR, and the AScR. All of them require no skill, and the TTK on the scrambler is SO DAMN LOW. Yes I have used the basic scrambler, on my basic minnie scout. **** easy. Sorry ScR=OP. Until AA and AA is removed then these all take no skill at all. It's just a matter of who sees who first. And if you have proto. That's what the whole game is about at this stage, IMO. So, if everything has such a low TTK, then Scramblers are not the most OP, if an AR can out-range and out-damage them. Scramblers- Have no recoil, have a longer range than AR, have 45 bullets in a clip. Biggest con- Suffers from overheat. ARs- Have very little recoil, suffer no overheat, have 60 bullets in a clip. Biggest con- It doesn't have unlimited ammo. Please tell me a disadvantage of the AR. I cannot find one.
You forgot massive PG requirments on the Scramblers and more SP investment to use.
On other notes, people saying SCR is OP are just people who are bad at this game.I can beat most Scrambler Rifle ''tourist'' user with a Toxin AR.... |
Patrick57
GunFall Mobilization Covert Intervention
1584
|
Posted - 2013.11.21 01:15:00 -
[58] - Quote
ACE OF JOKERS wrote:You forgot massive PG requirments on the Scramblers and more SP investment to use.
On other notes, people saying SCR is OP are just people who are bad at this game.I can beat most Scrambler Rifle ''tourist'' user with a Toxin AR.... Me too, but the only reason I use any Assault Rifle (Only ever the Toxin or a Duvolle) is because of the low fitting requirements and it's free :D
I was just pointing out some major points that I felt mattered.
ö/\ö :D
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endlessblack
u.n.k.n.o.w.n. corporation
1
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Posted - 2013.11.21 01:16:00 -
[59] - Quote
If you have never use a scramble rifle, just stop complaining. Everything is op if know how to use it or use it correctly.
-unknown-
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Patrick57
GunFall Mobilization Covert Intervention
1584
|
Posted - 2013.11.21 01:18:00 -
[60] - Quote
endlessblack wrote:If you have never use a scramble rifle, just stop complaining. Everything is op if know how to use it or use it correctly. Yes, player skill= more OP than any weapons (accept the Thale's.....it can OHK any player, no matter how good...)
ö/\ö :D
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