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3021. AV needs to have a lasting effect for it to matter - in General Discussions [original thread]
Make the slowed regen not apply if the vehicle has its hardeners up, and you have a deal.
- by Alena Ventrallis - at 2013.12.29 23:22:00
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3022. Spec Ops: The Line - in The Locker Room [original thread]
I do not feel like a hero. Play the game. Don't look at reviews, don't read anything about it, no nothing Jusy play it, an see the story.
- by Alena Ventrallis - at 2013.12.29 21:47:00
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3023. [Request] Fix Railgun Damage Profiles - in Feedback/Requests [original thread]
Railguns are based off of the same technology as blasters. So they deal thermal damage. In Eve, they use the same ammunition as blasters do. That said, the Dust lore talks about how railguns shoot a projectile at 7,000m/s, so that to me sounds li...
- by Alena Ventrallis - at 2013.12.29 20:58:00
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3024. [Feedback] I thought that we were done with dropships crushing people - in Feedback/Requests [original thread]
Keep it as it is. You want to be on the tower, better look out for dropships.
- by Alena Ventrallis - at 2013.12.29 20:56:00
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3025. Request: Small but effective vehicle changes MUST READ - in Feedback/Requests [original thread]
Railguns should have a damage buff, but a ROF nerf to compensate. IT should hurt when it hits you, but you should have time to get away before the next sheads your way. Eve has a precedent. Railguns in Eve have the longest optimal, but smallest R...
- by Alena Ventrallis - at 2013.12.29 20:54:00
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3026. Spec Ops: The Line - in The Locker Room [original thread]
I thought I was something I wasn't.
- by Alena Ventrallis - at 2013.12.29 20:47:00
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3027. Alright you f-ing rail tankers, you win. - in General Discussions [original thread]
Blaze Ashra wrote: Pvt Numnutz wrote: That's sad! I had another dropship pilot red line rail tank me earlier :( there is no honor down the dark path of rail tanking. Yeah, I know. Infantry and tanking is always isk positive, even when it w...
- by Alena Ventrallis - at 2013.12.29 10:04:00
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3028. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
Vehicles will need +5% pg/cpu skills, but capacitor would be awesome. Then we can have EWAR LAVs, and some infantry EWAR fits. Bring that New Eden flair into the game.
- by Alena Ventrallis - at 2013.12.29 10:02:00
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3029. I slapped together an AV fit and took it for a spin today. - in General Discussions [original thread]
Cat Merc wrote: For example, have an effect that significantly slows down shield recharge and armor repair, and suddenly vehicles are forced out of the battle for much longer. Have this effect trigger only when hardeners are down, and you hav...
- by Alena Ventrallis - at 2013.12.29 10:00:00
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3030. Should Remote Explosives Kill a Tank? - in General Discussions [original thread]
Breach RE. 3500 damage, 0.5m radius.
- by Alena Ventrallis - at 2013.12.29 09:57:00
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3031. [Request] Grenadier dropsuit - in Feedback/Requests [original thread]
Base it on the assault class. Replace equipment with second grenade slot. Sidearm only. Perhaps give it 3 grenade slots to compensate for loss of light weapon slot.
- by Alena Ventrallis - at 2013.12.29 09:54:00
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3032. Spec Ops: The Line - in The Locker Room [original thread]
I just finished it. I feel dirty. :/
- by Alena Ventrallis - at 2013.12.29 09:53:00
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3033. How much does your most oftenly used suit cost? - in General Discussions [original thread]
45k
- by Alena Ventrallis - at 2013.12.29 01:23:00
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3034. plz give a slight buff to these weapons to make av viable - in General Discussions [original thread]
Why does everyone act like all AV should be balanced against tanks? What about dropships and LAVs?
- by Alena Ventrallis - at 2013.12.29 01:01:00
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3035. Idiot AVers - in General Discussions [original thread]
Did you attempt to get comm with him? Did you jump up and down to get his attention? Did you do anything at all to get his attention and indicate your plan to him? You, sir, are an ass.
- by Alena Ventrallis - at 2013.12.29 00:56:00
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3036. Breach Remote Explosives - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: But you only get 1 :P And it takes 3 seconds to blow up from when you press the detonation button. In that case, buff damage to 8000. I think 3 should bust a stock tank, but if you insist on one, then only one should be ...
- by Alena Ventrallis - at 2013.12.28 21:35:00
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3037. Breach Remote Explosives - in Feedback/Requests [original thread]
3500 damage. 0.5m radius. Tank busters.
- by Alena Ventrallis - at 2013.12.28 19:54:00
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3038. Tank Wreckage Remaining on the Map - in Feedback/Requests [original thread]
True Adamance wrote: Nanites within out blood eating us alive after death I giggled.
- by Alena Ventrallis - at 2013.12.28 08:53:00
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3039. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
Muzzle velocity of an AT-4 is 950 feet per second. Swarms should move at least that fast.
- by Alena Ventrallis - at 2013.12.27 21:05:00
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3040. Remote explosives should be buffed to 3000 damage - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: ran over like 3 sets of invisible ones and died because they didn't render. That's the point. They don't know they are there until its too late.
- by Alena Ventrallis - at 2013.12.27 20:55:00
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