| Pages: [1] 2 3  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 EoN.
 
 5087
 
 
      | Posted - 2013.12.27 12:23:00 -
          [1] - Quote 
 Instant fix to tanker problem
  
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  LT SHANKS
 Amarr Templars
 Amarr Empire
 
 1237
 
 
      | Posted - 2013.12.27 12:25:00 -
          [2] - Quote 
 Proximity explosives should be buffed to 3000 damage instead.
 | 
      
      
        |  fragmentedhackslash
 FREE AGENTS LP
 
 42
 
 
      | Posted - 2013.12.27 12:53:00 -
          [3] - Quote 
 
 LT SHANKS wrote:Proximity explosives should be buffed to 3000 damage instead. Both.
 
 Pain is just weakness leaving your body. Every day is a holiday. Every meal is a feast. | 
      
      
        |  Alena Ventrallis
 The Neutral Zone
 
 377
 
 
      | Posted - 2013.12.27 12:59:00 -
          [4] - Quote 
 Breach Remote Explosives. 3500 damage, 0.5m radius.
 | 
      
      
        |  Yoma Carrim
 Situation Normal all fraked up
 
 202
 
 
      | Posted - 2013.12.27 12:59:00 -
          [5] - Quote 
 How about Basic REs stay as they are
 
 ADV- Buft to 2250
 
 Proto can be 3000
 
 k?
  
 When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy | 
      
      
        |  Smooth Assassin
 Stardust incorporation
 
 551
 
 
      | Posted - 2013.12.27 13:19:00 -
          [6] - Quote 
 
 Yoma Carrim wrote:How about Basic REs stay as they are  ADV- Buft to 2250 Proto can be 3000 k?  Too true.
 
 Assassination is my thing. | 
      
      
        |  Protocake JR
 Royal Uhlans
 Amarr Empire
 
 1204
 
 
      | Posted - 2013.12.27 13:27:00 -
          [7] - Quote 
 
 Alena Ventrallis wrote:Breach Remote Explosives. 3500 damage, 0.5m radius. 
 This.
 
 Maybe not these exact numbers, but it would be nice to have anti-vehicle/installation REs as well as the anti-infantry RE's.
 
 The PC and SL should fit into the Sidearm slot so it's accessible and practical to carry one. AV spam vs V spam | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 2038
 
 
      | Posted - 2013.12.27 13:42:00 -
          [8] - Quote 
 More like an infantry IQ buff is needed
 
 
 
 Intelligence is OP | 
      
      
        |  Leonid Tybalt
 DIOS EX.
 General Tso's Alliance
 
 33
 
 
      | Posted - 2013.12.27 13:50:00 -
          [9] - Quote 
 
 Cat Merc wrote:Instant fix to tanker problem   
 What "tanker problem"?
 
 There is no tanker problem. Only a bad infantry player problem.
 | 
      
      
        |  Thin Decays
 Black Phoenix Mercenaries
 
 4
 
 
      | Posted - 2013.12.27 14:19:00 -
          [10] - Quote 
 If RE's and PE's get buffed then say bye to tanks because whose going to use them if they get instantly poped by REs and say good bye to squad and teams in dust. We are not Chuck Norris or Rambo. You want to win at New Eden get ya ass a squad and have some communications and organised attack on tanks. If you believe I am wrong I believe you need to get back to COD or Battlefield because they are solo PVP games and all about K/D waving.
 | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 7165
 
 
      | Posted - 2013.12.27 14:23:00 -
          [11] - Quote 
 
 Leonid Tybalt wrote:Cat Merc wrote:Instant fix to tanker problem   What "tanker problem"? There is no tanker problem. Only a bad infantry player problem. 
 Exactly!
 
 Anyone playing infantry is doing it horribly, horribly wrong. If you're not in a tank at this point, you're an idiot.
  
 Level 6 Forum Warrior Lenin of the glorious armoured revolution Gallente FW - 'Turalyon' | 
      
      
        |  Sinboto Simmons
 SVER True Blood
 Public Disorder.
 
 3505
 
 
      | Posted - 2013.12.27 14:23:00 -
          [12] - Quote 
 Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all.
 
 Sinboto - The True Blood Minja Forum Warrior level 3 STB-Infantry (Demolition) | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1579
 
 
      | Posted - 2013.12.27 18:58:00 -
          [13] - Quote 
 
 Cat Merc wrote:Instant fix to tanker problem   You really do need giant crutches.
 
 Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway | 
      
      
        |  Tectonic Fusion
 
 863
 
 
      | Posted - 2013.12.27 19:21:00 -
          [14] - Quote 
 
 Thin Decays wrote:If RE's and PE's get buffed then say bye to tanks because whose going to use them if they get instantly poped by REs and say good bye to squad and teams in dust. We are not Chuck Norris or Rambo. You want to win at New Eden get ya ass a squad and have some communications and organised attack on tanks. If you believe I am wrong I believe you need to get back to COD or Battlefield because they are solo PVP games and all about K/D waving. Do you know how flipping impossible it is to kill a moving tank whilst being scanned is? It shouldn't take 3 REs to kill one tank...
 
 Solo Player Squad status: Locked | 
      
      
        |  Vermaak Doe
 SVER True Blood
 Public Disorder.
 
 1095
 
 
      | Posted - 2013.12.27 19:24:00 -
          [15] - Quote 
 
 Sinboto Simmons wrote:Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all. This, but REs are fine the way they are.
 
 "Always fight dirty, the victor writes history" | 
      
      
        |  Llast 326
 An Arkhos
 
 1007
 
 
      | Posted - 2013.12.27 19:29:00 -
          [16] - Quote 
 
 Vermaak Doe wrote:Sinboto Simmons wrote:Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all. This, but REs are fine the way they are. No, there needs to be a damage buff. Note that this would matter little against infantry, as they pretty much die to an RE (some tanked out heavies can take an RE) the difference would be in taking out Tanks, LAVs and rarely Dropships.
 
 
 KRRROOOOOOM | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 EoN.
 
 5108
 
 
      | Posted - 2013.12.27 19:31:00 -
          [17] - Quote 
 
 Spkr4theDead wrote:Cat Merc wrote:Instant fix to tanker problem   You really do need giant crutches. Giant crutch to beat a giant crutch, seems about right
  
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  ratamaq doc
 Edge Regiment
 
 298
 
 
      | Posted - 2013.12.27 19:35:00 -
          [18] - Quote 
 I think there should be a spot on a take you can place a single RE that would blow the driver out of the top about 100 meters up. I don't think it should kill them though, but it should destroy her inertia dampener.
 
 YouTube 30D Recruiting | 
      
      
        |  Bat Cow
 Villore Sec Ops
 Gallente Federation
 
 1
 
 
      | Posted - 2013.12.27 19:38:00 -
          [19] - Quote 
 How about we send tankers a curve ball? Scrambler pistols should do 3000 dmg instead.
 
 Moo. | 
      
      
        |  Llast 326
 An Arkhos
 
 1007
 
 
      | Posted - 2013.12.27 19:41:00 -
          [20] - Quote 
 
 Bat Cow wrote:How about we send tankers a curve ball? Scrambler pistols should do 3000 dmg instead. make it Flaylock and I am in
  
 KRRROOOOOOM | 
      
      
        |  BobThe 844-1 CakeMan
 Murder Cakes Of Doom
 
 1361
 
 
      | Posted - 2013.12.27 19:50:00 -
          [21] - Quote 
 well if u make proxy mines render properly then maybe. as it is now i have to stand still and look at the same spot for like 10 seconds for it to render. ran over like 3 sets of invisible ones and died because they didn't render. well first time i was just not looking but other times i was. yolo i even had me scanner on which doesn't pick them up BTW. :(
 
 Main - BobThe843CakeMan Ringing for PC for a price, msg for details. Prices are based on who ur facing and how i feel. | 
      
      
        |  Galvan Nized
 Deep Space Republic
 
 457
 
 
      | Posted - 2013.12.27 19:54:00 -
          [22] - Quote 
 
 Tectonic Fusion wrote:Thin Decays wrote:If RE's and PE's get buffed then say bye to tanks because whose going to use them if they get instantly poped by REs and say good bye to squad and teams in dust. We are not Chuck Norris or Rambo. You want to win at New Eden get ya ass a squad and have some communications and organised attack on tanks. If you believe I am wrong I believe you need to get back to COD or Battlefield because they are solo PVP games and all about K/D waving. Do you know how flipping impossible it is to kill a moving tank whilst being scanned is? It shouldn't take 3 REs to kill one tank... 
 This. How would tanks be instantly killed? REs don't have 100m range, you literally have to be on top of a tank to place them. It's extremely hard to place them even if the tank doesn't notice you, if the tank moves even slightly there's a good chance the remote will fall off before it sticks.
 
 Proxies are completely stationary, tanks just have to be on the lookout. Throw in some infantry support and proxies are worthless.
 
 3000 May be a tad extreme, especially for proxies (assuming they get the bottom bonus), but a damage buff doesn't seem too terrible.
 | 
      
      
        |  Vermaak Doe
 SVER True Blood
 Public Disorder.
 
 1095
 
 
      | Posted - 2013.12.27 20:09:00 -
          [23] - Quote 
 
 Llast 326 wrote:Vermaak Doe wrote:Sinboto Simmons wrote:Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all. This, but REs are fine the way they are. No, there needs to be a damage buff. Note that this would matter little against infantry, as they pretty much die to an RE (some tanked out heavies can take an RE) the difference would be in taking out Tanks, LAVs and rarely Dropships.  No they don't need to be buffed to a point where not even the toughest dropsuit can't withstand a single RE. Obligatory L2 place more mines at a single place.
 
 "Always fight dirty, the victor writes history" | 
      
      
        |  Jacques Cayton II
 Providence Guard
 Templis CALSF
 
 358
 
 
      | Posted - 2013.12.27 20:13:00 -
          [24] - Quote 
 No
 
 We fight for the future of the State not our 
personal goals | 
      
      
        |  Alena Ventrallis
 The Neutral Zone
 
 388
 
 
      | Posted - 2013.12.27 20:55:00 -
          [25] - Quote 
 
 BobThe 844-1 CakeMan wrote:That's the point. They don't know they are there until its too late. ran over like 3 sets of invisible ones and died because they didn't render. | 
      
      
        |  Ghost Kaisar
 Titans of Phoenix
 
 1374
 
 
      | Posted - 2013.12.27 21:01:00 -
          [26] - Quote 
 
 Spkr4theDead wrote:Cat Merc wrote:Instant fix to tanker problem   You really do need giant crutches. 
 Swarms are crap.
 
 I haven't skilled into forges.
 
 RE's work great, but good tankers never stand still, and they move faster than my scout.
 
 Only option right now is to pull out a double damage modded sica, and if you pull one out too late in the game, enemy tanks won't let it hit the ground.
 
 I just want a balanced AV/HAV world. One where AV and Tanks help eachother in harmony. Not the AV master race of pre-1.7 or the HAV master race of 1.8.
 
 Is that so much to ask?
  
 Minmatar Faction Warfare: Let's get Organized | 
      
      
        |  G Torq
 ALTA B2O
 
 333
 
 
      | Posted - 2013.12.27 21:07:00 -
          [27] - Quote 
 
 LT SHANKS wrote:Proximity explosives should be buffed to 3000 damage instead. Please no - I ran over 2 of them earlier today, almost killed my Saga!
 
 Team Fairy DUST HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE | 
      
      
        |  OZAROW
 WarRavens
 League of Infamy
 
 1154
 
 
      | Posted - 2013.12.27 21:10:00 -
          [28] - Quote 
 The tank killer
 
 Black eagle scout
 Swarms
 Plasma cannon
 Flux
 Re
 | 
      
      
        |  Llast 326
 An Arkhos
 
 1009
 
 
      | Posted - 2013.12.27 21:11:00 -
          [29] - Quote 
 
 OZAROW wrote:The tank killer
 Black eagle scout
 Swarms
 Plasma cannon
 Flux
 Re
 if only
  
 KRRROOOOOOM | 
      
      
        |  Jadek Menaheim
 Xer Cloud Consortium
 
 1446
 
 
      | Posted - 2013.12.27 21:12:00 -
          [30] - Quote 
 They thing is many RE scouts/logis don't seem to get the idea that remotes are persistent after death. You can use them track any tank across the map, or detonate a series of RE variants--solo or with team coordination.
 
 [sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig] | 
      
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