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1681. [Request] Reduce Scrambler Rifle Ammo by 10% - in Feedback/Requests [original thread]
As a single shot weapon, it should be more powerful per shot and have longer range, with a slower rate of fire. Your point is valid, but max ammo isn't that big of a deal with hives being so easy to carry, and supply depots. I propose reducing mag...
- by Alena Ventrallis - at 2013.12.06 18:34:00
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1682. [Feedback] Forge Gun changes missing the point - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Alena Ventrallis wrote: These damage reductions still mean the forge gun can ambush me and wipe me out before I can respond, especially assault forge guns. With a single Standard 120mm Plate, a Madrugar or Soma requ...
- by Alena Ventrallis - at 2013.12.05 21:52:00
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1683. [Feedback] Forge Gun changes missing the point - in Feedback/Requests [original thread]
The Breach was not beaten with the Nerf bat. I'll point to the flaylock and old mass drivers as examples of being beaten senseless. As a primarily vehicle pilot, I like the idea of the changes, because it shows CCP is aware of the issue of forge ...
- by Alena Ventrallis - at 2013.12.05 17:05:00
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1684. [Request] Logistics repair tools - in Feedback/Requests [original thread]
843 nerfnut96 wrote: Rep tools damage the user? WTF dude? Do people want to have logi's do their jobs or have them kill? Because you need to make up your minds. My thoughts exactly.
- by Alena Ventrallis - at 2013.12.05 04:21:00
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1685. Core Weapon Skills - in Feedback/Requests [original thread]
Cosgar wrote: They had this in beta, but it was mainly to get everyone to test everything out as fast as possible and collect data. Since we're not getting content in intervals that we want, the idea was to increase the grind with SP sinks and ...
- by Alena Ventrallis - at 2013.12.04 05:03:00
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1686. Core Weapon Skills - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Just get std on your fit and max out core skills That way your always fotm and nerf proof Which is why the individual weapon skills should be collected together, and be core skills for all weapons. For instance...
- by Alena Ventrallis - at 2013.12.04 04:08:00
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1687. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Don't feed the troll.
- by Alena Ventrallis - at 2013.12.04 03:38:00
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1688. Core Weapon Skills - in Feedback/Requests [original thread]
Simple concept. EVE has (had, excuse me) a set of "core skills" that would improve any ship you flew. There were core skills for turrets, and core skills for missiles. Turrets, for instance, have skills that increase optimal range, damage, falloff...
- by Alena Ventrallis - at 2013.12.04 03:37:00
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1689. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Where did I say that that anyone stated that they wanted all of these changes at once? Just saying that these are the "suggestions" so far and the consequences should the suggestions be heeded. But be honest. Most of ...
- by Alena Ventrallis - at 2013.12.03 23:15:00
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1690. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: So far, in this thread, vehicle players want... * A 30% reduction in range. * 5% to 20% reduction to forge damage. * A proximity forge charging alert of unspecified range. * A visible laser that does nothing for the for...
- by Alena Ventrallis - at 2013.12.03 22:06:00
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1691. Team deploys in FW - in Feedback/Requests [original thread]
So for this.
- by Alena Ventrallis - at 2013.12.03 21:57:00
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1692. [Suggestion] Give Assaults Racial Bonuses Toward Their Racial AR - in Feedback/Requests [original thread]
Cosgar wrote: Alena Ventrallis wrote: We are mercenaries. Our gear is not. Gear should be made with that races weapons and defenses in mind. To that end, make bonuses that can apply to all weapons, but are better if that races gear is used...
- by Alena Ventrallis - at 2013.12.03 07:01:00
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1693. [Suggestion] Give Assaults Racial Bonuses Toward Their Racial AR - in Feedback/Requests [original thread]
We are mercenaries. Our gear is not. Gear should be made with that races weapons and defenses in mind. To that end, make bonuses that can apply to all weapons, but are better if that races gear is used. For instance, make caldari assault get hyb...
- by Alena Ventrallis - at 2013.12.03 06:13:00
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1694. [Request] Damage Mods. - in Feedback/Requests [original thread]
MINA Longstrike wrote: Reposting my reposts but it's mostly to get awareness out : http://www.youtube.com/watch?v=qTEoWijPFvM Notice something horrifically wrong with this? It's the AR functioning as an automatic sniper rifle with ~50-60 dmg...
- by Alena Ventrallis - at 2013.12.03 05:59:00
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1695. [Suggestion] Add more Barrel Climb - in Feedback/Requests [original thread]
I feel a bit hesitant to add much barrel climb. Not utterly against, but not have that the main limiting factor. I think dispersion should be the main limiting factor for DPs, with barrel climd B a moderately distant second. Otherwise you could ai...
- by Alena Ventrallis - at 2013.12.03 05:55:00
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1696. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Ivy Zalinto wrote: Didnt there use to be a lock warning with dropships? I could have sworn their used to be. But yes if rendering is fixed to the proper ranges, I can see my railfuns being feasable again. I mean, its supposed to be emulating ...
- by Alena Ventrallis - at 2013.12.03 05:50:00
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1697. [Feedback] A Message From A True Logi - in Feedback/Requests [original thread]
Give logos a role bonus to reduce equipment pg/CPU by a set amount. Give assaults a role bonus to increase the effectiveness of damage mods by a set amount. TTK is a separate issue, so don't use that as an excuse as to why this won't work. Unless...
- by Alena Ventrallis - at 2013.12.03 05:47:00
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1698. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
And perhaps vehicles could pick up on this energy and have an audio warning. As long as we have time to turn our hardeners on and take the hits.
- by Alena Ventrallis - at 2013.12.03 05:42:00
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1699. WP for needles - in Feedback/Requests [original thread]
Source?
- by Alena Ventrallis - at 2013.12.03 02:25:00
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1700. [Idea] Mobile Supply Depot (MSD) - in Feedback/Requests [original thread]
it should be a module that any vehicle can use, but logistics get a bonus to using it. This is in keeping with New Eden philosophy.
- by Alena Ventrallis - at 2013.12.02 23:47:00
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