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921. How is the cloak OP? - in General Discussions [original thread]
Unwillingness to adapt. Truly though, cloaks need to not give a dampening bonus and have their up[time and cooldowns flipped, and they'll be in a good place.
- by Alena Ventrallis - at 2014.04.04 04:05:00
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922. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
OP is butthurt. Cloaks are actually quite balanced. What they need to do is remove the dampening bonus cloaks give when active, and have the uptime and cooldown timers reversed.
- by Alena Ventrallis - at 2014.04.04 02:38:00
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923. The SP club! - in General Discussions [original thread]
Total among all characters, or on the highest one?
- by Alena Ventrallis - at 2014.04.03 21:37:00
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924. Planetary Conquest 2.0 Conceptual Design. - in General Discussions [original thread]
My name is Alena Ventrallis, and this is my favorite thread on the forums. +1, OP.
- by Alena Ventrallis - at 2014.04.03 09:46:00
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925. Dont Nerf Heavy Suits CCP. Dont do it - in General Discussions [original thread]
Bax Zanith wrote: Imp Smash wrote: LEHON Xeon wrote: The Terminator T-1000 wrote: I think the problem is players playing Rambo trying to solo a heavy inside 30 meters using an AR No, the main problem are scrubs using sentinel suits ...
- by Alena Ventrallis - at 2014.04.03 09:40:00
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926. A message to cloaked scouts - in General Discussions [original thread]
Which is why I tend to linger in cities. Lots of places to lose people in there.
- by Alena Ventrallis - at 2014.04.03 05:03:00
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927. Advice for MinCommando - in General Discussions [original thread]
Which would be best? Regulators are worthless, but what of kincats?
- by Alena Ventrallis - at 2014.04.03 05:01:00
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928. Advice for MinCommando - in General Discussions [original thread]
Awry Barux wrote: Alena Ventrallis wrote: I can fit the AMD without sacrificing an extender. But advanced hives? In that case, dropping down to an enhanced extender should give you enough room for the K-2s. 36 EHP isn't a big deal. I gues...
- by Alena Ventrallis - at 2014.04.02 22:55:00
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929. A change to cloaks: More options - in General Discussions [original thread]
CCP has stated that they didn't want cloaks just for scouts. However, scouts main functionality is the cloak. They should get more out of them than just fitting them easier. So here is my proposition. 1. Up the CPU/PG usage of cloaks that we have...
- by Alena Ventrallis - at 2014.04.02 22:53:00
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930. Advice for MinCommando - in General Discussions [original thread]
I can fit the AMD without sacrificing an extender. But advanced hives?
- by Alena Ventrallis - at 2014.04.02 22:41:00
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931. Advice for MinCommando - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/256/2107 Thoughts? Idea is to engage at range, and use the MD for suppressing targets while my squad flanks. Any advice on the fit or the strategy would be appreciated.
- by Alena Ventrallis - at 2014.04.02 22:36:00
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932. Scout Side-Arm Masters Registry - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/256/1999 Gets the job done for cheap.
- by Alena Ventrallis - at 2014.04.02 22:05:00
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933. Most effective fit for Cal scout? - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/256/1999 This is the CalScout I run. You can see everyone out to 54m save proto GalScouts with at least one proto dampener, you cannot be found except by a proto scanner with GalLogi bonus to level 2, or...
- by Alena Ventrallis - at 2014.04.02 21:59:00
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934. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
The problem wasn't range, it was elevation. If they had kept the range and lowered elevation, then things would have been more balanced. Also, try seeing anything higher than 100m in an ADS, let alone hitting it.
- by Alena Ventrallis - at 2014.04.02 10:30:00
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935. 1.8. (-_-) - in General Discussions [original thread]
I'd like to buy a line break.
- by Alena Ventrallis - at 2014.04.02 10:17:00
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936. CCP why do you hate armor tank ? - in General Discussions [original thread]
Spectral Clone wrote: Madrugar. 3 heavy reppers. 3-500 hp/s. Enough said. I dont believe any single AV can do 500 dps consistently on a tank. AFG can easily break the 800 DPS barrier, and get real close to 900 DPS with damage mods.
- by Alena Ventrallis - at 2014.04.02 10:02:00
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937. How to build a perfect Caldari scout please help - in General Discussions [original thread]
http://www.protofits.com/fittings/view/257/1999 This is my main build. It takes a GalLogi level 2 with proto scanner to find you, you can passively see everything except a dampened GalScout out to 54m, the knives are great for killing people wh...
- by Alena Ventrallis - at 2014.04.02 10:00:00
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938. Caldari Assault - in General Discussions [original thread]
Change reload speed bonus to magazine size bonus.
- by Alena Ventrallis - at 2014.04.02 08:08:00
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939. Stacking penalties & rounding..................... - in General Discussions [original thread]
The numbers always round up. Stacking penalty is 87% for the 2nd, 54% for the third, and not worth the effort for the fourth.
- by Alena Ventrallis - at 2014.04.02 07:59:00
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940. How to make the Gallente Assault Rifle relevant - in General Discussions [original thread]
Grimmiers wrote: Keep the damage the same and add about 10% more rof. This could also be the gallente assaults bonus to plasma weapons. The rof would be 825 and at 30 damage per shot that's 412 dps. 412 dps within the short range it has is much...
- by Alena Ventrallis - at 2014.04.02 07:57:00
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