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Eric Del Carlo
Inner.Hell
101
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Posted - 2014.04.04 00:47:00 -
[91] - Quote
The amount of horrendous and short sighted suggestions to "fix" cloaks is just ludicrous. Seriously, my eyes were about to bleed from reading all this. You know what, I don't even care anymore, take away my cloak, I don't give a ****. Scouts with cloaks were never that hard to see to begin with. What's wrong with simply adding a small delay from switching to weapons after decloaking? Why go as far as suggest to reduce shields to 0 when you're cloaked. It's obvious that pretty much everyone who has no situational awareness or are blind want the cloak nerfed to oblivion. Just remove the cloak, I can't take all this QQ about cloaks anymore...
GÖà One of the original scout bastards GÖà
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mollerz
3181
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Posted - 2014.04.04 00:49:00 -
[92] - Quote
Cotsy8 wrote: ...SNIP!... the elite community who greatly value their advantages.
You mean the SP it took us over a year to earn?
Being highly skilled is no reason for nerfing. don't worry, one day you'll be where we were.
You gotta hustle if you wanna make a dolla
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fragmentedhackslash
Krusual Covert Operators
238
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Posted - 2014.04.04 00:51:00 -
[93] - Quote
So here is Alldin, Cyrius, and Bormir1r, all hugely respected and knowledgable players that are all basically stating the same thing. These Mercs deservedly create scard reds in any and all matches they play, in any suit, with any weapon or tactics they employ, they make it work, when these guys say it works way too easily and seasond vets such as OP don't agree with the mechanics of how easy it is to destroy anything they encounter due to these mechanics, I would suggest not only is OP blue tagged, but CCP, Development, and CPM take onboard what has been said above.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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ghtyui fdaqq
Kinsho Swords Caldari State
8
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Posted - 2014.04.04 00:53:00 -
[94] - Quote
Alabastor 'TheBlaster' Alcar wrote:cloaks and scouts are fine just as they are
upgrade your suits base scan percision and range and or try fitting scanner modules tk your suit, ewar fool Your obviously an idiot... |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4787
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Posted - 2014.04.04 00:54:00 -
[95] - Quote
Alldin Kan wrote:1. Change Racial bonus to 5-10% reduction of CPG/PG for cloaks, I can still fit PRO EVERYTHING on the suit since a STD cloak is enough to go on a rampage. If not this then lower duration/recharge. 2. If I shoot someone cloaked, THE CLOAK IS GONE. A 5 sec delay starts and after that the equipment slowly recharges. 3. Lower Shotgun damage to Chromosome build stats (33-35-37?), it's TOO EASY to kill other dropsuits thanks to cloaks (heavies are free kills, not even a slight struggle).
No.
CLOAKS are Fine, stop the QQ and get your awareness and game , UP.
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Hakyou Brutor
G0DS AM0NG MEN D.E.F.I.A.N.C.E
157
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Posted - 2014.04.04 00:56:00 -
[96] - Quote
You hear people saying this all the time, but seriously, run precision enhancers. putting two on at proto level will let you see everyone without dampeners on.
I'm a logi now! :D
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Scout Registry
Nos Nothi
1934
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Posted - 2014.04.04 01:21:00 -
[97] - Quote
Riddle me this, Cotsy: Where were the concerns of our L33T hero types when ARs outperformed all else by leaps and bounds? Where was their righteous indignation when Scouts and Heavies were nigh useless and extinct?
CCP made it clear that they didn't have time to tweak MedFrames for 1.8. When Assaults are tweaked in 1.9, the "Slayers" L33T will likely get their EZ Mode back.
Scouts and Heavies waited a god-d*mn year to be competitive. Can the MedFrames make it a month? |
Dexter307
the unholy legion of darkstar
1310
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Posted - 2014.04.04 01:21:00 -
[98] - Quote
ghtyui fdaqq wrote:Alabastor 'TheBlaster' Alcar wrote:cloaks and scouts are fine just as they are
upgrade your suits base scan percision and range and or try fitting scanner modules tk your suit, ewar fool Your obviously an idiot... No you |
Scout Registry
Nos Nothi
1934
|
Posted - 2014.04.04 01:24:00 -
[99] - Quote
fragmentedhackslash wrote:So here is Alldin, Cyrius, and Bormir1r, all hugely respected and knowledgable players that are all basically stating the same thing. These Mercs deservedly create scard reds in any and all matches they play, in any suit, with any weapon or tactics they employ, they make it work, when these guys say it works way too easily and seasond vets such as OP don't agree with the mechanics of how easy it is to destroy anything they encounter due to these mechanics, I would suggest not only is OP blue tagged, but CCP, Development, and CPM take onboard what has been said above. LOL. If you'd have been around here longer, you'd realize ... Old man Alldin has lost his crutch, and he's come here to try to get it back.
Moody and Borimir are a different matter altogether :-) These two trained hard for a year in an neutered suit; a suit which has just been given its balls back. |
Cogadh Draco
WarRavens League of Infamy
0
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Posted - 2014.04.04 01:26:00 -
[100] - Quote
Cloak could do with some... Tweaking, like fixing the 1-2 second dmage delay glitch on cloakers, and maybe add some sort of de-cloaking effect upon damaging a cloaking. Obviously a bullet shouldn't decloak a cloaker, but a flux grenade or a good amount of damage dealt to a cloaker should bring 'em out and initiate a cooldown. Otherwise just spec into dropsuit scan range and dropsuit scan precision to detect cloakers a little easier. Mods for scan enhancers is a waste to me. |
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Cotsy8
the unholy legion of darkstar DARKSTAR ARMY
221
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Posted - 2014.04.04 01:37:00 -
[101] - Quote
mollerz wrote:Cotsy8 wrote: ...SNIP!... the elite community who greatly value their advantages. You mean the SP it took us over a year to earn? Being highly skilled is no reason for nerfing. don't worry, one day you'll be where we were.
By skill, i know you mean the free skill CCP provides you by signing up before most, or using boosters on a free game, or using that cloak you constantly defend without justification. And by earned, you mean collected passive SP right? I think if you signed up at the start of open beta you should be close to 15m mark, so earned, hardly.
The SP that provides you with the advantage you need to be competitive, ya that one, the advantage given by CCP which is why you don"t play CoD or BF.
From my estimates the SP caps around 26m SP if you are infantry. After 26m SP it seems SP isn't worth much, you should have all core skills, have 2 weapons fully skilled, and could have 2 Proto suits.
It doesn't seem like there's much after 26m SP unless you begin to skilling into ADS or Tanks.
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Tek Hound
Crux Special Tasks Group Gallente Federation
216
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Posted - 2014.04.04 01:40:00 -
[102] - Quote
Scheneighnay McBob wrote:All you need to do is make a delay before you can start firing after uncloaked.
Real scouts will have no issue with that, and they'll be less cheap.
This is dumb sneak up on someone and let them shoot you.What stupid person would use something that puts you in front of the enemy and give him first shoot.Your lack of awareness Dosen't make cloak cheap asking for nerf because you suck is cheap. |
Cotsy8
the unholy legion of darkstar DARKSTAR ARMY
221
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Posted - 2014.04.04 01:43:00 -
[103] - Quote
Scout Registry wrote:fragmentedhackslash wrote:So here is Alldin, Cyrius, and Bormir1r, all hugely respected and knowledgable players that are all basically stating the same thing. These Mercs deservedly create scard reds in any and all matches they play, in any suit, with any weapon or tactics they employ, they make it work, when these guys say it works way too easily and seasond vets such as OP don't agree with the mechanics of how easy it is to destroy anything they encounter due to these mechanics, I would suggest not only is OP blue tagged, but CCP, Development, and CPM take onboard what has been said above. LOL. If you'd have been around here longer, you'd realize ... Old man Alldin has lost his crutch, and he's come here to try to get it back. Moody and Borimir are a different matter altogether :-) They trained for a year straight in a joke of a neutered suit ... A suit which has just been given its balls back.
Aladin still dominates. And as for Bormir, i messaged him and he seemed to have no clue that his SG + cloak was broken. I had to explain the SG + cloak "glitch", not sure if he didn't know but he didn't seem too.
Let's put everything into a little perspective having 30-35m SP is going to give you a greater advantage in combination with their skill, running in elite squads are going to further that advantage.
Both are great players but both are great examples of scouts not needing cloaks, scouts got a significant boost in 1.8 (not including cloaks) and both would be dominating the same way because of their skill. Cloaks are just letting the mediocre players match their scores with no where near their skill level. |
Tek Hound
Crux Special Tasks Group Gallente Federation
216
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Posted - 2014.04.04 01:44:00 -
[104] - Quote
Tech Ohm Eaven wrote:ReGnYuM wrote:The amount of stupid in this thread is appalling...
You know how I know Scouts and cloaks are broken?
Lets begin with the fact that 90% of PC A-TEAMS are composed of Scouts with cloaks. 90 %? for kicks I ran a minmatar scout basic shotgun basic cloak in an Ambush match run the cloak and the remaning 15 blue berries are ? scout shotgun cloak ! and the 16 red berries ?? scout shotgun cloak !!!!!! finished the Ambush match and began replaying Fallout 3 just about done with harrypotter villa checks to see if Playstation 4 is in stock
Funny because 90% matches I'm in are heavies , assaults and rail rifles. |
Tek Hound
Crux Special Tasks Group Gallente Federation
216
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Posted - 2014.04.04 01:48:00 -
[105] - Quote
Cotsy8 wrote:Scout Registry wrote:fragmentedhackslash wrote:So here is Alldin, Cyrius, and Bormir1r, all hugely respected and knowledgable players that are all basically stating the same thing. These Mercs deservedly create scard reds in any and all matches they play, in any suit, with any weapon or tactics they employ, they make it work, when these guys say it works way too easily and seasond vets such as OP don't agree with the mechanics of how easy it is to destroy anything they encounter due to these mechanics, I would suggest not only is OP blue tagged, but CCP, Development, and CPM take onboard what has been said above. LOL. If you'd have been around here longer, you'd realize ... Old man Alldin has lost his crutch, and he's come here to try to get it back. Moody and Borimir are a different matter altogether :-) They trained for a year straight in a joke of a neutered suit ... A suit which has just been given its balls back. Aladin still dominates. And as for Bormir, i messaged him and he seemed to have no clue that his SG + cloak was broken. I had to explain the SG + cloak "glitch", not sure if he didn't know but he didn't seem too. Let's put everything into a little perspective having 30-35m SP is going to give you a greater advantage in combination with their skill, running in elite squads are going to further that advantage. Both are great players but both are great examples of scouts not needing cloaks, scouts got a significant boost in 1.8 (not including cloaks) and both would be dominating the same way because of their skill. Cloaks are just letting the mediocre players match their scores with no where near their skill level.
Another example of who and what? Cloak only allow a mediocre player to survive longer.You inability to pay attention to thing around you get you killed.Then again your QQ about getting killed in shotgun range by a shotgun. Try all you want but cloak only make you slightly invisible nothing else. L2p |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4789
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Posted - 2014.04.04 01:55:00 -
[106] - Quote
Tek Hound wrote:
Funny because 90% matches I'm in are heavies , assaults and rail rifles.
TRUE. And the other matches are filled with Mediocre cloaked dudes that dont even have the Profile dampening low enough to NOT show in my radar....
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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Tek Hound
Crux Special Tasks Group Gallente Federation
218
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Posted - 2014.04.04 01:59:00 -
[107] - Quote
KING CHECKMATE wrote:Tek Hound wrote:
Funny because 90% matches I'm in are heavies , assaults and rail rifles.
TRUE.And the other matches are filled with Mediocre cloaked dudes that dont even have the Profile dampening low enough to NOT show in my radar....
Please teach them to pay attention |
Happy Violentime
OMFGZOMBIESRUN
321
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Posted - 2014.04.04 02:10:00 -
[108] - Quote
Onesimus Tarsus wrote:Cyrius Li-Moody wrote:Onesimus Tarsus wrote:Cyrius Li-Moody wrote:-Shotgun and cloak is OP and ridiculous. No 2 ways about it. -Fluxes should disable cloak for a short period not random bulletspray. -Keep the animation the same but don't allow fire until fully visible
The stamina nature of cloaking is fine. You can see a cloaked scout plain as day as he runs around. The muzzle flashes from most weapons is what makes cloaked enemies hard to hit as you lose them in the strobe. Cloak activates, shields go to 0. Cloak de-activates, shields regenerate at normal rate after normal delay. LOL No. Let's increase that gap between the Gallente scout and every other scout some more shall we? You're right. Armor goes to 0 as well.
How about if we just make it so that when someone activates a cloak they just die?
Seriously..... you people... |
SponkSponkSponk
The Southern Legion League of Infamy
723
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Posted - 2014.04.04 02:12:00 -
[109] - Quote
Toby Flenderson wrote:[quote=Maximus Stryker] If you want to nullify an entire fitting, skills and all , you should have to do more than slap on a basic scanner. If you don't want to work as hard, get a suit that specializes in he task like the scout or logi.
Scouts should ultimately be completely invisible if they max out the fitting for dampening, unless being passively scanned by a fellow scout. People were all complaining that no one used the scout suit like a radar beacon and now that heir role role is solidified, people are unhappy that they need a scout suit to see other scouts.
Scouts need a precision enhancer just to see other undamped, uncloaked scouts.
I think a lot of the QQ will be solved if cloaks didn't give the -25% damp that it does now.
If you want a plate or kin cat in that low slot, accept that it will be easier to be scanned.
If you want to continue to be unscannable (even from other scouts), accept that you'll have to sacrifice a low slot (or two).
1 Templar set for sale
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Scout Registry
Nos Nothi
1940
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Posted - 2014.04.04 02:18:00 -
[110] - Quote
Cotsy8 wrote:
Let's put everything into a little perspective having 30-35m SP is going to give you a greater advantage in combination with their skill, running in elite squads are going to further that advantage.
Both are great players but both are great examples of scouts not needing cloaks, scouts got a significant boost in 1.8 (not including cloaks) and both would be dominating the same way because of their skill. Cloaks are just letting the mediocre players match their scores with no where near their skill level.
I'm with you as far as SP goes (I'm at 37.9M), but the impetus and frequency of this cloak/scout QQ is absurd. I kill lots and lots of Scouts every match. Cloak is easy-as-sh*t to spot. Especially up close. I still get killed alot each match; I die pretty much every time I screw up. Scouts aren't god-mode -- see 1.7 tanks -- nor are our KDRs skyrocketing. Willing to bet that Sentinel stats are looking way better than ours, and good for them.
We have voiced time and again that cloak could use some tweaking. We see that Assaults are presently outclassed, but they're next in line for 1.9.
To keep things in perspective, OP sported the official loadout of Nyain San for a year straight. For that year, he defended his crutch tooth and nail. Now Alldurn's here to talk to us about balance.
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X7 lion
SWAMPERIUM
140
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Posted - 2014.04.04 02:22:00 -
[111] - Quote
look you cant just nerf things like this because of balance if you do that it throws the whole system out of whack, all calculations have to be made to make balance changes and then field tested, throwing around stats with such short sightedness would break the game beyond belief. (this applys to all people who post stats not just you.)
Immortality will not protect you from me. I am death incarnate, you will die.
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Happy Violentime
OMFGZOMBIESRUN
321
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Posted - 2014.04.04 02:28:00 -
[112] - Quote
ReGnYuM wrote:The amount of stupid in this thread is appalling...
You know how I know Scouts and cloaks are broken?
Lets begin with the fact that 90% of PC A-TEAMS are composed of Scouts with cloaks.
Correlation does not imply causation.
Maybe they'd be running heavies if the first dev post 10 minutes after 1.8 dropped hadn't said 'heavy nerf' Maybe they'd be running assaults if they weren't so meh Maybe they'd be running logi's.
Maybe they're just having fun with scouts and cloaks because they might as well have some fun now before it all gets nerfed to **** again cos of major QQ whilst holding on to the rest of their refunded SP and waiting for the next patch so they can go back to the assault/ar514 they know and love so well. |
RA Drahcir
Inner.Hell
334
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Posted - 2014.04.04 02:34:00 -
[113] - Quote
Everyone suggesting mediums to counter with e-warfare, your anal sphincters are cutting off circulation to your brains and are not thinking straight. With a base of 50dB and a range of 10 meters, it would be suicide for mediums to swap 5 modules for precision enhancers and range amplifiers to only pick up undamped/unskilled scouts. |
Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1117
|
Posted - 2014.04.04 02:38:00 -
[114] - Quote
OP is butthurt.
Cloaks are actually quite balanced. What they need to do is remove the dampening bonus cloaks give when active, and have the uptime and cooldown timers reversed.
Best PVE idea I've seen.
Fixed link.
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Dexter307
the unholy legion of darkstar
1311
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Posted - 2014.04.04 03:06:00 -
[115] - Quote
KING CHECKMATE wrote:Tek Hound wrote:
Funny because 90% matches I'm in are heavies , assaults and rail rifles.
TRUE.And the other matches are filled with Mediocre cloaked dudes that dont even have the Profile dampening low enough to NOT show in my radar.... So true Its funny just how many cloaked scouts I can scan |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
448
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Posted - 2014.04.04 03:41:00 -
[116] - Quote
Tech Ohm Eaven wrote:Alabastor 'TheBlaster' Alcar wrote:leave my cloak CRUTCH alone WAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
fixed
hey why dont you go shut ur face, and play ur ****** ass over priced ps4 and leave dust like you keep saying, all you ever post about is nerf **** nerf nerf qq this qq that just quit already this aint call of duty, mag or battlefield. we finally get new content and all i see is qq bltching and u nerf homos trying to fuk it up for people actualy having fun and enjoying the new content |
Dingleburt Bangledack
Knights Of Ender Galactic Skyfleet Empire
166
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Posted - 2014.04.04 03:46:00 -
[117] - Quote
Alabastor 'TheBlaster' Alcar wrote:Tech Ohm Eaven wrote:Alabastor 'TheBlaster' Alcar wrote:leave my cloak CRUTCH alone WAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
fixed hey why dont you go shut ur face, and play ur ****** ass over priced ps4 and leave dust like you keep saying, all you ever post about is nerf **** nerf nerf qq this qq that just quit already this aint call of duty, mag or battlefield. we finally get new content and all i see is qq bltching and u nerf homos trying to fuk it up for people actualy having fun and enjoying the new content
Dingleburt Bangledack wrote:You're crying more than anyone else in this thread.
Stop it.
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ratamaq doc
Onslaught Inc RISE of LEGION
484
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Posted - 2014.04.04 03:56:00 -
[118] - Quote
Dexter307 wrote:KING CHECKMATE wrote:Tek Hound wrote:
Funny because 90% matches I'm in are heavies , assaults and rail rifles.
TRUE.And the other matches are filled with Mediocre cloaked dudes that dont even have the Profile dampening low enough to NOT show in my radar.... So true Its funny just how many cloaked scouts I can scan
They are out there for sure, but the line is profile dampening 4 for all scouts (much less for gal scouts) to be completely un scannable passively by medium frame suits no matter what skill level or however many complex enhancers worn. I agree with the removal of the dampening bonus while the cloak is active. I didn't gripe about scanners last build because I knew how powerful dampeners were and used them over plates every time,
The other thing I agree with is some form of delay. I would suggest having to press r1 to deactivate before any form of swap (weapon, grenade, equipment.) this would prevent scouts from de cloaking while sprinting and add a little time before thy can fire.
Right now only 4 things can ping a fully dampened (no modules) cloaked scout.
1. A fully skilled Cal scout with 1 complex enhancer. (Need 3 to pick up a Gal Scout) 2. A fully skilled Scout with 3 enhancers (cannot ping a Gal fully skilled Gal Scout) 3. Anyone with the focused scanner (cannot ping a fully skilled Gal Scout, all scouts can avoid with 1 complex dampener) 4. A fully skilled Gal Logi with a proto scanner (gal Logi needs his bonus with the focused to pick up a a Gal Scout with 1 dampener. Gal Scout can evade everything with 2 complex Dampeners)
The scanners are laughable now. With the scan angles the way they are now, you have to see the scout and Aim at him before you can scan him. If you just randomly hit a scout with a focused you got lucky. 7.5 seconds with a 40 second cooldown. The combination of cloaking and the scanner nerf together with the fundimental buff to scouts is the problem. This is no different than what CCP did to vehicles last build. They swung too many things in opposite directions at once.
And lay off the "use your eyes" crap. I dampened last build and know far to well how easy it is to flank someone who you can clearly see on Radar that can't see you. Only, when I did it, I had to seriously gimp my tank. Scouts do not. I have Gal Scout proto and can now build a faster, damper, higher eHP, with higher tier weapons missing only one equipment slot from the flanking Logi fits I used last build for less ISK. Oh and I can be invisible to the naked eye, which with the resolution of this game as bad as it is, works pretty well. I wasn't even going to try the cloak until CCP gave us 25 for free. Do you guys realize that with the bonus that thing uses less resources than a K17 Nanohive?
YouTube
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Dexter307
the unholy legion of darkstar
1316
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Posted - 2014.04.04 04:23:00 -
[119] - Quote
ratamaq doc wrote:Dexter307 wrote:KING CHECKMATE wrote:Tek Hound wrote:
Funny because 90% matches I'm in are heavies , assaults and rail rifles.
TRUE.And the other matches are filled with Mediocre cloaked dudes that dont even have the Profile dampening low enough to NOT show in my radar.... So true Its funny just how many cloaked scouts I can scan They are out there for sure, but the line is profile dampening 4 for all scouts (much less for gal scouts) to be completely un scannable passively by medium frame suits no matter what skill level or however many complex enhancers worn. I agree with the removal of the dampening bonus while the cloak is active. I didn't gripe about scanners last build because I knew how powerful dampeners were and used them over plates every time, The other thing I agree with is some form of delay. I would suggest having to press r1 to deactivate before any form of swap (weapon, grenade, equipment.) this would prevent scouts from de cloaking while sprinting and add a little time before thy can fire. Right now only 4 things can ping a fully dampened (no modules) cloaked scout. 1. A fully skilled Cal scout with 1 complex enhancer. (Need 3 to pick up a Gal Scout) 2. A fully skilled Scout with 3 enhancers (cannot ping a Gal fully skilled Gal Scout) 3. Anyone with the focused scanner (cannot ping a fully skilled Gal Scout, all scouts can avoid with 1 complex dampener) 4. A fully skilled Gal Logi with a proto scanner (gal Logi needs his bonus with the focused to pick up a a Gal Scout with 1 dampener. Gal Scout can evade everything with 2 complex Dampeners) The scanners are laughable now. With the scan angles the way they are now, you have to see the scout and Aim at him before you can scan him. If you just randomly hit a scout with a focused you got lucky. 7.5 seconds with a 40 second cooldown. The combination of cloaking and the scanner nerf together with the fundimental buff to scouts is the problem. This is no different than what CCP did to vehicles last build. They swung too many things in opposite directions at once. And lay off the "use your eyes" crap. I dampened last build and know far to well how easy it is to flank someone who you can clearly see on Radar that can't see you. Only, when I did it, I had to seriously gimp my tank. Scouts do not. I have Gal Scout proto and can now build a faster, damper, higher eHP, with higher tier weapons missing only one equipment slot from the flanking Logi fits I used last build for less ISK. Oh and I can be invisible to the naked eye, which with the resolution of this game as bad as it is, works pretty well. I wasn't even going to try the cloak until CCP gave us 25 for free. Do you guys realize that with the bonus that thing uses less resources than a K17 Nanohive? If your trying to passive scan with medium frames your doing it wrong. Scouts are supposed to be difficult to scan. The whole point of scouts is flanking/stealth/other sneaky things. Scouts are best at picking off people one at a time so if you stay in a group scouts cant get you. Also scouts have lower HP than any other suit so if you see them you can take them down easy. |
ReGnYuM
Dirt Nap Squad.
2667
|
Posted - 2014.04.04 05:00:00 -
[120] - Quote
Scheneighnay McBob wrote:ReGnYuM wrote:The amount of stupid in this thread is appalling...
You know how I know Scouts and cloaks are broken?
Lets begin with the fact that 90% of PC A-TEAMS are composed of Scouts with cloaks. That's only because they believe scouts are broken, rather than doing actual research. If they could think for themselves, they would easily counter cloaked scouts with HMG-wielding amarr sentinels.
I don't even know where to begin
The Pathway to Hell is paved with good intentions
Total Molden Heath Domination Imminent: 90.31% Complete
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