Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
701. Why CalScouts should have precision, and Amarr range - in General Discussions [original thread]
For the record, I'm typing this on my phone and it keeps changing galscout to calscout for whatever reason, so forgive any errors in talking about the suits.
- by Alena Ventrallis - at 2014.07.26 00:51:00
|
702. Why CalScouts should have precision, and Amarr range - in General Discussions [original thread]
Bojo The Mighty wrote: Alena Ventrallis wrote: One precision enhancer is enough for any scout to scan any suit without a dampener, assuming max skills for both players. After that, its about scanning galscouts. And again, galscouts only nee...
- by Alena Ventrallis - at 2014.07.26 00:49:00
|
703. Why CalScouts should have precision, and Amarr range - in General Discussions [original thread]
Bojo The Mighty wrote: It works the opposite way as well. One could see that if Caldari got precision, they'd be granted 1+ High slot and then some, thus giving them more room to tank/excuse to tank. At the same time they could have fits that b...
- by Alena Ventrallis - at 2014.07.26 00:14:00
|
704. Why CalScouts should have precision, and Amarr range - in General Discussions [original thread]
I-Shayz-I wrote: If caldari get precision they won't need to use precision mods in the high slots, allowing them to tank more shields... Without the precision bonus they will actually need to use precision mods, sacrificing tank. Honestly hav...
- by Alena Ventrallis - at 2014.07.25 23:16:00
|
705. What if we removed the direction arrows from tacnet? - in General Discussions [original thread]
Cody Sietz wrote: Atiim wrote: CCP Rattati said that this would require a Client-Side update. I know he said a patch was needed for removing passive scans, but he never said removing the ball was impossible. Anything that changes how the...
- by Alena Ventrallis - at 2014.07.25 12:18:00
|
706. Why CalScouts should have precision, and Amarr range - in General Discussions [original thread]
1. Because with the mods as they are, you can dampen far quicker than you can enhance precision, meaning that a calscout will be able to easily beat amarr precision, as 2 enhancers is all they need to beat, as opposed to a possible 4 now. 2. Beca...
- by Alena Ventrallis - at 2014.07.25 10:16:00
|
707. FRUIT LOOPING - in General Discussions [original thread]
This is applicable to OP.
- by Alena Ventrallis - at 2014.07.23 17:10:00
|
708. I would use snipers if... - in General Discussions [original thread]
Its good of they go through enemy heads. Its bad if they don't take damage from it.
- by Alena Ventrallis - at 2014.07.23 16:43:00
|
709. universal signs for un mic'd people - in General Discussions [original thread]
Jump for thank you.
- by Alena Ventrallis - at 2014.07.22 00:21:00
|
710. List of active players - in General Discussions [original thread]
Only on my alts until vehicles get fixed.
- by Alena Ventrallis - at 2014.07.21 22:17:00
|
711. Why nobody mentioned it? (Sniper broken mechanism) - in General Discussions [original thread]
Basic cloaks no longer give dampening. Could be the snipers precision beats the scouts profile. I noticed a big difference in who got a chevron and who did when I took suit precision from 0 to 5.
- by Alena Ventrallis - at 2014.07.21 01:59:00
|
712. Why has nobody complained about this yet? - in General Discussions [original thread]
Because heavies should have stupid HP. The problem is they also have stupid DPS along with it.
- by Alena Ventrallis - at 2014.07.20 21:24:00
|
713. Unkillable dropships - in General Discussions [original thread]
Going to go ahead and say you've never seen a drop ship, let alone fought one. The complaint has never been they are invincible, but that they escape too easy.
- by Alena Ventrallis - at 2014.07.20 09:11:00
|
714. It keeps coming up - in General Discussions [original thread]
843-Vika wrote: Takahashi Kashuken wrote: Atiim wrote: Beld Errmon wrote: Tthe AB isn't an I live button 100% of the time. Completely evading any and all threats in the span of 1.5-2.6s is an "I live button" for any pilot who's smart...
- by Alena Ventrallis - at 2014.07.18 23:09:00
|
715. It keeps coming up - in General Discussions [original thread]
Lynn Beck wrote: Also, that a scout who's seen, and fired upon, is dead(at least, minjas/ewar scouts) how fair would it be if a scout could evade damage to the point that, once seen, they only need activate their 'Kincat Stimulant' and they now...
- by Alena Ventrallis - at 2014.07.18 12:07:00
|
716. 80% Of My Ds Come From HMGs - in General Discussions [original thread]
Meisterjager Jagermeister wrote: Unidentified Caldarian wrote: You just need to change your approach to heavies. Yes, most often I run. But sometimes I test myself. I'll encounter one at distance and think "OK, I'll give this one a go". How...
- by Alena Ventrallis - at 2014.07.18 11:41:00
|
717. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
As there are modules that use CPU and no PG (dampeners, enhancers, etc.) this means that I will run out of CPU far more quickly than I will PG. With many skills that reduce CPU (Light/sidearm weapon trees for example) There are a handful of skills...
- by Alena Ventrallis - at 2014.07.18 11:33:00
|
718. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
Its rare because CPU is far more restrictive.
- by Alena Ventrallis - at 2014.07.17 21:27:00
|
719. How fast is your scout....? - in General Discussions [original thread]
Appia Vibbia wrote: Speed: 9.13m/s Cost: 17k ISK Average payout per match: 250K M-I Scout 2x Basic Sidearm Damage Modifiers 'Toxin' Assault Rifle Ishukone Nova Knives Compact Nanohive 2x Basic Kinetic Catalyzers even with Nova Knife Proficie...
- by Alena Ventrallis - at 2014.07.17 11:38:00
|
720. ITS ABOUT TIME CCP... - in General Discussions [original thread]
Them costing more makes sense. Its the race trying to alter their tech to mimic another races rifle. For instance, the AScR is mimicking the AR, and so is more expensive to produce, lore wise. However, they definitely should not cost almost twice...
- by Alena Ventrallis - at 2014.07.17 11:30:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |