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421. Smoke grenades. - in Feedback/Requests [original thread]
Awesome!
- by Adipem Nothi - at 2015.06.08 12:13:00
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422. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
In my opinion, Scouts have needed work since December, so I'm not particularly concerned about upsetting class parity. Hard to predict the net effect of the proposed changes. Strafe Reduction would likely worsen performance, but a tighter speed/hp...
- by Adipem Nothi - at 2015.06.05 22:28:00
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423. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I agree with Kaeru. "It might hurt Scouts" is not a good reason to not fix wiggle.
- by Adipem Nothi - at 2015.06.05 22:03:00
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424. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: I am of course open, as always, to further discussion on the topic. o7 Came home to find a new icon on my laptop's taskbar: http://i.imgur.com/ujrfVPJ.png http://i.imgur.com/w5x3k7b.png http://i.imgur.com/rufzdqB.png ...
- by Adipem Nothi - at 2015.06.03 03:48:00
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425. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I could've told you the MinScout was highly mobile :-) But what is your point? Are you proposing we should make it less so for the sake of normalization? It may be an outlier on your mobility scale but it isn't exactly topping performance charts ...
- by Adipem Nothi - at 2015.06.02 20:28:00
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426. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Leither Yiltron wrote: So here's a data crunch I did in an attempt to answer Pokey's question about creating a unified "mobility" statistic that is a composite of the individual core speed statistics: Speed, sprint speed, strafe speed, stamina ...
- by Adipem Nothi - at 2015.06.02 20:07:00
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427. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Operating on gut feel here, but -33% at 0.6x seems too steep and too sudden a drop to me, Cross. Isn't 0.5x the unnaturally sluggish backpedal speed in merc quarters? If my understand is correct, this multiplier can be set via sever-side hotfix. ...
- by Adipem Nothi - at 2015.06.02 19:15:00
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428. Rifle normalization. - in Feedback/Requests [original thread]
Francois Sanchez wrote: I like the fact that TTK is increased, it leaves more space for skill When you say "skill", do you mean skill in the traditional FPS sense (headshots, strafing/counterstrafing, positioning, etc)? Or do you mean wiggli...
- by Adipem Nothi - at 2015.06.02 16:05:00
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429. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
deathwind wrote: these are without plates yes? excellent Correct. These are base values; speeds would be unchanged w/ferroscale.
- by Adipem Nothi - at 2015.06.02 14:18:00
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430. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: As a minmatar scout, and possibly that highest strafer in the game, I would gladly put my own strafe on the chopping block if it meant the end of the wiggle break-dance. Take it, end it, let the madness just stop. One day i...
- by Adipem Nothi - at 2015.06.02 12:58:00
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431. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: As a minmatar scout, and possibly that highest strafer in the game, I would gladly put my own strafe on the chopping block if it meant the end of the wiggle break-dance. Take it, end it, let the madness just stop. One day i...
- by Adipem Nothi - at 2015.06.02 11:50:00
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432. {IDEA} Reallusion's Teslan EMP Sniper Rifle - in Feedback/Requests [original thread]
Love it!
- by Adipem Nothi - at 2015.06.02 01:48:00
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433. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cross Atu wrote: Adipem Nothi wrote: Completely agree with your reasoning, but I still have a few reservations ... 1. If we rolled out two big changes to movement at once, and we didn't like what we ended up with, w...
- by Adipem Nothi - at 2015.06.01 15:34:00
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434. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Note: Fixed error in "Current Model" . Incorrect State: In all models (including "Current Model"), Commando Max Ferro and Max HP plots assumed +1 Low Slot. Corrected State: In all models except "Current Model", Commando Max Ferro and Max HP plo...
- by Adipem Nothi - at 2015.06.01 13:00:00
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435. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Adipem Nothi wrote: Cross Atu wrote: Adipem Nothi wrote: Cross Atu wrote: Would love input on the subject of how an actionable modifier value could be reached, and of course from the various method authors about wh...
- by Adipem Nothi - at 2015.06.01 12:47:00
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436. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Varoth Drac wrote: There is another potential solution to nerfing assault speed/hp. Set the speed / hp curve (line) to run through current assault values and current sentinel value. Buff the hp / speed of other classes up to the line. Most li...
- by Adipem Nothi - at 2015.06.01 12:40:00
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437. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Adipem Nothi wrote: Cross Atu wrote: Totally in support of iterative balance changes. That being said, presuming we could hone in on a raw number that falls below the "I can strafe enough to break hit detection" thresho...
- by Adipem Nothi - at 2015.06.01 08:06:00
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438. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Adipem Nothi wrote: Cross Atu wrote: Would love input on the subject of how an actionable modifier value could be reached, and of course from the various method authors about what - if any - changes they would like to se...
- by Adipem Nothi - at 2015.06.01 01:31:00
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439. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Would love input on the subject of how an actionable modifier value could be reached, and of course from the various method authors about what - if any - changes they would like to see to their method should a strafe modifier ...
- by Adipem Nothi - at 2015.05.31 21:35:00
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440. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I'd like to say that I am fine with the proposed plan of nerfing assault base speed while keeping the sprint and strafe speeds he safe (as Rattati stated he wanted to do). I might hate it when its out, but I'm willi...
- by Adipem Nothi - at 2015.05.31 21:24:00
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