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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Kane Fyea
DUST University Ivy League
1409
|
Posted - 2013.07.23 23:09:00 -
[1] - Quote
Just wanted to make sure you guys knew
https://forums.dust514.com/default.aspx?g=posts&t=96818&find=unread |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
135
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Posted - 2013.07.23 23:10:00 -
[2] - Quote
Thanks I know now. |
Mobius Wyvern
BetaMax. CRONOS.
2650
|
Posted - 2013.07.23 23:12:00 -
[3] - Quote
Good ****.
Hopefully I can get my hands on a PS3 before this comes out so I'm ready. |
KingBlade82
The Phoenix Federation
121
|
Posted - 2013.07.23 23:14:00 -
[4] - Quote
soooo still DUST RACER? the contact nades will help in PC but I still think flaylocks r wayyyy too useful they r still gonna out perform the SMG and ScP
this "balance" patch is a joke I expected more |
Lance 2ballzStrong
SyNergy Gaming EoN.
2995
|
Posted - 2013.07.23 23:14:00 -
[5] - Quote
No mention of aiming being fixed, BUT
Visuals Added shadow-casting on the first person hands and weapon
OMG!!!!! THE GAME IS FINALLY COMPLETED! WE'VE MADE IT! THIS IS THE ONE THING WE'VE BEEN WAITING FOR TO COME BACK! DUST WILL FINALLY RISE FROM THE ASHES!
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GTA-V FTW
Mannar Focused Warfare Gallente Federation
135
|
Posted - 2013.07.23 23:16:00 -
[6] - Quote
That is it????? Wow WTF. Meh broke game is still broke game, lol.
Good try CCP.
September 17th can not come fast enough. |
Kane Fyea
DUST University Ivy League
1409
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Posted - 2013.07.23 23:17:00 -
[7] - Quote
GTA-V FTW wrote:That is it????? Wow WTF. Meh broke game is still broke game, lol.
Good try CCP.
September 17th can not come fast enough. Well no shit. What do you expect from monthly updates. |
Malkai Inos
Opus Arcana Covert Intervention
816
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Posted - 2013.07.23 23:18:00 -
[8] - Quote
Lance 2ballzStrong wrote:No mention of aiming being fixed, BUT Visuals Added shadow-casting on the first person hands and weapon OMG!!!!! THE GAME IS FINALLY COMPLETED! WE'VE MADE IT! THIS IS THE ONE THING WE'VE BEEN WAITING FOR TO COME BACK! DUST WILL FINALLY RISE FROM THE ASHES! It's one of the few effects that i miss in almost every FPS ever made. Everything has frikkin shadows except the two things that i am constantly looking at: Hands and gun.
And aiming was confirmed not to be part of 1.3 a few days ago iirc.
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Serimos Haeraven
Deep Space Republic Top Men.
282
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Posted - 2013.07.23 23:18:00 -
[9] - Quote
GTA-V FTW wrote:That is it????? Wow WTF. Meh broke game is still broke game, lol.
Good try CCP.
September 17th can not come fast enough. This^^^ lmfao can't wait for that day either... And these patch notes really depress me, because they still aren't addressing anything remotely close to fixing the problems, only a slight nerf to the flaylock pistol, and still absolutely nothing done for vehicles at. all. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
372
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Posted - 2013.07.23 23:19:00 -
[10] - Quote
Glad to see bug fixes and smoothing out of animations in the distance. Shadows will be a nice subtle touch. Keep it coming. |
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Kane Fyea
DUST University Ivy League
1409
|
Posted - 2013.07.23 23:20:00 -
[11] - Quote
Serimos Haeraven wrote:GTA-V FTW wrote:That is it????? Wow WTF. Meh broke game is still broke game, lol.
Good try CCP.
September 17th can not come fast enough. This^^^ lmfao can't wait for that day either... And these patch notes really depress me, because they still aren't addressing anything remotely close to fixing the problems, only a slight nerf to the flaylock pistol, and still absolutely nothing done for vehicles at. all. CCP have stated that the 1.4 patch will be a vehicle balancing patch. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1853
|
Posted - 2013.07.23 23:20:00 -
[12] - Quote
CCP already said that 1.3 is going to be fairly light since this patch is the first one they've released with the new monthly patch cycle starting. 1.4 is supposedly a vehicle rework, which I'm looking forward to as a tanker. |
Mobius Wyvern
BetaMax. CRONOS.
2651
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Posted - 2013.07.23 23:21:00 -
[13] - Quote
Patch Notes don't cover everything that's ever been broken ever?
Ragequit. |
Jason Pearson
Seraphim Initiative. CRONOS.
2073
|
Posted - 2013.07.23 23:21:00 -
[14] - Quote
Yo, add this to the OP bro, because CCP Logibro is a ******* mug.
Uprising 1.3 Patch Notes:
HUD Weapon efficiency % readout now uses new absolute range setting instead of effective range, meaning it now provides info at all ranges
Dropsuits Logistics update: Gave the Amarr logistics suit an additional low slot at PROTOTYPE tier and a third equipment slot at ADVANCED tier Introduced the sidearm slot at STANDARD tier level instead of PROTOTYPE tier, so the role gets its defining characteristic from the start Increased Amarr Logistics PG: 3 at STD (up to 36 from 33), 4 at ADV (up to 50 from 46) and 6 at PRO (up to 72 from 66) Altered the shield recharge delays of all Logistics suits to be closer to Assault suits Lower Caldari Logistics CPU: 20 at STD (down to 175 from 195), 28 at ADV (down to 245 from 273) and 40 at PRO (down to 350 from 390) Adjusted Caldari Logistics and Assault bonuses as per the below: OLD: Caldari Logistics: 5% bonus to shield extenders per level Caldari Assault: 2% bonus to hybrid weapon reload speed NEW: Caldari Logistics: 5% bonus to shield regulators per level Caldari Assault: 2% bonus to shield extenders per level
Weapons Flaylock Pistols: Reduced base splash damage from 195 to 140 Reduced base direct hit damage from 218 to 165 Reduced the blast radius to 1.25 from 1.5 meters for ADVANCED tier, and from 2.0 to 1.5 meters for PROTOTYPE tier Modified ammo skill to give 1 missile per level instead of 5% per level Modified fitting skill to give a CPU bonus instead of PG Reduced ammo pool from 21 to 15 at STANDARD tier; 18 at ADVANCED tier and 21 at PROTOTYPE tier Contact grenades: Lowered ammo count to 1 Homogenised PG/CPU Homogenised blast damage and radius
UI Chat channel name limit increased to 60 characters Enlarged the Aurum purchase window and added show info button
Visuals Added shadow-casting on the first person hands and weapon
Bug fixes and polish Fixed an issue that could cause deployable equipment to become unusable Fixed an issue by which changing seats in a vehicle could cause the player to become invisible Fixed an issue wherein the player could be killed by a flux grenade Fixed an issue with the overheat system, where turrets and infantry weapons would fire indefinitely without depleting ammunition Fixed an issue affecting the laser and scrambler rifles, whereby reloading during the cooldown rendered the weapon unable to shoot Fixed a low level issue that was causing several infrequent crashes and hangs Fixed an infrequent crash when loading a Skirmish match from the Instant Battle tab in the Battlefinder Fixed an erroneous corruption message when loading a Skirmish match from the Instant Battle tab in the Battlefinder Removed shadow artifacts appearing on flat surfaces [*] Smoothed out the animation of players in the distance |
The Attorney General
ZionTCD
551
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Posted - 2013.07.23 23:22:00 -
[15] - Quote
Even though we already knew this was going to be a light patch, that list is pretty miniscule.
Here is hoping that 1.4 gets out long enough before GTA 5 that we can all give them some meaningful feedback. |
CuuCH Crusher
Commando Perkone Caldari State
148
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Posted - 2013.07.23 23:23:00 -
[16] - Quote
When will the patch go live? |
hooc order
Deep Space Republic Top Men.
756
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Posted - 2013.07.23 23:23:00 -
[17] - Quote
Quote:Fixed an issue by which changing seats in a vehicle could cause the player to become invisible
What about he other way you can become invisible? |
Panther Alpha
DarkWingsss
744
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Posted - 2013.07.23 23:24:00 -
[18] - Quote
....................... I .... But.....so.................Hmm... yeah........I don't know what to say ....
A full Patch for few Hot fixes that could be done at any time, any day ?
Please talk me that is only a Portion of the Release notes .... PLEASE. |
Himiko Kuronaga
SyNergy Gaming EoN.
990
|
Posted - 2013.07.23 23:24:00 -
[19] - Quote
Quote: Smoothed out the animation of players in the distance
Big time sniper buff. |
Nocturnal Soul
Immortal Retribution
249
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Posted - 2013.07.23 23:25:00 -
[20] - Quote
nooooooooooooooooooooooooooo i actually like the flux grenade bug put it back ccp pleeease |
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GTA-V FTW
Mannar Focused Warfare Gallente Federation
137
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Posted - 2013.07.23 23:26:00 -
[21] - Quote
hooc order wrote:Quote:Fixed an issue by which changing seats in a vehicle could cause the player to become invisible What about he other way you can become invisible? 1.6
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Kane Fyea
DUST University Ivy League
1410
|
Posted - 2013.07.23 23:28:00 -
[22] - Quote
Panther Alpha wrote:....................... I .... But.....so.................Hmm... yeah........I don't know what to say .... A full Patch for few Hot fixes that could be done at any time, any day ? Please talk me that is only a Portion of the Release notes .... PLEASE. These bugs were clientside bugs. Clientside can only be patched with a title update (AKA Uprising 1.3) |
Malkai Inos
Opus Arcana Covert Intervention
817
|
Posted - 2013.07.23 23:28:00 -
[23] - Quote
CuuCH Crusher wrote:When will the patch go live? Mid-late next week i'd guess. |
Dimmu Borgir II
Consolidated Dust
14
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Posted - 2013.07.23 23:31:00 -
[24] - Quote
Lance 2ballzStrong wrote:No mention of aiming being fixed, BUT Visuals Added shadow-casting on the first person hands and weapon OMG!!!!! THE GAME IS FINALLY COMPLETED! WE'VE MADE IT! THIS IS THE ONE THING WE'VE BEEN WAITING FOR TO COME BACK! DUST WILL FINALLY RISE FROM THE ASHES!
I can shoot people just fine, what exactly do you want "fixing" with the aiming? What's wrong with throwing in a few little aesthetic alterations along with all the other internal changes?? You guys are just too f*cking picky and need to enjoy the game for what it is. The game's awesome and is only getting better all the time. Thanks CCP, keep up the great work!! |
Kane Fyea
DUST University Ivy League
1410
|
Posted - 2013.07.23 23:35:00 -
[25] - Quote
Malkai Inos wrote:CuuCH Crusher wrote:When will the patch go live? Mid-late next week i'd guess. I heard somewhere that CCP wanted to get the patch notes 7 days before it went live. So I'd say 6-8 days from now. |
itsmellslikefish
DIOS X. II Top Men.
145
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Posted - 2013.07.23 23:39:00 -
[26] - Quote
When is 1.3? |
Panther Alpha
DarkWingsss
744
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Posted - 2013.07.23 23:39:00 -
[27] - Quote
Kane Fyea wrote:Panther Alpha wrote:....................... I .... But.....so.................Hmm... yeah........I don't know what to say .... A full Patch for few Hot fixes that could be done at any time, any day ? Please talk me that is only a Portion of the Release notes .... PLEASE. These bugs were clientside bugs. Clientside can only be patched with a title update (AKA Uprising 1.3)
i understand that... but at this rate we going to need about 10 rapid updates just to fix the core game play. No like i'm actually disappointed with the Lag of content, i was expecting that .. but what about ;
-AFKing -Red-line -Matchmaking -Aiming -Murder Taxis
Those are pretty serious issues right now... |
Kane Fyea
DUST University Ivy League
1410
|
Posted - 2013.07.23 23:40:00 -
[28] - Quote
itsmellslikefish wrote:When is 1.3? Release Date: TBA |
Lance 2ballzStrong
SyNergy Gaming EoN.
3001
|
Posted - 2013.07.23 23:41:00 -
[29] - Quote
Dimmu Borgir II wrote:Lance 2ballzStrong wrote:No mention of aiming being fixed, BUT Visuals Added shadow-casting on the first person hands and weapon OMG!!!!! THE GAME IS FINALLY COMPLETED! WE'VE MADE IT! THIS IS THE ONE THING WE'VE BEEN WAITING FOR TO COME BACK! DUST WILL FINALLY RISE FROM THE ASHES! I can shoot people just fine, what exactly do you want "fixing" with the aiming? What's wrong with throwing in a few little aesthetic alterations along with all the other internal changes?? You guys are just too f*cking picky and need to enjoy the game for what it is. The game's awesome and is only getting better all the time. Thanks CCP, keep up the great work!!
don't know what FPS you've been playing all these years, but if you don't notice something's wrong with the aiming, your head is too far up CCP's arse to see it.
Picky? Well damn! Excuse me good sir for wanting a game that isn't broken
I guess I'm picky like that when I've spent money on something. You can sit there and be quiet about it, but I will not. People have a right to express their opinions. You have yours, I have mine.
Edit: btw, in case you didn't notice, I was making a joke. People around here really can't take a joke and honesty. You like people to bullshit you your whole life, and smile while doing it huh. |
Kane Fyea
DUST University Ivy League
1410
|
Posted - 2013.07.23 23:43:00 -
[30] - Quote
Panther Alpha wrote:Kane Fyea wrote:Panther Alpha wrote:....................... I .... But.....so.................Hmm... yeah........I don't know what to say .... A full Patch for few Hot fixes that could be done at any time, any day ? Please talk me that is only a Portion of the Release notes .... PLEASE. These bugs were clientside bugs. Clientside can only be patched with a title update (AKA Uprising 1.3) i understand that... but at this rate we going to need about 10 rapid updates just to fix the core game play. No like i'm actually disappointed with the Lag of content, i was expecting that .. but what about ; -AFKing -Red-line -Matchmaking -Aiming -Murder Taxis Those are pretty serious issues right now... Well CCP don't put every fix into the patch notes. I bet the performance will go up a little bit.
1.4 is an all around vehicle balancing patch (Includes murder taxis)
CCP are currently making a matchmaking system. They'll release when they finish. |
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