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Draco Cerberus
Purgatorium of the Damned League of Infamy
86
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Posted - 2013.06.04 20:27:00 -
[151] - Quote
While I agree with all thats been said about not using gear you can't afford to lose, that would put many of us in positions where we are using almost completely militia setups because it really doesn't matter what we use, WP and isk destroyed are the two things that calculate end payout. I've had matches where I have over 2000 wp and walked away from them with almost 200,000 isk which tells me don't run proto no matter who you fight against in a pub match and also, don't run advanced either because you can get just as many wp using Basic gear with the odd addition of an advanced gun or even just some proto reppers to earn wp.
This also tells me that Isk payouts are BROKEN. There is not enough reward to justify using gear that at best gives you a few more modules to use EVER in a pub match. PC battles on the other hand tend towards reasonable payouts compared to isk spent. Unfortunately we still need a way to get isk to fund PC and pay for shiny tanks/dropships/lavs/suits and we do not have a way to do this short of grinding for isk and sp. Eve has mining, industry, missions and a market, what do we have other than shooting people? The idea that a 50% increase in payout from a pubmatch is not such a bad idea. If there were a cap on earnings from a pub match that would be ok too so long as something like 500,000-1,000,000 isk payouts for high cominations of kills and wp were available.
If we had industry or some way to farm isk like PI to pay for suits that cost about the same as a frigate in eve then I would feel fine about the matches paying out so little because there would be more to do to build a bit of isk then go use the isk but at this moment in time it is not. The needs of the many outweigh the needs of the few, in this case the majority of players. We need a fix for this. Some way to earn isk rather that sometimes making isk. I know there are bpo suits and have them myself but I don't believe that this is the answer. |
nukel head
Knights of No Republic
26
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Posted - 2013.06.04 22:22:00 -
[152] - Quote
Osbor robsO wrote:all passive SP would fix this grinding problem instantly
also if your suit is THAT expensive, and you lose money on average using it, consider making the suit cheaper? the weapon and dropsuit are by far the most expensive parts of a fit. consider dropping down to an ADV weapon instead of proto?
I agree. I don't understand all the complaining because it is not profitable to run proto gear exclusively. I think that was kind of the point of making it so expensive. All the statements like "I'm going to stop playing if I can't use my proto suit and gun all the time" seems...childish at best. I have proto gear and only use it for PC matches. I will mix in a proto suit in a match here and there just to try things out and get a feel for it, but I don't see it as something I should be able to use exclusively - ESPECIALLY NOT IN PUB MATCHES. There is no need for it there, at least not at this point.
I make my money with my STD and some ADV gear. The high level stuff is for the serious matches. I actually get irritated when I see proto squads pub stomping. That's why I teach the new guys to focus on the darkest suit in the crowd and save orbitals for tight groups of them. The balance to trying to overpower with higher level tech is to be economically bled out. Then the game comes back to skill and tactics instead of the winner being the group with the most ISK. |
Meeko Fent
Mercenary incorperated
24
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Posted - 2013.06.04 22:22:00 -
[153] - Quote
The one thing I got from those who want Payouts increased for using Proto was that "I'm using Proto to pub stomp new players, so I need to get paid more so I can scare more New Clientele away" Here's my Pay scale for Gear tiers,
Militia- New Player Usage, Slightly more Wimpy Standard gear Standard- Use for when Insta-Battling, Really Unimportant PC/FW/ Contract Advanced- Use for FW/Contracts, Standard Level of importance PC Prototype- Use for Only Key PC battles
As many People have said, Proto is NOT for Instant Battle. It is for battles you cant afford to lose.
Adjusting Payout for Vehicale Usage could be done, as their Standard un-fitted loadouts cost more then a Fully fitted Proto Dropsuit |
Rachoi
HavoK Core RISE of LEGION
84
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Posted - 2013.06.04 23:06:00 -
[154] - Quote
hah... i dont see why people need to worry about bringing proto gear into pub matches, unless all they really want to do is be a pubstomper, and that just makes you a target then. keep the suits cheap if you want to profit, hell, even in my ADV set up i use a fair amount of BPOs just so it stays hardened but still profitable.
Proto is ONLY profitable in the high pay area of Planetary Conquest, since they hand you somewhere around a million ISK when you play through it.
'profit over victory' is a good way to see it, but if you really want to win AND profit, you need to manage your suits and fits a bit better |
Thurak1
Psygod9 RISE of LEGION
8
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Posted - 2013.06.04 23:48:00 -
[155] - Quote
One key thing to remember with what i had previously said is that it would also require a good working WP system. I think there are many things in the game that should give at least a few WP like drop uplinks. Right now i am exhausted though so i cant really think about this in depth but to me once a system of giving out WP's is fair for contributions to the team then it would be very fair to also base payout right on wp's maybe even as simple as making isk = wp x 10 or something so you could even predictibaly earn isk knowing how many hacks you get in a match.
I do also agree that simply causing damadge even if it does not directly result in a kill should be rewarded especially for starter players. It shouldnt be a huge reward since damadge can be regened without an issue but there should be something for people running starter builds that cant seem to get a kill so they can still skill up and earn isk. |
Thor Odinson42
Molon Labe. League of Infamy
320
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Posted - 2013.06.04 23:59:00 -
[156] - Quote
Meeko Fent wrote:The one thing I got from those who want Payouts increased for using Proto was that "I'm using Proto to pub stomp new players, so I need to get paid more so I can scare more New Clientele away" Here's my Pay scale for Gear tiers,
Militia- New Player Usage, Slightly more Wimpy Standard gear Standard- Use for when Insta-Battling, Really Unimportant PC/FW/ Contract Advanced- Use for FW/Contracts, Standard Level of importance PC Prototype- Use for Only Key PC battles
As many People have said, Proto is NOT for Instant Battle. It is for battles you cant afford to lose.
Adjusting Payout for Vehicale Usage could be done, as their Standard un-fitted loadouts cost more then a Fully fitted Proto Dropsuit Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle. |
Vell0cet
Royal Uhlans Amarr Empire
4
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Posted - 2013.06.05 00:16:00 -
[157] - Quote
Thor Odinson42 wrote:Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle. ...So that you can use proto in instant battles.
You still haven't explained why a player fresh out of the academy wouldn't just delete the game when they can only earn a couple hundred WP at best while getting stomped over and over again. Your proposal would literally break the game mechanic that makes DUST 514 fun, interesting, and different from every other game out there (except for EVE).
Go do some PC, and if your corp doesn't have the numbers, then recruit some more people. The system is balanced right now, if anything Proto is too CHEAP. |
Rachoi
HavoK Core RISE of LEGION
85
|
Posted - 2013.06.05 00:27:00 -
[158] - Quote
Vell0cet wrote:Thor Odinson42 wrote:Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle. ...So that you can use proto in instant battles. You still haven't explained why a player fresh out of the academy wouldn't just delete the game when they can only earn a couple hundred WP at best while getting stomped over and over again. Your proposal would literally break the game mechanic that makes DUST 514 fun, interesting, and different from every other game out there (except for EVE). Go do some PC, and if your corp doesn't have the numbers, then recruit some more people. The system is balanced right now, if anything Proto is too CHEAP.
i think proto is exactly where it should be in cost/power. because you CAN reach it, but to always use will kill your wallet, no ifs, ands, or buts. honestly i would NEVER risk one of my proto suits in a pub match, because it would make me a bigger target than a Madrugar in the middle of a compound. i HUNT proto users in pubs, with my adv gear, because i want them to learn not to waste so much isk to try and pubstomp.
besides, if they made those Public fights so damned profitable, then there would be no useful FW in the future, and nobody would give a rat's ass about PC |
Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 00:49:00 -
[159] - Quote
I run proto all the time now. The OP was made when I was frustrated about losing big in a match, but it doesn't change the point.
And I proposed a team deploy game mode that would clear the insta battles for newbros. Or just extend the academy to around 2 million skill points.
I'm very concerned about new players. I'm all for doing things to help new players. But that's not what I'm talking about right now.
I like to see action in these battles. Being rewarded for WP provides incentive to fight. |
Helper Friendly
Planetary Response Organization
18
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Posted - 2013.06.05 00:51:00 -
[160] - Quote
Im confused with all the 14-2, 38-1, 50-4, KDR's being thrown around here. is this a KDR game or a "team" game in which your 14-2 self really means squat if your corp, clan, pals loose the match anyway.
To often I see this in all game modes. There is always that one guy at the top of the loosing teams board who is sitting pretty with his KDR but his squads W/L ratio is crap bwahaha.
I agree though that for how much things cost payout is crap. Im a logi so I die way more than I kill. Hmm.
If I am providing assistance to my squad and get 1500 WP I should be paid more than the 14-2 guy who just played for kills and did nothing but. Just saying. Roles should also effect your payout. ( thanks to the qqers now I get nothing for repairing vehicles, installations, etc, only soldiers, putting me further in the line of fire defenseless).
Big payout: Anti armor guys! Try it, build a cheapo anti armor suit.
Go to pub match: Blow up anything that moves, turrets, supply depots, etc. Sure your KDR will suffer if your no good with the sidearm your choose but your will see massive ISK payouts!
( Maybe I shouldn't have shared that, I can feel the nerf hammer)
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Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 00:53:00 -
[161] - Quote
Rachoi wrote:Vell0cet wrote:Thor Odinson42 wrote:Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle. ...So that you can use proto in instant battles. You still haven't explained why a player fresh out of the academy wouldn't just delete the game when they can only earn a couple hundred WP at best while getting stomped over and over again. Your proposal would literally break the game mechanic that makes DUST 514 fun, interesting, and different from every other game out there (except for EVE). Go do some PC, and if your corp doesn't have the numbers, then recruit some more people. The system is balanced right now, if anything Proto is too CHEAP. i think proto is exactly where it should be in cost/power. because you CAN reach it, but to always use will kill your wallet, no ifs, ands, or buts. honestly i would NEVER risk one of my proto suits in a pub match, because it would make me a bigger target than a Madrugar in the middle of a compound. i HUNT proto users in pubs, with my adv gear, because i want them to learn not to waste so much isk to try and pubstomp. besides, if they made those Public fights so damned profitable, then there would be no useful FW in the future, and nobody would give a rat's ass about PC You couldn't be more wrong. PC is the only thing worthwhile to play in the game, but it's not attainable for most of the player base.
FW is actually where I'd like to see the team deploy with your corp signing up to fight for a side and reaping the benefits of LP and bigger payouts. |
Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 00:56:00 -
[162] - Quote
Helper Friendly wrote:Im confused with all the 14-2, 38-1, 50-4, KDR's being thrown around here. is this a KDR game or a "team" game in which your 14-2 self really means squat if your corp, clan, pals loose the match anyway.
To often I see this in all game modes. There is always that one guy at the top of the loosing teams board who is sitting pretty with his KDR but his squads W/L ratio is crap bwahaha.
I agree though that for how much things cost payout is crap. Im a logi so I die way more than I kill. Hmm.
If I am providing assistance to my squad and get 1500 WP I should be paid more than the 14-2 guy who just played for kills and did nothing but. Just saying. Roles should also effect your payout. ( thanks to the qqers now I get nothing for repairing vehicles, installations, etc, only soldiers, putting me further in the line of fire defenseless).
Big payout: Anti armor guys! Try it, build a cheapo anti armor suit.
Go to pub match: Blow up anything that moves, turrets, supply depots, etc. Sure your KDR will suffer if your no good with the sidearm your choose but your will see massive ISK payouts!
( Maybe I shouldn't have shared that, I can feel the nerf hammer)
I'll show you all about WP and profit tomorrow evening. Are you guys bringing ringers or what? |
Rachoi
HavoK Core RISE of LEGION
86
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Posted - 2013.06.05 00:59:00 -
[163] - Quote
Thor Odinson42 wrote:Rachoi wrote:Vell0cet wrote:Thor Odinson42 wrote:Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle. ...So that you can use proto in instant battles. You still haven't explained why a player fresh out of the academy wouldn't just delete the game when they can only earn a couple hundred WP at best while getting stomped over and over again. Your proposal would literally break the game mechanic that makes DUST 514 fun, interesting, and different from every other game out there (except for EVE). Go do some PC, and if your corp doesn't have the numbers, then recruit some more people. The system is balanced right now, if anything Proto is too CHEAP. i think proto is exactly where it should be in cost/power. because you CAN reach it, but to always use will kill your wallet, no ifs, ands, or buts. honestly i would NEVER risk one of my proto suits in a pub match, because it would make me a bigger target than a Madrugar in the middle of a compound. i HUNT proto users in pubs, with my adv gear, because i want them to learn not to waste so much isk to try and pubstomp. besides, if they made those Public fights so damned profitable, then there would be no useful FW in the future, and nobody would give a rat's ass about PC You couldn't be more wrong. PC is the only thing worthwhile to play in the game, but it's not attainable for most of the player base. FW is actually where I'd like to see the team deploy with your corp signing up to fight for a side and reaping the benefits of LP and bigger payouts.
i would like to see the FW be improved more honestly, the issue with it though is that there is no diversity in the modes, Skirmish only tipe of stuff, and i am bored to tears with Skirmish. i want to see Skirmish 1.0, with how the true vets go on about it, maybe it would finally give some people a feel of urgency when fighting over a map
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Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 01:04:00 -
[164] - Quote
^I agree, I'm bored with pub matches and PC battles are still irritating with the lag.
Bigger payouts will bring more fun. Better gear=more fun. I'm not awesome or anything, but I can break even running proto all the time. Some of you frugal bastads should try its more fun.
I'm done arguing about it. |
Seras Vikutoria
Seraphim Auxiliaries CRONOS.
1
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Posted - 2013.06.05 07:57:00 -
[165] - Quote
Thor Odinson42 wrote:Seras Vikutoria wrote:Thor Odinson42 wrote:It's crazy to think they haven't come up with a better system. I'm in a proto suit with a maxed out weapon.
I'm going to play a different game and sign into Dust when we have a PC battle. Check that my MD is broken so it's only decent in pub matches against people running cheap suits to save up for PC battles.
This is a dilemma. I love this game and I want to see it succeed, but I can't sustain grinding 15-20 hours a week for SP. I certainly won't grind for that SP if its in a starter suit.
Change the payouts for the love of god. First: Dust is supposed to be an MMOFPS grinding game and CCP wanted it to have a steep learning curve. If you don't want to farm SP you can play any other FPS game and have fun. Second and Last: Now that DUST is part of New Eden some rules/behaviours from EVE ONLINE have been applied to this game (Awoxing etc) I will list some of them below.Replace words like "Fly" or "Ship" to dropsuits/fitiings(You get the point)
- Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec.
- Scamming and unethical behaviour some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics.
- If you lose stuff, it's almost always your fault. Really, only yours.
- There is no such thing as "a fair fight" or "an unfair fight". There's only "a fight". Circumstances are irrelevant.
- Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
- Just because you can fly something doesn't mean you should.
You lost me when you started comparing this game to Eve. While the games are tied together there is nothing really similar between the two. Besides the clone aspect. You can go mine an asteroid in high sec for hours each day for weeks on end with no problems. You could choose to never leave the station and do nothing but trade on the market. You can earn stacks of ISK without really even needing a ship. Could you imagine getting paid in EVE for sitting in station just because you joined a fleet and they completed a mission? I know the dynamics don't work that way, but it's the best I can come up with this very moment. Eve doesn't reward not participating. You could sit in station and do nothing, but that's all you'll get is passive SP.
This game is only 1 month old and you think all these above you mention will not be included in future patches? CCP said it will include PvE matches with drones. "Free ISK"
The 2 markets will merge and you can sent items and isk to other characters.This will greatly affect the Planetary Conquest and the 2 sides will throw a lot of money so they will not lose sovereignty.
When then market merges you will sit hours on market just to see where is cheaper and where is more expensive so basically you sit on your station and earn ISK
All these above cannot be completed within a month so this game has potential and future and don't expect all these to be implemented within a month.Most FPS in ps3 didn't last this long |
nukel head
Knights of No Republic
27
|
Posted - 2013.06.05 16:17:00 -
[166] - Quote
Thor Odinson42 wrote:Meeko Fent wrote:The one thing I got from those who want Payouts increased for using Proto was that "I'm using Proto to pub stomp new players, so I need to get paid more so I can scare more New Clientele away" Here's my Pay scale for Gear tiers,
Militia- New Player Usage, Slightly more Wimpy Standard gear Standard- Use for when Insta-Battling, Really Unimportant PC/FW/ Contract Advanced- Use for FW/Contracts, Standard Level of importance PC Prototype- Use for Only Key PC battles
As many People have said, Proto is NOT for Instant Battle. It is for battles you cant afford to lose.
Adjusting Payout for Vehicale Usage could be done, as their Standard un-fitted loadouts cost more then a Fully fitted Proto Dropsuit Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle.
Your post is ENTIRELY BASED ON USING PROTO GEAR. If you were using anything else you would have made money. |
Vile Heathen
Subdreddit Test Alliance Please Ignore
457
|
Posted - 2013.06.05 16:35:00 -
[167] - Quote
It sounds like you're saying you want your cake (40-1 KDR etc), and eat it too (positive payout upon loss of HAV).
If payout is only/mostly based on war points, this would mean all the poor noobs in militia suits would get little or no share of the money. I know this game is all about capitalism and corporations and stuff, but you gotta remember that you've (I'm assuming) been here since beta. New players joining now under this new rule you're proposing would make it unappealing to newcomers.
And for fraksakes... Why would you regularly bring expensive HAVs to pub matches?! |
Rachoi
HavoK Core RISE of LEGION
87
|
Posted - 2013.06.05 22:46:00 -
[168] - Quote
Vile Heathen wrote:It sounds like you're saying you want your cake (40-1 KDR etc), and eat it too (positive payout upon loss of HAV).
If payout is only/mostly based on war points, this would mean all the poor noobs in militia suits would get little or no share of the money. I know this game is all about capitalism and corporations and stuff, but you gotta remember that you've (I'm assuming) been here since beta. New players joining now under this new rule you're proposing would make it unappealing to newcomers.
And for fraksakes... Why would you regularly bring expensive HAVs to pub matches?!
hah, true on all points.
what the vets that run proto/HAV all the bloody time would completely ruin the game for aonyone new coming in, because of the sheer amount of grinding the newbies would need to do just to make enough to use anything that would climb the ladder. there should be a bit more pay to the board toppers of WP [for god's sake i saw a logi go 1/3 and have near 3k warpoints] and get away from the importnance of that CoD shitset of KDR, because lets face it, KRD doesn't mean jack diddly for most things, its all about the Warpoints |
Thurak1
Psygod9 RISE of LEGION
11
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Posted - 2013.06.06 05:55:00 -
[169] - Quote
Vell0cet wrote:Thurak1 wrote:I think the payouts should be based right on WP's. After all you earn warpoints with both taking objectivs destroying buildings and killing players so if the system was balanced on how much kills and building destruction is worth than payouts based on war points would be very fair. I would take out getting any payment based on time in the map. If your not contributing and have 0 WP you should get 0 reward. This would make afk camping pointless. As far as gear goes honestly with better gear and more gameplay you should be able to contribute more to your team with more kills or hacks or something so better gear really should equate to better payouts when payout is based on WP.
For the post based on making proto gear affordable. It takes more than isk to get into proto gear and if you suck even if payouts are increased crappy players still wont be able to afford proto gear for long. There are better ways to eliminate the AFK problem than radically altering the payout table to base it nearly entirely on WP. The problem is you're going to chase away all of the new players just out of the battle academy. You can detect if they ever leave the MCC, how much damage they do to other players (even if they don't get a kill or kill assist), how much time are they spending within X meters of an objective, how many times have they died? etc. These metrics will look very different for someone going AFK and a guy with crap gear just starting out getting stomped by guys wearing the most expensive suits in pub matches. People going AFK should get booted from the match and receive 0 ISK, people struggling to get started while getting pubstomped should still get a decent payout even if they have very low WPs. The bar to get into Proto gear is actually very low when you see this game 10+ years out. If it ever gets to the point where more than the absolute badasses can make a profit wearing proto in the open matches then the game will be broken and need to be re-balanaced.
The largest problem with this sentimate is assuming proto would still be the best. If this game follows a track like eve did in 10 years there will be dropsuits that never existed before. It is irrational to plan 10 years down the road in a game like this at least then it comes to the payout system. I mean otherwise why not reward players with like 100 isk flat for winning and loosers 20isk because otherwise in 10 years players will be millionairs. |
Thurak1
Psygod9 RISE of LEGION
11
|
Posted - 2013.06.06 05:58:00 -
[170] - Quote
Rachoi wrote:Vile Heathen wrote:It sounds like you're saying you want your cake (40-1 KDR etc), and eat it too (positive payout upon loss of HAV).
If payout is only/mostly based on war points, this would mean all the poor noobs in militia suits would get little or no share of the money. I know this game is all about capitalism and corporations and stuff, but you gotta remember that you've (I'm assuming) been here since beta. New players joining now under this new rule you're proposing would make it unappealing to newcomers.
And for fraksakes... Why would you regularly bring expensive HAVs to pub matches?! hah, true on all points. what the vets that run proto/HAV all the bloody time would completely ruin the game for aonyone new coming in, because of the sheer amount of grinding the newbies would need to do just to make enough to use anything that would climb the ladder. there should be a bit more pay to the board toppers of WP [for god's sake i saw a logi go 1/3 and have near 3k warpoints] and get away from the importnance of that CoD shitset of KDR, because lets face it, KRD doesn't mean jack diddly for most things, its all about the Warpoints
Actually i am pretty new to the game. Only been playing a month. But once you know what gets you war points and you have a mic and learn to take direction you can earn some pretty good isk. Rewarding players that suck with high isk because they are new is a very poor idea. if you dont know what your doing deal with the fact your payouts will suck until you get a clue. The starter fits are free so you cant even loose money using them. |
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Cinnamon267
The Southern Legion RISE of LEGION
79
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Posted - 2013.06.06 06:52:00 -
[171] - Quote
Been thinking about this and I don't know if anyone else has talked about it. Just wanted to post it. ISK rewards are determined by time spent in a match and meta level of the stuff you kill, I believe. At least, when you kill people with higher level equipment, you earn more ISK in the end even if you are using proto gear, too.
I'd imagine if more people were using higher level equipment, this might not ever be a problem. Since I have memories of playing against plenty of players with ADV and proto gear and receiving a much higher payout at the end. The systems are already in place. It's just barely anyone uses anything higher than STD gear. And when they do it's usually just the weapon.
Or did I make this theory up whilst asleep? |
Vell0cet
Royal Uhlans Amarr Empire
5
|
Posted - 2013.06.06 11:03:00 -
[172] - Quote
Thurak1 wrote:The largest problem with this sentimate is assuming proto would still be the best. If this game follows a track like eve did in 10 years there will be dropsuits that never existed before. It is irrational to plan 10 years down the road in a game like this at least then it comes to the payout system. I mean otherwise why not reward players with like 100 isk flat for winning and loosers 20isk because otherwise in 10 years players will be millionairs. If you look at EVE, the payouts never changed despite adding ever-more expensive ships. You still get the same bounty for killing rats or running missions and new ships are orders of magnitude more expensive. Battleships have been around since the beginning and they have always been pricy, but attainable just like the Proto suits. Most players don't treat battleships as throw-away ships that they care to loose without something important on the line (unless they're rolling in ISK). Notice how this is still true 10 years later despite all of the bigger, shinier and more expensive ships out there? It's an indication that the balance works very well and will have excellent longevity. This has prevented the gear treadmill phenomena that most MMO's suffer from.
I expect the Tech2 dropsuits to be outrageously expensive (relative to proto) to the point you very seldom see them in a pub match unless someone's just having fun and doesn't mind the ISK loss. |
nukel head
Knights of No Republic
28
|
Posted - 2013.06.06 15:38:00 -
[173] - Quote
Thurak1 wrote:Rachoi wrote:Vile Heathen wrote:It sounds like you're saying you want your cake (40-1 KDR etc), and eat it too (positive payout upon loss of HAV).
If payout is only/mostly based on war points, this would mean all the poor noobs in militia suits would get little or no share of the money. I know this game is all about capitalism and corporations and stuff, but you gotta remember that you've (I'm assuming) been here since beta. New players joining now under this new rule you're proposing would make it unappealing to newcomers.
And for fraksakes... Why would you regularly bring expensive HAVs to pub matches?! hah, true on all points. what the vets that run proto/HAV all the bloody time would completely ruin the game for aonyone new coming in, because of the sheer amount of grinding the newbies would need to do just to make enough to use anything that would climb the ladder. there should be a bit more pay to the board toppers of WP [for god's sake i saw a logi go 1/3 and have near 3k warpoints] and get away from the importnance of that CoD shitset of KDR, because lets face it, KRD doesn't mean jack diddly for most things, its all about the Warpoints Actually i am pretty new to the game. Only been playing a month. But once you know what gets you war points and you have a mic and learn to take direction you can earn some pretty good isk. Rewarding players that suck with high isk because they are new is a very poor idea. if you dont know what your doing deal with the fact your payouts will suck until you get a clue. The starter fits are free so you cant even loose money using them.
I don't think that most would disagree with LOWERING the payout for poor or no performance. This is actually NEEDED for AFK players. However, I do disagree with what this thread is all about - payouts that make using proto gear for everything profitable. That becomes a huge reward for pubstomping and giant penalty for the newbs that are getting stomped. That is a very bad idea. |
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