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Thor Odinson42
Molon Labe. League of Infamy
304
|
Posted - 2013.06.01 18:02:00 -
[1] - Quote
I'm about to start.
14-5, #2 on the board. Took out a squad of protos with an orbital.
Received a payout of 212,000 ISK. I could AFK in the the MCC and get 180,000.
A loss of about 400,000 ISK.
The alternative is to run around in BPOs and grind 15 hours a week to save money to play a few matches in my good stuff. Then cross my fingers that I get hit detection with my MD.
I'm done grinding. I can't afford to play the game on a regular basis at this rate.
Come up with a system that pays more for people that want to risk their proto gear. |
Thor Odinson42
Molon Labe. League of Infamy
304
|
Posted - 2013.06.01 18:13:00 -
[2] - Quote
It's crazy to think they haven't come up with a better system. I'm in a proto suit with a maxed out weapon.
I'm going to play a different game and sign into Dust when we have a PC battle. Check that my MD is broken so it's only decent in pub matches against people running cheap suits to save up for PC battles.
This is a dilemma. I love this game and I want to see it succeed, but I can't sustain grinding 15-20 hours a week for SP. I certainly won't grind for that SP if its in a starter suit.
Change the payouts for the love of god. |
Thor Odinson42
Molon Labe. League of Infamy
304
|
Posted - 2013.06.01 18:34:00 -
[3] - Quote
Sinned Deluvian wrote:So you want to use proto gear and face no risk of loosing money? Im sorry, the game is not intended to work that way, proto gear is too cheap as it is. If you can't afford it, just switch to the god damned ADV gear, its not that bad. Read the OP again.
I went 14-5 against other protos, 1300 WP
That shouldn't net you a 400,000 loss. Did I say anything about not wanting to risk losing money?
I had a good game and lost 400,000 isk. That's crazy.
A tanker can go 40-1 and lose money.
It's not crazy, it's stupid.
I've grinded for 9 months, been reset twice. Racked up 12.2 million SP and I don't know how many hours on this game.
If I can't afford to run this gear if I die TWICE, then it's not worth playing. |
Thor Odinson42
Molon Labe. League of Infamy
304
|
Posted - 2013.06.01 18:36:00 -
[4] - Quote
Mike Poole wrote:Osbor robsO wrote:all passive SP would fix this grinding problem instantly
also if your suit is THAT expensive, and you lose money on average using it, consider making the suit cheaper? the weapon and dropsuit are by far the most expensive parts of a fit. consider dropping down to an ADV weapon instead of proto? If the point of the game is to grind until you can use the best equipment and then never use it because it's too expensive... there's been a failure in the fundamental mechanics of the game. Bingo
I should have AFKd. I should have had a second character on my second PS3 and sat him in the MCC so I could be playing with no worry in the world. |
Thor Odinson42
Molon Labe. League of Infamy
304
|
Posted - 2013.06.01 18:41:00 -
[5] - Quote
Stefan Stahl wrote:I may not be an expert on the topic, but here's a hint: Prototype gear is for use in planetary conquest. In public matches it's just for vanity. So the idea is to grind in cheap suits that aren't 1/10th of the fun to play in for 15-20 hrs a week to cap out?
It sounds like that what you guys are okay with.
If so, maybe I'm off track because that sounds ******** to me. |
Thor Odinson42
Molon Labe. League of Infamy
304
|
Posted - 2013.06.01 18:42:00 -
[6] - Quote
Malkai Inos wrote:Thor Odinson42 wrote:I can't believe i just read this... Beeing responsible for your own money is part of the game. Proto gear is supposed to be used in amatches that you can't afford to loose. You want maximum performance all the time? Goddam pay for it. Again go back and look at the OP.
And consider that I could go 35-2 and lose money.
Are you people really this stupid, honestly or do you just like to argue. |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 18:52:00 -
[7] - Quote
But that just not true. It's not consistent. I had 2100 WP in the match before and received 320,000 WP.
I received 500,000 isk in a domination match that I had 2400 WP in and that's the only time I've ever gotten that much. One other time I've gotten 400,000.
I get a lot of WP. Now that the respec money is gone I'm sitting on 16,000,000 and reality is setting in.
It's frustrating and I'm not sure how anyone can be happy with it. You should be able to calculate your ISK payout at the end of battle screen screen based on WP, KDR, and W/L
Time in match should matter ZERO. Performance only |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:08:00 -
[8] - Quote
Talos Alomar wrote:This is why I don't understand busting out proto gear in pub matches. don't run what you can't afford to lose.
there needs to be some balance in this game so someone with <2 million SP can compete with someone that has >10million SP in pub matches. If people are just running proto 100% of the time then there is an imbalance to the pub matches, which is bad for Dust.
Use throw away gear for throw away matches. Use serious gear in serious matches. It's a rather simple concept.
as for tankers going 40-1 and still losing money, I'll give this bit of advice - if your corp won't finance your tank, find a corp that will. I don't think HAVs were meant for the lonewolf, at least not until we get a contract system up and running where the ISK payout from the contract will pay for whatever tank
The point is that I shouldn't have to play 15 hours to cap out if I have to wear gear that isn't fun.
I think they could do some simple things like make Merc battles team deploy with bigger payouts. Nix FW because its just a skirmish that pops up every 5 minutes that might allow me to get two squads from my team in.
^this would change the game in my opinion. Pub matches would be more safe for loners and newbros.
It would allow you to cap out quicker, train more, earn more isk, and have more fun. |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:21:00 -
[9] - Quote
Malkai Inos wrote:ladwar wrote:the highest I went was just under 700k ISK but I kill 12 HAVs 3 ADS 12 protobears and 8 LLAVs and went 38-1 and lost 100k ISK because the HAV I used cost more then what I got in the match. Destroyed value is put into a pool and divided to all mercs according to playtime and wp i believe. That's why you didn't get millions of isk. Again, the payout system is not designed to care for our expenses. It evaluates the damage done, the outcome and ones general contribution towards that outcome. How expensive this contribution has been for any merc is only ones own problem. Sounds harsh. Is harsh. Works as intended. Do you have a link to the explanation of payout? |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:26:00 -
[10] - Quote
Osbor robsO wrote:also, be thankful proto is as powerful as it is in EVE, the more expensive ships often make you MORE vulnerable, since people KNOW you're using expensive stuff and want to make you cry.
also in eve there's very rarely a clear-cut "better" ship, since they occupy different classes and it's difficult for a frigate to take on a battleship, and the battleship's guns cannot really track a fast moving frigate ect. In EVE you aren't worried about money if you are in the upper 90% of SP. Because they have ways to earn money.
They could take freakin T3 ships on easy missions and earn 10x (in adjusted EVE/DUST currency) as we do here.
It's not correct and if it's working as intended people will get burnt out. I should say more people will get burnt out.
If CCP would just fix what they have right now, JUST fix they would be much better off. They should tell the new stuff guys to take a vacation. |
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Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:32:00 -
[11] - Quote
I'm seriously about to jam my head through some Sheetrock if I read one more post that talks about playing with what you can afford.
I died 5 times in the match that made me start this thread. But I dropped an orbital after getting overrun on A at Manus Peak that took out a squad of Pro Hic dudes in proto gear.
You'd think you'd be able to break even. Hell maybe eve lose a bit.
As landwar posted above he had a 38.0 KDR and lost 100K.
It feels like I'm in the Twilight Zone if you people can't see something wrong with that. |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:36:00 -
[12] - Quote
I hope everyone can tell that I fully understand the dynamics here. I even understand where most of you are coming from.
I just think its not a recipe for success.
How many dudes in EVE in the upper 90% SP of EVE are mining 15 hours a week in a Venture in order to finance 5 - 10 fleet ops per week? If you can answer that then I'll shut up. |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:39:00 -
[13] - Quote
Akaruiwrx wrote:Don't take this the wrong way but OP is a moron, proto gear isn't supposed to be cheap it's not something you should be running around with on a daily basis it's something you should only be using when the battle is really important like say a PC match where the outcome could effect your entire corporation. You shouldn't be fielding proto gear in every match the fact that it's expensive also serves to keep Proto gear out of say your average skirmish so noobs don't get utterly crushed without having any chance. Thanks dude, I'm a moron because I don't want to grind for 15 hours a week wearing crappy gear.
I posted this above...
I think they could do some simple things like make Merc battles team deploy with bigger payouts. Nix FW because its just a skirmish that pops up every 5 minutes that might allow me to get two squads from my team in.
^this would change the game in my opinion. Pub matches would be more safe for loners and newbros. |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:46:00 -
[14] - Quote
Cass Barr wrote:I run pub matches in a 30k Adv medium frame suit, do perfectly fine in it, have fun, kill protos, and always make a profit.
If pubstomping in a proto suit isn't working out for you, maybe you should change what you're doing? It's not the point. Read the ******* thread before you post. Then contribute instead of being a condescending prick. |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 19:51:00 -
[15] - Quote
One more thing, like 5% of the player base is involved in PC battles. So what are they saving for?
I'd wager half the people in this thread have been in ONE.
And I'd wager half have killed someone with an officer weapon in a pub match.
|
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 20:02:00 -
[16] - Quote
Lilah Silverstone wrote:Thor Odinson42 wrote:I hope everyone can tell that I fully understand the dynamics here. I even understand where most of you are coming from.
I just think its not a recipe for success.
How many dudes in EVE in the upper 90% SP of EVE are mining 15 hours a week in a Venture in order to finance 5 - 10 fleet ops per week? If you can answer that then I'll shut up. None but most of those people only log in to change skills. The people who have reached that tier have been at EVE since beta and have most likely done everything the game has to offer. Further more your comparison is inaccurate. Grinding for proto gear is more akin to a solo miner mining 15 hours a day in a venture to save for a Mackinaw. Funny thing is once he has it, he'll likely get ganked before he can turn a profit. The same idea carries over to proto gear. To solve this problem the miner will settle for the less efficient but significantly cheaper Retriever, and though he might lose it as well he'll have a much better chance at actually making isk. Apply this to dust and you to can make money. You can have your profit or you can have your proto gear, but you can't (or rarely can) have both. You could buy a plex and run in T3 gear all the time, but they are part of a corp/alliance that can keep their players in money.
They do things that make them so much money they can buy plex (400,000,000-500,000,000 per month) in order to play for free.
I'm tired of comparing these two games. They are different so just stop. |
Thor Odinson42
Molon Labe. League of Infamy
305
|
Posted - 2013.06.01 20:10:00 -
[17] - Quote
Cass Barr wrote:Several people have already explained why the system works that way, there's no reason to explain it again. Maybe you should read the thread. I suggested an alternative that works perfectly fine for pub matches, and you get pissy about it.
Payouts are divided among your entire team, so even if you killed an entire proto squad, as long as you lost several proto suits you are going to take a loss. If you can run proto suits in pub matches all day without a care in the world for monetary losses, than ISK ultimately means nothing and the whole risk vs. reward system falls apart. And just to clarify, winning a pointless pub match isn't part of the reward side of the equation, because it accomplishes exactly nothing. I shouldn't have been so harsh. I apologize, no excuse for it.
It's just crazy that we should have to grind in basic to medium gear in order to cap out and save up for 3 or 4 matches. If you are lucky enough to be a 5%er who has participated in PC battles you can turn a profit in proto gear if you die 5 times.
Are you happy with the system?
I proposed a system that lets you team deploy into Merc battles (not this FW crap)with bigger payouts. This clears the pub matches for newbs and allows serious players to battle consistently against teams of players. |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 20:31:00 -
[18] - Quote
We'll have to agree to disagree.
5% of the player base participates in PC battles. 254 districts = 508 teams x 16 players = 8,128 players.
Every district isn't attacked each day and many of the battles are made up of players participating in 3 or four battles per day.
If that's what 95% of the player base is saving up for then I'm not sure this is sustainable. Can a person really look at that and envision success when they look at the bigger picture here? |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 20:38:00 -
[19] - Quote
Malkai Inos wrote:Thor Odinson42 wrote:Cass Barr wrote:Several people have already explained why the system works that way, there's no reason to explain it again. Maybe you should read the thread. I suggested an alternative that works perfectly fine for pub matches, and you get pissy about it.
Payouts are divided among your entire team, so even if you killed an entire proto squad, as long as you lost several proto suits you are going to take a loss. If you can run proto suits in pub matches all day without a care in the world for monetary losses, than ISK ultimately means nothing and the whole risk vs. reward system falls apart. And just to clarify, winning a pointless pub match isn't part of the reward side of the equation, because it accomplishes exactly nothing. I shouldn't have been so harsh. I apologize, no excuse for it. It's just crazy that we should have to grind in basic to medium gear in order to cap out and save up for 3 or 4 matches. If you are lucky enough to be a 5%er who has participated in PC battles you can turn a profit in proto gear if you die 5 times. Are you happy with the system? I proposed a system that lets you team deploy into Merc battles (not this FW crap)with bigger payouts. This clears the pub matches for newbs and allows serious players to battle consistently against teams of players. The disagreement is still that some posters don't expect to constantly use proto gear as they see proto as something you pay the money for when/because the situation demands it, and not because it's the best. I understand STD => ADV => PRO not as a progression like with traditionall progression systems where you expect to go towards the best stuff and stay there, but as the ability to cope with increasingly difficult situations, should i need to. That's why i don't see the need for new gamemodes that pay, say, twice the ISK for no good reason. We need more things like PC, where using proto is paid by the advantages of keeping districts, so that using proto is a worthwile investment. Until that i view proto as not worth the price in most cases and i am perfectly fine with it.
Well we don't have anything else other than PC and its too difficult and expensive for a majority of the player base. So why not allow them to have more fun?
As much as I want to quit arguing this point as it appears I'm in the minority I just can't help it. It seems so obvious. The game is already a grind in regards to skilling. Why should it also be an endless grind to afford the stuff we are grinding to skill into?
|
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 20:48:00 -
[20] - Quote
Cross Atu wrote:I'm not saying this would resolve everything but it seems like PC would be more accessible with more districts open and all these awox exploits closed. I don't agree. It would just mean the best corps would have more PC battles each day. |
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Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 20:54:00 -
[21] - Quote
Talos Alomar wrote:Thor Odinson42 wrote:
Well we don't have anything else other than PC and its too difficult and expensive for a majority of the player base. So why not allow them to have more fun?
As much as I want to quit arguing this point as it appears I'm in the minority I just can't help it. It seems so obvious. The game is already a grind in regards to skilling. Why should it also be an endless grind to afford the stuff we are grinding to skill into?
Don't stop arguing - these sort of discussions will help make the game better. Keep in mind that once the secondary market is released the prices of proto gear will have to change to what people are willing to pay. That alone will change many of your problems with running proto gear, likely making things more feasible to run (a good alliance will have a decent logistics team to supply you) so things will be different in the future. right now, the less proto gear we have in pub matches the better. this game needs more game modes to separate the players into the different strata so we don't have bittervets proto pubstomping newbies with no reprisal. I agree with that. I'll probably set up an advanced suit as I ran before the respec.
Regardless of the advanced or proto we should much more than and AFKer when you get 2000 WP. |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 21:28:00 -
[22] - Quote
I participate in 4 or 5 PC battles a week (more if not for timers when kids are going to bed).
I can use the gear as some of you intend. I just don't want to. I think we should be able to run it at a profit if we have a good game. You shouldn't need a 20:1 ratio to make a profit running proto gear. I'm not saying that by running it its auto win mode. It's not as it is. In general a good game should net more profit.
Good play should be rewarded. Proto gear gives you a better chance for success on the battlefield. |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 21:56:00 -
[23] - Quote
ShwerShwerShwer wrote:The thing is, proto gear was never intended to be ran 24/7 If you go 38-1 in a game such as ladwar describes in his post earlier in the thread you should be able to.
In the current dynamic you certainly are not ABLE to. I'm not sure it's intended for people able to go 20-3 or so with 2000 WPs to NOT be able to.
That's what I'm debating and its only part of the bigger issue that good play is not rewarded, only participation with crappy gear. |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 22:27:00 -
[24] - Quote
The payouts done by splitting ISK up based on salvage and such only makes sense if there were ANY kind of actual market or industry in game.
Perhaps they can find some way to merge the markets of these two games, but this is going to take people much smarter than anyone on these forums and by people that have nothing to do with developing video games for it to be successful.
In the meantime, it should reward good play regardless of drop suits used or killed.
|
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 22:47:00 -
[25] - Quote
Mobius Wyvern wrote:Thor Odinson42 wrote:I'm about to start.
14-5, #2 on the board. Took out a squad of protos with an orbital.
Received a payout of 212,000 ISK. I could AFK in the the MCC and get 180,000.
A loss of about 400,000 ISK.
The alternative is to run around in BPOs and grind 15 hours a week to save money to play a few matches in my good stuff. Then cross my fingers that I get hit detection with my MD.
I'm done grinding. I can't afford to play the game on a regular basis at this rate.
Come up with a system that pays more for people that want to risk their proto gear. Get Districts in Molden Heath. Conquest battles pay out over 1 million regularly. We have districts and I do 4 or 5 per week. Your post touches on the overall theme of the thread.
Only use proto in PC battles.
PC battles are participated in by maybe 5% of the community.
If you consider prep time for PC, the battle, and the after action review. You could AFK farm or BPO grind as much as you earned in the PC battle.
|
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 23:01:00 -
[26] - Quote
I'd rather them increase payouts and fix the game before working on new stuff. It's best to have fewer things work well than many that are broken.
I'm not trying to be negative there. There are some core things that need a lot of work. Reworking ISK payouts seems like it wouldn't take a lot. |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 23:18:00 -
[27] - Quote
I understand that, but I'm not as optimistic as you are in the coming market.
The market is 100% NPC.
The forums will look like Craigslist if all we get us a player to player trade function.
Until there is real industry for Dust mercs I'm not sure what the purpose of tying ISK payouts to salvage is.
It makes more sense right now for payouts to be for performance. |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 23:34:00 -
[28] - Quote
Lichsmash RN wrote:this is exactly the reason we need a timer on the mmc that kicks you out if your not going to play get out of the fing match But the point is that it shouldn't even be something someone considers for anything other than needing a place to hide while needing to take a quick break for a call or something.
The ISK payouts are my issue. At the moment AFK is a smart and seemingly acceptable (to CCP) way to fund playing in gear that you've waited for months to skill into. Actually playing the game requires you to use standard to mid grade gear or risk going broke.
And it seems as though this is perfectly acceptable to a majority of the folks posting here. It's really that simple. |
Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 15:30:00 -
[29] - Quote
I started to edit the original post and the title, but decided against it.
The premise of the post is still true. I still believe that good play is not rewarded enough. Whether you are in a proto suit or militia gear payouts should be higher for solid play. Perhaps the system that determines payouts is fine the way it is, but only needs a few tweaks.
Time in battle should count for nothing. If I jumped in with two minutes left, but contributed more than a guy sitting in the MCC my payout should be higher. How could anyone argue with that?
If payouts were done this way then I think you'd be able to run in proto suits all the time. The poster above me claims plenty of people run around in nothing but proto suits all the time, but I don't know ANYONE who does. I should say I don't know anyone who does that doesn't have a stash of ISK from AFKing a bunch of alts.
I feel confident in saying that fewer people run around in proto suits all the time than participate in PC battles. So I would wager that fewer than 5% of the dust community runs around in proto suits all the time. I'd also say that MORE than 5% of the player base engages in AFKing.
It's hard for me to imagine anyone happy with getting 280,000 ISK at the top of the leaderboard when their squad mate who had to drop a deuce went AFK in the MCC and got 160,000 ISK.
The dude who participated died 5 or 6 times and barely broke even.
I don't care about the explanation of the current system and the pool of salvage, blah, blah, blah. There is no way a guy with 2000 WP should get remotely the same paycheck as the guy with 0 WP. The way it stands now, there isn't much incentive to actually play the game. |
Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 17:32:00 -
[30] - Quote
Fadiia wrote:Thor Odinson42 wrote:Sinned Deluvian wrote:So you want to use proto gear and face no risk of loosing money? Im sorry, the game is not intended to work that way, proto gear is too cheap as it is. If you can't afford it, just switch to the god damned ADV gear, its not that bad. Read the OP again. I went 14-5 against other protos, 1300 WPThat shouldn't net you a 400,000 loss. Did I say anything about not wanting to risk losing money? I had a good game and lost 400,000 isk. That's crazy.A tanker can go 40-1 and lose money. It's not crazy, it's stupid. I've grinded for 9 months, been reset twice. Racked up 12.2 million SP and I don't know how many hours on this game. If I can't afford to run this gear if I die TWICE, then it's not worth playing. R u serious? 14-5 is avarage at best. I go 14-5 against protos with BPO fits and still don't consider that to be a good result if you cant go at least 25-3 with proto, you should loose money.
There are a handful of people in this game that are able to go 25-3 with regularity. And if those players die 3 or 4 times in a match, they lose money (running protos).
I didn't say that I had a great game in that match. It was an average game. But it was a game against a solid opponent. It was a match that I destroyed a squad of protos with an orbital strike.
The point of the OP was that I finished #2 on the list died 5 times and walked away with a 400,000 loss.
If I'd been running advanced gear I would have broken even.
That's not a good system. There shouldn't be any argument there. I'm still scratching my head with these responses.
And for the record, I don't want to pubstomp new people. I like a good fight. |
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Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 17:34:00 -
[31] - Quote
Again, we are discussing payouts. Not what suit I want to run. The OP is only an example.
The title of the OP is probably leading to 95% of the thoughtless responses, but it doesn't change the point.
The payouts are stupid.
This isn't third grade soccer, we shouldn't be giving out participation trophies. |
Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 17:39:00 -
[32] - Quote
Fadiia wrote:Thor Odinson42 wrote:Sinned Deluvian wrote:So you want to use proto gear and face no risk of loosing money? Im sorry, the game is not intended to work that way, proto gear is too cheap as it is. If you can't afford it, just switch to the god damned ADV gear, its not that bad. Read the OP again. I went 14-5 against other protos, 1300 WPThat shouldn't net you a 400,000 loss. Did I say anything about not wanting to risk losing money? I had a good game and lost 400,000 isk. That's crazy.A tanker can go 40-1 and lose money. It's not crazy, it's stupid. I've grinded for 9 months, been reset twice. Racked up 12.2 million SP and I don't know how many hours on this game. If I can't afford to run this gear if I die TWICE, then it's not worth playing. R u serious? 14-5 is avarage at best. I go 14-5 against protos with BPO fits and still don't consider that to be a good result if you cant go at least 25-3 with proto, you should loose money.
I looked up your stats. You've got 4 kills and a .25 KDR. I'm assuming you are posting with an alt?
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Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 18:14:00 -
[33] - Quote
alten hilt wrote:I run STD dropsuits and consistently end up in the top five. I'm playing well and making a profit for my performace. I could probably end up in the top position every game if I ran proto level gear, BUT i don't need proto gear to end up near the top.
Why should you be rewarded more because you need proto gear to be the best?
However, I agree that something needs to be done about AFK farming. I've done it occasionally. But it is a huge blight on the game. And warpoints obtained should not be the only metric. Plenty of players attempt to gain WP, but are out played or out geared. Attempting to obtain WP (and actually participating in the game) should be enough to earn a decent payout. Actually obtaining WPs should net you more payout, but never enough to sustain the continued and repeated loss of Proto gear. I don't believe that just by showing up in a proto suit you should earn more isk. I do believe that having the SP, WP, and experience to run a proto suit that I should have access (besides PC) to a higher tier battle finder in order to risk/earn more.
But that's a different issue. Although I did mention in one of the other posts a system that would allow you to earn more if you were willing to risk it in a team deploy mode that would allow you to fight as a team against other full teams. There wouldn't even need to be a minimum SP or WP requirement here, newbros wouldn't attempt going in there a second time. This system would likely clear the pub matches for newbros and loners and negate the need for some advanced matchmaking system.
Back on topic...
I'm discussing isk payouts. The OP was me pissed about losing 5 protosuits and having a net loss of 400,000 isk despite finishing #2 on the board of a battle that was intense and featured many people running proto suits.
The system needs to be changed. I'll agree that losing 5 protos suits should have cost me, but 400,000?? If I'd gone 0-5 and finished in the lower half I'd understand.
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Thor Odinson42
Molon Labe. League of Infamy
310
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Posted - 2013.06.03 18:41:00 -
[34] - Quote
Kergg wrote:Too bad about everyone talking proto this and that, because I think your point about the WP system seems to make some sense. Probably, some tweaks to the WP system could mean a fixGÇöor at least a step toward itGÇöfor the Academy transition and a good place to start fixing matchmaking in public games. Right? I had no idea the term PROTO could incite such emotion from people. It made them fail to render meaning from the other words in my posts.
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Thor Odinson42
Molon Labe. League of Infamy
311
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Posted - 2013.06.04 02:44:00 -
[35] - Quote
Malkai Inos wrote:Mike Poole wrote:Darth Threatius wrote: Sooooo if your opponent is running milita gear then you should run milita gear. Shouldn't be any need to use proto right?
Stop trying to be a smart ass, you're doing a **** poor job of it. People that put enough time into the game to be able to afford/equip proto gear don't do it so they can look at how pretty it looks in the menu and play every game in militia gear. If you're going up against a team that's +90% militia gear that doesn't mean you should be forced into playing in militia gear. No one forces you. It's just stupidly inefficient not to use MLT or STD gear.
It's stupidly inefficient to play at all if you can AFK farm and get the current payout. |
Thor Odinson42
Molon Labe. League of Infamy
311
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Posted - 2013.06.04 04:04:00 -
[36] - Quote
Thurak1 wrote:I think the payouts should be based right on WP's. After all you earn warpoints with both taking objectivs destroying buildings and killing players so if the system was balanced on how much kills and building destruction is worth than payouts based on war points would be very fair. I would take out getting any payment based on time in the map. If your not contributing and have 0 WP you should get 0 reward. This would make afk camping pointless. As far as gear goes honestly with better gear and more gameplay you should be able to contribute more to your team with more kills or hacks or something so better gear really should equate to better payouts when payout is based on WP.
For the post based on making proto gear affordable. It takes more than isk to get into proto gear and if you suck even if payouts are increased crappy players still wont be able to afford proto gear for long. And we have a winner.
Thanks for making me feel less insane. I was truly starting to worry. |
Thor Odinson42
Molon Labe. League of Infamy
314
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Posted - 2013.06.04 15:04:00 -
[37] - Quote
Vell0cet wrote:Thurak1 wrote:I think the payouts should be based right on WP's. After all you earn warpoints with both taking objectivs destroying buildings and killing players so if the system was balanced on how much kills and building destruction is worth than payouts based on war points would be very fair. I would take out getting any payment based on time in the map. If your not contributing and have 0 WP you should get 0 reward. This would make afk camping pointless. As far as gear goes honestly with better gear and more gameplay you should be able to contribute more to your team with more kills or hacks or something so better gear really should equate to better payouts when payout is based on WP.
For the post based on making proto gear affordable. It takes more than isk to get into proto gear and if you suck even if payouts are increased crappy players still wont be able to afford proto gear for long. There are better ways to eliminate the AFK problem than radically altering the payout table to base it nearly entirely on WP. The problem is you're going to chase away all of the new players just out of the battle academy. You can detect if they ever leave the MCC, how much damage they do to other players (even if they don't get a kill or kill assist), how much time are they spending within X meters of an objective, how many times have they died? etc. These metrics will look very different for someone going AFK and a guy with crap gear just starting out getting stomped by guys wearing the most expensive suits in pub matches. People going AFK should get booted from the match and receive 0 ISK, people struggling to get started while getting pubstomped should still get a decent payout even if they have very low WPs. The bar to get into Proto gear is actually very low when you see this game 10+ years out. If it ever gets to the point where more than the absolute badasses can make a profit wearing proto in the open matches then the game will be broken and need to be re-balanaced.
It still comes down to what the individual mercs bring to the battlefield at a given time. You could have a guy in 10 years with everything maxed out, but he can only bring a small portion of that SP to the battlefield with each clone.
This game is ultimately decided by teamwork and tactics. People really seem to get hung up on proto gear. In 2 or 3 years if guys still aren't able to afford running around in proto gear then I doubt they'll be playing. Could you imagine CoD or BF3 players only being able to run LVL 1 gear 90% of the time? It's silly, I don't know why you guys are so hung up on it.
If ISK payouts are based on performance then it'll make losing the proto gear less of an impact. I can drop into a match and supply proto uplinks and nanohives and get further than a dude running militia gear that kills 30 enemy. To me it's better to supply the battlefield and turn the tide of a battle with a well placed uplink than it is to kill 30 enemy wearing militia gear. In other words the game will be better for everyone. The higher tier gear is better and requires more SP for a reason, it's better.
To come up with some weird logic that better gear on the battlefield is bad for the game is possibly the dumbest thing I've heard all year. |
Thor Odinson42
Molon Labe. League of Infamy
317
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Posted - 2013.06.04 17:37:00 -
[38] - Quote
You'll have to point out where I said I wanted the risk removed. Where I said that I wanted proto suits to mean automatic ISK windfall after each match.
Of course there is risk in losing money. I'm talking about being rewarded more for good performance. Whether it's in a militia suit or a super duper tech III ultra awesome suit.
The fact remains that you can generate more WP in a proto suit with proto equipment. I totally agree with everyone that it's not WORTH the risk right now because you aren't compensated enough to generate WP. The payout for 2500 WP is not incentive enough to strive past 800 WP. Or even 0 WP sitting in the MCC.
This is my point.
If we were rewarded more for WP you'd see more people playing the game as intended. They'd be risking more for the perceived payoff. It's simply really. It is a capitalist ideal. If you are unfamiliar with it google "how the world works". Perhaps looking up the definition of incentive will help you before you try to tackle capitalism. I bring that up because you are all so quick to point out the Eve world. New Eden is nothing without incentive. |
Thor Odinson42
Molon Labe. League of Infamy
319
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Posted - 2013.06.04 17:52:00 -
[39] - Quote
Denidil Taureran wrote:Adding another voice to the "Fix Payouts" chorus.
Even as a new player I can see the payouts are jacked up.
I had a match last night where I generated 1300 WP, but only managed 1 kill. Zero deaths.
Payout 350,000 ISK
I had other matches with over 2000 WP where I received much less.
I ran 95% proto last night and turned a profit. It's possible, but it doesn't change the fact that the rewards are off in regards to out performing others on the team.
To be honest I'm ready for all of these militia gear heroes to meet up in our public channel (sand castles) this evening. I'm ready to see some of these dudes in action. I'll even front some ISK so you guys can run an advanced weapon ever 20 matches or so. |
Thor Odinson42
Molon Labe. League of Infamy
319
|
Posted - 2013.06.04 19:13:00 -
[40] - Quote
Malkai Inos wrote:Mike Poole wrote:Vell0cet wrote:All of the things you're talking about are what Planetary Conquest is designed for. That's the place where you wear your best gear, because your corp will own planets that generate lots of ISK which will help fund the cost of your high-end suits. Instant battles are meant to be fought in cheaper gear, and accessible to people just out of the academy. Watch the Planetary Conquest Fanfest talk to help you understand it. And everyone that isn't in a big corporation or didn't rush to grab districts and can't actively participate in the deeper Planetary Conquest bits is supposed to sit on their thumb and deal with running inferior fits or falling into the red after games no matter their performance? Yes, because their playstile doesn't involve significant risk if they don't want it to. New Eden and all... So with a straight face. And actual thought put into your response you believe that 95% of the player base should never run expensive gear unless they happen upon a chance to participate in a PC battle?
That can't be. you can't really mean that. |
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Thor Odinson42
Molon Labe. League of Infamy
319
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Posted - 2013.06.04 20:27:00 -
[41] - Quote
Seras Vikutoria wrote:Thor Odinson42 wrote:It's crazy to think they haven't come up with a better system. I'm in a proto suit with a maxed out weapon.
I'm going to play a different game and sign into Dust when we have a PC battle. Check that my MD is broken so it's only decent in pub matches against people running cheap suits to save up for PC battles.
This is a dilemma. I love this game and I want to see it succeed, but I can't sustain grinding 15-20 hours a week for SP. I certainly won't grind for that SP if its in a starter suit.
Change the payouts for the love of god. First: Dust is supposed to be an MMOFPS grinding game and CCP wanted it to have a steep learning curve. If you don't want to farm SP you can play any other FPS game and have fun. Second and Last: Now that DUST is part of New Eden some rules/behaviours from EVE ONLINE have been applied to this game (Awoxing etc) I will list some of them below.Replace words like "Fly" or "Ship" to dropsuits/fitiings(You get the point)
- Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec.
- Scamming and unethical behaviour some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics.
- If you lose stuff, it's almost always your fault. Really, only yours.
- There is no such thing as "a fair fight" or "an unfair fight". There's only "a fight". Circumstances are irrelevant.
- Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
- Just because you can fly something doesn't mean you should.
You lost me when you started comparing this game to Eve. While the games are tied together there is nothing really similar between the two. Besides the clone aspect.
You can go mine an asteroid in high sec for hours each day for weeks on end with no problems. You could choose to never leave the station and do nothing but trade on the market. You can earn stacks of ISK without really even needing a ship.
Could you imagine getting paid in EVE for sitting in station just because you joined a fleet and they completed a mission? I know the dynamics don't work that way, but it's the best I can come up with this very moment.
Eve doesn't reward not participating. You could sit in station and do nothing, but that's all you'll get is passive SP.
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Thor Odinson42
Molon Labe. League of Infamy
320
|
Posted - 2013.06.04 23:59:00 -
[42] - Quote
Meeko Fent wrote:The one thing I got from those who want Payouts increased for using Proto was that "I'm using Proto to pub stomp new players, so I need to get paid more so I can scare more New Clientele away" Here's my Pay scale for Gear tiers,
Militia- New Player Usage, Slightly more Wimpy Standard gear Standard- Use for when Insta-Battling, Really Unimportant PC/FW/ Contract Advanced- Use for FW/Contracts, Standard Level of importance PC Prototype- Use for Only Key PC battles
As many People have said, Proto is NOT for Instant Battle. It is for battles you cant afford to lose.
Adjusting Payout for Vehicale Usage could be done, as their Standard un-fitted loadouts cost more then a Fully fitted Proto Dropsuit Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle. |
Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 00:49:00 -
[43] - Quote
I run proto all the time now. The OP was made when I was frustrated about losing big in a match, but it doesn't change the point.
And I proposed a team deploy game mode that would clear the insta battles for newbros. Or just extend the academy to around 2 million skill points.
I'm very concerned about new players. I'm all for doing things to help new players. But that's not what I'm talking about right now.
I like to see action in these battles. Being rewarded for WP provides incentive to fight. |
Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 00:53:00 -
[44] - Quote
Rachoi wrote:Vell0cet wrote:Thor Odinson42 wrote:Jesus Christ, nobody wants more for using proto. We want more for performance over time in battle. ...So that you can use proto in instant battles. You still haven't explained why a player fresh out of the academy wouldn't just delete the game when they can only earn a couple hundred WP at best while getting stomped over and over again. Your proposal would literally break the game mechanic that makes DUST 514 fun, interesting, and different from every other game out there (except for EVE). Go do some PC, and if your corp doesn't have the numbers, then recruit some more people. The system is balanced right now, if anything Proto is too CHEAP. i think proto is exactly where it should be in cost/power. because you CAN reach it, but to always use will kill your wallet, no ifs, ands, or buts. honestly i would NEVER risk one of my proto suits in a pub match, because it would make me a bigger target than a Madrugar in the middle of a compound. i HUNT proto users in pubs, with my adv gear, because i want them to learn not to waste so much isk to try and pubstomp. besides, if they made those Public fights so damned profitable, then there would be no useful FW in the future, and nobody would give a rat's ass about PC You couldn't be more wrong. PC is the only thing worthwhile to play in the game, but it's not attainable for most of the player base.
FW is actually where I'd like to see the team deploy with your corp signing up to fight for a side and reaping the benefits of LP and bigger payouts. |
Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 00:56:00 -
[45] - Quote
Helper Friendly wrote:Im confused with all the 14-2, 38-1, 50-4, KDR's being thrown around here. is this a KDR game or a "team" game in which your 14-2 self really means squat if your corp, clan, pals loose the match anyway.
To often I see this in all game modes. There is always that one guy at the top of the loosing teams board who is sitting pretty with his KDR but his squads W/L ratio is crap bwahaha.
I agree though that for how much things cost payout is crap. Im a logi so I die way more than I kill. Hmm.
If I am providing assistance to my squad and get 1500 WP I should be paid more than the 14-2 guy who just played for kills and did nothing but. Just saying. Roles should also effect your payout. ( thanks to the qqers now I get nothing for repairing vehicles, installations, etc, only soldiers, putting me further in the line of fire defenseless).
Big payout: Anti armor guys! Try it, build a cheapo anti armor suit.
Go to pub match: Blow up anything that moves, turrets, supply depots, etc. Sure your KDR will suffer if your no good with the sidearm your choose but your will see massive ISK payouts!
( Maybe I shouldn't have shared that, I can feel the nerf hammer)
I'll show you all about WP and profit tomorrow evening. Are you guys bringing ringers or what? |
Thor Odinson42
Molon Labe. League of Infamy
321
|
Posted - 2013.06.05 01:04:00 -
[46] - Quote
^I agree, I'm bored with pub matches and PC battles are still irritating with the lag.
Bigger payouts will bring more fun. Better gear=more fun. I'm not awesome or anything, but I can break even running proto all the time. Some of you frugal bastads should try its more fun.
I'm done arguing about it. |
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