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1. Aiming is now messed up. - in General Discussions [original thread]
It happens with all weapons I use ( AR: Toxin, GEK, etc SR: ASR GB-9 only full auto version) Yes it could possibly be the increased strafe speed in conjunction with other things going on. My setup: Sensitivity 0/0 for DS3 controller. Aim assist...
- by Helper Friendly - at 2013.07.05 01:56:00
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2. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Will not work. Ringers will just find a new toy just as they are doing now that TAC AR's got their nerf....... Punish us true Logis for the actions of ringers? I agree the Caldari Logi needs a fix for its massive shield hoard but you don't touch...
- by Helper Friendly - at 2013.06.26 02:05:00
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3. Tank Driver calling ALL Vehicle players and ALL AV players together - in General Discussions [original thread]
I run some av (flux and swarms), and have no issues with vehicles except free murderer taxis. See people tend to forget that pretty little grenade called a flux. A Great anti vehicle weapon! Sneak up behind, around, under, above, tank.: Check ...
- by Helper Friendly - at 2013.06.23 17:26:00
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4. [BUG] Sometimes I don't get repair/triage points - in Technical Support/Bugs [original thread]
I get triage etc even while capped out. Might be a bug or glitch. I do know there is an official timer I believe 60 seconds for triage. What I mean is that if it has been longer than I believe 60 seconds since player has taken damage you get 0 tri...
- by Helper Friendly - at 2013.06.23 16:43:00
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5. Not getting points for dropship CRU - in Technical Support/Bugs [original thread]
ADAM-OF-EVE wrote: Django Quik wrote: MCRUs don't give points for spawns. Not a bug. Intended. Not that I disagree entirely but this thread should be in requests. Also, if MCRUs did give points, you'd have to have some sort of limit or time...
- by Helper Friendly - at 2013.06.23 16:06:00
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6. [NEW] [PIC] Disconnect error message - in Technical Support/Bugs [original thread]
This error message: http://i245.photobucket.com/albums/gg58/eraste21/20130618_223911_zps44e8c401.jpg Happened a few times the other day (21st of June), just now getting online to post it. How it happened: I opened the squad menu tapped leave...
- by Helper Friendly - at 2013.06.23 15:53:00
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7. To all MCC afk'ers - in General Discussions [original thread]
Easiest solution: CCP Allow voting of players! WOW that was F****** hard huh? It really would be easy to implement. Say a 2/3 majority vote? Almost every other shooter has this basic mechanism. You could have the vote option show up when...
- by Helper Friendly - at 2013.06.08 02:28:00
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8. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Every time a weapon nerf happens I see more of this. I have actually talked and heard such conversation in game. Its those cry babies way of getting back at CCP and other players Nerf my weapon of choice: Spawn free LAV run people over Yea y...
- by Helper Friendly - at 2013.06.07 19:10:00
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9. Tough Critics or Calling a spade a spade? - in General Discussions [original thread]
It doesn't matter if the reviews are bad. They have subscribers who will read them and take their word as law thus never even trying the game. We all know dust is a work in progress. Console gamers ( me included at first) will have a terribly ...
- by Helper Friendly - at 2013.06.05 01:08:00
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10. so the tac - in General Discussions [original thread]
I thought my solution was better: Remove TAC AR's we have normal AR's there is no need for a superior range, damage TAC AR. ( Snipers). TAC AR vs GEK = 99% fail for the GEK especially out at optimal TAC range you cant even hit the freaking guy. ...
- by Helper Friendly - at 2013.06.05 01:02:00
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11. [essential] the red line has to go - in Feedback/Requests [original thread]
Tankin Tarkus wrote: Helper Friendly wrote: Hmm good point. However I would rather "exit" the game then play a proto stomp game anyway. You do know quitting right now has 0 effect on your stats that's why everyone does it! lol quitting fo...
- by Helper Friendly - at 2013.06.05 00:53:00
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12. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Im confused with all the 14-2, 38-1, 50-4, KDR's being thrown around here. is this a KDR game or a "team" game in which your 14-2 self really means squat if your corp, clan, pals loose the match anyway. To often I see this in all game modes. The...
- by Helper Friendly - at 2013.06.05 00:51:00
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13. [essential] the red line has to go - in Feedback/Requests [original thread]
Hmm good point. However I would rather "exit" the game then play a proto stomp game anyway. You do know quitting right now has 0 effect on your stats that's why everyone does it! lol
- by Helper Friendly - at 2013.06.05 00:36:00
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14. [essential] the red line has to go - in Feedback/Requests [original thread]
OP has the only viable solution. Or make map areas around spawn red line locations for 300 meters in each direction completely flat wide open. So if a tank is spawned and runs to his red line bwahaha cant hide behind anything there. Snipers will...
- by Helper Friendly - at 2013.06.05 00:32:00
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15. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Draco Dustflier wrote: i just went through the market and made a couple calculations. the max fire rate on the tac rifle is 780 rpm (might not be exact.) that's 13 bullets in a second (and no, mashing r1 13 times a second is not hard for a good...
- by Helper Friendly - at 2013.06.05 00:25:00
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16. Is the 3% damage mod noticiable? - in General Discussions [original thread]
Worth it! So is the Armor repair module profec. Pop on a 2 hp/s armor rep have that skill maxed out = 2.5 hp/s repaired? I think haven't looked lately.
- by Helper Friendly - at 2013.05.23 01:25:00
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17. To balance the Tac AR - in General Discussions [original thread]
Quote: so if we were to increase the range of said AR, wouldn't that make snipers completely useless? and since the maps are so close together, sniping isn't seen as much of an issue, so range shouldn't be an issue as well with the logic of ...
- by Helper Friendly - at 2013.05.23 01:23:00
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18. You deserve to die if ________ - in General Discussions [original thread]
Drive your tank into infantry carrying Packed av nades
- by Helper Friendly - at 2013.05.23 01:17:00
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19. To balance the Tac AR - in General Discussions [original thread]
Dunno, Just stating what I see clan mates able to do ( i cant afford the TAC :( I die to much). Maybe DPS, maybe just they can tear into you WAY before you can even think about engaging them. Literally see them out in the open un afraid of bein...
- by Helper Friendly - at 2013.05.23 01:14:00
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20. To balance the Tac AR - in General Discussions [original thread]
The TAC can stay the same so long as CCP un nurfs all other AR's ranges. Current maps are to small to make the sniper v TAC comparison clearly the TAC is the better choice anyone who thinks differently is ignorant. Combine a TAC with 2 or 3 da...
- by Helper Friendly - at 2013.05.23 01:00:00
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