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Arx Ardashir
Bragian Order Amarr Empire
31
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Posted - 2013.06.01 23:29:00 -
[91] - Quote
Mike Poole wrote:Arx Ardashir wrote:Well I don't know what the hell people are talking about with earning 150-200k in a match by AFKing. I just tried it and my team had some squad of 4 that stomped, with KDRs in the 20s, and I got a measly 28k ISK for sitting in the corner scratching my ass. So I'm pretty sure the ISK earned from destroying enemy equipment is scaled according to your rank on the Killboard, meaning it's scaled by WP earned. I earned 0 WP, got 16th place, and 28k ISK for my trouble. I'm sure the stop spot made around 10x that, at least.
Try reading a bit for the MANY explanations on how the ISK system works. ISK payouts are dependent on your teams performance, specifically how much financial loss you incur against the opposing team. If your team gets stomped and can't cause any damage you're going to get a low payout no matter if you're afk or fighting head on. The people here saying they're getting 150-200k here for being AFK? They're teams weren't getting stomped and they got to reap the rewards. Bold added for emphasis.
Reading comprehension. Try it. |
Mike Poole
Kirkinen Risk Control Caldari State
95
|
Posted - 2013.06.01 23:31:00 -
[92] - Quote
Cross Atu wrote: Would I like all of this now and or yesterday? Sure. But I'd rather CCP take their time than rush things, doubly so because this game is being road mapped on a 10 year plan with no intent to discontinue development even after that mark so we're going to see continuing and consistent updates roughly ever 3-6 months plus hotfixes.
0.02 ISK Cross
I REALLY wish people would stop using this "10 year plan" as a rationalization for things sucking now.
Having a payout or WP system that functions beyond the ultimate bare bones isn't some wide eyed fantasy you should be looking forward to months or years after a game releases.
This is a critical fundamental mechanic that should have been hammered out long before the game even came out of beta but instead it's been tossed on the back burner just like the aiming/control issues and terrain issues. |
Thor Odinson42
Molon Labe. League of Infamy
307
|
Posted - 2013.06.01 23:34:00 -
[93] - Quote
Lichsmash RN wrote:this is exactly the reason we need a timer on the mmc that kicks you out if your not going to play get out of the fing match But the point is that it shouldn't even be something someone considers for anything other than needing a place to hide while needing to take a quick break for a call or something.
The ISK payouts are my issue. At the moment AFK is a smart and seemingly acceptable (to CCP) way to fund playing in gear that you've waited for months to skill into. Actually playing the game requires you to use standard to mid grade gear or risk going broke.
And it seems as though this is perfectly acceptable to a majority of the folks posting here. It's really that simple. |
Mike Poole
Kirkinen Risk Control Caldari State
95
|
Posted - 2013.06.01 23:40:00 -
[94] - Quote
Arx Ardashir wrote:Mike Poole wrote:Arx Ardashir wrote:Well I don't know what the hell people are talking about with earning 150-200k in a match by AFKing. I just tried it and my team had some squad of 4 that stomped, with KDRs in the 20s, and I got a measly 28k ISK for sitting in the corner scratching my ass. So I'm pretty sure the ISK earned from destroying enemy equipment is scaled according to your rank on the Killboard, meaning it's scaled by WP earned. I earned 0 WP, got 16th place, and 28k ISK for my trouble. I'm sure the stop spot made around 10x that, at least.
Try reading a bit for the MANY explanations on how the ISK system works. ISK payouts are dependent on your teams performance, specifically how much financial loss you incur against the opposing team. If your team gets stomped and can't cause any damage you're going to get a low payout no matter if you're afk or fighting head on. The people here saying they're getting 150-200k here for being AFK? They're teams weren't getting stomped and they got to reap the rewards. Bold added for emphasis. Reading comprehension. Try it.
Reading comprehension, Try it.
Mike Poole wrote:ISK payouts are dependent on your teams performance, specifically how much financial loss you incur against the opposing team.
KDR means squat. If those people were repeatedly owning enemies who were using nothing but Militia gear how much of a financial loss do you think was building up?
Hell, if they were killing at least 20 people each how long did that match even last?
You got a crap payout because it was a quick match against people with crap equipment and nothing more. The people that walk away with 150-200k? They were in matches where financial losses built up and even their meager reward built up.
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Lichsmash RN
Quackery Labs Roid Addicts
6
|
Posted - 2013.06.01 23:49:00 -
[95] - Quote
pub matches are there for new players to cut there teeth if you have honestly spent that much sp ito proto gear that you have a full proto load WHAT THE KITTEN ARE YOU DOING SPENDING ALL YOUR TIME IN PUB GET THE HELL OUT TOF THE KIDDY POOL
their is a time and a place to be dropping proto after proto suit and thats generally faction warfare and pc the reward there are much more conducive to being able to spend that much per match and has a much higher reward in salvage soomn enough youll have a nice stack of officer weapons for your over trained for pub weapon skills that lessen the money you spend on your suits and OMG the vehicle drops |
Cross Atu
Conspiratus Immortalis Covert Intervention
1064
|
Posted - 2013.06.01 23:49:00 -
[96] - Quote
Mike Poole wrote:Cross Atu wrote: Would I like all of this now and or yesterday? Sure. But I'd rather CCP take their time than rush things, doubly so because this game is being road mapped on a 10 year plan with no intent to discontinue development even after that mark so we're going to see continuing and consistent updates roughly ever 3-6 months plus hotfixes.
0.02 ISK Cross
I REALLY wish people would stop using this "10 year plan" as a rationalization for things sucking now. Having a payout or WP system that functions beyond the ultimate bare bones isn't some wide eyed fantasy you should be looking forward to months or years after a game releases. This is a critical fundamental mechanic that should have been hammered out long before the game even came out of beta but instead it's been tossed on the back burner just like the aiming/control issues and terrain issues. Did you read any of the links I've been posting? It's not on the back burner it's being worked on as a priority now. Further it's going to be rolled out in layers (as was announced and always intended since before I even joined closed beta). This is not something that has been neglected or omitted and I'll repeat it's being worked on now so what more do you want? The answer seems to be "everything already done" but it isn't and no forum post or anything else for that matter will make the coding that is in process right now happen any faster (I suppose arguably if CCP hired more programers it might be faster but that could also introduce the potential for more bugs and may not even be a theoretical possibility budget wise).
Saying "don't release the game until it's done" totally makes sense to me, except when the game is slated for continuous on going development. Then there is no "done" so waiting on release accomplishes no positive gains.
None of this is a "rationalization" it's an observation and a general stance I'll maintain unless/until someone provides a more effective actionable alternative. Failing that anything else amounts to saying "I want it all now" and do I want it all now? Yeah of course I do. But is that useful actionable feedback, is that constructive? No it is not. And if one is not posting constructively or with the desire to be constructive it begs the question what is the motivation for posting?
0.02 ISK Cross |
Mike Poole
Kirkinen Risk Control Caldari State
95
|
Posted - 2013.06.02 00:01:00 -
[97] - Quote
Cross Atu wrote:
Saying "don't release the game until it's done" totally makes sense to me, except when the game is slated for continuous on going development. Then there is no "done" so waiting on release accomplishes no positive gains.
What games like this aren't in continuous on going development? Just because you plan on adding things as you go along doesn't mean you can just half ass something as crucial as the payout/reward system and have everyone suck it up until you feel like releasing something worth playing with.
If an MMORPG released and they announced that it was going to take a few months before half of the actions from the battle system were going to actually reward any experience and even the experience rewarded was going to heavily favor the final blow and that solo guy standing in the corner was going to get a share of all the experience and gold you earned...
Do you think they would or really should retain their player base?
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Lichsmash RN
Quackery Labs Roid Addicts
7
|
Posted - 2013.06.02 00:03:00 -
[98] - Quote
yes ccp is working on an isk scaling for war points but if you think money is going to rain from the sky in pubs your going to be disappointing the pub match were is and always will be a kiddy pool that was in the design document that was the intent during its implantation that's the way ccp is going to keep it
MAN U-P AND DO FACTION WARFARE YOUR OWN TEAMMATES CAN KILL YOU ORBITAL STRIKES DON'T CARE WHOSE SIDE YOUR OWN
have you ever wonder how in pub when you fire at your own teammate and the don't take damage THAT'S BECAUSE YOUR IN THE KIDDY POOL
have you ever cooked and chucked a grenade into your own squad and it exploded harmlessly even though they were right on top of it THAT'S BECAUSE YOU WERE IN THE KIDDY POOL
how you ever wondered how those magical beams of light can come down and make only the bad people go away THAT'S BECAUSE YOUR IN THE KIDDY POOL
isk will be scaled to the effort you put into the game but it was never the intention of ccp to make any that level of protos profitable in pubs |
Mike Poole
Kirkinen Risk Control Caldari State
95
|
Posted - 2013.06.02 00:10:00 -
[99] - Quote
Lichsmash RN wrote:
MAN U-P AND DO FACTION WARFARE YOUR OWN TEAMMATES CAN KILL YOU ORBITAL STRIKES DON'T CARE WHOSE SIDE YOUR OWN
Yea... faction warfare... where not only can your teammates kill you but apparently in most cases will kill you just to **** with the results of the game. |
Draco Cerberus
Purgatorium of the Damned League of Infamy
86
|
Posted - 2013.06.02 00:21:00 -
[100] - Quote
Lichsmash RN wrote:yes ccp is working on an isk scaling for war points but if you think money is going to rain from the sky in pubs your going to be disappointing the pub match were is and always will be a kiddy pool that was in the design document that was the intent during its implantation that's the way ccp is going to keep it
We need a better way to earn isk, bottom line. It doesn't make sense that the faction warfare matches pay the say as Pub matches either. Yes PC rewards are higher than pub matches but so are costs and so with everything scaling up in that regards it doesn't make sense that there is not a relatively cost effective way to earn isk to be able to sink into PC battles. |
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Vell0cet
Royal Uhlans Amarr Empire
4
|
Posted - 2013.06.02 00:46:00 -
[101] - Quote
Bubba Brown wrote:for god's sake THIS IS CALLED ISK EFFICIENCY IT'S CALLED NOT PLAYING BEYOND WHAT YOU CAN AFFORD THERE IS SUCH A THING AS "TOO GOOD A SUIT", WHICH YOU SAVE FOR SPECIAL OCCASIONS
welcome to eve, harden the **** up, adapt or die, ect. AND JUST DROP THE PROTO GUN OR THE PROTO SUIT BUT KEEP THE MODULES, that'll easily half your suit cost
Quoted for truth.
I think the OP has confused this game with Halo. Losses are supposed to HURT in New Eden. You're not supposed to run around in the shiniest suits all the time in pub matches. It should never be affordable to wear maxed out gear in public matches and die more than once or twice, otherwise there's no point in having different tiers of gear and isk becomes meaningless.
Take EVE for example. Many people can fly expensive T3 ships, but will fly cheaper ones for less important ops. You should be nervous about loosing that proto suit, it should cause you pain, if it doesn't then the game has lost it's balance. This is what makes DUST unique and interesting, without painful losses it's just a sub-par shooter. |
Mike Poole
Kirkinen Risk Control Caldari State
96
|
Posted - 2013.06.02 01:37:00 -
[102] - Quote
Vell0cet wrote:
I think the OP has confused this game with Halo. Losses are supposed to HURT in New Eden. You're not supposed to run around in the shiniest suits all the time in pub matches. It should never be affordable to wear maxed out gear in public matches and die more than once or twice, otherwise there's no point in having different tiers of gear and isk becomes meaningless.
Take EVE for example. Many people can fly expensive T3 ships, but will fly cheaper ones for less important ops. You should be nervous about loosing that proto suit, it should cause you pain, if it doesn't then the game has lost it's balance. This is what makes DUST unique and interesting, without painful losses it's just a sub-par shooter.
I think You've confused this game with EVE, which seems to be a mistake people make pretty often around here.
I haven't played EVE that much but I'd have to wager you don't go through half a dozen ships over the course of 15-30 minutes right?
If people wanted to play EVE they would go play EVE. People here seem like they would like to play an fps and actually enjoy it rather than spend the majority of the time swearing because 2 seconds of gunfire a precision strike and a runaway truck just left them in the red and falling back on starter suits so they stop hemorrhaging money. |
Cinnamon267
The Southern Legion RISE of LEGION
73
|
Posted - 2013.06.02 02:56:00 -
[103] - Quote
Mike Poole wrote:Cinnamon267 wrote:Mike Poole wrote:The ISK/WP/SP system is never going to be remedied It will be remedied. Just not with your attitude. I wonder how much of this will be solved when a player market is introduced. I'd forgotten that unless all the children of the world join together clapping and singing CCP can't get the energy to do anything. The power of a positive attitude! Keep dreaming. Like I said this is a fundamental part of the game, something so basic and essential to how the game itself is played it's fairly amazing it wasn't the first thing they ironed out and shocking that they "released" the game with it still in the state it is. This isn't an issue you rationalize away by hoping that the eventual development of something tangentially related might provide some alleviation.
It will be remedied. Anyone with half a brain can figure that out. Drop the "think the worst" mentality. Makes reading your stuff coma inducing. |
GET ATMESON
NEW AGE EMPIRE The Family Syndicate
1
|
Posted - 2013.06.02 03:00:00 -
[104] - Quote
Thor Odinson42 wrote:I'm about to start.
14-5, #2 on the board. Took out a squad of protos with an orbital.
Received a payout of 212,000 ISK. I could AFK in the the MCC and get 180,000.
A loss of about 400,000 ISK.
The alternative is to run around in BPOs and grind 15 hours a week to save money to play a few matches in my good stuff. Then cross my fingers that I get hit detection with my MD.
I'm done grinding. I can't afford to play the game on a regular basis at this rate.
Come up with a system that pays more for people that want to risk their proto gear.
Here is how you do it Dont go out with proto gear in a pub match or don't die Problem solved. ISK for solving your problem please.
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Adelia Lafayette
DUST University Ivy League
49
|
Posted - 2013.06.02 03:01:00 -
[105] - Quote
obviously you guys haven't organized a queue synched all heavy all pistol match. Most fun I had in a long time. and cheap as hell to boot. All light and shotguns is also fun and so is only forge guns and av grenades.. |
Vell0cet
Royal Uhlans Amarr Empire
4
|
Posted - 2013.06.02 10:12:00 -
[106] - Quote
Mike Poole wrote:I think You've confused this game with EVE, which seems to be a mistake people make pretty often around here.
I haven't played EVE that much but I'd have to wager you don't go through half a dozen ships over the course of 15-30 minutes right?
If people wanted to play EVE they would go play EVE. People here seem like they would like to play an fps and actually enjoy it rather than spend the majority of the time swearing because 2 seconds of gunfire a precision strike and a runaway truck just left them in the red and falling back on starter suits so they stop hemorrhaging money. It's not the same game, but it's cut from the same cloth. The thing that makes this shooter interesting is that when you kill someone, there's a guy on the other end who just lost a ****-load of time grinding up the ISK for that proto suit. It makes you play differently when you're worried about the financial losses instead of just running into a group of enemies, killing a couple and then dying yourself without fear because you'll get a free re-spawn. The risk-reward mechanism makes gameplay more realistic (suicide taxis aside) because you FEAR DEATH because it's a REAL LOSS TO YOU when wearing expensive suits. That's the pearl in this oyster, that's what makes this game interesting.
In EVE you can loose months worth of effort in an instant. New Eden is full of stories of people with all of their worldly possessions packed away in a transport ship getting suicide ganked by a gang in Hi-Sec. That's how it's supposed to work, that's what makes people get a little tingle in their balls when they hit the undock button in that expensive ship, that's what makes EVE more interesting than any other MMO out there.
So while it's not likely to loose that many ships so quickly in EVE, you can easily burn through an equivalent amount of ISK in a similar timeframe, and if you expect to take heavy losses, you're probably using cheap fits (that's how pirates play for example). |
Ignatius Crumwald
IMPSwarm Negative-Feedback
523
|
Posted - 2013.06.02 10:23:00 -
[107] - Quote
I have a solution:
DON'T RUN YOUR EXPENSIVE PROTO GEAR IN PUB MATCHES IF YOU CAN'T AFFORD IT, YOU GROSS POOR PEOPLE.
I run free 250 total HP suits all day everyday while grinding until I run into a group i want to hand a loss to. Every pile of suck with proto gear is like a Dark Souls boss fight and it borders between fun and frustration, but I make money and pull in decent SP per match.
HTFU |
demonkiller 12
BetaMax. CRONOS.
15
|
Posted - 2013.06.02 10:27:00 -
[108] - Quote
Mike Poole wrote:Osbor robsO wrote:all passive SP would fix this grinding problem instantly
also if your suit is THAT expensive, and you lose money on average using it, consider making the suit cheaper? the weapon and dropsuit are by far the most expensive parts of a fit. consider dropping down to an ADV weapon instead of proto? If the point of the game is to grind until you can use the best equipment and then never use it because it's too expensive... there's been a failure in the fundamental mechanics of the game.
The thing is you're supposed to be good enough to keep the gear by the time you can use it. |
Mike Poole
Kirkinen Risk Control Caldari State
97
|
Posted - 2013.06.02 13:31:00 -
[109] - Quote
demonkiller 12 wrote:Mike Poole wrote:Osbor robsO wrote:all passive SP would fix this grinding problem instantly
also if your suit is THAT expensive, and you lose money on average using it, consider making the suit cheaper? the weapon and dropsuit are by far the most expensive parts of a fit. consider dropping down to an ADV weapon instead of proto? If the point of the game is to grind until you can use the best equipment and then never use it because it's too expensive... there's been a failure in the fundamental mechanics of the game. The thing is you're supposed to be good enough to keep the gear by the time you can use it.
That would only be true in a game where your advancement toward top end gear was dependent on skill, but it isn't.
The only factor that is really at play here is time, as long as you put in X days/weeks/months you can work your way toward being able to use proto gear with as little skill as possible.
It's because of how terribly broken the WP system is. The majority of the SP earned isn't earned based on skill but rather simply for existing through the passive accumulation of SP and SP gained for simply being in a match.
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calisk galern
BurgezzE.T.F
185
|
Posted - 2013.06.02 13:39:00 -
[110] - Quote
heh, or you could get better.
plenty of people run nothing but proto suits and turn profits.
me included but I'm a sniper so you'll be like "doesn't count". |
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Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 15:30:00 -
[111] - Quote
I started to edit the original post and the title, but decided against it.
The premise of the post is still true. I still believe that good play is not rewarded enough. Whether you are in a proto suit or militia gear payouts should be higher for solid play. Perhaps the system that determines payouts is fine the way it is, but only needs a few tweaks.
Time in battle should count for nothing. If I jumped in with two minutes left, but contributed more than a guy sitting in the MCC my payout should be higher. How could anyone argue with that?
If payouts were done this way then I think you'd be able to run in proto suits all the time. The poster above me claims plenty of people run around in nothing but proto suits all the time, but I don't know ANYONE who does. I should say I don't know anyone who does that doesn't have a stash of ISK from AFKing a bunch of alts.
I feel confident in saying that fewer people run around in proto suits all the time than participate in PC battles. So I would wager that fewer than 5% of the dust community runs around in proto suits all the time. I'd also say that MORE than 5% of the player base engages in AFKing.
It's hard for me to imagine anyone happy with getting 280,000 ISK at the top of the leaderboard when their squad mate who had to drop a deuce went AFK in the MCC and got 160,000 ISK.
The dude who participated died 5 or 6 times and barely broke even.
I don't care about the explanation of the current system and the pool of salvage, blah, blah, blah. There is no way a guy with 2000 WP should get remotely the same paycheck as the guy with 0 WP. The way it stands now, there isn't much incentive to actually play the game. |
Fadiia
Tal-Romon Legion Amarr Empire
1
|
Posted - 2013.06.03 16:11:00 -
[112] - Quote
Thor Odinson42 wrote:Sinned Deluvian wrote:So you want to use proto gear and face no risk of loosing money? Im sorry, the game is not intended to work that way, proto gear is too cheap as it is. If you can't afford it, just switch to the god damned ADV gear, its not that bad. Read the OP again. I went 14-5 against other protos, 1300 WPThat shouldn't net you a 400,000 loss. Did I say anything about not wanting to risk losing money? I had a good game and lost 400,000 isk. That's crazy.A tanker can go 40-1 and lose money. It's not crazy, it's stupid. I've grinded for 9 months, been reset twice. Racked up 12.2 million SP and I don't know how many hours on this game. If I can't afford to run this gear if I die TWICE, then it's not worth playing.
R u serious? 14-5 is avarage at best.
I go 14-5 against protos with BPO fits and still don't consider that to be a good result
if you cant go at least 25-3 with proto, you should loose money. |
Darth Threatius
5o1st
1
|
Posted - 2013.06.03 16:24:00 -
[113] - Quote
Maybe people shouldn't worry about KDR so much.
If you feel like you need to run proto every public match the whole match thru then.....
If people think they need to have proto gear on all the time they are wrong. I have seen many people do well in games without proto.
Have a variety of suits. Your best down to freebies.
My opinion is that many just want to bully those with much less sp than them then get mad when they lose a proto suit. lol
And for those who do.... your really not as good as you think. You just have more sp to build you character and better equipment. |
Valkyrs Fingolfin
Defective by Design
11
|
Posted - 2013.06.03 16:51:00 -
[114] - Quote
You start off by saying how little difference it is, whether you do well or poorly, in pub matches.
Yes, there's not a lot to gain, so what should you do? Risk less.
I prefer running good gear, and I have set up a sliding scale of fits. If we're being out-performed, I scale down my fit so that I get a net gain each time. If I've died twice, then I'll keep my good suit on.
The original concept of DUST was to have you be paid mercenaries for EVE players, and the amount of money they sunk into paying you was flexible. So you could run protos and tanks all day long, as long as victory paid out for your employer, and he paid you out accordingly.
As with EVE, in DUST it costs more to get less, as the tier increases. It takes way more SP to get a level 5 skill than a level 4 skill, despite the same amount of gain. The same goes for the gear. You can pay double or more for gear that provides you marginal gains, which might not tip the scales in a firefight.
It's a system that helps keep the playing field even, because ultimately this is partially an FPS and skill and tactics should play a role over time invested and money accrued.
You might lose 1/10 fights with a proto when you're in militia gear, but it's going to cost him more then his total earning when he does, and you'e going to make a profit. It's not as fun, but the people who are wearing better gear then you are paying a BIG (and sometimes unaffordable) price...And they simply can't keep it up indefinitely. They have to grind it by playing militia gear so they're in the same boat as everyone else. 90% of the time they're running around in garbage.
Just run your crap gear, throw on a nice suit once in awhile when you're doing well or you get a new skill or new gear, and take pride when you take down someone who's better fit then you, or learn to be more tactical and actually improve as a gamer.
The fastest way to improve is to handicap yourself and make due with what you've got, even if everyone else is miles ahead of you. It's not fun, unless you enjoy improving yourself. |
Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 17:32:00 -
[115] - Quote
Fadiia wrote:Thor Odinson42 wrote:Sinned Deluvian wrote:So you want to use proto gear and face no risk of loosing money? Im sorry, the game is not intended to work that way, proto gear is too cheap as it is. If you can't afford it, just switch to the god damned ADV gear, its not that bad. Read the OP again. I went 14-5 against other protos, 1300 WPThat shouldn't net you a 400,000 loss. Did I say anything about not wanting to risk losing money? I had a good game and lost 400,000 isk. That's crazy.A tanker can go 40-1 and lose money. It's not crazy, it's stupid. I've grinded for 9 months, been reset twice. Racked up 12.2 million SP and I don't know how many hours on this game. If I can't afford to run this gear if I die TWICE, then it's not worth playing. R u serious? 14-5 is avarage at best. I go 14-5 against protos with BPO fits and still don't consider that to be a good result if you cant go at least 25-3 with proto, you should loose money.
There are a handful of people in this game that are able to go 25-3 with regularity. And if those players die 3 or 4 times in a match, they lose money (running protos).
I didn't say that I had a great game in that match. It was an average game. But it was a game against a solid opponent. It was a match that I destroyed a squad of protos with an orbital strike.
The point of the OP was that I finished #2 on the list died 5 times and walked away with a 400,000 loss.
If I'd been running advanced gear I would have broken even.
That's not a good system. There shouldn't be any argument there. I'm still scratching my head with these responses.
And for the record, I don't want to pubstomp new people. I like a good fight. |
Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 17:34:00 -
[116] - Quote
Again, we are discussing payouts. Not what suit I want to run. The OP is only an example.
The title of the OP is probably leading to 95% of the thoughtless responses, but it doesn't change the point.
The payouts are stupid.
This isn't third grade soccer, we shouldn't be giving out participation trophies. |
Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 17:39:00 -
[117] - Quote
Fadiia wrote:Thor Odinson42 wrote:Sinned Deluvian wrote:So you want to use proto gear and face no risk of loosing money? Im sorry, the game is not intended to work that way, proto gear is too cheap as it is. If you can't afford it, just switch to the god damned ADV gear, its not that bad. Read the OP again. I went 14-5 against other protos, 1300 WPThat shouldn't net you a 400,000 loss. Did I say anything about not wanting to risk losing money? I had a good game and lost 400,000 isk. That's crazy.A tanker can go 40-1 and lose money. It's not crazy, it's stupid. I've grinded for 9 months, been reset twice. Racked up 12.2 million SP and I don't know how many hours on this game. If I can't afford to run this gear if I die TWICE, then it's not worth playing. R u serious? 14-5 is avarage at best. I go 14-5 against protos with BPO fits and still don't consider that to be a good result if you cant go at least 25-3 with proto, you should loose money.
I looked up your stats. You've got 4 kills and a .25 KDR. I'm assuming you are posting with an alt?
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alten hilt
DUST University Ivy League
40
|
Posted - 2013.06.03 17:44:00 -
[118] - Quote
I think people are missing the point of the EVE universe. CHOICES HAVE CONSEQUENCES!!!
Constantly using proto gear in pub matches SHOULD be unsustainable for all but the very best. DUST is forcing you to make a hard decision about the cost/benefit and risk/reward of using your proto gear. It can give you a huge edge, but you are risking a whole lot to obtain that edge. Take that consequence away and you are left with CoD or Halo, where everyone has equal access to gear/skills and it all comes down to twitch gameplay and low level tactics. If CCP is moved by your tears and makes the use of proto gear sustainable for everybody, then they just defeated the point of their extensive skill and gear systems: Eventually everyone ends up in proto gear and no one can obtain an edge when they need it. Just like COD or Halo.
IMHO it is the ability to make strategic level decisions about gear that has the potential to make DUST different and great. |
alten hilt
DUST University Ivy League
40
|
Posted - 2013.06.03 17:55:00 -
[119] - Quote
I run STD dropsuits and consistently end up in the top five. I'm playing well and making a profit for my performace. I could probably end up in the top position every game if I ran proto level gear, BUT i don't need proto gear to end up near the top.
Why should you be rewarded more because you need proto gear to be the best?
However, I agree that something needs to be done about AFK farming. I've done it occasionally. But it is a huge blight on the game. And warpoints obtained should not be the only metric. Plenty of players attempt to gain WP, but are out played or out geared. Attempting to obtain WP (and actually participating in the game) should be enough to earn a decent payout. Actually obtaining WPs should net you more payout, but never enough to sustain the continued and repeated loss of Proto gear. |
Thor Odinson42
Molon Labe. League of Infamy
310
|
Posted - 2013.06.03 18:14:00 -
[120] - Quote
alten hilt wrote:I run STD dropsuits and consistently end up in the top five. I'm playing well and making a profit for my performace. I could probably end up in the top position every game if I ran proto level gear, BUT i don't need proto gear to end up near the top.
Why should you be rewarded more because you need proto gear to be the best?
However, I agree that something needs to be done about AFK farming. I've done it occasionally. But it is a huge blight on the game. And warpoints obtained should not be the only metric. Plenty of players attempt to gain WP, but are out played or out geared. Attempting to obtain WP (and actually participating in the game) should be enough to earn a decent payout. Actually obtaining WPs should net you more payout, but never enough to sustain the continued and repeated loss of Proto gear. I don't believe that just by showing up in a proto suit you should earn more isk. I do believe that having the SP, WP, and experience to run a proto suit that I should have access (besides PC) to a higher tier battle finder in order to risk/earn more.
But that's a different issue. Although I did mention in one of the other posts a system that would allow you to earn more if you were willing to risk it in a team deploy mode that would allow you to fight as a team against other full teams. There wouldn't even need to be a minimum SP or WP requirement here, newbros wouldn't attempt going in there a second time. This system would likely clear the pub matches for newbros and loners and negate the need for some advanced matchmaking system.
Back on topic...
I'm discussing isk payouts. The OP was me pissed about losing 5 protosuits and having a net loss of 400,000 isk despite finishing #2 on the board of a battle that was intense and featured many people running proto suits.
The system needs to be changed. I'll agree that losing 5 protos suits should have cost me, but 400,000?? If I'd gone 0-5 and finished in the lower half I'd understand.
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