Pages: 1 2 3 4 5 6 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
xprotoman23
Internal Error. Negative-Feedback
1773
|
Posted - 2013.05.31 17:03:00 -
[1] - Quote
First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. |
VLIGHT5
The Judas Coalition
223
|
Posted - 2013.05.31 17:06:00 -
[2] - Quote
you're mad |
Alina Heart
DIOS EX. Gentlemen's Agreement
188
|
Posted - 2013.05.31 17:07:00 -
[3] - Quote
This game gets more broken everyday, this week I've seen a huge influx of People running around with Core Flaylock's thinking their the Omega.
|
semperfi1999
Internal Error. Negative-Feedback
479
|
Posted - 2013.05.31 17:07:00 -
[4] - Quote
xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2.
Protoman you messing with Bonneys bread and butter!!
Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 17:08:00 -
[5] - Quote
Fused grenades are worse. |
xprotoman23
Internal Error. Negative-Feedback
1776
|
Posted - 2013.05.31 17:10:00 -
[6] - Quote
Abron Garr wrote:Fused grenades are worse.
People use fuse grenades because they haven't specced up into grenades. Once you get core locus grenades you'll probably never use contact grenades again. |
Jin Robot
Foxhound Corporation General Tso's Alliance
735
|
Posted - 2013.05.31 17:10:00 -
[7] - Quote
Petition for a tissue. |
Selinate deux
DUST University Ivy League
85
|
Posted - 2013.05.31 17:10:00 -
[8] - Quote
You mean... The flaylock is doing exactly what I said it would do before it came out?
It was obvious that it wasn't balanced before it came out just from the videos of it, and people complained that I was already talking about nerfing it. Now people see that it's not balanced with the other side arms, and want to nerf it.
Mind blowing. |
Kitten Empress
Ametat Security Amarr Empire
180
|
Posted - 2013.05.31 17:10:00 -
[9] - Quote
Core Flaylock pistol used "Hit Gallente user near the feet!" Gallente user exploded never to be seen again Its super effective
This thing one shotted me with one shot hitting near my feet. I have 515 armor and 150 shields. Grrr |
xprotoman23
Internal Error. Negative-Feedback
1776
|
Posted - 2013.05.31 17:10:00 -
[10] - Quote
semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon.
Bonney should have stuck with his scrambler pistol. I WILL NOT STAND FOR NOOB TUBES IN DUST |
|
Synfulwrath
Requiem of Shadows DEADSPACE SOCIETY
12
|
Posted - 2013.05.31 17:11:00 -
[11] - Quote
As in consumes 0pg. Its a baby noob tube. Or actually its more of a noob tube then the mass driver which is more like the war machine.
in any case i hate both of them. my approach to them is to run straight at them and CQC them. let them kill themselves with splash. |
Daedric Lothar
Onslaught Inc RISE of LEGION
602
|
Posted - 2013.05.31 17:11:00 -
[12] - Quote
Against protoplayers the Flaylock is decently balanced, but against noobies and cheap fits, it really is a noob tube. |
Alina Heart
DIOS EX. Gentlemen's Agreement
188
|
Posted - 2013.05.31 17:12:00 -
[13] - Quote
Selinate deux wrote:You mean... The flaylock is doing exactly what I said it would do before it came out?
It was obvious that it wasn't balanced before it came out just from the videos of it, and people complained that I was already talking about nerfing it. Now people see that it's not balanced with the other side arms, and want to nerf it.
Mind blowing.
Sorry for wanting to actually test out the weapon first before demanding a nerf, What the kitten was I thinking! |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4158
|
Posted - 2013.05.31 17:12:00 -
[14] - Quote
You'd make a more compelling case with actual stats |
dabest2evadoit7
Cyberdyne Systems and Technology The Universal Accord
59
|
Posted - 2013.05.31 17:16:00 -
[15] - Quote
Synfulwrath wrote:As in consumes 0pg. Its a baby noob tube. Or actually its more of a noob tube then the mass driver which is more like the war machine.
in any case i hate both of them. my approach to them is to run straight at them and CQC them. let them kill themselves with splash. Best tactic for going up against one. Put that smg to their face and let them blow themselves up with there horrible aim. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
490
|
Posted - 2013.05.31 17:18:00 -
[16] - Quote
You must be joking. The radius on it is so small it mainly only works as a direct shot. Considering it is a ballistic shot that takes time to get to the enemy I think that makes it far from a noob weapon. If you can aim well and put it on the person then you deserve the good damage you do, especially with such a tiny clip.
It is a great weapon that is balanced well. I do not use it though, I find it easier to use an SMG. |
hooc order
Deep Space Republic Gentlemen's Agreement
165
|
Posted - 2013.05.31 17:19:00 -
[17] - Quote
Quote:Third it's too good of a side arm
Regular pistols do some pretty hefty damage with no levels in it
SMGs if you keep the target on target eat up my heavy alt with ease.
Every time i hear a flaylock i think to myself "easy kill"
You are full of crap. |
Jin Robot
Foxhound Corporation General Tso's Alliance
735
|
Posted - 2013.05.31 17:19:00 -
[18] - Quote
Kitten Empress wrote:Core Flaylock pistol used "Hit Gallente user near the feet!" Gallente user exploded never to be seen again Its super effective
This thing one shotted me with one shot hitting near my feet. I have 515 armor and 150 shields. Grrr Total bull**** |
xprotoman23
Internal Error. Negative-Feedback
1776
|
Posted - 2013.05.31 17:23:00 -
[19] - Quote
KAGEHOSHI Horned Wolf wrote:You'd make a more compelling case with actual stats
I could post up the stats in comparison to other side arms in terms of CPU/PG, but CCP and the CPM already know this. |
StubbyDucky
KILL-EM-QUICK RISE of LEGION
35
|
Posted - 2013.05.31 17:24:00 -
[20] - Quote
Duel Flaylock on a M/1 Assault suit with four shots each = an 8 shot Flaylock.
Kaaaaboooooom oh yeah! |
|
xprotoman23
Internal Error. Negative-Feedback
1778
|
Posted - 2013.05.31 17:26:00 -
[21] - Quote
hooc order wrote:Quote:Third it's too good of a side arm Regular pistols do some pretty hefty damage with no levels in it SMGs if you keep the target on target eat up my heavy alt with ease. Every time i hear a flaylock i think to myself "easy kill" You are full of crap.
In terms of CPU and PG it's too good of a weapon in comparison to all other side arms. You don't really have to give up anything in order to fit the proto type variant onto a suit compared to the proto type variants of other side arms.
You have to be accurate with Nova Knives, SMG's, and Scrambler pistols in order to get kills with them. The flaylock pistol rewards players for being close enough, but not good enough. This is a bit ridiculous in a shooter. |
Chinduko
KILL-EM-QUICK RISE of LEGION
150
|
Posted - 2013.05.31 17:27:00 -
[22] - Quote
Why spec into a flay lock or mass driver when the AR is all you'll ever need.
But could it be that a weapon besides the AR could be overly effective?
We'll have to wait and see if the Flaylock actually performs well. It is probably performing as designed with the ability to kill, unlike most other weapons in Dust other than the AR. Hopefully players are carrying both.
I seriously doubt that the flaylock is going to lower anyone's KDR or even increase it by much if at all. |
xLTShinySidesx
UNOBTANIUM INC General Tso's Alliance
363
|
Posted - 2013.05.31 17:28:00 -
[23] - Quote
I like them, yes I use them but I've been killed by them as well, I guess they don't bug me that much since I only get killed by them maybe 1% of my deaths... Also, they have their disadvantages as well, sometimes they don't register any splash damage and you have to be fairly close to use them. What did people expect from a mini rocket launcher? Of course they do allot of damage.. I can kill people with 1-2 shots whether I use shotgun or flaylock so what's the big deal?
They don't seem that frequent to me, the tac ARs and scrambler rifles are much more devastating IMO and I won't call them op either but then again, I don't call op on anything :) |
one 1986
Regime Of Shadow Marines Alpha Wolf Pack
1
|
Posted - 2013.05.31 17:30:00 -
[24] - Quote
I knew there be ppl saying this. Use one see how it go's
|
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
79
|
Posted - 2013.05.31 17:32:00 -
[25] - Quote
Daedric Lothar wrote:Against protoplayers the Flaylock is decently balanced, but against noobies and cheap fits, it really is a noob tube.
Which makes it abundantly clear that nerfing it would be silly because it would render it useless against proto players. OF COURSE proto flaylocks will slaughter non-proto suits...in the same way that proto forge guns will slaughter non-proto tanks quickly.
Plus, you need to reload after only 3 shots...which is a MAJOR drawback.
Those struggling against flaylocks, use your brain and you won't have any issues. JUMP as much as you can...and keep moving CONSTANTLY (in non-predictable patterns).
Also, people should keep track of what weapon types kill them...the flaylock is at the very bottom of that list. |
gbghg
L.O.T.I.S. RISE of LEGION
1941
|
Posted - 2013.05.31 17:35:00 -
[26] - Quote
semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. Please tell me your're joking about that direct damage, that's comparable to proto small missile turrets for direct damage. Oh and that stupid knock back they have when fired at dropships |
Xender17
Murderz for hire
126
|
Posted - 2013.05.31 17:37:00 -
[27] - Quote
I skilled into it before my optional respect.... Why the hell can it be used as a light weapon. Its up to par with practically every other light weapon. |
Abron Garr
Amarr Templars Amarr Empire
334
|
Posted - 2013.05.31 17:37:00 -
[28] - Quote
xprotoman23 wrote:Abron Garr wrote:Fused grenades are worse. People use fuse grenades because they haven't specced up into grenades. Once you get core locus grenades you'll probably never use contact grenades again.
I thought you meant noob tube weapons a la dumb-fire swarm launchers from beta. Jump. Shoot. Win.
|
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
79
|
Posted - 2013.05.31 17:40:00 -
[29] - Quote
xprotoman23 wrote:hooc order wrote:Quote:Third it's too good of a side arm Regular pistols do some pretty hefty damage with no levels in it SMGs if you keep the target on target eat up my heavy alt with ease. Every time i hear a flaylock i think to myself "easy kill" You are full of crap. In terms of CPU and PG it's too good of a weapon in comparison to all other side arms. You don't really have to give up anything in order to fit the proto type variant onto a suit compared to the proto type variants of other side arms. You have to be accurate with Nova Knives, SMG's, and Scrambler pistols in order to get kills with them. The flaylock pistol rewards players for being close enough, but not good enough. This is a bit ridiculous in a shooter.
Yeah...but if you miss with any of those other weapons you can try again...while if you use flaylocks, you have to reload after 3 shots!
As for proto stats:
Flaylock 45 cpu / 2pg SP 48 cpu / 8pg SMG 57 cpu / 10pg
So yeah, using less cpu/pg...but for crying out loud, look at clip size!! You get 480 shots with the SMG and the SP gets 42 shots!
|
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
79
|
Posted - 2013.05.31 17:42:00 -
[30] - Quote
gbghg wrote:semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. Please tell me your're joking about that direct damage, that's comparable to proto small missile turrets for direct damage. Oh and that stupid knock back they have when fired at dropships
He doesn't know what he's talking about ;)
It's less than half the figure he quoted...and you only get 3 shots before you have to reload.
So even a scout with 300hp needs more than 1 shot at full health if he has a decent fit. Assaults and Logis need even more shots. And again, you only have 3 before you're out of the game for 2.5sec. An AR can pump out a crazy amount of damage in 2.5sec...as can the other sidearm that can continue firing while you have to reload. |
|
Jin Robot
Foxhound Corporation General Tso's Alliance
737
|
Posted - 2013.05.31 17:46:00 -
[31] - Quote
Exaggerated nerf troll thread is fail. Maybe saying it can splash damage 700 and direct damage 480 did more to harm the nerf flaylock mission than it helped. |
Jin Robot
Foxhound Corporation General Tso's Alliance
737
|
Posted - 2013.05.31 17:50:00 -
[32] - Quote
Xender17 wrote:I skilled into it before my optional respect.... Why the hell can it be used as a light weapon. Its up to par with practically every other light weapon. In what way? Clip size? Ammo when did it start out performing TACs? |
psyanyde
Kang Lo Directorate Gallente Federation
16
|
Posted - 2013.05.31 17:54:00 -
[33] - Quote
3 shots small radius reload time people moving people jumping people shield tanking Small bumps in the ground negating blast damage Ammo ghosting thru people on a direct hit short range People shooting at you with ARs/SMGs/HMGs/Pistols eg: people with way more shoots to let off before they need to reload.
While it does pack a punch, there's more distinct disadvantages to the weapon than pros.
If it were a so called 'noobtube' you'd see more kills on the feed I would imagine.
To date I've heard more people firing shots than seeing them getting kills. |
Happy Violentime
OMFGZOMBIESRUN
91
|
Posted - 2013.05.31 17:55:00 -
[34] - Quote
xprotoman23 wrote:semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. Bonney should have stuck with his scrambler pistol. I WILL NOT STAND FOR NOOB TUBES IN DUST
Go eat a ****! Bonney is one of your worst players and needs all the help he can get. |
Xender17
Murderz for hire
126
|
Posted - 2013.05.31 17:56:00 -
[35] - Quote
Jin Robot wrote:Xender17 wrote:I skilled into it before my optional respect.... Why the hell can it be used as a light weapon. Its up to par with practically every other light weapon. In what way? Clip size? Ammo when did it start out performing TACs? Over all it somehow is able to out perform other weapons when going 1v1 with them. |
semperfi1999
Internal Error. Negative-Feedback
479
|
Posted - 2013.05.31 17:57:00 -
[36] - Quote
R'adeh Hunt wrote:gbghg wrote:semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. Please tell me your're joking about that direct damage, that's comparable to proto small missile turrets for direct damage. Oh and that stupid knock back they have when fired at dropships He doesn't know what he's talking about ;) It's less than half the figure he quoted...and you only get 3 shots before you have to reload. So even a scout with 300hp needs more than 1 shot at full health if he has a decent fit. Assaults and Logis need even more shots. And again, you only have 3 before you're out of the game for 2.5sec. An AR can pump out a crazy amount of damage in 2.5sec...as can the other sidearm that can continue firing while you have to reload.
Actually you dont know what your talking about.
The damage on the flaylock is as follows. 250 dmg for a directly hit and 230 dmg AOE (explosive radius dmg).
In Dust weapons that have direct dmg and splash dmg have both of those dmgs added together for a hit. IE mass driver for a direct hit does MASSIVE dmg because it has the direct dmg plus the AOE dmgs.
So 250 direct dmg and 230 splash ends up with 480 dmg from a direct hit. Now its considered an explosive so it does less dmg to shields. I believe explosive damage only does 80% against shields??? Correct me if I am wrong on that number. So direct hit on shields would be 384 dmg. But it does additional dmg to armor. Explosive dmg to armor is +25% which is 600 dmg for a direct hit. If you dont believe me you can go test it out yourself. Or your can even view the fan fest video showing the flaylock. You will notice on the fanfest video that the flaylock was 1 shotting heavies who had full armor but no shields. A heavy with no armor mods has 405 armor (now remember in fanfest everyone was fully lvled up so the heavy would have had the 25% bonus to armor which actually brings that amount to 506 armor hp). And you can clearly see a direct hit on at least 2 occasions killing the heavy in 1 shot.
Like I said I dont care if you believe me or not. I have the proof right in front of me. And I play regularly with Bonney who uses them and he was skeptical at first but after using it he mentioned that he noticed the same thing the dmg done by a direct hit is MUCH MUCH greater than the dmg done by splash alone. If you look at the numbers noted the difference of 20 damage is pretty small to be able to notice a huge difference between a direct hit and a hit by splash. BTW a direct hit from the flaylock will insta kill 99% of the scouts. |
semperfi1999
Internal Error. Negative-Feedback
479
|
Posted - 2013.05.31 17:58:00 -
[37] - Quote
Happy Violentime wrote:xprotoman23 wrote:semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. Bonney should have stuck with his scrambler pistol. I WILL NOT STAND FOR NOOB TUBES IN DUST Go eat a ****! Bonney is one of your worst players and needs all the help he can get.
You have apparently not played with or against bonney. |
Sloth9230
Reaper Galactic ROFL BROS
1618
|
Posted - 2013.05.31 17:59:00 -
[38] - Quote
It was already nerfed, when it didn't get the 10% bonus every other weapon got.
Then again, it probably didn't need it. The poor plasma cannon on the other hand... |
semperfi1999
Internal Error. Negative-Feedback
479
|
Posted - 2013.05.31 18:03:00 -
[39] - Quote
Sloth9230 wrote:It was already nerfed, when it didn't get the 10% bonus every other weapon got.
Then again, it probably didn't need it. The poor plasma cannon on the other hand...
Plasma cannon needs a 50% dmg buff before it starts to become a decent AV |
Mobius Wyvern
BetaMax. CRONOS.
1764
|
Posted - 2013.05.31 18:19:00 -
[40] - Quote
xprotoman23 wrote:KAGEHOSHI Horned Wolf wrote:You'd make a more compelling case with actual stats I could post up the stats in comparison to other side arms in terms of CPU/PG, but CCP and the CPM already know this. Dodge514 |
|
Happy Violentime
OMFGZOMBIESRUN
91
|
Posted - 2013.05.31 18:19:00 -
[41] - Quote
semperfi1999 wrote:Happy Violentime wrote:xprotoman23 wrote:semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. Bonney should have stuck with his scrambler pistol. I WILL NOT STAND FOR NOOB TUBES IN DUST Go eat a ****! Bonney is one of your worst players and needs all the help he can get. You have apparently not played with or against bonney.
Played against him many times thank you honey. Ps. Flaylock 70% effective against shields. |
Thor Thunder Fist
Better Hide R Die D.E.F.I.A.N.C.E
106
|
Posted - 2013.05.31 18:28:00 -
[42] - Quote
if the flaylock is indeed a noob toob youngcuz must be a really big noob because I know I killed him with my HMG while he was using it once last night WITH you shooting at me aswell protoman. flaylock might be a little strong time will tell but unless the meaning of noobtube ie: RE scouts in that build (you know the one) changed it is not one of those. |
semperfi1999
Internal Error. Negative-Feedback
479
|
Posted - 2013.05.31 18:34:00 -
[43] - Quote
Happy.......
Ah thank you for the that number...so assumig this is correct dmg to shields would be 336 with no dmg mods for a direct hit from the flaylock.
On to other matters....... Then goodness I dont know what you would consider a good player as he is one of the best AV players in the NF alliance (and we have alot of good AVers). He uses sidearms primarily and he still pulls numbers of an average (for Imps) AR player. |
Jin Robot
Foxhound Corporation General Tso's Alliance
741
|
Posted - 2013.05.31 18:34:00 -
[44] - Quote
Xender17 wrote:Jin Robot wrote:Xender17 wrote:I skilled into it before my optional respect.... Why the hell can it be used as a light weapon. Its up to par with practically every other light weapon. In what way? Clip size? Ammo when did it start out performing TACs? Over all it somehow is able to out perform other weapons when going 1v1 with them. If you use a TAR and lose 1v1 to a flaylock, that is your fault. |
Novawolf McDustingham The514th
Amarr Templars Amarr Empire
127
|
Posted - 2013.05.31 18:40:00 -
[45] - Quote
CCP BALANCING LOGIC:
-Nerfs HMG due to complaints from poorly fitted, low HP players, then adds Flaylock pistols and contact grenades.
They're only a threat to players with low HP, like scouts. It's basically a panic button for Evetards who can't aim but think they should win every gun battle due to the fact that they have more SP. |
Tek Hound
Algintal Core Gallente Federation
0
|
Posted - 2013.05.31 21:22:00 -
[46] - Quote
If you lose to a flaylock, you got out played. |
Cosgar's Alt
Mikramurka Shock Troop Minmatar Republic
133
|
Posted - 2013.05.31 21:35:00 -
[47] - Quote
FFS, will you guys stop this goddmaned nerf witch hunt whenever you disagree with a game mechanic! This is why tanks suck, dropships are a joke, the HMG deals more damage if you threw it at someone, HAV only have enough PG to equip LAV modules, and every DPS weapon in the game is novelty compared to the AR. Many of you cry about this game being unbalanced or not fun anymore but it's your fault! Every. ****ing. last. one. of. you! If you keep dying to something, find out a different strategy than holding down R1 and bunny hopping when you need to reload. Learn 2 play and HTFU! |
Altina McAlterson
Not Guilty EoN.
548
|
Posted - 2013.05.31 21:39:00 -
[48] - Quote
Dual flaylocks really is beast mode though. Of course so is core flaylock with a tactical scrambler pistol. |
John Mc Geachy
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
|
Posted - 2013.05.31 21:43:00 -
[49] - Quote
Yeah no need for a nerf as like everyone is saying of course its good against milita. Against calLogi yeah .... but if there is a nerf I would reduce splash to around 150 keep direct as it is and increase pg requirement to around 10 |
KingBabar
Seraphim Initiative. CRONOS.
710
|
Posted - 2013.05.31 21:54:00 -
[50] - Quote
Well, they certainly beat my fused... |
|
BASSMEANT
ZionTCD Unclaimed.
283
|
Posted - 2013.05.31 21:55:00 -
[51] - Quote
like i said:
any gun that works in this game... you nerds are gonna vage about it.
kinda impressed.
i didn't expect you nerds to whine about this weapon until after the GLU and TAC got their testes ripped off.
you guys are ahead of schedule with your tamponics.
keep it up and you won't have anything to whine about come christmas.
Peace B |
DJINN leukoplast
Hellstorm Inc League of Infamy
488
|
Posted - 2013.05.31 22:16:00 -
[52] - Quote
I've been OHKed by a flaylock with 461 shields and 90 armor, so it's stats and what it actually does are quite different. Heck, I don't even think it was a direct hit either, just splash. |
hooc order
Deep Space Republic Gentlemen's Agreement
166
|
Posted - 2013.05.31 22:18:00 -
[53] - Quote
xprotoman23 wrote:hooc order wrote:Quote:Third it's too good of a side arm Regular pistols do some pretty hefty damage with no levels in it SMGs if you keep the target on target eat up my heavy alt with ease. Every time i hear a flaylock i think to myself "easy kill" You are full of crap. In terms of CPU and PG it's too good of a weapon in comparison to all other side arms. You don't really have to give up anything in order to fit the proto type variant onto a suit compared to the proto type variants of other side arms.
I agree the SP/level system is broken and it allows crap players like you to be carried. CCP should throw the whole pile of crap into the garbage and allow players like me to solo your whole crap alliance. |
Cosgar's Alt
Mikramurka Shock Troop Minmatar Republic
137
|
Posted - 2013.05.31 22:19:00 -
[54] - Quote
DJINN leukoplast wrote:I've been OHKed by a flaylock with 461 shields and 90 armor, so it's stats and what it actually does are quite different. Heck, I don't even think it was a direct hit either, just splash. Had to be a headshot, Flaylock pistol is a solid ammunition weapon that takes a damage penalty against shields. |
Jenza's Pants
Kang Lo Directorate Gallente Federation
45
|
Posted - 2013.05.31 22:21:00 -
[55] - Quote
xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2.
I beleive the term you are looking for is "pro-pipe" |
Bob Teller
The Unholy Legion Of DarkStar DARKSTAR ARMY
4
|
Posted - 2013.06.26 16:16:00 -
[56] - Quote
SILENTSAM 69 wrote:You must be joking. The radius on it is so small it mainly only works as a direct shot. Considering it is a ballistic shot that takes time to get to the enemy I think that makes it far from a noob weapon. If you can aim well and put it on the person then you deserve the good damage you do, especially with such a tiny clip.
It is a great weapon that is balanced well. I do not use it though, I find it easier to use an SMG. 2.5M is small?If you dont think flaylock is op,you either use it or have no idea what you are talking about. |
Cordera Ray
Galactic Warrior Corporation
6
|
Posted - 2013.06.26 16:20:00 -
[57] - Quote
Alina Heart wrote:This game gets more broken everyday, this week I've seen a huge influx of People running around with Core Flaylock's thinking their the Omega.
Duvolle Flaylock Sniper x Mario Cart 514
Hold on how is this game get more broken everyday because someone is using a flaylock pistol to kill u that make no sense that u going to complain about a weapons that take skill use it now I do have a flaylock pistol on my profile and try it and im not good at it but will try again to use it more often. For those of u that said it noob tube go back to cod. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1081
|
Posted - 2013.06.26 16:21:00 -
[58] - Quote
I am confused. I have heard the OP argument, but in contrast i have heard sidearms were near useless. I guess it changes to back up whatever QQ it is being used for. |
Avallo Kantor
DUST University Ivy League
108
|
Posted - 2013.06.26 16:24:00 -
[59] - Quote
I don't often come accross them but when I do, I notice 2 things help:
1) Strike at med-long range (in terms of my SR) They normally can be killed off rather quickly that way, especially when in fast scouts.
2) Get in melee range. Either they are smart and don't fire, or they do and suicide themselves. This is very funny for me because I'm a poor low sp nub, and my suit costs like 7k ISK. So when I see the person who killed me (and themselves) was using the proto Flaylock, I laugh.
-Also, generally I only encounter the proto flaylock. |
Cordera Ray
Galactic Warrior Corporation
6
|
Posted - 2013.06.26 16:36:00 -
[60] - Quote
U guys are a joke u complain about a pistol that shoot grenade and u got nerve to call ppl that use it and know how to perfectly on killing u and u call them a noob. u know u can counter then just by shooting them right. It don't get u the right to call someone a noob because oh using a worthless **** gun in the game that hardly kill u in 3 round depending on how good he is with it. Let me tell u something thou if u going to b***h about it because I got kill from it get a life it just a game every weapon in there is going to kill u and don't see entire player base using the flaylock pistol and kicking ur **** in it. so stop complain or GTFO the game it plain is simple. The game is not broken u just suck at it. that make u a noob at it. |
|
Orion Vahid
DUST University Ivy League
33
|
Posted - 2013.06.26 16:41:00 -
[61] - Quote
Jin Robot wrote:Kitten Empress wrote:Core Flaylock pistol used "Hit Gallente user near the feet!" Gallente user exploded never to be seen again Its super effective
This thing one shotted me with one shot hitting near my feet. I have 515 armor and 150 shields. Grrr Total bull**** Gallente suit with 515 armor? Heavy is officially useless to spec into now |
Lightning Bolt2
DUST University Ivy League
6
|
Posted - 2013.06.26 16:52:00 -
[62] - Quote
Selinate deux wrote:You mean... The flaylock is doing exactly what I said it would do before it came out?
It was obvious that it wasn't balanced before it came out just from the videos of it, and people complained that I was already talking about nerfing it. Now people see that it's not balanced with the other side arms, and want to nerf it.
Mind blowing.
The mass driver needs a slight buff, while proto level flaylocks need a nerf. (back down to 1.5 meters) |
DUST Fiend
OSG Planetary Operations Covert Intervention
4113
|
Posted - 2013.06.26 16:53:00 -
[63] - Quote
Do they stack splash and direct damage? I swear I've been two shot by them and I have just a little over 1000 EHP..... |
Lightning Bolt2
DUST University Ivy League
6
|
Posted - 2013.06.26 16:59:00 -
[64] - Quote
DUST Fiend wrote:Do they stack splash and direct damage? I swear I've been two shot by them and I have just a little over 1000 EHP.....
seen a proto heavy 3-shot by it... |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
441
|
Posted - 2013.06.26 17:07:00 -
[65] - Quote
Lightning Bolt2 wrote:DUST Fiend wrote:Do they stack splash and direct damage? I swear I've been two shot by them and I have just a little over 1000 EHP..... seen a proto heavy 3-shot by it...
All 3 shots must've been direct hits(and im still skeptical), I have prof to lvl 5 in the flaylock and I still need to use my scrambler rifle on a heavy to get his shields down before I can three shot him, even direct hits.... The heavies shields are near impossible to break with the flaylock, hell, even good caldari toons I can't kill with three direct hits if there shields are full.
Scrambler rifle from range till shields are gone then the flaylock is a heavy killer but the flaylock alone? Not so much.
It all comes down to the shields on the enemy and how they're fitted, shield cats can generally kill a flaylock before they get killed because after three shots they have to reload and the first three just got their shields down. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4116
|
Posted - 2013.06.26 17:09:00 -
[66] - Quote
Lightning Bolt2 wrote:DUST Fiend wrote:Do they stack splash and direct damage? I swear I've been two shot by them and I have just a little over 1000 EHP..... seen a proto heavy 3-shot by it...
I know for a fact my proto heavy has been 3 shot, but I don't fit tank. Either way, is it possible to NOT get a direct hit on heavies?
Oh, and LOLMANDO |
Eklipsch
Crimson Ravens Lokun Listamenn
2
|
Posted - 2013.06.26 17:23:00 -
[67] - Quote
The Flaylock is a semi auto noob tube period. With over 550 hp I get blasted from 50 meters in 2 shots. Clearly broken OP gun is OP. Yes I do hate the gun and the proto going 30-2 with it. But I still enjoy Dust, and killing those scrubs with flaylocks has kept me entertained this past week. Its seems many have respeced into the flaylock grenade launcher. Duh.. people are flaylocking all over the place. Also nobody seems to miss me with any shots that I can recall. Its seems very easy to use from my view. No I do not have the SP to shoot back nades with. Enjoy your flaylock now before its nerfed.. SOON. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1091
|
Posted - 2013.06.26 17:25:00 -
[68] - Quote
Eklipsch wrote:The Flaylock is a semi auto noob tube period. With over 550 hp I get blasted from 50 meters in 2 shots. Clearly broken OP gun is OP. Yes I do hate the gun and the proto going 30-2 with it. But I still enjoy Dust, and killing those scrubs with flaylocks has kept me entertained this past week. Its seems many have respeced into the flaylock grenade launcher. Duh.. people are flaylocking all over the place. Also nobody seems to miss me with any shots that I can recall. Its seems very easy to use from my view. No I do not have the SP to shoot back nades with. Enjoy your flaylock now before its nerfed.. SOON. how is that job at CCP going?... oh thats right you are talking out your ***
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 17:28:00 -
[69] - Quote
Jin Robot wrote:how is that job at CCP going?... oh thats right you are talking out your ***
Flaylock will get the hammer, it's currently the easiest to use sidearm that can full on replace a light weapon in pretty much any situation outside of sniping, though those things have some nasty range on them too.
At least SMGs and Pistols require you to, you know, aim. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
442
|
Posted - 2013.06.26 17:29:00 -
[70] - Quote
Eklipsch wrote:The Flaylock is a semi auto noob tube period. With over 550 hp I get blasted from 50 meters in 2 shots. Clearly broken OP gun is OP. Yes I do hate the gun and the proto going 30-2 with it. But I still enjoy Dust, and killing those scrubs with flaylocks has kept me entertained this past week. Its seems many have respeced into the flaylock grenade launcher. Duh.. people are flaylocking all over the place. Also nobody seems to miss me with any shots that I can recall. Its seems very easy to use from my view. No I do not have the SP to shoot back nades with. Enjoy your flaylock now before its nerfed.. SOON.
50 meters?
If you can't kill a flaylocker from 50 meters before he kills you, you're bad at this game.
|
|
Colonel Killar
DUST CORE DARKSTAR ARMY
46
|
Posted - 2013.06.26 17:31:00 -
[71] - Quote
xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. there's your problem |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
442
|
Posted - 2013.06.26 17:31:00 -
[72] - Quote
DUST Fiend wrote:Jin Robot wrote:how is that job at CCP going?... oh thats right you are talking out your ***
Flaylock will get the hammer, it's currently the easiest to use sidearm that can full on replace a light weapon in pretty much any situation outside of sniping, though those things have some nasty range on them too. At least SMGs and Pistols require you to, you know, aim.
They're a mid ranged weapon, anything over that the round automatically explodes mid air, they don't have "nasty range"
Have you even played with it? |
Jin Robot
Foxhound Corporation General Tso's Alliance
1094
|
Posted - 2013.06.26 17:33:00 -
[73] - Quote
DUST Fiend wrote:Jin Robot wrote:how is that job at CCP going?... oh thats right you are talking out your ***
Flaylock will get the hammer, it's currently the easiest to use sidearm that can full on replace a light weapon in pretty much any situation outside of sniping, though those things have some nasty range on them too. At least SMGs and Pistols require you to, you know, aim. hahaha, when i suggested logis lose their light slot, people said it would make them useless offensively. But now apparently the sidearm flaylock can out preform all light weapons, troll on |
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 17:33:00 -
[74] - Quote
xLTShinySidesx wrote:Have you even played with it? I've played against it and tested the ****** ones, CCP doesn't encourage individual diversity so I'm locked into my build for another 3 months while I finish it off.
I play against them though.
A LOT.
Every match, I hear that stupid little pop all over the place.
Jin, shut up. I was on the same boat as you, and I have said repeatedly that the flaylock is an issue. Just.
Shut up. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1094
|
Posted - 2013.06.26 17:35:00 -
[75] - Quote
DUST Fiend wrote:xLTShinySidesx wrote:Have you even played with it? I've played against it and tested the ****** ones, CCP doesn't encourage individual diversity so I'm locked into my build for another 3 months while I finish it off. I play against them though. A LOT. Every match, I hear that stupid little pop all over the place. Jin, shut up. I was on the same boat as you, and I have said repeatedly that the flaylock is an issue. Just. Shut up. Dont think I will. You have just said you only see the kill feed and hear the popping? Thats your information? Ridiculous. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 17:38:00 -
[76] - Quote
Jin Robot wrote:Dont think I will. You have just said you only see the kill feed and hear the popping? Thats your information? Ridiculous. Transfer over the SP for me to test it and I'll play with it all week.
Otherwise, I'll go off watching anyone using it getting lots of kills and using it as their primary weapon. There are lots of them going around, and I hardly even play anymore. Every match.
I see 3 things most consistently these days.
Caldari Logis Flaylocks LAVs |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
108
|
Posted - 2013.06.26 17:41:00 -
[77] - Quote
semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. anyone who though this would be balanced is crazy new items in dust 514 have only 2 settings incredibly worthless or incredibly op |
Jin Robot
Foxhound Corporation General Tso's Alliance
1095
|
Posted - 2013.06.26 17:45:00 -
[78] - Quote
DUST Fiend wrote:Jin Robot wrote:Dont think I will. You have just said you only see the kill feed and hear the popping? Thats your information? Ridiculous. Transfer over the SP for me to test it and I'll play with it all week. Otherwise, I'll go off watching anyone using it getting lots of kills and using it as their primary weapon. There are lots of them going around, and I hardly even play anymore. Every match. It's not like those couple of people who rock SMGs or Pistols and get descent scores, those are generally talented players. I see 3 things most consistently these days. Caldari Logis Flaylocks LAVs crystal balls now tell you the talent levels of players? or are you assuming? jk on the question, i know you are assuming. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 17:46:00 -
[79] - Quote
Jin Robot wrote:crystal balls now tell you the talent levels of players? or are you assuming? jk on the question, i know you are assuming. Scores at the end of the match, corps, and leaderboards tell me the talent level of players.
Also people who use weapons that require effort tend to have more talent then those who use weapons that only require you to hit somewhere near the targets feet.
Particularly when it's a sidearm. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1095
|
Posted - 2013.06.26 17:49:00 -
[80] - Quote
DUST Fiend wrote:Jin Robot wrote:crystal balls now tell you the talent levels of players? or are you assuming? jk on the question, i know you are assuming. Scores at the end of the match, corps, and leaderboards tell me the talent level of players. Also people who use weapons that require effort tend to have more talent then those who use weapons that only require you to hit somewhere near the targets feet. Particularly when it's a sidearm. that post is beyond sooo ridiculous |
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 17:51:00 -
[81] - Quote
Jin Robot wrote:that post is beyond sooo ridiculous The truth hurts the worst
When some of the best players in the game come together and say that something is way too strong and requires little skill to use, and then randoms come in and defend said weapon, I tend to side with the players who have a wealth of not only FPS experience, but DUST experience.
So. Yea. Noob tube. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1095
|
Posted - 2013.06.26 17:52:00 -
[82] - Quote
DUST Fiend wrote:Jin Robot wrote:that post is beyond sooo ridiculous The truth hurts the worst When some of the best players in the game come together and say that something is way too strong and requires little skill to use, and then randoms come in and defend said weapon, I tend to side with the players who have a wealth of not only FPS experience, but DUST experience. So. Yea. Noob tube. thats your problem, you act as if 'better" players opinions matter more. get over yourself buddy
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 17:55:00 -
[83] - Quote
Jin Robot wrote:thats your problem, you act as if 'better" players opinions matter more. get over yourself buddy
I learned this lesson the hard way in Starcraft 2
More tallented players don't have opinions that matter more, they have opinions that are more seated in fact and mechanics. They have a better grasp of the underpinnings of their given game, as well as their genre. "Better" players tend to have more knowledge through first hand experience, or through playing closely with others who have first hand experience.
So, while a fat person and a skinny person matter just the same as people, the skinny person is probably gonna get picked when it comes to running the marathon.
And why am I getting over myself again? I ******* suck at this game. For some reason I still top the leaderboards in most of my pub matches, but I'm a pub scrub, and pubs are for scrubs :/ |
Jin Robot
Foxhound Corporation General Tso's Alliance
1095
|
Posted - 2013.06.26 17:57:00 -
[84] - Quote
DUST Fiend wrote:Jin Robot wrote:thats your problem, you act as if 'better" players opinions matter more. get over yourself buddy
I learned this lesson the hard way in Starcraft 2 More tallented players don't have opinions that matter more, they have opinions that are more seated in fact and mechanics. They have a better grasp of the underpinnings of their given game, as well as their genre. "Better" players tend to have more knowledge through first hand experience, or through playing closely with others who have first hand experience. So, while a fat person and a skinny person matter just the same as people, the skinny person is probably gonna get picked when it comes to running the marathon. And why am I getting over myself again? I ******* suck at this game. For some reason I still top the leaderboards in most of my pub matches, but I'm a pub scrub, and pubs are for scrubs :/ skill at fps does not equate a more logical person, wow really? any player who plays has "first hand experience" and an opinion. so leet you are |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2116
|
Posted - 2013.06.26 17:58:00 -
[85] - Quote
DUST Fiend wrote:Jin Robot wrote:that post is beyond sooo ridiculous The truth hurts the worst When some of the best players in the game come together and say that something is way too strong and requires little skill to use, and then randoms come in and defend said weapon, I tend to side with the players who have a wealth of not only FPS experience, but DUST experience. So. Yea. Noob tube. A person is smart. People are dumb, panicky dangerous animals and you know it. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 18:00:00 -
[86] - Quote
Jin Robot wrote:skill at fps does not equate a more logical person, wow really? any player who plays has "first hand experience" and an opinion. so leet you are No but it does equate to more accurate feedback.
Noobs don't fully understand why their given weapon is so good or bad, or if their shots are being registered or if they're just missing. And you're also putting words in my mouth, as I never said anything being logical.
Two people get into HAVs. The first drives off a cliff, takes a bunch of damage, then charges into enemy lines with his rail tank.
The other sits near cover, communicates with his squad, and focuses on key targets.
Both have first hand experience.
Who has more accurate feedback when it comes to the efficiency and proper operation of an HAV? |
Jin Robot
Foxhound Corporation General Tso's Alliance
1095
|
Posted - 2013.06.26 18:01:00 -
[87] - Quote
Cosgar wrote:DUST Fiend wrote:Jin Robot wrote:that post is beyond sooo ridiculous The truth hurts the worst When some of the best players in the game come together and say that something is way too strong and requires little skill to use, and then randoms come in and defend said weapon, I tend to side with the players who have a wealth of not only FPS experience, but DUST experience. So. Yea. Noob tube. A person is smart. People are dumb, panicky dangerous animals and you know it. you must be one of the royalty whose opinions matter.
so these "better" players with better opinion that would balance the game...these wouldnt be the cali logi AR users...TAR users?
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 18:03:00 -
[88] - Quote
Here's a descent example |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2116
|
Posted - 2013.06.26 18:05:00 -
[89] - Quote
Jin Robot wrote:Cosgar wrote:DUST Fiend wrote:Jin Robot wrote:that post is beyond sooo ridiculous The truth hurts the worst When some of the best players in the game come together and say that something is way too strong and requires little skill to use, and then randoms come in and defend said weapon, I tend to side with the players who have a wealth of not only FPS experience, but DUST experience. So. Yea. Noob tube. A person is smart. People are dumb, panicky dangerous animals and you know it. you must be one of the royalty whose opinions matter. so these "better" players with better opinion that would balance the game...these wouldnt be the cali logi AR users...TAR users? If you feel my opinions matter, it's because I use common sense. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1095
|
Posted - 2013.06.26 18:06:00 -
[90] - Quote
Cosgar wrote:Jin Robot wrote:Cosgar wrote:DUST Fiend wrote:Jin Robot wrote:that post is beyond sooo ridiculous The truth hurts the worst When some of the best players in the game come together and say that something is way too strong and requires little skill to use, and then randoms come in and defend said weapon, I tend to side with the players who have a wealth of not only FPS experience, but DUST experience. So. Yea. Noob tube. A person is smart. People are dumb, panicky dangerous animals and you know it. you must be one of the royalty whose opinions matter. so these "better" players with better opinion that would balance the game...these wouldnt be the cali logi AR users...TAR users? If you feel my opinions matter, it's because I use common sense. thats also a matter of opinion
|
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2117
|
Posted - 2013.06.26 18:11:00 -
[91] - Quote
Jin Robot wrote:thats also a matter of opinion I'd rather trust my own method of thinking than a bunch of people engaging in a forum circlejerk over a weapon they deep OP that would rather talk about trees and flowers to justify why over using actual numbers. |
Iron Wolf Saber
Den of Swords
5412
|
Posted - 2013.06.26 18:12:00 -
[92] - Quote
I am not sure what the complaints are all about I only been killed ONCE by a flaylock since they been out and it took three shots to the back as a heavy hacking C on the biomass facility.
Plasma Cannons have scored more kills on me than the flaylock so far.
Also Scrambler > Flaylock. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1096
|
Posted - 2013.06.26 18:22:00 -
[93] - Quote
Iron Wolf Saber wrote:I am not sure what the complaints are all about I only been killed ONCE by a flaylock since they been out and it took three shots to the back as a heavy hacking C on the biomass facility.
Plasma Cannons have scored more kills on me than the flaylock so far.
Also Scrambler > Flaylock. i also dont get killed much by it. I do use it as my logi weapon because i think its great for support. My kd ratio should be better than it is, with it being OP and all. I am actually thinking of going to AR though as it is much easier to get kills with that, maybe SR, idk |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2117
|
Posted - 2013.06.26 18:24:00 -
[94] - Quote
Surprised that nobody realized that this is just the MD argument all over again. History repeats itself... |
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 18:26:00 -
[95] - Quote
Cosgar wrote:Surprised that nobody realized that this is just the MD argument all over again. History repeats itself... Has the mass driver ever done as much damage as the flaylock?
Serious question, I've only ever played around with MD in the past for giggles. Also I know for damn sure the MD takes a more practiced hand to land your shots at range / without killing yourself up close. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2117
|
Posted - 2013.06.26 18:33:00 -
[96] - Quote
DUST Fiend wrote:Cosgar wrote:Surprised that nobody realized that this is just the MD argument all over again. History repeats itself... Has the mass driver ever done as much damage as the flaylock? Serious question, I've only ever played around with MD in the past for giggles. Also I know for damn sure the MD takes a more practiced hand to land your shots at range / without killing yourself up close. You're starting to get it. We're dealing with a weapon that deals damage proportionate to its clip size/ammo capacity. MD in Chrome dealt so much damage because it had a limited clip size and terrible battlefield longevity. The only balancing factor for having such a large blast radius was the slow moving projectile and arcing trajectory. The FP has an even smaller clip size, barely any splash, and a short range yet people expect that little bastard to tickle or something. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 18:35:00 -
[97] - Quote
Cosgar wrote:You're starting to get it. We're dealing with a weapon that deals damage proportionate to its clip size/ammo capacity. MD in Chrome dealt so much damage because it had a limited clip size and terrible battlefield longevity. The only balancing factor for having such a large blast radius was the slow moving projectile and arcing trajectory. The FP has an even smaller clip size, barely any splash, and a short range yet people expect that little bastard to tickle or something. Why on earth is its splash damage as high as it's direct? O.o
Why is that necessary?
We're getting faster weapon switching in 1.2, so you effectively will have a 6 round burst if you decide to equip two, as I'm sure a number of people will / do.
This thing instant kills scouts, and probably makes logis and assaults sad, though as a heavy I don't know that first hand. What I do know is I lure those stupid little rocket panzies into a cooked grenade if I don't randomly hear pop pop pop and die as I'm trying to waddle away or figure out how to turn in their general direction. |
Sloth9230
Reaper Galactic
1989
|
Posted - 2013.06.26 18:38:00 -
[98] - Quote
DUST Fiend wrote:
When some of the best players in the game come together and say that something is way too strong and requires little skill to use, and then randoms come in and defend said weapon, I tend to side with the players who have a wealth of not only FPS experience, but DUST experience.
So. Yea. Noob tube.
Well, yeah, it is in fact a Noob Tube. Which is why your whole little "vets and their opinions argument" is out of place. A weapon that's very purpose is to give noobs and scrubs a fighting chance against the pros and vets? Of course the pros/vet hate it, they will always hate it.
But that is the intended purpose of a noob tube, it is supposed to be a low skill high reward weapon. That does not make it OP, could it use a small nerf here and there? Sure, increase PG/CPU, and lower the ROF or increase the reload speed so people have to be more careful with their shots.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 18:40:00 -
[99] - Quote
Sloth9230 wrote:But that is the intended purpose of a noob tube, it is supposed to be a low skill high reward weapon. That's a horrible philosophy because skilled players will start using it and just wreck the noobs trying to collect easy kills.
We already have a light weapon for noobs, it's called an LAV. |
Sloth9230
Reaper Galactic
1989
|
Posted - 2013.06.26 18:41:00 -
[100] - Quote
DUST Fiend wrote:Cosgar wrote:You're starting to get it. We're dealing with a weapon that deals damage proportionate to its clip size/ammo capacity. MD in Chrome dealt so much damage because it had a limited clip size and terrible battlefield longevity. The only balancing factor for having such a large blast radius was the slow moving projectile and arcing trajectory. The FP has an even smaller clip size, barely any splash, and a short range yet people expect that little bastard to tickle or something. Why on earth is its splash damage as high as it's direct? O.o Why is that necessary? We're getting faster weapon switching in 1.2, so you effectively will have a 6 round burst if you decide to equip two, as I'm sure a number of people will / do. This thing instant kills scouts, and probably makes logis and assaults sad, though as a heavy I don't know that first hand. What I do know is I lure those stupid little rocket panzies into a cooked grenade if I don't randomly hear pop pop pop and die as I'm trying to waddle away or figure out how to turn in their general direction. Because killing through splash is it's main purpose... duh
If you want a FP that takes skill to use, then use the breach |
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2118
|
Posted - 2013.06.26 18:42:00 -
[101] - Quote
DUST Fiend wrote:Cosgar wrote:You're starting to get it. We're dealing with a weapon that deals damage proportionate to its clip size/ammo capacity. MD in Chrome dealt so much damage because it had a limited clip size and terrible battlefield longevity. The only balancing factor for having such a large blast radius was the slow moving projectile and arcing trajectory. The FP has an even smaller clip size, barely any splash, and a short range yet people expect that little bastard to tickle or something. Why on earth is its splash damage as high as it's direct? O.o Why is that necessary? We're getting faster weapon switching in 1.2, so you effectively will have a 6 round burst if you decide to equip two, as I'm sure a number of people will / do. This thing instant kills scouts, and probably makes logis and assaults sad, though as a heavy I don't know that first hand. What I do know is I lure those stupid little rocket panzies into a cooked grenade if I don't randomly hear pop pop pop and die as I'm trying to waddle away or figure out how to turn in their general direction. You're forgetting weapons have better range and damage falloff in 1.2 as well. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 18:43:00 -
[102] - Quote
Sloth9230 wrote:Because killing through splash is it's main purpose... duh Ok, so why is its direct so high if its main purpose is to kill through splash?
And honestly, I personally see the flaylock as having a weaker splash with a strong direct, promoting skill instead of spam :/
|
Sloth9230
Reaper Galactic
1989
|
Posted - 2013.06.26 18:44:00 -
[103] - Quote
DUST Fiend wrote:Sloth9230 wrote:But that is the intended purpose of a noob tube, it is supposed to be a low skill high reward weapon. That's a horrible philosophy because skilled players will start using it and just wreck the noobs trying to collect easy kills. We already have a light weapon for noobs, it's called an LAV. Why a pro would use any side arm besides a scrambler is beyond me. Not that they need a side arm anyway, a person whose good with an AR would wipe the floor the an FP player anywday.
So, then why are they called noob tubes again? |
King Kobrah
SyNergy Gaming EoN.
408
|
Posted - 2013.06.26 18:44:00 -
[104] - Quote
xprotoman23 wrote:I got wrecked by a weapon that only has 3 shots lol |
Sloth9230
Reaper Galactic
1989
|
Posted - 2013.06.26 18:45:00 -
[105] - Quote
DUST Fiend wrote:Sloth9230 wrote:Because killing through splash is it's main purpose... duh Ok, so why is its direct so high if its main purpose is to kill through splash? And honestly, I personally see the flaylock as having a weaker splash with a strong direct, promoting skill instead of spam :/
Why would we give it lower direct...yeah, lets punish skill now |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2118
|
Posted - 2013.06.26 18:47:00 -
[106] - Quote
Sloth9230 wrote:DUST Fiend wrote:Sloth9230 wrote:But that is the intended purpose of a noob tube, it is supposed to be a low skill high reward weapon. That's a horrible philosophy because skilled players will start using it and just wreck the noobs trying to collect easy kills. We already have a light weapon for noobs, it's called an LAV. Why a pro would use any side arm besides a scrambler is beyond me. Not that they need a side arm anyway, a person whose good with an AR would wipe the floor the an FP player anywday. So, then why are they called noob tubes again? They're called noob tubes as a reference to the original noob tube in CoD, which was in essence a weapon used to balance that game for skill, making it an actual noob tube. Now when people see any explosive weapon in other games, they refer to it as a noob tube. |
Sloth9230
Reaper Galactic
1991
|
Posted - 2013.06.26 18:49:00 -
[107] - Quote
Cosgar wrote:Sloth9230 wrote:DUST Fiend wrote:Sloth9230 wrote:But that is the intended purpose of a noob tube, it is supposed to be a low skill high reward weapon. That's a horrible philosophy because skilled players will start using it and just wreck the noobs trying to collect easy kills. We already have a light weapon for noobs, it's called an LAV. Why a pro would use any side arm besides a scrambler is beyond me. Not that they need a side arm anyway, a person whose good with an AR would wipe the floor the an FP player anywday. So, then why are they called noob tubes again? They're called noob tubes as a reference to the original noob tube in CoD, which was in essence a weapon used to balance that game for skill, making it an actual noob tube. Now when people see any explosive weapon in other games, they refer to it as a noob tube. Yes, balance for skill, see, someone gets it.
Oh no, but clearly this is illogical because vets can turn the Noobtubes against their rightful masters |
DUST Fiend
OSG Planetary Operations Covert Intervention
4119
|
Posted - 2013.06.26 18:50:00 -
[108] - Quote
Sloth9230 wrote:So, then why are they called noob tubes again? It's an insult, not a description Well, I guess it can be both
Doesn't matter to me anyways, I use the perfectly balanced and not even slightly favored weapon now, the AR. It only took me a year of testing literally every single other playstyle that DUST has to offer (aside from assaults, never once skilled into them), to some extent. And it's not because I really even want it.
I just want a weapon that's always going to be useful, will always be simple to use, no matter how much recoil or dispersion they slap on it in a drunken rage. Hell, even overheat or jamming, which SHOULD be on it, won't make it any harder to use.
It just boggles my mind when a sidearm is so damn good.
So basically I built my character around CCPs design tendencies, not my own personal preferences, since I'd rather not have to ride to broken bus all the way to the promised land :/ (or at least be at the front, instead of the back)
Sloth9230 wrote:DUST Fiend wrote:And honestly, I personally see the flaylock as having a weaker splash with a strong direct, promoting skill instead of spam :/
Why would we give it lower direct...yeah, lets punish skill now Ummm.....Uh....I think you misread >_<
And besides, between CCP Shanghai and things like Commando and Bomber Dropships, it's pretty clear they don't listen to much feedback outside of bug reports or feature requests. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2120
|
Posted - 2013.06.26 18:51:00 -
[109] - Quote
Sloth9230 wrote:Cosgar wrote:Sloth9230 wrote:DUST Fiend wrote:Sloth9230 wrote:But that is the intended purpose of a noob tube, it is supposed to be a low skill high reward weapon. That's a horrible philosophy because skilled players will start using it and just wreck the noobs trying to collect easy kills. We already have a light weapon for noobs, it's called an LAV. Why a pro would use any side arm besides a scrambler is beyond me. Not that they need a side arm anyway, a person whose good with an AR would wipe the floor the an FP player anywday. So, then why are they called noob tubes again? They're called noob tubes as a reference to the original noob tube in CoD, which was in essence a weapon used to balance that game for skill, making it an actual noob tube. Now when people see any explosive weapon in other games, they refer to it as a noob tube. Yes, balance for skill, see, someone gets it. Oh no, but clearly this is illogical because vets can turn the Noobtubes against their rightful masters How often do you think people die to the FP outside of 30m? |
Sloth9230
Reaper Galactic
1991
|
Posted - 2013.06.26 18:52:00 -
[110] - Quote
DUST Fiend wrote:Sloth9230 wrote:So, then why are they called noob tubes again? It's an insult, not a description Well, I guess it can be both Doesn't matter to me anyways, I use the perfectly balanced and not even slightly favored weapon now, the AR. It only took me a year of testing literally every single other playstyle that DUST has to offer (aside from assaults, never once skilled into them), to some extent. And it's not because I really even want it. I just want a weapon that's always going to be useful, will always be simple to use, no matter how much recoil or dispersion they slap on it in a drunken rage. Hell, even overheat or jamming, which SHOULD be on it, won't make it any harder to use. It just boggles my mind when a sidearm is so damn good. So basically I built my character around CCPs design tendencies, not my own personal preferences, since I'd rather not have to ride to broken bus all the way to the promised land :/ (or at least be at the front, instead of the back) Just use the SMG, it will never get nerfed, and if it does, scramblers will go down first
496 for headshots in the hand of a pro? |
|
Sloth9230
Reaper Galactic
1991
|
Posted - 2013.06.26 18:53:00 -
[111] - Quote
Cosgar wrote: How often do you think people die to the FP outside of 30m?
Not very, though it is fun |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2120
|
Posted - 2013.06.26 18:54:00 -
[112] - Quote
Sloth9230 wrote:Just use the SMG, it will never get nerfed, and if it does, scramblers will go down first 496 for headshots in the hand of a pro? Ishukone SMG says hi |
DUST Fiend
OSG Planetary Operations Covert Intervention
4119
|
Posted - 2013.06.26 18:54:00 -
[113] - Quote
Sloth9230 wrote:Just use the SMG I'm a heavy, and the SMG already aims significantly slower than an HMG.....yea, I'm good
Scramblers require actual skill or a mouse and keyboard, of which I am lacking in both |
Sloth9230
Reaper Galactic
1993
|
Posted - 2013.06.26 19:01:00 -
[114] - Quote
DUST Fiend wrote: I'm a heavy
You poor thing |
DUST Fiend
OSG Planetary Operations Covert Intervention
4120
|
Posted - 2013.06.26 19:03:00 -
[115] - Quote
Sloth9230 wrote:DUST Fiend wrote: I'm a heavy
You poor thing Right? I'm a scout first and a pilot second, but CCP managed to crush those dreams out of me.
Now the lolmando looks like a badly thrown together joke, from what we've seen so far.....what upsets me the most though....is that I'll probably still do just fine with my basic heavy and an AR
I rarely even touch my proto fit, the Gek is more than enough for just about any engagement, though I flail around like a blind seal if people get too close to me
Should spec into dem 'locks |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
442
|
Posted - 2013.06.26 19:07:00 -
[116] - Quote
DUST Fiend wrote:xLTShinySidesx wrote:Have you even played with it? I've played against it and tested the ****** ones, CCP doesn't encourage individual diversity so I'm locked into my build for another 3 months while I finish it off. I play against them though. A LOT. Every match, I hear that stupid little pop all over the place. Jin, shut up. I was on the same boat as you, and I have said repeatedly that the flaylock is an issue. Just. Shut up.
Wait so you've tested the **** ones? You mean the std and adv **** ones? And you've realized they're not doing what you see in battle?
So then you're saying that the core is op? The one that people have to dedicate sp to to get? The same reason you won't skill into it, because you have an end game setup you're shooting for?
Explain to me what the point of a proto weapon is? If its not any better than the **** std and adv weapons than what's the point?
And I'll tell you now that yes the std and adv ones aren't nearly as good as the core but I have still gone 20-2 with a GN-20... The weapon takes skill to use, you can't simply listen and watch the boards to know whether something is noobish or OP, you make yourself look silly doing that, I could claim every weapon in this game op if that was the case.
I've been killed by the FP very few times and have killed FP users many times as well.
I think the problem is that the weapon is new and people aren't used to dealing with it, it is easily defeatable with the right tactics.
I spent the millions of sp to get the core and to get my proficiencies to lvl 5 so I could have the extra damage and I still die as much as I did before and kill just as much as I did before, with a mlt shotgun.
The whole "3 rounds killed me" argument has no effect on me, I've ohk hundreds of people with a shotty, only ohk a few peeps with the FP and it's usually a scout or someone with no shields so it's not a real ohk.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4120
|
Posted - 2013.06.26 19:12:00 -
[117] - Quote
Basically all I'm saying is being able to shoot the ground and collect kills with a sidearm is kind of silly.
As I've stated though, I'm not too concerned. I don't take this game seriously in the least anymore. I kill flaylock users because they get way too confident in their damage, and I can usually alpha them with good aim before they can pop off that third shot.
What I can say though....poor, poor scouts.
I just tend to think that these few people getting good scores with SMGs tend to be putting in a lot more effort than FP, and the Scrambler Pistol, while its headshot damage is probably too high, is definitely one of the higher skilled weapons to use.
Enjoy |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
445
|
Posted - 2013.06.26 19:27:00 -
[118] - Quote
DUST Fiend wrote:Basically all I'm saying is being able to shoot the ground and collect kills with a sidearm is kind of silly. I just tend to think that these few people getting good scores with SMGs tend to be putting in a lot more effort than FP, and the Scrambler Pistol, while its headshot damage is probably too high, is definitely one of the higher skilled weapons to use. Enjoy
That's where you're probably wrong, using the FP as much as you may hate to hear it does require tactics.
I will never run dual flaylocks (I know some do) because of many reasons, the main being the shield damage nerf they get, the other being that you'd only have 6 rounds before reloading and encountering a group of more than 1 and you're done.
SMG's have a crap ton of spray and pray rounds and so do the SP's, people act like the flaylock user can just spin in circles and shoot and get 20 kills...
I've been killed more by the Viziam SP than I have a flaylock, it's wicked powerful. |
Jason Punk
DUST University Ivy League
136
|
Posted - 2013.06.26 19:56:00 -
[119] - Quote
Personally, don't care about the QQ, but I would love to see the flaylock become something that fires slower, but with a whirling a miniature rocket kind of accuracy, rpg-essque weapon. The sort of weapon that an Space Ork might use...you know pistol with some mega-dakka...or in this case 'splodey.
As for the Mass-Driver, It could use some more variations or rather (and more preferred) some kind of "ammo" tag that you can switch out (fragmentation, canister, smoke, EM, AV-Krak rounds). In this sense, you don't have to "nerf or buff", just give it more functionality and I'll be the first to start training in it. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
447
|
Posted - 2013.06.26 20:02:00 -
[120] - Quote
Jason Punk wrote:Personally, don't care about the QQ, but I would love to see the flaylock become something that fires slower, but with a whirling a miniature rocket kind of accuracy, rpg-essque weapon. The sort of weapon that an Space Ork might use...you know pistol with some mega-dakka...or in this case 'splodey.
I'm sorry but that's the worst idea I've heard yet for balancing a weapon, isn't the aiming already bad enough as is? And the speed of the shooting needs to stay the same, there's only there's rounds.
Imagine how many people would pick up a weapon that you couldn't guarantee where the round would land, it would be the most broken weapon in the game. |
|
GVGMODE
187. League of Infamy
13
|
Posted - 2013.06.26 20:06:00 -
[121] - Quote
Flaylock + Ground/Feet = WIN |
Jin Robot
Foxhound Corporation General Tso's Alliance
1109
|
Posted - 2013.06.26 20:08:00 -
[122] - Quote
GVGMODE wrote:Flaylock + Ground/Feet = WIN Your equation is vastly incomplete. |
Doyle Reese
OSG Planetary Operations Covert Intervention
185
|
Posted - 2013.06.26 20:10:00 -
[123] - Quote
DUST Fiend wrote:Sloth9230 wrote:DUST Fiend wrote: I'm a heavy
You poor thing Right? I'm a scout first and a pilot second, but CCP managed to crush those dreams out of me. Now the lolmando looks like a badly thrown together joke, from what we've seen so far.....what upsets me the most though....is that I'll probably still do just fine with my basic heavy and an AR I rarely even touch my proto fit, the Gek is more than enough for just about any engagement, though I flail around like a blind seal if people get too close to me Should spec into dem 'locks
wait, you're a HEAVY? What, did you say to yourself "you know, I was a Scout, that was gimped in this build so now I'm going to become a Dropship pilot! Oh wait, that was gimped too, so less go with something that's more gimped than either one of them!"?
btw, I think you may need to seek professional help :P |
DUST Fiend
OSG Planetary Operations Covert Intervention
4124
|
Posted - 2013.06.26 20:12:00 -
[124] - Quote
Doyle Reese wrote:btw, I think you need to seek professional help :P AR heavy is the boss, I put up better numbers with my standard fit than I did on some of my best days as a scout
And I do need professional help, waiting on that insurance
And i specifically went Derpship to try and help out the corp. Oh what a mistake that was. |
Kevlar Waffles
Expert Intervention Caldari State
16
|
Posted - 2013.06.26 20:16:00 -
[125] - Quote
semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon.
*250ish dmg direct hit, get your stats right |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
447
|
Posted - 2013.06.26 20:16:00 -
[126] - Quote
GVGMODE wrote:Flaylock + Ground/Feet = WIN
Wait, just wait.... You mean to tell me that an explosive projectile, whether it's a grenade, FP rocket, MD etc if shot near you and you are in the blast radius will kill you if you have less HP than the explosive dealing damage? Someone should look into this!! |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1467
|
Posted - 2013.06.26 21:04:00 -
[127] - Quote
This game has become more about explosives than anything else. It allows for the "gayest" of deaths....and I'm just annoyed beyond tolerance at this point.
Check this story: I've engaged an enemy close quarters.....less than 2m from each other. He launched 3 contact grenades at the ground between us. He is jumping around like a rabbit after each explosion. I am able to survive and dodge all 3 grenades, somhow. You know what he does after that? He switch to his flaylock and launch 3 more explosives at me.
Whatever happened to the good ol' days where guys shoot it out and let the best 1v1 gungame win? It's 'whatever' at this point..really. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
301
|
Posted - 2013.06.26 21:08:00 -
[128] - Quote
Ydubbs81 RND wrote:This game has become more about explosives than anything else. It allows for the "gayest" of deaths....and I'm just annoyed beyond tolerance at this point.
Check this story: I've engaged an enemy close quarters.....less than 2m from each other. He launched 3 contact grenades at the ground between us. He is jumping around like a rabbit after each explosion. I am able to survive and dodge all 3 grenades, somhow. You know what he does after that? He switch to his flaylock and launch 3 more explosives at me.
Whatever happened to the good ol' days where guys shoot it out and let the best 1v1 gungame win? It's 'whatever' at this point..really.
They have done so much fine tuning to this damage stat and that range stat, but then they have these weapons that by their very nature make all that fine tuning look like a silly waste of time. |
Ynned Ivanova
Decrepid Old Sods
11
|
Posted - 2013.06.26 21:17:00 -
[129] - Quote
All I see are bitter vets moaning about something that killed them as if they have a divine right to wtfpwn everyone.
Adapt or die....oh wait, you died... |
ReGnYuM
TeamPlayers EoN.
319
|
Posted - 2013.06.26 21:19:00 -
[130] - Quote
LoL at Unholy Legion protecting their easy mode noob cannon.
When someone deliberately starts running a secondary as primary you know it is a problem.
^ Fact |
|
Ynned Ivanova
Decrepid Old Sods
11
|
Posted - 2013.06.26 21:21:00 -
[131] - Quote
When of the(self proclaimed) best players in the game cant adapt, you know CCP are moving in the right direction. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
|
Posted - 2013.06.26 21:24:00 -
[132] - Quote
xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2.
Actually you do have to be quite accurate... its not as good as scrambler pistol tbh; most vets dont even know how good this weapon is and third, mass drivers were always useless since the uprising on may 6th... |
ReGnYuM
TeamPlayers EoN.
319
|
Posted - 2013.06.26 21:31:00 -
[133] - Quote
Ynned Ivanova wrote:When of the(self proclaimed) best players in the game cant adapt, you know CCP are moving in the right direction.
Oh I will adapt almost got my Proto Min Assault next step is the GodLock
If the Flaylock is good in the hands of trash like unholy legion, imagine what I will be able to do |
Dust Project 514
Dust Evo 514
47
|
Posted - 2013.06.26 21:34:00 -
[134] - Quote
How can it be a newb tube if noobs can't have access to it until they get enough SP, which by that time they will no longer be newbs.
Remember. People are NOT complaining about Flaylock Pistols. They are complain SPECIFICALLY about the Core Flaylock. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
135
|
Posted - 2013.06.26 21:36:00 -
[135] - Quote
Dust Project 514 wrote:How can it be a newb tube if noobs can't have access to it until they get enough SP, which by that time they will no longer be newbs.
Remember. People are NOT complaining about Flaylock Pistols. They are complain SPECIFICALLY about the Core Flaylock.
lol, i speced into adv flaylock and destroyed everyone in the academy withbonly 300k something sp |
Ynned Ivanova
Decrepid Old Sods
11
|
Posted - 2013.06.26 21:42:00 -
[136] - Quote
Cause people have maxed shield skills in academy dont they?
Thank god you're not balancing the game.
@RegnYum go ahead and destroy the scrubs. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1468
|
Posted - 2013.06.26 21:51:00 -
[137] - Quote
Ynned Ivanova wrote:When of the(self proclaimed) best players in the game cant adapt, you know CCP are moving in the right direction.
Did anyone else "smh" after reading this? |
hamual jackson
OSG Planetary Operations Covert Intervention
22
|
Posted - 2013.06.26 21:57:00 -
[138] - Quote
I love tearing proto suits apart with core flaylock, half the people that complains weapons are over powered are the same pro to bears you see in pub matches. Your proto gear is over powered in pub matches how about that.
|
hamual jackson
OSG Planetary Operations Covert Intervention
22
|
Posted - 2013.06.26 21:59:00 -
[139] - Quote
Ydubbs81 RND wrote:Ynned Ivanova wrote:When of the(self proclaimed) best players in the game cant adapt, you know CCP are moving in the right direction. Did anyone else "smh" after reading this? i laughed, i have seen a few of you proto bears in pub matches, now your crying. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4126
|
Posted - 2013.06.26 22:01:00 -
[140] - Quote
Dust Project 514 wrote:How can it be a newb tube if noobs can't have access to it until they get enough SP, which by that time they will no longer be newbs. Implying that noobs won't always be noobs
Noobs will always be noobs
Dust Project 514 wrote:Remember. People are NOT complaining about Flaylock Pistols. They are complain SPECIFICALLY about the Core Flaylock. This is true, I can't say anything other than the flaylock has given me any "issues". That said, I AM an AR Heavy and I don't tank at all, so my view is partially skewed. I can imagine tanked heavies don't have much issues with it.
You know what.?
I am disgusted and appalled right now. Not once has any Godlock user thrown a flux grenade my way. Mass Driver / Godlock / Flux / Hive
Profit.
/thread
Only noobs post beyond this point. Abandon all hope. |
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1468
|
Posted - 2013.06.26 22:08:00 -
[141] - Quote
hamual jackson wrote:Ydubbs81 RND wrote:Ynned Ivanova wrote:When of the(self proclaimed) best players in the game cant adapt, you know CCP are moving in the right direction. Did anyone else "smh" after reading this? i laughed, i have seen a few of you proto bears in pub matches, now your crying.
I use mostly adv gear in pub matches. I bring out my proto gear when murder lavs are ojt and I want better AV grenades or if I want better nanos. It may not even be the best gear in my proto suit...but to use an ishukone nano with proto grenades is not simple for an adv suit.
But on another note, you make it seem like using proto gear is an embarrassment. I think all you guys in mlt gear are just silly, tbh. I can more than afford to use and lose proto dropsuits, so don't think that it matters to me whether I die in a proto suit or not. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
447
|
Posted - 2013.06.26 22:12:00 -
[142] - Quote
DUST Fiend wrote:Dust Project 514 wrote:How can it be a newb tube if noobs can't have access to it until they get enough SP, which by that time they will no longer be newbs. I can imagine tanked heavies don't have much issues with it. [/center]
Shield tanked heavies I assume you're talking about, armor tanked heavies are snacks for FP's |
hamual jackson
OSG Planetary Operations Covert Intervention
22
|
Posted - 2013.06.26 22:14:00 -
[143] - Quote
If you complain about a weapon being over powered, don't be the one in full proto getting owned by a militia suit. Thats embarrassment for you, even if you can afford. Skill and squading up beats proto gear and overpowered weapons any day case closed
I endorse core flaylock, and im not talking about that Aurum trash. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1468
|
Posted - 2013.06.26 22:16:00 -
[144] - Quote
I mean, c'mon....I'be never seen or heard of a shooter wkth 2 differemt types of noobtubes. One as a primary and one as a secondary. The thought of that is just lol |
DUST Fiend
OSG Planetary Operations Covert Intervention
4128
|
Posted - 2013.06.26 22:17:00 -
[145] - Quote
DUST Fiend wrote:Only noobs post beyond this point. Abandon all hope. Shut up noob
Quit tellin' me what to do
::cooks grenade::
::respawns elsewhere::
(SURT IS A VIRUS!!!) |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
143
|
Posted - 2013.06.26 22:18:00 -
[146] - Quote
I think the flaylock is fine, I'm just pissed the mass driver is now useless. I loved scattering large groups of people, I didn't even care if I got a kill, I just liked seeing everyone scatter from the large blast radius.
If people are going to a few particular weapons (TAC-AR, Flaylock) in order to maximize killing that is one thing. If they have to go into a few particular weapons to even stand a chance, then this game is broken.
Larger maps and longer ranges are needed in order to balance all of this. |
The Murder Taxi
Algintal Core Gallente Federation
0
|
Posted - 2013.06.26 22:19:00 -
[147] - Quote
Flaylock got you down? Run them over today! |
Fiddlestaxp
TeamPlayers EoN.
124
|
Posted - 2013.06.26 22:19:00 -
[148] - Quote
xprotoman23 wrote: If I wanted to play with "one man army" and "203's" I would go back to MW2.
Danger close was more overpowered than anything currently in this game. Laser Rifles of last patch were close.
Also going to note that flaylock is "broken" good and does too much damage, too quickly, at minimal PG cost. Increasing weapon ranges overall will help, but will also be an indirect nerf to the mass driver. Which I don't think they are going to compensate for. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
301
|
Posted - 2013.06.26 22:21:00 -
[149] - Quote
hamual jackson wrote:Ydubbs81 RND wrote:Ynned Ivanova wrote:When of the(self proclaimed) best players in the game cant adapt, you know CCP are moving in the right direction. Did anyone else "smh" after reading this? i laughed, i have seen a few of you proto bears in pub matches, now your crying.
Wow, pwning proto suits with proto weaponry... Are you a wizard?
Also, *you're |
Colonel Killar
DUST CORE DARKSTAR ARMY
52
|
Posted - 2013.06.26 22:28:00 -
[150] - Quote
hooc order wrote:Quote:Third it's too good of a side arm Regular pistols do some pretty hefty damage with no levels in it SMGs if you keep the target on target eat up my heavy alt with ease. Every time i hear a flaylock i think to myself "easy kill" You are full of crap. but everything is good against bad players |
|
hamual jackson
OSG Planetary Operations Covert Intervention
22
|
Posted - 2013.06.26 22:29:00 -
[151] - Quote
Novawolf McDustingham The514th wrote:hamual jackson wrote:Ydubbs81 RND wrote:Ynned Ivanova wrote:When of the(self proclaimed) best players in the game cant adapt, you know CCP are moving in the right direction. Did anyone else "smh" after reading this? i laughed, i have seen a few of you proto bears in pub matches, now your crying. Wow, pwning proto suits with proto weaponry... Are you a wizard? Also, *you're
this guy, all is fair. I see this is about to turn into a grammar thread.......... Core flaylock is win |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1468
|
Posted - 2013.06.26 22:31:00 -
[152] - Quote
hamual jackson wrote:If you complain about a weapon being over powered, don't be the one in full proto getting owned by a militia suit. Thats embarrassment for you, even if you can afford. Skill and squading up beats proto gear and overpowered weapons any day case closed
I endorse core flaylock, and im not talking about that Aurum trash.
I don't lose 1v1sby a dude in MLT gear while I'm in a proto suit...I don't know who you are referring to but don't direct that here. MLT has to jump me or shoot me in the back if they want a chance at killing me in a proto suit. Or some circumstance like if my health was really low, etc
I dont even lose 1v1s in an adv suit to mlt gear, for that matter. |
Fiddlestaxp
TeamPlayers EoN.
126
|
Posted - 2013.06.26 22:39:00 -
[153] - Quote
A question:
What is the point of having a commando suit with two light weapon slots, when you can already equip a flaylock in a side arm slot? Is the commando suit going to have enough PG to reasonable fit a second light weapon that is better than a Core Flaylock for 2 PG? |
hamual jackson
OSG Planetary Operations Covert Intervention
22
|
Posted - 2013.06.26 22:43:00 -
[154] - Quote
Ydubbs81 RND wrote:hamual jackson wrote:If you complain about a weapon being over powered, don't be the one in full proto getting owned by a militia suit. Thats embarrassment for you, even if you can afford. Skill and squading up beats proto gear and overpowered weapons any day case closed
I endorse core flaylock, and im not talking about that Aurum trash. I don't lose 1v1sby a dude in MLT gear while I'm in a proto suit...I don't know who you are referring to but don't direct that here. MLT has to jump me or shoot me in the back if they want a chance at killing me in a proto suit. Or some circumstance like if my health was really low, etc I dont even lose 1v1s in an adv suit to mlt gear, for that matter. no direct insults, this is for who ever finds this situation happening to them. But you win thread has gone long enough |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1469
|
Posted - 2013.06.26 22:44:00 -
[155] - Quote
Fiddlestaxp wrote:A question:
What is the point of having a commando suit with two light weapon slots, when you can already equip a flaylock in a side arm slot? Is the commando suit going to have enough PG to reasonable fit a second light weapon that is better than a Core Flaylock for 2 PG?
Anti vehicle.....swarm launcher and AR |
Fiddlestaxp
TeamPlayers EoN.
127
|
Posted - 2013.06.26 22:48:00 -
[156] - Quote
Ydubbs81 RND wrote:Fiddlestaxp wrote:A question:
What is the point of having a commando suit with two light weapon slots, when you can already equip a flaylock in a side arm slot? Is the commando suit going to have enough PG to reasonable fit a second light weapon that is better than a Core Flaylock for 2 PG? Anti vehicle.....swarm launcher and AR You make a good point. But it is going to end up being a niche suit like Amarr Logi(Sniping). If they decided to give it gimp PG, it won't even be able to function properly in an AV role. And the Core Flaylock eliminates almost every other use that one can come up with for the suit. |
Zatara Rought
TeamPlayers EoN.
325
|
Posted - 2013.06.26 23:00:00 -
[157] - Quote
Fiddlestaxp wrote:Ydubbs81 RND wrote:Fiddlestaxp wrote:A question:
What is the point of having a commando suit with two light weapon slots, when you can already equip a flaylock in a side arm slot? Is the commando suit going to have enough PG to reasonable fit a second light weapon that is better than a Core Flaylock for 2 PG? Anti vehicle.....swarm launcher and AR You make a good point. But it is going to end up being a niche suit like Amarr Logi(Sniping). If they decided to give it gimp PG, it won't even be able to function properly in an AV role. And the Core Flaylock eliminates almost every other use that one can come up with for the suit.
I agree if they start 300/300 base hp thats 750 after shield/armor upgrades, you get a nanohive, and you can fit a ar for closer engagements? sounds like a good setup for a sniper to me. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1470
|
Posted - 2013.06.26 23:13:00 -
[158] - Quote
Well, I'm going to wait and see...if they make it a practical suit, then the murder lav will be less of a problem |
Fiddlestaxp
TeamPlayers EoN.
127
|
Posted - 2013.06.26 23:17:00 -
[159] - Quote
Ydubbs81 RND wrote:Well, I'm going to wait and see...if they make it a practical suit, then the murder lav will be less of a problem Going to take more than a suit to fix those :(. Unless it makes LAVs blow up on impact. Can impact damage return be the Commando class skill? Please? |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
284
|
Posted - 2013.06.26 23:20:00 -
[160] - Quote
Ydubbs81 RND wrote:hamual jackson wrote:If you complain about a weapon being over powered, don't be the one in full proto getting owned by a militia suit. Thats embarrassment for you, even if you can afford. Skill and squading up beats proto gear and overpowered weapons any day case closed
I endorse core flaylock, and im not talking about that Aurum trash. I don't lose 1v1sby a dude in MLT gear while I'm in a proto suit...I don't know who you are referring to but don't direct that here. MLT has to jump me or shoot me in the back if they want a chance at killing me in a proto suit. Or some circumstance like if my health was really low, etc I dont even lose 1v1s in an adv suit to mlt gear, for that matter.
Proof that the SP gap carries bads like yourself. |
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1470
|
Posted - 2013.06.26 23:33:00 -
[161] - Quote
Fiddlestaxp wrote:Ydubbs81 RND wrote:Well, I'm going to wait and see...if they make it a practical suit, then the murder lav will be less of a problem Going to take more than a suit to fix those :(. Unless it makes LAVs blow up on impact. Can impact damage return be the Commando class skill? Please?
You are right....it won't help the murder lav problem now that I think of it. |
Jason Punk
DUST University Ivy League
137
|
Posted - 2013.06.27 00:17:00 -
[162] - Quote
xLTShinySidesx wrote:Jason Punk wrote:Personally, don't care about the QQ, but I would love to see the flaylock become something that fires slower, but with a whirling a miniature rocket kind of accuracy, rpg-essque weapon. The sort of weapon that an Space Ork might use...you know pistol with some mega-dakka...or in this case 'splodey.
I'm sorry but that's the worst idea I've heard yet for balancing a weapon, isn't the aiming already bad enough as is? And the speed of the shooting needs to stay the same, there's only there's rounds. Imagine how many people would pick up a weapon that you couldn't guarantee where the round would land, it would be the most broken weapon in the game.
Oh right...I was just thinking of what would fun to play and enjoy within the game...I forgot about the Philosophical FPS imperative of Balanced Gameplay. It is important for the environment to be neutral so that we can accurately define the largest phallus and assess the player quantity into categorical rank with narrow to significant precision.
...That of course why I started playing games, FPS's in particular...for balance and order. |
Sloth9230
Reaper Galactic
2004
|
Posted - 2013.06.27 01:20:00 -
[163] - Quote
250 for a direct hit with the core flaylock, 396 for a proto scrambler head-shot
Now, if you not-"noobs"/vets/pros had the skills to actually use the scrambler properly, I'm sure you wouldn't be bitching about Flaylocks, but since you obviously don't... how about you use the flaylock?
ITT, bunch of scrubs complaining about flaylocks cause they're not as 733t as they thought they were |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1472
|
Posted - 2013.06.30 00:28:00 -
[164] - Quote
Sloth9230 wrote:250 for a direct hit with the core flaylock, 396 for a proto scrambler head-shot Now, if you not-"noobs"/vets/pros had the skills to actually use the scrambler properly, I'm sure you wouldn't be bitching about Flaylocks, but since you obviously don't... how about you use the flaylock? ITT, bunch of scrubs complaining about flaylocks cause they're not as 733t as they thought they were
You call players, "scrubs", that actually have to aim and hit the target in order to kill them? I guess only skilled players use flaylocks |
Yackoff Smirnoff
GHETTOSTAR GALACTICA
4
|
Posted - 2013.06.30 00:38:00 -
[165] - Quote
an imp was killed by a flayLoLk?
stop the press. |
Kira Lannister
Hellstorm Inc League of Infamy
979
|
Posted - 2013.06.30 00:47:00 -
[166] - Quote
Flaylocks are noob tubes. Death to them! |
Buster Friently
Rosen Association
800
|
Posted - 2013.06.30 02:04:00 -
[167] - Quote
AR is the biggest noob tube in the game. It's the easiest handheld weapon to kill with by a fair margin. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1472
|
Posted - 2013.06.30 02:11:00 -
[168] - Quote
Buster Friently wrote:AR is the biggest noob tube in the game. It's the easiest handheld weapon to kill with by a fair margin.
Is this guy serious?
Edit: Is this guy AND the guy that gave him a 'like' serious? |
Buster Friently
Rosen Association
801
|
Posted - 2013.06.30 02:12:00 -
[169] - Quote
Ydubbs81 RND wrote:Buster Friently wrote:AR is the biggest noob tube in the game. It's the easiest handheld weapon to kill with by a fair margin. Is this guy serious? Edit: Is this guy AND the guy that gave him a 'like' serious?
We are. The AR is pathetically easy to use. |
noobsniper the 2nd
The Unholy Legion Of DarkStar DARKSTAR ARMY
18
|
Posted - 2013.06.30 03:16:00 -
[170] - Quote
xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. you use the std or adv "noobtube" its not as easy as you think noob... |
|
Yackoff Smirnoff
GHETTOSTAR GALACTICA
5
|
Posted - 2013.06.30 03:25:00 -
[171] - Quote
Ydubbs81 RND wrote:Buster Friently wrote:AR is the biggest noob tube in the game. It's the easiest handheld weapon to kill with by a fair margin. Edit: Is this guy AND the guy that gave him a 'like' serious?
shall i get my alts? |
Sloth9230
Reaper Galactic
2074
|
Posted - 2013.06.30 03:27:00 -
[172] - Quote
Ydubbs81 RND wrote:Sloth9230 wrote:250 for a direct hit with the core flaylock, 396 for a proto scrambler head-shot Now, if you not-"noobs"/vets/pros had the skills to actually use the scrambler properly, I'm sure you wouldn't be bitching about Flaylocks, but since you obviously don't... how about you use the flaylock? ITT, bunch of scrubs complaining about flaylocks cause they're not as 733t as they thought they were You call players, "scrubs", that actually have to aim and hit the target in order to kill them? I guess only skilled players use flaylocks No, I call them scrubs when they're not good enough at aiming to beat noob tubes.
An AR user should have no problem beating a flaylock in combat, unless they can't actually aim.
So yeah... scrubs
|
Sloth9230
Reaper Galactic
2074
|
Posted - 2013.06.30 03:28:00 -
[173] - Quote
Buster Friently wrote:Ydubbs81 RND wrote:Buster Friently wrote:AR is the biggest noob tube in the game. It's the easiest handheld weapon to kill with by a fair margin. Is this guy serious? Edit: Is this guy AND the guy that gave him a 'like' serious? We are. The AR is pathetically easy to use. No it's not, you have to like... aim |
Buster Friently
Rosen Association
805
|
Posted - 2013.06.30 05:03:00 -
[174] - Quote
Sloth9230 wrote:Buster Friently wrote:Ydubbs81 RND wrote:Buster Friently wrote:AR is the biggest noob tube in the game. It's the easiest handheld weapon to kill with by a fair margin. Is this guy serious? Edit: Is this guy AND the guy that gave him a 'like' serious? We are. The AR is pathetically easy to use. No it's not, you have to like... aim
You keep telling yourself that, sweetheart |
Fiddlestaxp
TeamPlayers EoN.
131
|
Posted - 2013.06.30 05:25:00 -
[175] - Quote
CCP, you have the power to fix this right now. Don't go over board, don't nerf it into the ground until 1.3, but fix the PG requirements of the core flaylock right now. Simple item fix. You have the power and the gun is clearly broken. Pretty clear to anyone who actually cares about game balance that it should be more in line with other side arms.
Hell, I am sure the player base would be happy with an incremental fix until you find the right balance. But you need to start moving that PG number up right away. |
Buster Friently
Rosen Association
805
|
Posted - 2013.06.30 05:27:00 -
[176] - Quote
Fiddlestaxp wrote:CCP, you have the power to fix this right now. Don't go over board, don't nerf it into the ground until 1.3, but fix the PG requirements of the core flaylock right now. Simple item fix. You have the power and the gun is clearly broken. Pretty clear to anyone who actually cares about game balance that it should be more in line with other side arms.
Hell, I am sure the player base would be happy with an incremental fix until you find the right balance. But you need to start moving that PG number up right away.
lol
No
|
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |