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Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:02:00 -
[1] - Quote
In Jenza vid you can see the stats of the Amarr Heavy she uses @ around 9:16.
Shields 651
Armor 886
Correct me if I'm wrong, but isn't that a slight HP buff?
Either that or they added extra slots. So can anyone confirm / deny this?
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Tyjus Vacca
Valor Coalition RISE of LEGION
16
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Posted - 2013.04.30 21:15:00 -
[2] - Quote
yikes. |
Vethosis
Universal Allies Inc.
6
|
Posted - 2013.04.30 21:16:00 -
[3] - Quote
Correct, because CCP doesn't want an assault dude with an AR kill a heavy in a 1vs1. CCP wants players to work together to take down a heavy. |
jenza aranda
BetaMax. CRONOS.
1221
|
Posted - 2013.04.30 21:16:00 -
[4] - Quote
bare in mind that these characters had all skills at lv 5 |
Lord-of-the-Dreadfort
The Lions Guard
97
|
Posted - 2013.04.30 21:17:00 -
[5] - Quote
Lance 2ballzStrong wrote:
don't remember seeing this, PLEASE let it be true! |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
212
|
Posted - 2013.04.30 21:17:00 -
[6] - Quote
I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
471
|
Posted - 2013.04.30 21:21:00 -
[7] - Quote
Prepare your bodies for another heavy infestation. 4 heavies 2 logis = unstoppable.
unless they nerfed the HMG, it's GG heavies. you won the game. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:22:00 -
[8] - Quote
jenza aranda wrote:bare in mind that these characters had all skills at lv 5
True, but even maxed out heavies now can't reach this amount of HP.
Did you try out the HMG's? How was the effective range on it? |
Lord-of-the-Dreadfort
The Lions Guard
97
|
Posted - 2013.04.30 21:22:00 -
[9] - Quote
Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now.
lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:23:00 -
[10] - Quote
Orin the Freak wrote:Prepare your bodies for another heavy infestation. 4 heavies 2 logis = unstoppable.
unless they nerfed the HMG, it's GG heavies. you won the game.
Far as I know the only nerf the HMG needed was it overheating. Range was a skill that needed to be looked at in all weapons. What other nerf the HMG needed? |
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
213
|
Posted - 2013.04.30 21:23:00 -
[11] - Quote
Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
164
|
Posted - 2013.04.30 21:24:00 -
[12] - Quote
Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now.
Especially when Heavys start running around with the very OP Flaylock's and HMG's. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
180
|
Posted - 2013.04.30 21:24:00 -
[13] - Quote
Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine
That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those. |
Knight SoIaire
Better Hide R Die
224
|
Posted - 2013.04.30 21:24:00 -
[14] - Quote
IMAGINE THE CALDARI HEAVY!
|
Delirium Inferno
Chernova Industries
104
|
Posted - 2013.04.30 21:24:00 -
[15] - Quote
I'm all for it. You guys see how much more expensive a heavy is compared to every other suit? They should be a little extra special for anyone who wants that amount of risk. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:25:00 -
[16] - Quote
XeroTheBigBoss wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those.
ah don't forget the hundreds of "HEAVIES ARE OP!!! QQ" threads... |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
213
|
Posted - 2013.04.30 21:26:00 -
[17] - Quote
Flux Grenade! |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:26:00 -
[18] - Quote
Cosgar wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons.
hahahaha AV weapons? Not sure if serious. |
Knight SoIaire
Better Hide R Die
224
|
Posted - 2013.04.30 21:26:00 -
[19] - Quote
Cosgar wrote:Flux Grenade!
Lol.
Good idea! |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
180
|
Posted - 2013.04.30 21:28:00 -
[20] - Quote
Lance 2ballzStrong wrote:XeroTheBigBoss wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those. ah don't forget the hundreds of "HEAVIES ARE OP!!! QQ" threads...
Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess. |
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ladwar
Dead Six Initiative Lokun Listamenn
263
|
Posted - 2013.04.30 21:28:00 -
[21] - Quote
Lance 2ballzStrong wrote:Cosgar wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons. hahahaha AV weapons? Not sure if serious. hm.. yea AV nades should work on something with that much hp. that's more then a free fit lav |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
4
|
Posted - 2013.04.30 21:29:00 -
[22] - Quote
Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine
^ Heavies got way over nerfed the last time. Can't be right when a AR guy can jump in front of a heavy to obliterate him faster than his HMG can spin up...
Lance 2ballzStrong wrote:Jenza aranda wrote:bare in mind that these characters had all skills at lv 5
True, but even maxed out heavies now can't reach this amount of HP. Did you try out the HMG's? How was the effective range on it?
Very true so i'm glad that heavies got a buff .. and that the HMG gets a range NERF as it's a bloody hip fired weapon !!! |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
214
|
Posted - 2013.04.30 21:30:00 -
[23] - Quote
Lance 2ballzStrong wrote:Cosgar wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons. hahahaha AV weapons? Not sure if serious. Remember when heavies had that huge HP pool before the nerf? My suggestion was that they go back to that but allow stuff like AV nades' and swarm launchers target them with scaled down damage. It would have been a good counter while making more people spec into AV so tanks didn't have to get nerfed. Despite my forum trolling, I'm a strong advocate against nerfing unless it's something game breaking like sharpshooter. |
mikegunnz
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
558
|
Posted - 2013.04.30 21:32:00 -
[24] - Quote
Cosgar wrote:Lance 2ballzStrong wrote:Cosgar wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons. hahahaha AV weapons? Not sure if serious. Remember when heavies had that huge HP pool before the nerf? My suggestion was that they go back to that but allow stuff like AV nades' and swarm launchers target them with scaled down damage. It would have been a good counter while making more people spec into AV so tanks didn't have to get nerfed. Despite my forum trolling, I'm a strong advocate against nerfing unless it's something game breaking like sharpshooter.
My thoughts |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:32:00 -
[25] - Quote
XeroTheBigBoss wrote:Lance 2ballzStrong wrote:XeroTheBigBoss wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those. ah don't forget the hundreds of "HEAVIES ARE OP!!! QQ" threads... Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess.
The range of a sniper rifle?... Accuracy of an AR?...
2 of the dumbest things I've heard today. How could something with the amount of bullet spread be as accurate as an AR?
Type 2 is the main suit we can use in Pub games due to the cost of Adv / Proto, yet you guys STILL cry about it....lol.
Players tend to gravitate to the easiest weapon / class / role in ANY game, fact. I wonder why there's more assault players with AR's in this game than any other class? Cuz it's hard? Please. Your tears just shows how butthurt you are from being molested by an HMG too many times. |
Sloth9230
Reaper Galactic
1159
|
Posted - 2013.04.30 21:34:00 -
[26] - Quote
I don't trust these AR using Assault Suit a-holes, that's why I shall stick to meduim suits next build. Hope they don't try and nerf you guys again though, good luck. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
214
|
Posted - 2013.04.30 21:39:00 -
[27] - Quote
Watch out! Even if my suggestion is in 20/20 hindsight, it's an idea. Unless you have a better suggestion than posting quotes from movies in 1992, (damn, I saw that one in theaters) by all means... suggest a counter argument. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:40:00 -
[28] - Quote
ladwar wrote:Lance 2ballzStrong wrote:Cosgar wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons. hahahaha AV weapons? Not sure if serious. hm.. yea AV nades should work on something with that much hp. that's more then a free fit lav
If AV nades work on heavies, it should work on all other classes. Just saying. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
|
Posted - 2013.04.30 21:41:00 -
[29] - Quote
That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those.[/quote]
ah don't forget the hundreds of "HEAVIES ARE OP!!! QQ" threads... [/quote]
Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess.[/quote]
The range of a sniper rifle?... Accuracy of an AR?...
2 of the dumbest things I've heard today. How could something with the amount of bullet spread be as accurate as an AR?
Type 2 is the main suit we can use in Pub games due to the cost of Adv / Proto, yet you guys STILL cry about it....lol.
Players tend to gravitate to the easiest weapon / class / role in ANY game, fact. I wonder why there's more assault players with AR's in this game than any other class? Cuz it's hard? Please. Your tears just shows how butthurt you are from being molested by an HMG too many times. [/quote]
Nice try... almost this entire build I have been Scout AR the weakest suit in the game with a weapon that doesn't one shot. GG. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:43:00 -
[30] - Quote
XeroTheBigBoss wrote:
That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those.
ah don't forget the hundreds of "HEAVIES ARE OP!!! QQ" threads... [/quote]
Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess.[/quote]
The range of a sniper rifle?... Accuracy of an AR?...
2 of the dumbest things I've heard today. How could something with the amount of bullet spread be as accurate as an AR?
Type 2 is the main suit we can use in Pub games due to the cost of Adv / Proto, yet you guys STILL cry about it....lol.
Players tend to gravitate to the easiest weapon / class / role in ANY game, fact. I wonder why there's more assault players with AR's in this game than any other class? Cuz it's hard? Please. Your tears just shows how butthurt you are from being molested by an HMG too many times. [/quote]
Nice try... almost this entire build I have been Scout AR the weakest suit in the game with a weapon that doesn't one shot. GG.[/quote]
_______________________________
^ can't even quote right.
GG to you.
So you want a prize for being a scout AR? I don't get it. You still used an AR. The easiest gun to use in the game tbh. Unlike you, I've used every class in this game for quite a bit, so i have SOME insight into what people argue about. But judging by your ignorance, you have no idea what a heavy + HMG is about.
So please, having an opinion is one thing, but strutting around the place and speaking like it's facts makes you look dumb. |
|
mikegunnz
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
558
|
Posted - 2013.04.30 21:44:00 -
[31] - Quote
Cosgar wrote:Watch out!Even if my suggestion is in 20/20 hindsight, it's an idea. Unless you have a better suggestion than posting quotes from movies in 1992, (damn, I saw that one in theaters) by all means... suggest a counter argument.
I'm just fuggin with ya.
Besides, it may be from 1992... but I'll still watch that movie over most of the crap that's on now-a-days. |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
4
|
Posted - 2013.04.30 21:45:00 -
[32] - Quote
XeroTheBigBoss wrote:
That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those.
ah don't forget the hundreds of "HEAVIES ARE OP!!! QQ" threads... [/quote]
Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess.[/quote]
The range of a sniper rifle?... Accuracy of an AR?...
2 of the dumbest things I've heard today. How could something with the amount of bullet spread be as accurate as an AR?
Type 2 is the main suit we can use in Pub games due to the cost of Adv / Proto, yet you guys STILL cry about it....lol.
Players tend to gravitate to the easiest weapon / class / role in ANY game, fact. I wonder why there's more assault players with AR's in this game than any other class? Cuz it's hard? Please. Your tears just shows how butthurt you are from being molested by an HMG too many times. [/quote]
Nice try... almost this entire build I have been Scout AR the weakest suit in the game with a weapon that doesn't one shot. GG.[/quote]
something went wrong dude. something went very wrong. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
|
Posted - 2013.04.30 21:48:00 -
[33] - Quote
_______________________________
^ can't even quote right.
GG to you.[/quote]
Oh no take away my nerd card.
Cry hard enough ya might get a buff..Noted. |
Justin Tymes
Condotta Rouvenor Gallente Federation
51
|
Posted - 2013.04.30 21:51:00 -
[34] - Quote
As long as they still get one-shotted by my REs, let them have the buff. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
|
Posted - 2013.04.30 21:53:00 -
[35] - Quote
Shotgun isn't looking so bad at this point. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 21:54:00 -
[36] - Quote
XeroTheBigBoss wrote:Lance 2ballzStrong wrote: _______________________________
^ can't even quote right.
GG to you.
Oh no take away my nerd card. Cry hard enough ya might get a buff..Noted.
Wow fail again... I corrected it for you. I see you can't even get a quote right..SMFH.
You're welcome.
And you of all people should know about crying huh?! I can tell you were among the many crying about heavies. Well we got buffed, so I guess i'll be seeing you a couple weeks right here back to crying again.
|
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
|
Posted - 2013.04.30 21:57:00 -
[37] - Quote
Lance 2ballzStrong wrote:XeroTheBigBoss wrote:Lance 2ballzStrong wrote: _______________________________
^ can't even quote right.
GG to you.
Oh no take away my nerd card. Cry hard enough ya might get a buff..Noted. Wow fail again... I corrected it for you. I see you can't even get a quote right..SMFH. You're welcome. And you of all people should know about crying huh?! I can tell you were among the many crying about heavies. Well we got buffed, so I guess i'll be seeing you a couple weeks right here back to crying again.
Crying no. I just understood where the players were coming from. There is like 5-6 Heavies every single game, not bad for a UP suit.
Perhaps maybe if ya put the time in your gun game as you do in the forums ya might not have had to cry in the first place. You possibly (and I stress that cause doubtful) could of been one of the heavies that are actually good and not needed a buff. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1085
|
Posted - 2013.04.30 22:03:00 -
[38] - Quote
XeroTheBigBoss wrote:Lance 2ballzStrong wrote:XeroTheBigBoss wrote:Lance 2ballzStrong wrote: _______________________________
^ can't even quote right.
GG to you.
Oh no take away my nerd card. Cry hard enough ya might get a buff..Noted. Wow fail again... I corrected it for you. I see you can't even get a quote right..SMFH. You're welcome. And you of all people should know about crying huh?! I can tell you were among the many crying about heavies. Well we got buffed, so I guess i'll be seeing you a couple weeks right here back to crying again. Crying no. I just understood where the players were coming from. There is like 5-6 Heavies every single game, not bad for a UP suit.
OH DIAAAYUM! You got the quote right. *claps hands*
Well done.
Lol 5-6 heavies... sure. I wonder how many Assault suit in a game? Or assault riffles? If I see 2 heavies in a game I'm lucky. If I saw 1 good heavy ALL DAY I'm even more lucky.
Most heavies are bad...like really bad. I would down them before even getting into armor. I always say, people who cry about heavies are people with no skill to handle them. Now that other classes can make use of their proto suits or Adv suits in pubs, you have less reason to share your tears.
Heavies in pubs 9/10 times will use type 2 suit. If you can't take a heavy down with your AR, cry me a river. I've ran across some good players in pubs, and they knew what to do when they saw a heavy.
I don't see them crying about heavies. Guess you're not one of those players then. Go figure. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
217
|
Posted - 2013.04.30 22:12:00 -
[39] - Quote
XeroTheBigBoss wrote:Lance 2ballzStrong wrote:XeroTheBigBoss wrote:Lance 2ballzStrong wrote: _______________________________
^ can't even quote right.
GG to you.
Oh no take away my nerd card. Cry hard enough ya might get a buff..Noted. Wow fail again... I corrected it for you. I see you can't even get a quote right..SMFH. You're welcome. And you of all people should know about crying huh?! I can tell you were among the many crying about heavies. Well we got buffed, so I guess i'll be seeing you a couple weeks right here back to crying again. Crying no. I just understood where the players were coming from. There is like 5-6 Heavies every single game, not bad for a UP suit. Perhaps maybe if ya put the time in your gun game as you do in the forums ya might not have had to cry in the first place. You possibly (and I stress that cause doubtful) could of been one of the heavies that are actually good and didn't need the buff to be relevant in this game. Now that sharpshooting is gone, you'll have to work on your gun game too instead of praying and spraying across the map with stacked damage mods. Might have to invest in some shield extenders too since the person you're shooting at will be in range to shoot back. Just be sure to watch out for those flux grenades... and scrambler rifles. |
Polish Hammer
Conspiratus Immortalis League of Infamy
308
|
Posted - 2013.04.30 22:24:00 -
[40] - Quote
If you're going to make speccing into heavy suits expensive in both SP and ISK, then make them worth the time/money.
A general principle that should really apply across all things in this game. It would have been nice to see the suit that jenza (or whomever) in action to see what it could withstand. |
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
226
|
Posted - 2013.04.30 23:07:00 -
[41] - Quote
Polish Hammer wrote:If you're going to make speccing into heavy suits expensive in both SP and ISK, then make them worth the time/money.
A general principle that should really apply across all things in this game. It would have been nice to see the suit that jenza (or whomever) in action to see what it could withstand. Didn't see a lot of people getting 3-shotted, so that HP pool might actually be useful instead of going down faster than a white house intern. |
MassiveNine
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
145
|
Posted - 2013.04.30 23:32:00 -
[42] - Quote
Who else is hoping for 2000hp? |
Lance 2ballzStrong
SyNergy Gaming EoN.
1095
|
Posted - 2013.04.30 23:41:00 -
[43] - Quote
MassiveNine wrote:Who else is hoping for 2000hp?
Then we'll be back to months ago with all the QQ HEAVIES ARE OP threads.
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
227
|
Posted - 2013.04.30 23:43:00 -
[44] - Quote
Lance 2ballzStrong wrote:MassiveNine wrote:Who else is hoping for 2000hp? Then we'll be back to months ago with all the QQ HEAVIES ARE OP threads. At least this time it'll fall on deaf ears like it should have the first time! |
Jotun Hiem
The Tritan Industries RISE of LEGION
559
|
Posted - 2013.04.30 23:51:00 -
[45] - Quote
XeroTheBigBoss wrote:Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess. You don't have any idea what you're talking about, do you? |
Sloth9230
Reaper Galactic
1161
|
Posted - 2013.04.30 23:52:00 -
[46] - Quote
Jotun Hiem wrote:XeroTheBigBoss wrote:Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess. You don't have any idea what you're talking about, do you? He never does. |
Jotun Hiem
The Tritan Industries RISE of LEGION
559
|
Posted - 2013.04.30 23:55:00 -
[47] - Quote
XeroTheBigBoss wrote:Shotgun isn't looking so bad at this point. When did the shotgun ever look bad?
I go 2:1 K/D in a militia scout suit with a militia shotgun without mods. It's stupid powerful. |
Jotun Hiem
The Tritan Industries RISE of LEGION
559
|
Posted - 2013.04.30 23:56:00 -
[48] - Quote
ladwar wrote:[quote=Lance 2ballzStrong]hm.. yea AV nades should work on something with that much hp. that's more then a free fit lav It's also a proto suit, likely with proto mods.
That's going to cost a Heavy something like... 500k these days? And it doesn't even have the benefit of reduced damage from infantry weapons, so that's a problem.
It's also slow as molasses. |
ladwar
Dead Six Initiative Lokun Listamenn
264
|
Posted - 2013.05.01 00:00:00 -
[49] - Quote
that is a huge amount of HP for a single person walking around and could take a forge gun round and still live I have a problem with that. |
Lord-of-the-Dreadfort
The Lions Guard
100
|
Posted - 2013.05.01 00:03:00 -
[50] - Quote
XeroTheBigBoss wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those.
only happened because assault boys QQ ed so much and we got nerfed at the start of EVERY SINGLE BUILD! |
|
Lord-of-the-Dreadfort
The Lions Guard
100
|
Posted - 2013.05.01 00:04:00 -
[51] - Quote
ladwar wrote:that is a huge amount of HP for a single person walking around.
as it should be |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 00:04:00 -
[52] - Quote
Cosgar wrote:Lance 2ballzStrong wrote:Cosgar wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons. hahahaha AV weapons? Not sure if serious. Remember when heavies had that huge HP pool before the nerf? My suggestion was that they go back to that but allow stuff like AV nades' and swarm launchers target them with scaled down damage. It would have been a good counter while making more people spec into AV so tanks didn't have to get nerfed. Despite my forum trolling, I'm a strong advocate against nerfing unless it's something game breaking like sharpshooter.
I agree wholeheartedly with you which is why I started a thread dedicated to this very topic (I hadn't found any other thread that proposed the same idea as the point of the thread too else I would've bumped that one).
I also feel that they should become more mobility challenged than they are currently though (as an offset to giving them ******-a-tank). |
ladwar
Dead Six Initiative Lokun Listamenn
264
|
Posted - 2013.05.01 00:09:00 -
[53] - Quote
Lord-of-the-Dreadfort wrote:ladwar wrote:that is a huge amount of HP for a single person walking around. as it should be sorry wasn't finished typing.. the darn forum likes to save halve of what I type and post that. but should a person be able to take a anti-vehicle round and still have more HP then some scouts start with? |
Lord-of-the-Dreadfort
The Lions Guard
101
|
Posted - 2013.05.01 00:12:00 -
[54] - Quote
ladwar wrote:Lord-of-the-Dreadfort wrote:ladwar wrote:that is a huge amount of HP for a single person walking around. as it should be sorry wasn't finished typing.. the darn forum likes to save halve of what I type and post that. but should a person be able to take a anti-vehicle round and still have more HP then some scouts start with?
seeing as we are gods aweful slow compared to the bunny hoppers? yes
we rely on that HP to make up for the fact that we are bullet sponges |
SoTa PoP
Internal Error. Negative-Feedback
2044
|
Posted - 2013.05.01 00:21:00 -
[55] - Quote
Do you guys know why there are so many heavies in pubs? because there is three other classes filled with scrubs and glass cannon suit designs running toward them in a straight line. its bloated vet heavy egos and given blueberry heavies a false sense of security. we are not a competitive suit at the proto level, we really need support to help us shine. which is fine, I just want to know why im spending double to tripple in isk and sp but dont see more preformance.
|
Lord-of-the-Dreadfort
The Lions Guard
101
|
Posted - 2013.05.01 00:23:00 -
[56] - Quote
SoTa PoP wrote:Do you guys know why there are so many heavies in pubs? because there is three other classes filled with scrubs and glass cannon suit designs running toward them in a straight line. its bloated vet heavy egos and given blueberry heavies a false sense of security. we are not a competitive suit at the proto level, we really need support to help us shine. which is fine, I just want to know why im spending double to tripple in isk and sp but dont see more preformance.
becauyse it's an ammar suit and ****.
(new conclusion after reading over all the stuff about ammar ships in EVE, seems CCP shafts the ammar whenever they can) |
Lance 2ballzStrong
SyNergy Gaming EoN.
1097
|
Posted - 2013.05.01 00:28:00 -
[57] - Quote
SoTa PoP wrote:Do you guys know why there are so many heavies in pubs? because there is three other classes filled with scrubs and glass cannon suit designs running toward them in a straight line. its bloated vet heavy egos and given blueberry heavies a false sense of security. we are not a competitive suit at the proto level, we really need support to help us shine. which is fine, I just want to know why im spending double to tripple in isk and sp but dont see more preformance.
Careful now, bringing logic into DUST forums is something that is frowned upon lol
But yea, I agree 100% with you, and also add, while heavies need support, Assault players don't...funny how someone with lower HP don't need the same support as someone with 1000+ HP...huh.
I heard the price of suits were lowered, but I've yet to see confirmation from CCP about it. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
233
|
Posted - 2013.05.01 00:31:00 -
[58] - Quote
ladwar wrote:Lord-of-the-Dreadfort wrote:ladwar wrote:that is a huge amount of HP for a single person walking around. as it should be sorry wasn't finished typing.. the darn forum likes to save halve of what I type and post that. but should a person be able to take a anti-vehicle round and still have more HP then some scouts start with? Heavies were meant to be able to go to-to-toe with vehicles and lead charges, but all the little AR ****ies right out of CoD want to be able to solo everything and they got nerfed to laughable levels. Now that they're going back to that to a degree. (suppsedly they're getting a damage reduction passive too)
Lord-of-the-Dreadfort wrote: becauyse it's an ammar suit and ****.
(new conclusion after reading over all the stuff about ammar ships in EVE, seems CCP shafts the ammar whenever they can)
Yeah, and we all know how Amarr are all about their shield tanking |
Lord-of-the-Dreadfort
The Lions Guard
101
|
Posted - 2013.05.01 00:32:00 -
[59] - Quote
Lance 2ballzStrong wrote:SoTa PoP wrote:Do you guys know why there are so many heavies in pubs? because there is three other classes filled with scrubs and glass cannon suit designs running toward them in a straight line. its bloated vet heavy egos and given blueberry heavies a false sense of security. we are not a competitive suit at the proto level, we really need support to help us shine. which is fine, I just want to know why im spending double to tripple in isk and sp but dont see more preformance.
Careful now, bringing logic into DUST forums is something that is frowned upon lol But yea, I agree 100% with you, and also add, while heavies need support, Assault players don't...funny how someone with lower HP don't need the same support as someone with 1000+ HP...huh. I heard the price of suits were lowered, but I've yet to see confirmation from CCP about it.
lol, that will bring a lynch mob of assault suit down on you |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
233
|
Posted - 2013.05.01 00:35:00 -
[60] - Quote
Lord-of-the-Dreadfort wrote:Lance 2ballzStrong wrote:SoTa PoP wrote:Do you guys know why there are so many heavies in pubs? because there is three other classes filled with scrubs and glass cannon suit designs running toward them in a straight line. its bloated vet heavy egos and given blueberry heavies a false sense of security. we are not a competitive suit at the proto level, we really need support to help us shine. which is fine, I just want to know why im spending double to tripple in isk and sp but dont see more preformance.
Careful now, bringing logic into DUST forums is something that is frowned upon lol But yea, I agree 100% with you, and also add, while heavies need support, Assault players don't...funny how someone with lower HP don't need the same support as someone with 1000+ HP...huh. I heard the price of suits were lowered, but I've yet to see confirmation from CCP about it. lol, that will bring a lynch mob of assault suit down on you Nah, they're too busy foaming at the mouth over the AR range "nerf." (shhhh, don't tell them it's not a nerf. I like watching them squirm) |
|
Polish Hammer
Conspiratus Immortalis League of Infamy
310
|
Posted - 2013.05.01 00:40:00 -
[61] - Quote
I love it when heavies come together :D *warmfuzzies* |
Lord-of-the-Dreadfort
The Lions Guard
102
|
Posted - 2013.05.01 00:47:00 -
[62] - Quote
Polish Hammer wrote:I love it when heavies come together :D *warmfuzzies*
well, who else would stick up for us?
it's us and a few dedicated logi-pets against the seething masses of skilless Assault suit users who desire to be able to 1v1 everything with an AR |
Polish Hammer
Conspiratus Immortalis League of Infamy
310
|
Posted - 2013.05.01 00:52:00 -
[63] - Quote
While I enjoy the blatant arrogance (I had a laugh), I do respect roles. I don't respect outrageous egos, but some playful arrogance once in a while isn't a bad thing. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
562
|
Posted - 2013.05.01 00:59:00 -
[64] - Quote
I think I may focus more on assault next build... |
ladwar
Dead Six Initiative Lokun Listamenn
265
|
Posted - 2013.05.01 01:03:00 -
[65] - Quote
Lord-of-the-Dreadfort wrote:Polish Hammer wrote:I love it when heavies come together :D *warmfuzzies* well, who else would stick up for us? it's us and a few dedicated logi-pets against the seething masses of skilless Assault suit users who desire to be able to 1v1 everything with an AR whats wrong is im ok with heavies with 1200~ hp but 1400~ is way to much but that extra 200 hp matters. btw im not an assault type guy, im logi-pet when im bored but stick to scouts and vehicles. |
Lord-of-the-Dreadfort
The Lions Guard
106
|
Posted - 2013.05.01 01:05:00 -
[66] - Quote
ladwar wrote:Lord-of-the-Dreadfort wrote:Polish Hammer wrote:I love it when heavies come together :D *warmfuzzies* well, who else would stick up for us? it's us and a few dedicated logi-pets against the seething masses of skilless Assault suit users who desire to be able to 1v1 everything with an AR whats wrong is im ok with heavies with 1200~ hp but 1400~ is way to much but that extra 200 hp matters.
1400 would be a godsend, have you SEEN the flaylocks stats?!?!
if the laser rifle got nerfed, all the viziam using pricks will be switching to it as it's ANOTHER "i win" button against heavies |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 01:06:00 -
[67] - Quote
They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
236
|
Posted - 2013.05.01 01:09:00 -
[68] - Quote
Lord-of-the-Dreadfort wrote:ladwar wrote:Lord-of-the-Dreadfort wrote:Polish Hammer wrote:I love it when heavies come together :D *warmfuzzies* well, who else would stick up for us? it's us and a few dedicated logi-pets against the seething masses of skilless Assault suit users who desire to be able to 1v1 everything with an AR whats wrong is im ok with heavies with 1200~ hp but 1400~ is way to much but that extra 200 hp matters. 1400 would be a godsend, have you SEEN the flaylocks stats?!?! if the laser rifle got nerfed, all the viziam using pricks will be switching to it as it's ANOTHER "i win" button against heavies Flaylock shmaylock, they're still going to have to come within your optimal range to use the thing. Laser is supposed to be EM like the scrambler rifle, so unless you're a Caldari (and possibly Minmatar) fatty, you can take it and laugh. Also, LW SS is gone, so no more laser sniping campers. |
Lord-of-the-Dreadfort
The Lions Guard
106
|
Posted - 2013.05.01 01:09:00 -
[69] - Quote
Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows)
used to be that way, then AR guys QQ'd because the couldn't solo kill everything, and since then, every new build has meant another nerf to the heavy.
for the SP and isk requirments, it should dominate the field, we put more time, money, and dedication into the heavy suit then anyone other then HAV drivers, yet we are the most hated on and nerfed class out there |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 01:13:00 -
[70] - Quote
Lord-of-the-Dreadfort wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) used to be that way, then AR guys QQ'd because the couldn't solo kill everything, and since then, every new build has meant another nerf to the heavy. for the SP and isk requirments, it should dominate the field, we put more time, money, and dedication into the heavy suit then anyone other then HAV drivers, yet we are the most hated on and nerfed class out there
Well, I fully agree that they shouldn't be 1v1'd by anything other than a HAV or another Heavy.
Though they shouldn't have anywhere near the mobility I've seen some of them with, they should move like a stump when not in a vehicle or as I've said before "a semi-mobile bollard" |
|
Lord-of-the-Dreadfort
The Lions Guard
106
|
Posted - 2013.05.01 01:14:00 -
[71] - Quote
Alaika Arbosa wrote:Lord-of-the-Dreadfort wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) used to be that way, then AR guys QQ'd because the couldn't solo kill everything, and since then, every new build has meant another nerf to the heavy. for the SP and isk requirments, it should dominate the field, we put more time, money, and dedication into the heavy suit then anyone other then HAV drivers, yet we are the most hated on and nerfed class out there Well, I fully agree that they shouldn't be 1v1'd by anything other than a HAV or another Heavy. Though they shouldn't have anywhere near the mobility I've seen some of them with, they should move like a stump when not in a vehicle or as I've said before "a semi-mobile bollard"
those fast moving ones are shield tanked and probably have passive stamina skills to an extent (i do just that, eextreme difference to the old armor POS) |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
236
|
Posted - 2013.05.01 01:16:00 -
[72] - Quote
Lord-of-the-Dreadfort wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) used to be that way, then AR guys QQ'd because the couldn't solo kill everything, and since then, every new build has meant another nerf to the heavy. for the SP and isk requirments, it should dominate the field, we put more time, money, and dedication into the heavy suit then anyone other then HAV drivers, yet we are the most hated on and nerfed class out there I never understood that. In the dev posts said that the game rewards you for specializing, but anyone who isn't a shield tanking AR humper gets the nerf bat. Heavies got good at what they were doing until those ADHD CoD ******s cried, tanks dominated because they were to lazy to spec into AV so militia missiles and AV 'nades got a huge buff, and my beloved Mass Driver is probably next since it's going to be more reliable now that the splash damage glitch is fixed. You don't keep players by punishing them for playing your game the correct way. |
ladwar
Dead Six Initiative Lokun Listamenn
265
|
Posted - 2013.05.01 01:18:00 -
[73] - Quote
Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) mid level rails do over 1400 damage per that's a one shot on any heavy so say what!? toe to toe it falls way short and heavies are not meant to go toe to toe with HAVs. if a person can go toe to toe with a tank then the game isn't meant for multiplayer game play its a solo game. heavies are meant to guard areas and take some small arms fire. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
712
|
Posted - 2013.05.01 01:20:00 -
[74] - Quote
Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows)
As a matter of fact, back during he very first build of the closed beta, I think balance was at its closest to being perfect.
Heavies were literal tanks, tanks were feared, assaults were fast and capable, scouts were lightning bolts...
The game was much faster and intense, heavies had to be chipped away at and avoided in CQC, but the scout could fly in nimbly and jam a shotgun into his face and finish him off quick, and assaults always had an interesting gun dance with the higher health and faster strafe.
Iwosh we would go back to that high intensity model, with high stats for everything depending on its role... |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 01:23:00 -
[75] - Quote
ladwar wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) mid level rails do over 1400 damage per that's a one shot on any heavy so say what!? toe to toe it falls way short and heavies are not meant to go toe to toe with HAVs. if a person can go toe to toe with a tank then the game isn't meant for multiplayer game play its a solo game. heavies are meant to guard areas and take some small arms fire.
Marketplace Description for Heavy Dropsuit wrote:
No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Apparently even CCP thinks that the Heavy shouldn't be 1v1'd by less than a HAV (if that). |
Lord-of-the-Dreadfort
The Lions Guard
107
|
Posted - 2013.05.01 01:24:00 -
[76] - Quote
Cosgar wrote:Lord-of-the-Dreadfort wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) used to be that way, then AR guys QQ'd because the couldn't solo kill everything, and since then, every new build has meant another nerf to the heavy. for the SP and isk requirments, it should dominate the field, we put more time, money, and dedication into the heavy suit then anyone other then HAV drivers, yet we are the most hated on and nerfed class out there I never understood that. In the dev posts said that the game rewards you for specializing, but anyone who isn't a shield tanking AR humper gets the nerf bat. Heavies got good at what they were doing until those ADHD CoD ******s cried, tanks dominated because they were to lazy to spec into AV so militia missiles and AV 'nades got a huge buff, and my beloved Mass Driver is probably next since it's going to be more reliable now that the splash damage glitch is fixed. You don't keep players by punishing them for playing your game the correct way.
totally agree with this |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
562
|
Posted - 2013.05.01 01:24:00 -
[77] - Quote
J'Jor Da'Wg wrote:~backinmydaytalk~ But what about that awkward circling dance of spraying/reloading and repeat thing? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 01:25:00 -
[78] - Quote
J'Jor Da'Wg wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) As a matter of fact, back during he very first build of the closed beta, I think balance was at its closest to being perfect. Heavies were literal tanks, tanks were feared, assaults were fast and capable, scouts were lightning bolts... The game was much faster and intense, heavies had to be chipped away at and avoided in CQC, but the scout could fly in nimbly and jam a shotgun into his face and finish him off quick, and assaults always had an interesting gun dance with the higher health and faster strafe. Iwosh we would go back to that high intensity model, with high stats for everything depending on its role...
IDK, I personally think that Dust would be nothing but better if it were slower and more deliberate, it still feels too arcadey IMHO. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
237
|
Posted - 2013.05.01 01:25:00 -
[79] - Quote
J'Jor Da'Wg wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) As a matter of fact, back during he very first build of the closed beta, I think balance was at its closest to being perfect. Heavies were literal tanks, tanks were feared, assaults were fast and capable, scouts were lightning bolts... The game was much faster and intense, heavies had to be chipped away at and avoided in CQC, but the scout could fly in nimbly and jam a shotgun into his face and finish him off quick, and assaults always had an interesting gun dance with the higher health and faster strafe. Iwosh we would go back to that high intensity model, with high stats for everything depending on its role... Exactly what I said, you get to good and they nerf you. |
Lord-of-the-Dreadfort
The Lions Guard
107
|
Posted - 2013.05.01 01:26:00 -
[80] - Quote
J'Jor Da'Wg wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) As a matter of fact, back during he very first build of the closed beta, I think balance was at its closest to being perfect. Heavies were literal tanks, tanks were feared, assaults were fast and capable, scouts were lightning bolts... The game was much faster and intense, heavies had to be chipped away at and avoided in CQC, but the scout could fly in nimbly and jam a shotgun into his face and finish him off quick, and assaults always had an interesting gun dance with the higher health and faster strafe. Iwosh we would go back to that high intensity model, with high stats for everything depending on its role...
but people actually had to think and get a niche in the game in stead of skillin into AR assault "i win"
we all know we can't have that without twitch playing scrubs bitching and moaning |
|
Lance 2ballzStrong
SyNergy Gaming EoN.
1098
|
Posted - 2013.05.01 01:30:00 -
[81] - Quote
J'Jor Da'Wg wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) As a matter of fact, back during he very first build of the closed beta, I think balance was at its closest to being perfect. Heavies were literal tanks, tanks were feared, assaults were fast and capable, scouts were lightning bolts... The game was much faster and intense, heavies had to be chipped away at and avoided in CQC, but the scout could fly in nimbly and jam a shotgun into his face and finish him off quick, and assaults always had an interesting gun dance with the higher health and faster strafe. Iwosh we would go back to that high intensity model, with high stats for everything depending on its role...
Aaaah yes I remember those days. I played assault back then. Everytime I saw a heavy I ran. If he wasn't far away, I stood no chance unless there's an object to hide behind of and chip away at his HP. Now? Give me a Assault Proto suit, and a Duvolle. I can go toe to toe with a heavy so long as I know how to strafe / jump, I can run into heavies and not run away.
Wasn't like that back in the day. Heavies were feared lol.
|
ladwar
Dead Six Initiative Lokun Listamenn
265
|
Posted - 2013.05.01 01:34:00 -
[82] - Quote
Alaika Arbosa wrote:ladwar wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) mid level rails do over 1400 damage per that's a one shot on any heavy so say what!? toe to toe it falls way short and heavies are not meant to go toe to toe with HAVs. if a person can go toe to toe with a tank then the game isn't meant for multiplayer game play its a solo game. heavies are meant to guard areas and take some small arms fire. Marketplace Description for Heavy Dropsuit wrote:
No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Apparently even CCP thinks that the Heavy shouldn't be 1v1'd by less than a HAV (if that). you know there are more vehicles then just HAVs. let me brake this down for you. LAVs even proto have a really tough time with MLT tanks just living. LAV and heavy yea sure they as somewhat on par. LAV proto vs STD HAV are you going to bet that the LAV is going to win and actually kill the HAV? if so they i would love for you to take my HAV on with a LAV for 100mil ISK. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
238
|
Posted - 2013.05.01 01:40:00 -
[83] - Quote
Lord-of-the-Dreadfort wrote: but people actually had to think and get a niche in the game in stead of skillin into AR assault "i win"
we all know we can't have that without twitch playing scrubs bitching and moaning
See? That's the game that was advertised to me, not this rambo on crack run and gun, take 3-shots and your dead crap that it's turning into. This is supposed to be a strafing shooter, a thinking man's game. If I didn't want to think, I'd go and play CoD even though I'm old enough to be those kids' fathers. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 01:46:00 -
[84] - Quote
ladwar wrote:Alaika Arbosa wrote:ladwar wrote:Alaika Arbosa wrote:They should be able to stand toe-to-toe with a HAV, in fact, HAV's and Heavies are the only things that should have a snowballs chance in hell of 1v1ing a Heavy.
Increase armor tank to 1000STD-1500ADV-2000PRO and decrease movement so that they are just barely mobile (same speed as now if they go full CKC in the lows) mid level rails do over 1400 damage per that's a one shot on any heavy so say what!? toe to toe it falls way short and heavies are not meant to go toe to toe with HAVs. if a person can go toe to toe with a tank then the game isn't meant for multiplayer game play its a solo game. heavies are meant to guard areas and take some small arms fire. Marketplace Description for Heavy Dropsuit wrote:
No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Apparently even CCP thinks that the Heavy shouldn't be 1v1'd by less than a HAV (if that). you know there are more vehicles then just HAVs. let me brake this down for you. LAVs even proto have a really tough time with MLT tanks just living. LAV and heavy yea sure they as somewhat on par. LAV proto vs STD HAV are you going to bet that the LAV is going to win and actually kill the HAV? if so they i would love for you to take my HAV on with a LAV for 100mil ISK.
No, this is what I think should happen to a LAV that tries to 1v1 a Heavy.
While I do understand that there are more vehicles than just HAVs, I also understand that HAVs are the only really combat performing vehicle. Yes, I am aware that Dropships and LAVs both have turrets, though they both are best "speedtanked". |
ladwar
Dead Six Initiative Lokun Listamenn
265
|
Posted - 2013.05.01 02:02:00 -
[85] - Quote
meh they are the bigger combat threat in the vehicle chain but toe to toe with a LAV turret yea they stand a chance, toe to toe with the Large turret of a HAV your insane. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
238
|
Posted - 2013.05.01 02:07:00 -
[86] - Quote
ladwar wrote:meh they are the bigger combat threat in the vehicle chain but toe to toe with a LAV turret yea they stand a chance, toe to toe with the Large turret of a HAV your insane. I think heavies should be able to survive just about anything 1v1 (except SG scouts) within the HMG's optimal range short of a small blaster turret mounted LAV, but be able to easily got down to 2-3 infantry depending on their weapons. |
Lord-of-the-Dreadfort
The Lions Guard
110
|
Posted - 2013.05.01 02:15:00 -
[87] - Quote
Cosgar wrote:Lord-of-the-Dreadfort wrote: but people actually had to think and get a niche in the game in stead of skillin into AR assault "i win"
we all know we can't have that without twitch playing scrubs bitching and moaning
See? That's the game that was advertised to me, not this rambo on crack run and gun, take 3-shots and your dead crap that it's turning into. This is supposed to be a strafing shooter, a thinking man's game. If I didn't want to think, I'd go and play CoD even though I'm old enough to be those kids' fathers.
i read about CCP making a FPS shooter in the EVE universe and thought "limitless possibilites and a shitton of different ways to kill things"
the CoD guys arrived in the open beta and it was downhill from there |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
712
|
Posted - 2013.05.01 02:22:00 -
[88] - Quote
Elijah Sol' Dzusaki wrote:J'Jor Da'Wg wrote:~backinmydaytalk~ But what about that awkward circling dance of spraying/reloading and repeat thing? Lol@my quote :D I would have to say the **** poor hit detection had a bit to do with that. As well as the steady 10 frames a second and lovely input lag.
I wish they had one week where they did a hotfix and temporarily changedd all the stats back to the original build but with the adjustments such as swarm launcher to the foot fixing and the other bug fixes. But anyways I think it would be an interestig experiment. Would it work? Maybe, maybe not. If it doesnt work just reset to current values
Perhaps I am biased by barely year old nostalgia. I just liked it better earlier on, thsts just my opinion. |
Scramble Scrub
Osmon Surveillance Caldari State
88
|
Posted - 2013.05.01 02:24:00 -
[89] - Quote
Knight SoIaire wrote:Cosgar wrote:Flux Grenade! Lol. Good idea! Llav buddy.
By the time his shields had dropped, they would already be up again. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
241
|
Posted - 2013.05.01 02:32:00 -
[90] - Quote
Lord-of-the-Dreadfort wrote:Cosgar wrote:Lord-of-the-Dreadfort wrote: but people actually had to think and get a niche in the game in stead of skillin into AR assault "i win"
we all know we can't have that without twitch playing scrubs bitching and moaning
See? That's the game that was advertised to me, not this rambo on crack run and gun, take 3-shots and your dead crap that it's turning into. This is supposed to be a strafing shooter, a thinking man's game. If I didn't want to think, I'd go and play CoD even though I'm old enough to be those kids' fathers. i read about CCP making a FPS shooter in the EVE universe and thought "limitless possibilites and a shitton of different ways to kill things" the CoD guys arrived in the open beta and it was downhill from there Exactly what I was worried about when I first heard of Dust back in 2009. The first thing that went through my head was "Is the console fanbase mature enough to handle an FPS in the EVE universe?" Guess the answer was a big fat **** no. CCP needs to stop appealing to these scrubs and make the game they intended. Not this middle of the road crap. |
|
TheSprayNPray2
Arrogance. EoN.
0
|
Posted - 2013.05.01 02:53:00 -
[91] - Quote
yeah, i saw that and was all like then realized it is a Amarr Ak.0 which im assuming is proto. in other terms it will be impratical for a heavy to run since our gear is so expensive. Supposely they are making suit prices equal if so then i am respecing into heavy! |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 03:00:00 -
[92] - Quote
WAHHHHHHHHHH!!!!!!!!!
I CAN"T KILL A BATTLESHIP IN MY CRUISER!!!!! CCP NERF BATTLESHIPS!!!! I SHOULD BE ABLE TO KILL A BATTLESHIP SOLO WITHOUT RELOADING AT ALL!!!!!
QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ I'M NOT GOING TO STOP THE QQ UNTIL YOU NERF BATTLESHIPS INTO THE GROUND CCP, NERFHAMMER THEM NAO!!!!1!!!!!!!ONE!!!11!!!ELEVEN!!!!!11111!!!!
GET IT?
What do you think CCP's response to this post would've been? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
242
|
Posted - 2013.05.01 03:10:00 -
[93] - Quote
Alaika Arbosa wrote:WAHHHHHHHHHH!!!!!!!!!
I CAN"T KILL A BATTLESHIP IN MY CRUISER!!!!! CCP NERF BATTLESHIPS!!!! I SHOULD BE ABLE TO KILL A BATTLESHIP SOLO WITHOUT RELOADING AT ALL!!!!!
QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ QQ I'M NOT GOING TO STOP THE QQ UNTIL YOU NERF BATTLESHIPS INTO THE GROUND CCP, NERFHAMMER THEM NAO!!!!1!!!!!!!ONE!!!11!!!ELEVEN!!!!!11111!!!!
GET IT?
What do you think CCP's response to this post would've been? I can tell you what it should've been. But what really happened? .....
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
126
|
Posted - 2013.05.01 03:13:00 -
[94] - Quote
I will now forever have Guard rapping seared into my brain.
Why? It was hilarious, but why?? |
ladwar
Dead Six Initiative Lokun Listamenn
265
|
Posted - 2013.05.01 03:16:00 -
[95] - Quote
Cosgar wrote:ladwar wrote:meh they are the bigger combat threat in the vehicle chain but toe to toe with a LAV turret yea they stand a chance, toe to toe with the Large turret of a HAV your insane. I think heavies should be able to survive just about anything 1v1 (except SG scouts) within the HMG's optimal range short of a small blaster turret mounted LAV, but be able to easily got down to 2-3 infantry depending on their weapons. so a shotgun does more DPS then large blaster turret or more per shot damage then a large rail turret? if so i want that shotgun really bad. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
242
|
Posted - 2013.05.01 03:20:00 -
[96] - Quote
ladwar wrote:Cosgar wrote:ladwar wrote:meh they are the bigger combat threat in the vehicle chain but toe to toe with a LAV turret yea they stand a chance, toe to toe with the Large turret of a HAV your insane. I think heavies should be able to survive just about anything 1v1 (except SG scouts) within the HMG's optimal range short of a small blaster turret mounted LAV, but be able to easily got down to 2-3 infantry depending on their weapons. so a shotgun does more DPS then large blaster turret or more per shot damage then a large rail turret? if so i want that shotgun really bad. I'm not sure what the damage multiplier for the shotgun is for body or headshots, but it has to be something ungodly to get instagibbed by a one at point blank. Scouts were supposed to be the counter to heavies anyway, but the speed nerf killed any chance of that. If anything knives might work out since the look actually usable in uprising. |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
384
|
Posted - 2013.05.01 03:33:00 -
[97] - Quote
Cosgar wrote:I'm not sure what the damage multiplier for the shotgun is for body or headshots, but it has to be something ungodly to get instagibbed by a one at point blank. Scouts were supposed to be the counter to heavies anyway, but the speed nerf killed any chance of that. If anything knives might work out since the look actually usable in uprising. Test it out. Pick up a Shotgun and aim it at the head and torso of a friend or some random blue dot when you first drop out of the MCC or inside the MCC. The readout will tell you exactly what the multipliers are.
For example: Scrambler pistol to the head -> 450% efficiency. Aim at the head. Dead in one shot for scouts, most Assaults and two shots for Logi Bro and Assault Type A. Heavies may require the entire clip. But down they will go. If you don't miss and live long enough to finish the job.
Shotguns would be worth testing. I will do it when I log in tonight. Although the number I have been unable to determine is how many pellets are in the shell. 39HP each when close can add up but knowing the pellet count would make this a lot simpler.
|
ladwar
Dead Six Initiative Lokun Listamenn
265
|
Posted - 2013.05.01 03:35:00 -
[98] - Quote
110%( shield body)/165%(head)/94% armor body/145%head armor 6 rounds per shot max of 46?for proto breach so you could get 655 on shield w/ a head shot and 488 head on armor so it would take 3 shots to takedown the heavy in question with a breach meaning you would have to reload and be a good shoot w/ max skills and at least 2 damage mods. in that same time a large blaster could kill at least 4 of these heavies and rail 5 if all shoots hit possible more depending on fittings. |
Cruor Abominare
Subdreddit Test Alliance Please Ignore
11
|
Posted - 2013.05.01 03:58:00 -
[99] - Quote
Lord-of-the-Dreadfort wrote:SoTa PoP wrote:Do you guys know why there are so many heavies in pubs? because there is three other classes filled with scrubs and glass cannon suit designs running toward them in a straight line. its bloated vet heavy egos and given blueberry heavies a false sense of security. we are not a competitive suit at the proto level, we really need support to help us shine. which is fine, I just want to know why im spending double to tripple in isk and sp but dont see more preformance.
becauyse it's an ammar suit and ****. (new conclusion after reading over all the stuff about ammar ships in EVE, seems CCP shafts the ammar whenever they can)
Huh? Wtf have you been reading. Nano Oracles are insanely ridiculous. |
Cruor Abominare
Subdreddit Test Alliance Please Ignore
11
|
Posted - 2013.05.01 04:06:00 -
[100] - Quote
Cosgar wrote:ladwar wrote:meh they are the bigger combat threat in the vehicle chain but toe to toe with a LAV turret yea they stand a chance, toe to toe with the Large turret of a HAV your insane. I think heavies should be able to survive just about anything 1v1 (except SG scouts) within the HMG's optimal range short of a small blaster turret mounted LAV, but be able to easily got down to 2-3 infantry depending on their weapons.
This is silly.
You basically create a situation in that there is now no reason to run anything besides heavies, because you would need to run 32 v 16 heavies.
The obvious solution is to then just match them in heavies. Welcome to Heavy 514.
They heavy should always be a situational role and clearly be punished outside of its limited role.
|
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
244
|
Posted - 2013.05.01 04:11:00 -
[101] - Quote
Cruor Abominare wrote:Cosgar wrote:ladwar wrote:meh they are the bigger combat threat in the vehicle chain but toe to toe with a LAV turret yea they stand a chance, toe to toe with the Large turret of a HAV your insane. I think heavies should be able to survive just about anything 1v1 (except SG scouts) within the HMG's optimal range short of a small blaster turret mounted LAV, but be able to easily got down to 2-3 infantry depending on their weapons. This is silly. You basically create a situation in that there is now no reason to run anything besides heavies, because you would need to run 32 v 16 heavies. The obvious solution is to then just match them in heavies. Welcome to Heavy 514. They heavy should always be a situational role and clearly be punished outside of its limited role. Have you seen the range on the HMG without SS? That's pretty much what it's going to be after uprising. If you use cover and have another decently equipped guy with you, it shouldn't be a problem since this is a team based game and all that. If they got you cornered, well, you better have your new fitting ready. |
Exmaple Core
SyNergy Gaming EoN.
192
|
Posted - 2013.05.01 04:11:00 -
[102] - Quote
XeroTheBigBoss wrote:Lance 2ballzStrong wrote:XeroTheBigBoss wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine That is good. Now we won't have to swim across the river of fat boy tears that were drowning these forums daily with their they are so UP posts. Was getting quite sick of those. ah don't forget the hundreds of "HEAVIES ARE OP!!! QQ" threads... Well when they can get over 1000 total HP in a type2 with a strong gun that has the range of a sniper rifle and accuracy of a AR ya I wouldn't call it QQ more like just stating a fact. Than some of you fat boys go around saying how they are so UP yet it's one of the popular suits in the game. If some noob is being attacked and he is by a Supply it's 9-10 the Heavy suit he switches to. Why would he switch to the "weakest UP suit of Dust" That's a Checkm8 we playin Chess. I jus got dumber.... i has cought da dumb nao |
Exmaple Core
SyNergy Gaming EoN.
192
|
Posted - 2013.05.01 04:14:00 -
[103] - Quote
ladwar wrote:Lance 2ballzStrong wrote:Cosgar wrote:Lord-of-the-Dreadfort wrote:Cosgar wrote:I can hear the "OMG! Nerfz Heaviez!" threads being furiously typed now. lol, we heavies will just go hulk mode on them and tell em to shove it where the sun don't shine Unless they took my advice and made heavies suspectable to AV weapons. hahahaha AV weapons? Not sure if serious. hm.. yea AV nades should work on something with that much hp. that's more then a free fit lav
Da dumb... iz.. da dum da daaa. Exmaple autisim coreee |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
248
|
Posted - 2013.05.01 06:51:00 -
[104] - Quote
People... 886 hp is only about 70 more than a heavy NOW... you will just need a couple bullets more...
You AR guys are really lame... |
Lord-of-the-Dreadfort
The Lions Guard
113
|
Posted - 2013.05.01 07:05:00 -
[105] - Quote
Cruor Abominare wrote:Cosgar wrote:ladwar wrote:meh they are the bigger combat threat in the vehicle chain but toe to toe with a LAV turret yea they stand a chance, toe to toe with the Large turret of a HAV your insane. I think heavies should be able to survive just about anything 1v1 (except SG scouts) within the HMG's optimal range short of a small blaster turret mounted LAV, but be able to easily got down to 2-3 infantry depending on their weapons. This is silly. You basically create a situation in that there is now no reason to run anything besides heavies, because you would need to run 32 v 16 heavies. The obvious solution is to then just match them in heavies. Welcome to Heavy 514. They heavy should always be a situational role and clearly be punished outside of its limited role.
i detect an AR user who believes he should be able to 1v1 anything |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
249
|
Posted - 2013.05.01 07:17:00 -
[106] - Quote
Better buy stock in Preparation-H, there's going to be a lot of butthurt on May 14th. |
Snagman 313
Carbon 7
45
|
Posted - 2013.05.01 07:53:00 -
[107] - Quote
Rejoice my Heavy brothers and sisters!!!
Once more we shall be feared on the battlefield!
Like the times of legend in Replication the shriek of our HMG's will send shivers down the spine of anyone foolish enough to come into close range. I will no longer stand fast behind cover, I will march unto the breach and visit destruction upon our enemies.
The reaper will sail on a river of tears by our hands and the QQing will fall on deaf ears as for the last 6 months the nerfhammer has been brought to bear on the Heavy. But we endured my brethren we held the line, we stood against the HAV's, we marched over the deadmans land under the threat of Viziams and Redliners and we would not go quietly!!!
Terror is returning to the battle and it is THE HEAVY!!!!
Snagman 313 |
Lord-of-the-Dreadfort
The Lions Guard
113
|
Posted - 2013.05.01 08:34:00 -
[108] - Quote
Snagman 313 wrote:Rejoice my Heavy brothers and sisters!!!
Once more we shall be feared on the battlefield!
Like the times of legend in Replication the shriek of our HMG's will send shivers down the spine of anyone foolish enough to come into close range. I will no longer stand fast behind cover, I will march unto the breach and visit destruction upon our enemies.
The reaper will sail on a river of tears by our hands and the QQing will fall on deaf ears as for the last 6 months the nerfhammer has been brought to bear on the Heavy. But we endured my brethren we held the line, we stood against the HAV's, we marched over the deadmans land under the threat of Viziams and Redliners and we would not go quietly!!!
Terror is returning to the battle and it is THE HEAVY!!!!
Snagman 313
lol, +1 |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
251
|
Posted - 2013.05.01 08:35:00 -
[109] - Quote
Almost got me pumped enough to play heavy. |
Acturus Galaxy
Horizons' Edge
9
|
Posted - 2013.05.01 08:42:00 -
[110] - Quote
I will be playing in mililtia until they add the Gallante heavy dropsuit and save my SP. I will surely miss my forge gun and heavy machine gun. Hope it wont be too long before the rest of the heavy dropsuits are added. |
|
Lance 2ballzStrong
SyNergy Gaming EoN.
1099
|
Posted - 2013.05.01 08:59:00 -
[111] - Quote
Acturus Galaxy wrote:I will be playing in mililtia until they add the Gallante heavy dropsuit and save my SP. I will surely miss my forge gun and heavy machine gun. Hope it wont be too long before the rest of the heavy dropsuits are added.
CCP's idea of SoonGäó = 4-6 months |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
251
|
Posted - 2013.05.01 09:01:00 -
[112] - Quote
You'll be lucky to get it by the end of 2014 |
Lord-of-the-Dreadfort
The Lions Guard
113
|
Posted - 2013.05.01 09:14:00 -
[113] - Quote
Cosgar wrote:You'll be lucky to get it by the end of 2014
yeah.....DEV notes and stuff would be nice
*looks around for a dev or CPM*
nope |
Acturus Galaxy
Horizons' Edge
9
|
Posted - 2013.05.01 10:15:00 -
[114] - Quote
Lance 2ballzStrong wrote:Acturus Galaxy wrote:I will be playing in mililtia until they add the Gallante heavy dropsuit and save my SP. I will surely miss my forge gun and heavy machine gun. Hope it wont be too long before the rest of the heavy dropsuits are added. CCP's idea of SoonGäó = 4-6 months
You are probably right, will go for a Gallente logi instead and forget about the heavy for now, have been playing exclusively heavy until today. It is about time I try something different and I cannot skill into the Amar heavy again now that I know a Gallente heavy will be implemented soonGäó |
J-Lewis
Edimmu Warfighters Gallente Federation
27
|
Posted - 2013.05.01 10:22:00 -
[115] - Quote
Acturus Galaxy wrote:Lance 2ballzStrong wrote:Acturus Galaxy wrote:I will be playing in mililtia until they add the Gallante heavy dropsuit and save my SP. I will surely miss my forge gun and heavy machine gun. Hope it wont be too long before the rest of the heavy dropsuits are added. CCP's idea of SoonGäó = 4-6 months You are probably right, will go for a Gallente logi instead and forget about the heavy for now, have been playing exclusively heavy until today. It is about time I try something different and I cannot skill into the Amar heavy again now that I know a Gallente heavy will be implemented soonGäó
That is the right mindset TBH. You can either hold on to your SP and be at a disadvantage for 3-6 months then have an advantage, or you can spend it on something else and be on even grounds when the new suits are released. |
mikegunnz
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
559
|
Posted - 2013.05.01 12:10:00 -
[116] - Quote
I like the idea of giving heavies their original HP back. This will work well with the new lack of SS skill. Before, a Heavy could exchange fire from pretty decent distances. Now w/o the SS skill, the slower heavy will need to cross open areas without cover to close the distance against opponents to be able to get into range. This means there will be more scenarios where they have to "eat" a ton of damage before they can effectively attack.
Ultimately, I think this will balance out their strengths/weaknesses throughout a map, but also make the even MORE deadly in CQC... where they will have more HP, and the loss of SS wouldn't have affected them anyway. This should make the higher level Heavies effective against Proto level assault. (which they currently aren't) |
Rynx Sinfar
Subdreddit Test Alliance Please Ignore
532
|
Posted - 2013.05.01 12:55:00 -
[117] - Quote
In case anyone was curious I real quick checked max HP using hyrdraSlav's fitting tool.
Current max goes 1537 EHP (in video) vs 1355 EHP (current VK1) vs 1365 EHP (current VK0).
I'm a bit fuzzy on this but I think we've seen a possibility of passive skill to increase output of extender mods as well? Assuming this was 25% maxed it would account for an additional 49.5 Shield (198 from 3 complex extenders divided by 4). Other reasons could make up the rest of that difference, changes to plates, an added low slot, so on, so forth. |
Fargen Icehole
SyNergy Gaming EoN.
85
|
Posted - 2013.05.01 13:34:00 -
[118] - Quote
Lance 2ballzStrong wrote:
I welcome the buff. It'll be nice to actually not be at a disadvantage against proto assault users in a 1v1. |
Jayquan18
The Southern Legion RISE of LEGION
56
|
Posted - 2013.05.01 14:10:00 -
[119] - Quote
Lance 2ballzStrong wrote: Thanks for posting that video. I got to a little bit of the uprising build. |
Rynx Sinfar
Subdreddit Test Alliance Please Ignore
534
|
Posted - 2013.05.01 14:57:00 -
[120] - Quote
Fargen Icehole wrote:
I welcome the buff. It'll be nice to actually not be at a disadvantage against proto assault users in a 1v1.
We already technically are from the stuff people are complaining about.
Damage discussion Weaponry supposedly no longer improves base damage. (proficiency still exists but one thing at a time).
So this impacted both players. AR and HMG (obviously). However because of the AR's accuracy it hit with that full advantage right off the bat. The HMG in most situations needed some spin up to compete.
Think of it like this. You have two players standing X distance away. One AR, one HMG. Both begin firing. Due to spin-up the HMG begins at a lower DPS caused by missed shots. The AR starts immediately at full damage. Now we know the HMG is capable of higher DPS in ideal situations. This one is ideal so imagine a nice graph of the increase in DPS as the bullets tighten up. Eventually it surpasses the AR.
Now let's add back in that 15% damage from weaponry (we're ignoring modules btw). Now the HMG is capable of even greater damage compared to the AR. The peak HMG DPS on the graph went up. However the AR's went up as well. The starting DPS of the HMG also went up but because it is percentage based, it wouldn't have gone up as much.
What does this mean? It means when you are increasing DPS on a percentage base and compare a weapon that needs a second to to reach peak damage compared to one with flat return, the amount of damage you will take before you overtake the enemies DPS just went up.
let's restate this though. So let's imagine the graph again. Say it takes 1 second for the HMG to match the AR for DPS. In that one second the AR did X damage. With Weaponry V that AR now did X * 1.15 Damage. Now that HMG got the same 1.15 multiplier but because at this time his damage done is smaller, the improvement he gets is smaller as a result.
Extra example: Billy and Joe are running a race. Billy is fast and is now at 200m, Joe is slow and now at 100m. They are 100m apart. The coach yells to stop, and for both to double their distance before starting again. Billy is now at 400m and Joe is at 200m. Joe is happy he got the bump but he is now 200m behind Billy instead. This is a rough example but hopefully it gives you the right idea.
Okay so we know that when the HMG and AR hit equal DPS, the AR will have done more total damage because it benefited more from the 15% increase. But now the HMG is faster and can start competing. As soon as the HMG goes over the AR DPS it now benefits more from that 15%. This means the total time to exceed the AR total damage also went down.
The issue right now is that the HMG has trouble existing long enough to outpace the AR. So in those circumstances it means either more health to the heavy (advantage heavy), OR you can reduce the cross over point by reducing total damage output. This also is nice in that it benefits all other classes not able to keep up as well (my exile is not as far behind your duvolle, and my weak logi can live longer).There will still be a moment where the AR is outperforming the HMG but it will be easier to survive till the point where the HMG begins outperforming.
Range discussion However your probably still upset that the AR has the advantage. And heck the HMG is getting distance nerfed yeah?
Same thing goes (provided sharpshooter affects spread not distance in new build which my understanding is this is the case), but a little different.
So if we look at the Exile vs. the HMG, we see 35 optimal distance versus 35 optimal. Sharpshooter can get you up to 40% distance increase but that won't matter here. However the max range is 78 versus 59. That is nearly a 20m difference, and with 40% increase it is actually a 26.6m difference (starting with 19m). That AR was benefiting more from the same skill that was benefiting us. They will, in fact, be closer to us than before. Let's compare the basic to proto. Duvolle's get an extra 4 optimal and 9 max to range over the exile. Compared to the HMG which gets 4 optimal and 6 max. This is fairly moot but the upgrading to the duvolle would see a larger benefit with the same skillset.
Not only this but because they are forced to engage us at closer ranges our spread won't be as bad and the point of the HMG overtaking the AR's DPS will be reached faster on average because the hit area will be larger to on average.
Whiny idiot discussion If your still angry that assaults are killing you left and right and that you can't beat them 1v1 then you are clearly looking for an assault suit with more armor and a bigger gun. The solution is to simply play assault because that is quite literally the class you're looking for (and you'll get a fancy equipment slot too, and rely less on those teammates "slowing you down"). Each person has a role, the assault's role is it's own and not done by others. Many people seem to just want to play the big guy with the big gun. Shockingly if you make decisions based on that kind of stuff you won't get optimal results. You can pick what you want for whatever reason just don't complain about it not being what you want when you decided for superficial reasons.
Hopefully I've presented a clear, rational, intelligent argument. However I will say that if the Heavy Suit skill's passive isn't as cool as the others I will turn into an infant and have the biggest hissy fit anyone has every seen. |
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Jax Saurian
GunFall Mobilization Covert Intervention
25
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Posted - 2013.05.01 17:10:00 -
[121] - Quote
Umm I've not read this entire thread (not enough time) but alot of people say that the heavy will be balanced out because of the range nerf to HMGs. My question is what if the heavy uses an AR? have you thought of that? Have you heard of the Commando suit? It's a heavy suit that removes the heavy weapon slot and replaces it with two light weapon slots so dual ARs are possible. But I believe CCP will make sure this is Balanced enough. Heavies = Badasses |
Rynx Sinfar
Subdreddit Test Alliance Please Ignore
535
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Posted - 2013.05.01 18:42:00 -
[122] - Quote
Might be just me but the HMG seems to run out of ammo slower than the AR (I know one has a much bigger ammo load but I mean in terms of over time). The AR I quickly run out and need a supply source, I think it's also why so many people run hives currently it seems.
Also the Commando suit is currently SoonTM is my understanding |
Lord-of-the-Dreadfort
The Lions Guard
115
|
Posted - 2013.05.01 19:00:00 -
[123] - Quote
Jax Saurian wrote:Umm I've not read this entire thread (not enough time) but alot of people say that the heavy will be balanced out because of the range nerf to HMGs. My question is what if the heavy uses an AR? have you thought of that? Have you heard of the Commando suit? It's a heavy suit that removes the heavy weapon slot and replaces it with two light weapon slots so dual ARs are possible. But I believe CCP will make sure this is Balanced enough. Heavies = Badasses
6 months ago? yes. today? lol, don't make me laugh. a single assault can kill a heavy if he's smart |
ladwar
Dead Six Initiative Lokun Listamenn
268
|
Posted - 2013.05.01 19:04:00 -
[124] - Quote
Rynx Sinfar wrote:Might be just me but the HMG seems to run out of ammo slower than the AR (I know one has a much bigger ammo load but I mean in terms of over time). The AR I quickly run out and need a supply source, I think it's also why so many people run hives currently it seems.
Also the Commando suit is currently SoonTM is my understanding 2 light weapon slot is not that all impressive most people want it to have a shotgun or an AR as a sidearm. |
bcs1a
ROYAL SQUAD
3
|
Posted - 2013.05.03 08:23:00 -
[125] - Quote
Lance 2ballzStrong wrote:jenza aranda wrote:bare in mind that these characters had all skills at lv 5 True, but even maxed out heavies now can't reach this amount of HP. Did you try out the HMG's? How was the effective range on it?
I get 1000+ armor on my heavy suit right now with 2 plates that's not even counting my shields or shield skill bonuses.
I also still can be killed in that suit and have been repeatedly by other heavies and players.
just saying...
o/ Bill
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Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
65
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Posted - 2013.05.03 08:29:00 -
[126] - Quote
Can i just point out i can get 500 shield and 500 Armour in my heavy suit and its only Lv 3 heavy suits |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
380
|
Posted - 2013.05.03 08:39:00 -
[127] - Quote
Lord-of-the-Dreadfort wrote:6 months ago? yes. today? lol, don't make me laugh. a single assault can kill a heavy if he stacked enough damage mods and has light weapon sharpshooter FTFY |
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