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Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.22 18:26:00 -
[1] - Quote
Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.22 18:32:00 -
[2] - Quote
Never |
gbghg
L.O.T.I.S. Legacy Rising
375
|
Posted - 2013.02.22 18:33:00 -
[3] - Quote
You do that, but i would rather see spawns sorted out for ambush before anything else happens to them |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.22 18:33:00 -
[4] - Quote
No. This would discourage people from training up AV to deal with them. |
Lance 2ballzStrong
SyNergy Gaming
642
|
Posted - 2013.02.22 18:34:00 -
[5] - Quote
lolAmbush
Where else would all these great tankers farm kills? Skirmish? lolNo, there's too many places people can kill them from. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 18:34:00 -
[6] - Quote
Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them.
im for this
+1
and at the same time remove OB,s from ambush to. |
Sentient Archon
Red Star.
690
|
Posted - 2013.02.22 18:35:00 -
[7] - Quote
Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them.
No. Get packed av nades or better. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 18:35:00 -
[8] - Quote
Lance 2ballzStrong wrote:lolAmbush
Where else would all these great tankers farm kills? Skirmish? lolNo, there's too many places people can kill them from.
skirmish like me. |
Lance 2ballzStrong
SyNergy Gaming
642
|
Posted - 2013.02.22 18:38:00 -
[9] - Quote
myBad Furry wrote:Lance 2ballzStrong wrote:lolAmbush
Where else would all these great tankers farm kills? Skirmish? lolNo, there's too many places people can kill them from. skirmish like me.
Redline tanking with a railgun... won't exactly call that a problem like Ambush tankers with blasters. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 18:41:00 -
[10] - Quote
myBad Furry wrote:Lance 2ballzStrong wrote:lolAmbush
Where else would all these great tankers farm kills? Skirmish? lolNo, there's too many places people can kill them from. skirmish like me.
O w8 thats why there running ambush because The Big Bad Wolf will get them !
RUN Little RED RUN !!! |
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Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.22 18:42:00 -
[11] - Quote
Sentient Archon wrote:
No. Get packed av nades or better.
I'm speaking from a Tank driver's perspective here.
AVlol. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 18:45:00 -
[12] - Quote
Lance 2ballzStrong wrote:myBad Furry wrote:Lance 2ballzStrong wrote:lolAmbush
Where else would all these great tankers farm kills? Skirmish? lolNo, there's too many places people can kill them from. skirmish like me. Redline tanking with a railgun... won't exactly call that a problem like Ambush tankers with blasters.
for you no
A TD is not ment to kill infantry .
but for tanks im something from hell ! |
Legen-Wait for It-Dairy
OSG Planetary Operations Covert Intervention
7
|
Posted - 2013.02.22 18:46:00 -
[13] - Quote
myBad Furry wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. im for this +1 and at the same time remove OB,s from ambush to.
While we're at it, let's remove those free LAVs so people can't move around the field faster or run me over. Too many times have I lost my suit due to being run over. Also, let's remove weapons too! I mean you can't reasonably expect 16 randoms to be able to do deal with a guy with a gun. Everyone should run around and slap everyone to death! But, we gotta make sure there's no skill to buff your pimp hand, otherwise that'll be OP....
There's skills for AV, Swarms, Forge Guns, etc. for a reason. If you fail to train into them, then of course you're gonna get stomped by these vehicles. These skills are there for a reason so use them! Doesn't take much to skill into decent AVs. |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.22 18:49:00 -
[14] - Quote
Or we could just stop at what I said |
Sentient Archon
Red Star.
690
|
Posted - 2013.02.22 18:49:00 -
[15] - Quote
Kesi Raae Kaae wrote:Sentient Archon wrote:
No. Get packed av nades or better.
I'm speaking from a Tank driver's perspective here. AVlol.
Want to put your money where you mouth is? Corp battle with Red Star in say 4 hours? I rpomise you we wont bring out any tanks to take your tanks out. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 18:50:00 -
[16] - Quote
Legen-Wait for It-Dairy wrote:myBad Furry wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. im for this +1 and at the same time remove OB,s from ambush to. While we're at it, let's remove those free LAVs so people can't move around the field faster or run me over. Too many times have I lost my suit due to being run over. Also, let's remove weapons too! I mean you can't reasonably expect 16 randoms to be able to do deal with a guy with a gun. Everyone should run around and slap everyone to death! But, we gotta make sure there's no skill to buff your pimp hand, otherwise that'll be OP.... There's skills for AV, Swarms, Forge Guns, etc. for a reason. If you fail to train into them, then of course you're gonna get stomped by these vehicles. These skills are there for a reason so use them! Doesn't take much to skill into decent AVs.
you got to look at it as a tanker see,s it noob + no AV + your tank + your skill in tank = Noob crying for nerfs on the forums |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.22 18:54:00 -
[17] - Quote
Sentient Archon wrote:Kesi Raae Kaae wrote:Sentient Archon wrote:
No. Get packed av nades or better.
I'm speaking from a Tank driver's perspective here. AVlol. Want to put your money where you mouth is? Corp battle with Red Star in say 4 hours? I rpomise you we wont bring out any tanks to take your tanks out.
Yes and you'll kill me easy because you're a highly organised corp full of skilled players.
Are you missing my point? I'm not saying tanks are broken, I'm saying that them being allowed in random public matches is broken. |
Outlaw OneZero
Subdreddit Test Alliance Please Ignore
176
|
Posted - 2013.02.22 18:55:00 -
[18] - Quote
How about you prove your 3lit3 skillz and call down 1 militia only tank instead? |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 18:58:00 -
[19] - Quote
Outlaw OneZero wrote:How about you prove your 3lit3 skillz and call down 1 militia only tank instead? Done it proved it the rest no to shut it !
milltia tanks are better then standard and pro tanks. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 18:58:00 -
[20] - Quote
myBad Furry wrote:Outlaw OneZero wrote:How about you prove your 3lit3 skillz and call down 1 militia only tank instead? Done it proved it the rest no to shut it ! milltia tanks are better then standard and pro tanks.
THEY ARE THE RIFFTERS OF DUST 514 ! |
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Sentient Archon
Red Star.
690
|
Posted - 2013.02.22 19:00:00 -
[21] - Quote
Kesi Raae Kaae wrote: Are you missing my point? I'm not saying tanks are broken, I'm saying that them being allowed in random public matches is broken.
I get the point and I think they are fair play. |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.22 19:00:00 -
[22] - Quote
Outlaw OneZero wrote:How about you prove your 3lit3 skillz and call down 1 militia only tank instead?
That's the thing, I'm not a great tank pilot and I don't have to stick to militia tanks in public matches.
I'm not boasting about elite skills here, I'm saying being able to spawn in tanks in public ambush is stupid. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.22 19:03:00 -
[23] - Quote
Kesi Raae Kaae wrote:Outlaw OneZero wrote:How about you prove your 3lit3 skillz and call down 1 militia only tank instead? That's the thing, I'm not a great tank pilot and I don't have to stick to militia tanks in public matches. I'm not boasting about elite skills here, I'm saying being able to spawn in tanks in public ambush is stupid.
it is . |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2013.02.22 19:26:00 -
[24] - Quote
The map sizes really aggravate the problem, as once one side has tanks on the field their opponents will almost never be able to call in one of their own without themselves or the RDV getting taken out during the delivery.
I've seen HAVs doing laps around the map, and some of them are fast enough to do a complete circuit in the time it would take to call something in. |
Reimus Klinsman
BetaMax.
319
|
Posted - 2013.02.22 19:33:00 -
[25] - Quote
Negative one |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.22 19:48:00 -
[26] - Quote
Knarf Black wrote:The map sizes really aggravate the problem, as once one side has tanks on the field their opponents will almost never be able to call in one of their own without themselves or the RDV getting taken out during the delivery.
I've seen HAVs doing laps around the map, and some of them are fast enough to do a complete circuit in the time it would take to call something in.
Yeah, when larger maps, more players per game, more AV options and more vehicle options arrive ambush tanks will probably cease to be a problem.
It's likely by the summer that there will be no more small maps anyway, but if there is I hope that CCP addresses the tank problem on these maps. |
Outlaw OneZero
Subdreddit Test Alliance Please Ignore
176
|
Posted - 2013.02.22 20:00:00 -
[27] - Quote
Kesi Raae Kaae wrote:Outlaw OneZero wrote:How about you prove your 3lit3 skillz and call down 1 militia only tank instead? That's the thing, I'm not a great tank pilot and I don't have to stick to militia tanks in public matches. I'm not boasting about elite skills here, I'm saying being able to spawn in tanks in public ambush is stupid.
I see your point, I guess I just take it upon myself to limit the type of gear I'll bring in a pub match against randoms, not everyone is so nice. |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2013.02.22 21:32:00 -
[28] - Quote
To me tanks arent broken but they are just the strongest thing to use on the battlefield to control player flow so your team can advance to get the win . If no one strong enough gets in the way of the tank the guy with the well fitted tank wins the match hands down and lord forbid theres 2-3 other tanks on the same team.It takes too many resources at a moments notice for a team of randoms to take out a well fitt tank which is why they're so predominant.
Been thinking of getting into tanks myself honestly just making a AV Tank,since that's probably the only thing to kill those lone wollfing tanks most effectively beside a whole squad of forge gunners.(what are trhe odds of that happening right?)
ALSO i agree with banning them from ambush and just keeping them to skrimish. |
General John Ripper
Baltar Research
22
|
Posted - 2013.02.22 21:45:00 -
[29] - Quote
AV GRENADES! I dont own or run any tanks and i still disagree with this. Sometimes I play with idiots who never stock up on av grenades but eventually the noobs gotta stop crying and learn how to create an AV load out. Until then, I will do my best to solo while still maintaining a positive k/d in ambush. |
IRuby Heart
DIOS EX.
326
|
Posted - 2013.02.22 21:52:00 -
[30] - Quote
I have to agree on the issue of Tanks being called in in ambush, In a mode where the spawns are random and terribly placed, very small maps, and a clone count of 80 each per team. Tanks need to go, whatever team manages to call 2 of them is guaranteed to win, and only 1 would be necessary if lets say Zitro's tank was on the team. Too argue that you need to spec into AV is redundant. In a pub match the teammates you get are random, there are no squads or corps that are always running with 1 or 2 guys specialized in AV and give them support while they actually setup shop to take the tanks out. Soloing a tank in ambush is possible, but highly unlikely.
I don't agree however on tanks being removed from Skirmish, it shouldn't matter what type it is. it's a huge map, spawns are organized and precise and it lasts a lot longer too. Tanks in skirmish really add to the atmosphere of the game mode, where it just ruins it in Ambush. |
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Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2013.02.22 21:57:00 -
[31] - Quote
If you hate tanks so much just spec 500k sp into a madrugar and go teamkill them |
Coleman Gray
Coalition Of Goverments
47
|
Posted - 2013.02.22 22:00:00 -
[32] - Quote
Maybe not ban them all together but limit it to one tank a side? If people don't use AV then on their own heads be it. |
Takahiro Kashuken
Intara Direct Action Caldari State
102
|
Posted - 2013.02.22 23:59:00 -
[33] - Quote
It wont happen
I mean its how STB got known as tankers
Recently On the Brink like to drop 3 tanks, they do it on all modes when in ther squad, espc in ambush where ppl dont spawn as AV if they are not in a safe place so its easy wins but they get creamed on skirmish since ppl have time to change to AV or drop in a tank of ther own |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.23 00:02:00 -
[34] - Quote
Limit HMG's in ambush matches.
No?
Tanks stay. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2013.02.23 00:03:00 -
[35] - Quote
No, they don't need to ban tanks from pub matches. They just need to give the more "serious" players some alternative to pub stomping that is more fun and more incentivized. |
Rasputin La'Gar
Tritan-Industries Legacy Rising
28
|
Posted - 2013.02.23 00:39:00 -
[36] - Quote
Let me guess, these were negative-feedback? I always see them do things like that
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Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.23 00:40:00 -
[37] - Quote
Knarf Black wrote:The map sizes really aggravate the problem, as once one side has tanks on the field their opponents will almost never be able to call in one of their own without themselves or the RDV getting taken out during the delivery.
I've seen HAVs doing laps around the map, and some of them are fast enough to do a complete circuit in the time it would take to call something in.
Tanks may be big and scary but its always possible to call in a tank if ur smart, yh u may get damaged but you can always repair, afterall theirs always 1 noble AV smurf on each team so likely chance its a unfair fight but not necessarily against your team. |
Rasputin La'Gar
Tritan-Industries Legacy Rising
28
|
Posted - 2013.02.23 00:44:00 -
[38] - Quote
Baal Roo wrote:No, they don't need to ban tanks from pub matches. They just need to give the more "serious" players some alternative to pub stomping that is more fun and more incentivized. One time I saw a squad of PFB, an imp and 2 planetary response on the opposing team. It was a close fight with us barely winning until 3 tanks got called in simultaneously, they ended up winning with 8 clones left
If they were serious they would've dug their feet in and found a more honest way to win |
Pompeius Maximus
Mandalorian's
3
|
Posted - 2013.02.23 00:45:00 -
[39] - Quote
Quite frankly, the real problem is that with Ambush you can't find a good place to call in a tank without having it destroyed by either another tank or a few dedicated AV suits. This might not seem like a bad thing at first (if you lose a tank, then you bloody well lost a tank, right?) but once one team gets a tank (if there's a decent driver inside) it's really hard to just take out your own and deal with it.
Of course, spawning issues should be the number one issue that CCP deals with. Once they figure that out, it should be a piece of cake to deal with that, right? |
gbghg
L.O.T.I.S. Legacy Rising
375
|
Posted - 2013.02.23 00:48:00 -
[40] - Quote
How is calling in tanks dishonest? they risked their isk investments so they could win, there's nothing dishonest or wrong about that, this is a game about risk vs reward, they risked their tanks for the reward of winning |
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Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.23 01:07:00 -
[41] - Quote
gbghg wrote:How is calling in tanks dishonest? they risked their isk investments so they could win, there's nothing dishonest or wrong about that, this is a game about risk vs reward, they risked their tanks for the reward of winning
considering a decent tank is worth much more than the usual reward of battle its a very big risk, then if they play aggressively to help secure the win then its reducing their survival rate thus they deserve the reward. |
WR3CK HAVOC
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.23 02:32:00 -
[42] - Quote
There should be a tank free sever list. Only pussies use tanks. Dust is not panning out to be what was promised. The maps are too small to warrant large scale warfare. How come tanks only need one person to be effective but it takes several AV users to kill the tank.I want an AV weapon i can pop 1 million isk into that nukes tanks in one shot. What kind of person feels the need to bring such an imbalance into a game to fight other players? Seriously several thousand armor and shields and over powered guns to slaughter people.
Dust is going to become a world of tanks rip off in no time and them they will lose the 90% that started playing because they wanted infantry combat. |
Soght Toi
Tritan-Industries Legacy Rising
14
|
Posted - 2013.02.23 03:44:00 -
[43] - Quote
Hold the heck on. I'm a heavy with an AV fitting, I've stepped into my own share of pub matches with randoms and even some skilled people with tanks. I annihilated them (Swarm Launchers) generally very easily. So saying that it's "Not Fair" is moot, when I get put into random matches all the time, with tank drivers. Especially now that the general community has gotten better at this game, using vehicles in particular. |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
269
|
Posted - 2013.02.23 08:12:00 -
[44] - Quote
Soght Toi wrote:Hold the heck on. I'm a heavy with an AV fitting, I've stepped into my own share of pub matches with randoms and even some skilled people with tanks. I annihilated them (Swarm Launchers) generally very easily. So saying that it's "Not Fair" is moot, when I get put into random matches all the time, with tank drivers. Especially now that the general community has gotten better at this game, using vehicles in particular.
I hate to break it to you, but if you solo annihilated a tank with a swarm launcher they were really poorly fit tanks, or incredibly bad drivers. A proper tank will take multiple AV threats to be in any real danger. The problem isn't really with how strong the tanks are, but generally just the lack of coordinated AV efforts. |
myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.23 08:42:00 -
[45] - Quote
Deadeyes Anterie wrote:Soght Toi wrote:Hold the heck on. I'm a heavy with an AV fitting, I've stepped into my own share of pub matches with randoms and even some skilled people with tanks. I annihilated them (Swarm Launchers) generally very easily. So saying that it's "Not Fair" is moot, when I get put into random matches all the time, with tank drivers. Especially now that the general community has gotten better at this game, using vehicles in particular. I hate to break it to you, but if you solo annihilated a tank with a swarm launcher they were really poorly fit tanks, or incredibly bad drivers. A proper tank will take multiple AV threats to be in any real danger. The problem isn't really with how strong the tanks are, but generally just the lack of coordinated AV efforts.
I hate to break it to you !!!
A player with alot of sp in SL running the a KILL drop suit fit Vsing a armor tank the rite way can kill it in 4 shots or less ! even a pro fit armor tank will die fast .
but vsing a shield it will take alot more
unless you use a forgun with sp and the kill fit and be smart about it a pro shield tank will died fast in 3-4 shots or less
its not that im trying to back keep tanks in
i just see something thats not true and needs a fix
but i will say Tanks need to stay out i mean look in a random game it plays out like thid some one calls a tank then 3 more are called in and that team wins 85% of the time and as far as randoms go thats to hi and the pups that join them 75% dont know what AV is or do not have AV skills so you get forum posts about how tanks are OP they need nerf and all that needs to be fix is not letting them in to ambush . |
Bucktooth Badger
Buck's Intergalactic Pawn Shop
65
|
Posted - 2013.02.23 11:10:00 -
[46] - Quote
As a few people have mentioned previously, I don't think the issue is about allowing or not allowing tanks into a random game, I think the issue is the spawning of Ambush, I have a dedicated AV fit that is quite effective on Skirmish, maybe not destroying higher range tanks at the moment but enough to chase them to the edges of the map. However, if I use that fit on Ambush, you can pretty much guarentee I'll either spawn right in the middle of a group of reds (usually HMGs) & get completely annhilated with only my sidearm for protection OR I spawn so far away, that I'm either taken out by the red snipers before I can find out which direction I'm facing or by the time I reach the battle, my teams clones have been eliminated. My personal feeling is that Ambush needs a complete reworking, and definitely away from the random team deathmatch style that it is now.
Also, removing the random squads from games has really messed the flow of the game & significantly reduced the OBs in a game now - a fairly decent AV weapon as well as Anti-Infantry. My suggestion would have been to remove pre-made squads from the public matches, and only have random squads. That way there wouldn't have been any pub stomping etc.
... On a slight tangent, it's amusing to see the Tanks are OP threads starting to pop up now. For the last few weeks it was Swarms are OP etc as the tankers could only afford poorly fitted tanks & now they can afford serious tanks which are awesome & devastate the game, people are crying that they're now OP. That's the circle of life folks! Once the AVers get up to standard & we're all running similar levels of advanced levels of kit, then it actually comes down to skill of the players.
Ummmm sorry for the mini-rant, I only wanted to say the spawning is the issue not the tanks themselves. But fingers ran away from me. |
Soght Toi
Tritan-Industries Legacy Rising
14
|
Posted - 2013.02.23 17:33:00 -
[47] - Quote
Deadeyes Anterie wrote:Soght Toi wrote:Hold the heck on. I'm a heavy with an AV fitting, I've stepped into my own share of pub matches with randoms and even some skilled people with tanks. I annihilated them (Swarm Launchers) generally very easily. So saying that it's "Not Fair" is moot, when I get put into random matches all the time, with tank drivers. Especially now that the general community has gotten better at this game, using vehicles in particular. I hate to break it to you, but if you solo annihilated a tank with a swarm launcher they were really poorly fit tanks, or incredibly bad drivers. A proper tank will take multiple AV threats to be in any real danger. The problem isn't really with how strong the tanks are, but generally just the lack of coordinated AV efforts.
You're probably right, most players weren't aware of just how sick vehicles were going to be but...Honestly, no other game has even TRIED to balance them, so I knew that with CCP I was going to need an AV fitting that could fight them. I also believe that most players (Including some of those posting here) think that as soon as one hops into a tank, it's game over and there's absolutely NO way to get around it. What they don't know is that most tank fittings...Suck. And that if they ran a half-decent AV fitting, they could wreck the HAV drivers day, not to mention his ISK funds. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.23 17:42:00 -
[48] - Quote
I enjoy blowing tanks to smithereens in Ambush.
Why would you want to take my fun away. ;-; |
Veritas Vitae
Pink Fluffy Bounty Hunterz RISE of LEGION
34
|
Posted - 2013.02.23 18:21:00 -
[49] - Quote
WR3CK HAVOC wrote:There should be a tank free sever list. Only pussies use tanks. Dust is not panning out to be what was promised. The maps are too small to warrant large scale warfare. How come tanks only need one person to be effective but it takes several AV users to kill the tank.I want an AV weapon i can pop 1 million isk into that nukes tanks in one shot. What kind of person feels the need to bring such an imbalance into a game to fight other players? Seriously several thousand armor and shields and over powered guns to slaughter people.
Dust is going to become a world of tanks rip off in no time and them they will lose the 90% that started playing because they wanted infantry combat.
Coming from a guy in the corp with #1 deployer of tanks..... |
gbghg
L.O.T.I.S. Legacy Rising
375
|
Posted - 2013.02.23 18:32:00 -
[50] - Quote
Veritas Vitae wrote:WR3CK HAVOC wrote:There should be a tank free sever list. Only pussies use tanks. Dust is not panning out to be what was promised. The maps are too small to warrant large scale warfare. How come tanks only need one person to be effective but it takes several AV users to kill the tank.I want an AV weapon i can pop 1 million isk into that nukes tanks in one shot. What kind of person feels the need to bring such an imbalance into a game to fight other players? Seriously several thousand armor and shields and over powered guns to slaughter people.
Dust is going to become a world of tanks rip off in no time and them they will lose the 90% that started playing because they wanted infantry combat. Coming from a guy in the corp with #1 deployer of tanks..... Said guy also posted a Nerf tanks thread in feedback and requests if i remember correctly, and as said before its a tank its sole purpose is to **** the enemy up and make life difficult for him, they're about the single most expensive thing to run in this game, so it makes sense that they're one of the most dangerous |
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myBad Furry
Mannar Focused Warfare Gallente Federation
17
|
Posted - 2013.02.23 18:33:00 -
[51] - Quote
gbghg wrote:Veritas Vitae wrote:WR3CK HAVOC wrote:There should be a tank free sever list. Only pussies use tanks. Dust is not panning out to be what was promised. The maps are too small to warrant large scale warfare. How come tanks only need one person to be effective but it takes several AV users to kill the tank.I want an AV weapon i can pop 1 million isk into that nukes tanks in one shot. What kind of person feels the need to bring such an imbalance into a game to fight other players? Seriously several thousand armor and shields and over powered guns to slaughter people.
Dust is going to become a world of tanks rip off in no time and them they will lose the 90% that started playing because they wanted infantry combat. Coming from a guy in the corp with #1 deployer of tanks..... Said guy also posted a Nerf tanks thread in feedback and requests if i remember correctly, and as said before its a tank its sole purpose is to **** the enemy up and make life difficult for him, they're about the single most expensive thing to run in this game, so it makes sense that they're one of the most dangerous
Hay yeah i saw that post to |
Atlas Exenthal
mnemonic.
30
|
Posted - 2013.02.23 19:13:00 -
[52] - Quote
9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches. |
gbghg
L.O.T.I.S. Legacy Rising
375
|
Posted - 2013.02.23 19:21:00 -
[53] - Quote
The problem isn't the tanks it's the map sizes and the spawns in ambush that are the problem |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.23 19:22:00 -
[54] - Quote
Just give tanks ammo, seriously what the **** is with that logic. We have nanohives.
Lasers should use no ammo, just like in eve, only over hat with massive overheat damage.
Missile tanks shouldn't have unlimited ammo, that's just dumb. |
IRuby Heart
DIOS EX.
326
|
Posted - 2013.02.23 19:33:00 -
[55] - Quote
Atlas Exenthal wrote:9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches.
9/10 times I just leave ambush games when the other team brings in their high-tier Protosuits and Weapons. Its a waste of time/effort/money to try and take them out so I just leave, like a b'itch. They're pretty obscene in pub matches.
See me and you are very much alike, we both hate anything remotely challenging and would rather stick to pubstomling the newberries |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.23 19:51:00 -
[56] - Quote
There really should be an option for a vehicle free ambush just like OMS |
GetShotUp
UnReaL.
85
|
Posted - 2013.02.23 19:53:00 -
[57] - Quote
Hmm, it is a bit unfair, BUT what will happen to all of the tankers in Ambush? They might quit the game because of the ownage they'll receive. Its discouraging. We'll lose a lot of the "top players" in this game.....LOL |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.23 19:54:00 -
[58] - Quote
9/10 times I use logical fallacies rather than engage in proper discussion. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2013.02.23 20:09:00 -
[59] - Quote
IRuby Heart wrote:Atlas Exenthal wrote:9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches. 9/10 times I just leave ambush games when the other team brings in their high-tier Protosuits and Weapons. Its a waste of time/effort/money to try and take them out so I just leave, like a b'itch. They're pretty obscene in pub matches. See me and you are very much alike, we both hate anything remotely challenging and would rather stick to pubstomling the newberries
What an absolute nonsense rebuttal.
Everyone knows that calling in an ADV tank in ambush is the absolute easiest of easy modes. It's pubstomping taken to the extreme.
OTOH, managing to live long enough in an AV fitting (with little to no anti-infantry firepower) to do 10,000+ dmg to the fastest moving target on the field is a herculean and expensive effort.
Sure, a squad of 4 well coordinated AVers can take out a tank if they get lucky with their spawn, but compared to how extra super pussified and easy it is to call in a tank and dominate as a one man wrecking crew, it just isn't worth the effort.
If you want to berate people for sticking to pubstomping newberries, at least point your weak fallacies at the real pubstompers: the tank drivers.
As for your slippery slope falacy about protosuits and weapons, yeah, if you do that you're also a pubstomper. At least you don't have 10,000 HP and can be killed with the same weapons that kill everyone else. Too many times I've seen supposed "good" players who rely on expensive gear get cocky about their win, when they're afraid to put on gear that matches the payout levels of the match for fear of losing to other players of equal skill. It's pathetic. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2013.02.23 20:48:00 -
[60] - Quote
Ok, well I had a pub game against zdowgg of STB & squad vs a squad of SI. zdowgg has a beast Surya. My full squad had a good forge, 3 sets of AV nades, and 3 swarmers. I also called in a Soma. The ability to drive right up to me, through 50 yards of open ground, destroy our whole group was a little shocking. Especially when he simply reversed back though the open ground still under fire.
The problem is that a fully Proto tank will just roll around all but invincible. Most due to lower skilled players being unable to bring significant DPS, even with a full AV fit (basic swarms, av nades and RE for example).
I still feel a return of the optional meta limit on matches would be a great improvement for the poor souls going 0-10. It would also increase the value of lower tier items.
Coop PvE would be a different story, with Proto players helping the lower SP guys.
Bring on the meta limit! |
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IRuby Heart
DIOS EX.
326
|
Posted - 2013.02.23 20:49:00 -
[61] - Quote
Baal Roo wrote:IRuby Heart wrote:Atlas Exenthal wrote:9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches. 9/10 times I just leave ambush games when the other team brings in their high-tier Protosuits and Weapons. Its a waste of time/effort/money to try and take them out so I just leave, like a b'itch. They're pretty obscene in pub matches. See me and you are very much alike, we both hate anything remotely challenging and would rather stick to pubstomling the newberries What an absolute nonsense rebuttal. Everyone knows that calling in an ADV tank in ambush is the absolute easiest of easy modes. It's pubstomping taken to the extreme. OTOH, managing to live long enough in an AV fitting (with little to no anti-infantry firepower) to do 10,000+ dmg to the fastest moving target on the field is a herculean and expensive effort. Sure, a squad of 4 well coordinated AVers can take out a tank if they get lucky with their spawn, but compared to how extra super pussified and easy it is to call in a tank and dominate as a one man wrecking crew, it just isn't worth the effort. If you want to berate people for sticking to pubstomping newberries, at least point your weak fallacies at the real pubstompers: the tank drivers. As for your slippery slope falacy about protosuits and weapons, yeah, if you do that you're also a pubstomper. At least you don't have 10,000 HP and can be killed with the same weapons that kill everyone else. Too many times I've seen supposed "good" players who rely on expensive gear get cocky about their win, when they're afraid to put on gear that matches the payout levels of the match for fear of losing to other players of equal skill. It's pathetic.
This post was filled with so much fail, I find it hard to take seriously.
1.) I don't care about pubstompers...at all. They want to bring out the good gear to win it's all good on them. How can you call someone a p'ussy for bringing out the gear to earn them the win, while you run around in Militia gear and calling it unfair. HTFU.
2.) My post was simply and quite obviously exaggerated and sarcastic enough for anyone to with a brain to get the point that quitting because you've been faced with a challenge on the opposing team is pathetic. Quitting because a tank is on the other team is no different than quitting because they were using protogear or weapons or facing a squad of top corp players. Basically you trying to justify quitting bt saying it's not the worth effort is admitting that you'd rather stick to the stuff that is easy mode, which for you is stomping the new berries in their militia gear and no advanced HAV'S allowed. HTFU.
3.) That post of yours was more of a rant against your obvious distaste of tanks and those that like to use their good gear to win. Lol. STFU. (S=Smarten)
Welcome to New Eden |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2013.02.23 21:10:00 -
[62] - Quote
IRuby Heart wrote: This post was filled with so much fail, I find it hard to take seriously.
1.) I don't care about pubstompers...at all. They want to bring out the good gear to win it's all good on them. How can you call someone a p'ussy for bringing out the gear to earn them the win, while you run around in Militia gear and calling it unfair. HTFU.
If you don't care about pubstompers, why are you trying to use the term as a slur? Because "the win" is meaningless when you have to call in the easy mode to get it. Especially considering if you LOSE the tank, you actually LOST the only thing of consequence in current pub matches: ISK.
I didn't say calling in an expensive tank was "unfair", but you're so good at making up fallacies that I'll just let your nonsense slide. Anyone with a decent head on their shoulders can see who's making the coherent point here.
Quote: 2.) My post was simply and quite obviously exaggerated and sarcastic enough for anyone to with a brain to get the point that quitting because you've been faced with a challenge on the opposing team is pathetic. Quitting because a tank is on the other team is no different than quitting because they were using protogear or weapons or facing a squad of top corp players. Basically you trying to justify quitting bt saying it's not the worth effort is admitting that you'd rather stick to the stuff that is easy mode, which for you is stomping the new berries in their militia gear and no advanced HAV'S allowed. HTFU.
I wouldn't recommend using exaggeration and sarcasm then, because you simply sound like the rest of the mouthbreathers here... a gamer's version of Poe's Law if you will.
As far as quitting, as far as I'm concerned, calling in an ADV tank in a pub match is equivelant to quitting the match. Furthermore, you really can't seem to abandoned your slippery slope fallacy on this one, so have at it. You sound ridicuous, but that's your problem, not mine.
Quote:3.) That post of yours was more of a rant against your obvious distaste of tanks and those that like to use their good gear to win. Lol. STFU. (S=Smarten) Welcome to New Eden
I have no distaste for tanks, I'm simply using your own logic and reasoning against you. You call someone out for being a "pubstomper" for complaining about PUBSTOMPERS, it's ludicrous.
I do think it's a weak move to call in high-end tanks in a pubmatch, and then act like you've accomplished anything other than calling in a tank. If you want to call it in and admit that you can't win without it, or that you enjoy pub stomping, that's fine. But don't pretend it's some skillfull, well balanced maneuver that shows off your skill as an FPS player. That's just silly. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 21:10:00 -
[63] - Quote
Better that tanks are removed from instant battle ambush than "balanced" for instant battle ambush.
There are so many moving parts in the game that there are always unintended consequences when something is changed.
Perhaps CCP read somewhere that the maps seemed too "spread out" and that a previewer felt that it took too long to get into a gun fight.
Ok, make the maps smaller. Well, throw tanks into the mix with small maps you get a lot of first-one-to-call-in-a-tank-wins battles. Because if you call in a tank to fight the tanks already on the field, by the time yours lands, all the other tank turds have a chance to rush your tank and you can't get any modules activated before it is toast.
On top of that, the risk vs. reward for instant battle is just way out of whack with the only other choice, corporate gambling. THere is no risk in pub matches. You make so much ISK just grinding ambush that there is no reason not to spam tanks unless you feel bad for stomping infantry. Not to mention all the SP you get.
And the matchmaking, if there is any sort of matchmaking going on at all, is just not working. Maybe the algorithm is just not sophisticated enough to take into account something like build specialization. I made a specific anti vehicle infantry character just to hunt tanks in pubs. Do I ever get matched with the tank turds when I play that character? No. Not hardly never. But I have another character that is a straight up assault build. Do I see ambush matches with 5 tanks on the opposing side? You betcha. All the freaking time. I'll just shoot them with my Exile, and throw all the AV nades I canGǪ I guessGǪ |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.23 21:32:00 -
[64] - Quote
Baal Roo wrote: I do think it's a weak move to call in high-end tanks in a pubmatch, and then act like you've accomplished anything other than calling in a tank. If you want to call it in and admit that you can't win without it, or that you enjoy pub stomping, that's fine. But don't pretend it's some skillfull, well balanced maneuver that shows off your skill as an FPS player. That's just silly.
Exactly, I call in tanks because it's easy mode and a quick way to grind SP and ISK while the game is fairly boring. As a tank pilot I don't have to put in nearly 1/10th of the effort in to staying alive as the enemy team has to put in to destroying me.
The whole meta-game mechanics and power discrepancies of EVE don't really mesh well with the instanced battles and public matches of DUST. It's not as if when I spot a proto-tank in a public ambush I can tackle it and get on the bat phone to friends for them to come destroy it. My options are to quit, somehow avoid it or hope that my team of randoms miraculously think as one, switch to AV, get decent spawns and not die instantly to the tank(s) and the flock of opposing infantry we're not currently fit to deal with.
Hopefully by the full release of the game either public matches will be a very small part of Dust which you don't have to bother with and/or small maps and tank domination will be a thing of the past. |
Rifter7
Pro Hic Immortalis RISE of LEGION
12
|
Posted - 2013.02.23 21:45:00 -
[65] - Quote
gbghg wrote:The problem isn't the tanks it's the map sizes and the spawns in ambush that are the problem
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2013.02.23 22:26:00 -
[66] - Quote
Um....so.....no.
HTFU |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 22:34:00 -
[67] - Quote
Lurchasaurus wrote:Um....so.....no.
HTFU
On the flipside, I can see that if you put all of your SP into tanks, you would want to use them.
But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed.
How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower.
|
N1ck Comeau
REGULATORS OF VALOR Orion Empire
37
|
Posted - 2013.02.23 22:35:00 -
[68] - Quote
Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.23 22:51:00 -
[69] - Quote
Give turrets limited ammo |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2013.02.23 23:03:00 -
[70] - Quote
Aighun wrote:Lurchasaurus wrote:Um....so.....no.
HTFU On the flipside, I can see that if you put all of your SP into tanks, you would want to use them. But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed. How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower.
Why should I as a tank driver be limited and not able to play my game because some blueberry is tired of getting killed by tanks? That is unreasonable and selfish.
I will let you have your ambush without tanks if I can have skirmish without swarms and forges. |
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 23:40:00 -
[71] - Quote
Lurchasaurus wrote:Aighun wrote:Lurchasaurus wrote:Um....so.....no.
HTFU On the flipside, I can see that if you put all of your SP into tanks, you would want to use them. But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed. How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower. Why should I as a tank driver be limited and not able to play my game because some blueberry is tired of getting killed by tanks? That is unreasonable and selfish. I will let you have your ambush without tanks if I can have skirmish without swarms and forges.
Stalemate. Or a slippery slope. Because then what is to keep us from taking the next step, which would be GEK free matches. And sniper free matches. And module free matches. And so on.
It is like we keep going in circles on this sort of thing. But what still seems really off to me is that the introductory part of the game, Instant battle, has low risk and nothing but reward. At least right now.
So on second thought, putting up arbitrary boundaries between different styles of play is not the way forward. But right now in beta pub stomping is the most profitable way to go about playing. That is something that is a huge detriment to the game as a whole and there need to be other options. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2013.02.23 23:43:00 -
[72] - Quote
Aighun wrote:Lurchasaurus wrote:Aighun wrote:Lurchasaurus wrote:Um....so.....no.
HTFU On the flipside, I can see that if you put all of your SP into tanks, you would want to use them. But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed. How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower. Why should I as a tank driver be limited and not able to play my game because some blueberry is tired of getting killed by tanks? That is unreasonable and selfish. I will let you have your ambush without tanks if I can have skirmish without swarms and forges. Stalemate. Or a slippery slope. Because then what is to keep us from taking the next step, which would be GEK free matches. And sniper free matches. And module free matches. And so on. It is like we keep going in circles on this sort of thing. But what still seems really off to me is that the introductory part of the game, Instant battle, has low risk and nothing but reward. At least right now. So on second thought, putting up arbitrary boundaries between different styles of play is not the way forward. But right now in beta pub stomping is the most profitable way to go about playing. That is something that is a huge detriment to the game as a whole and there need to be other options.
I'll tell you what the answer is. You try playing EVe and fight against a guy who has been playing for years and tell me what happens.
CCP laughs at whiny noobs. It's all over the forums, go ahead and look.
The ""____ kills me therfore you should nerf it" is not how CCP does things |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 23:50:00 -
[73] - Quote
Lurchasaurus wrote: I'll tell you what the answer is. You try playing EVe and fight against a guy who has been playing for years and tell me what happens.
CCP laughs at whiny noobs. It's all over the forums, go ahead and look.
The ""____ kills me therfore you should nerf it" is not how CCP does things
Can I take an advanced level ship with a lot of modules that is min maxed for PvP with 3 friends who also have pimped out support ships, etc. into High Sec and just start killing other players? What usually happens when I do?
What is the new Eden way? How is risk v. reward structured?
Is killing random noobs in High sec the single most profitable thing to do in the game? The way that pub stomping with organized squads with the best gear is in Dust? I do not play EVE, have only read about it but would have to assume it isn't. But do not know from experience.
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.23 23:59:00 -
[74] - Quote
I've always said that vehicles shouldn't be in a team death match. Never seen a shooter with vehicles in TDM. BF3, which is a huge vehicle game, doesn't have vehicles in TDM.
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Soght Toi
Tritan-Industries Legacy Rising
14
|
Posted - 2013.02.24 00:03:00 -
[75] - Quote
The fix seems...Kinda simple actually. If FW and largely in depth Galactic conquest gameplay gets added, then corps will look for the guys who can use tanks and people with tanks will migrate to the FW/Galactic conquest Corp vs. Corp stuff. This will free up the instanced battles for those who like them, and occassionally a pub stomper. This will cause a migration from the pub-stomping (Tryhard) tank drivers from pubs, to...Galactic warfare. Of course districts will have to be super-sized and such, but thats another topic. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 00:39:00 -
[76] - Quote
Soght Toi wrote:The fix seems...Kinda simple actually. If FW and largely in depth Galactic conquest gameplay gets added, then corps will look for the guys who can use tanks and people with tanks will migrate to the FW/Galactic conquest Corp vs. Corp stuff. This will free up the instanced battles for those who like them, and occassionally a pub stomper. This will cause a migration from the pub-stomping (Tryhard) tank drivers from pubs, to...Galactic warfare. Of course districts will have to be super-sized and such, but thats another topic.
I don't think it will change much. It may reduce the occurence of it (from guys who does it game in and game out) but it will still be done. The most simple fix is to just ban vehicles from ambush altogether.
Or, give options like the Ambush (OMS) variation. So, maybe Amush (infantry only)...so if guys queue up into a regular ambush than they should expect vehicles. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 00:46:00 -
[77] - Quote
N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me
This is to the first quote.
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode.
Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant?
It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush.
One might say, "that's so much sp to fully put into AV"
Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons.
I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down?
You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast.
Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed.
Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning.
Right now, tanks are simply free points to people who know how to use AV.
In the first build ever ever, tanks were hard to kill. It took almost the entire team.
Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down,
Then AV got a buff.
There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much.
So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514
Not
AR DUST 514, The Only Way to be Certain. |
Meeko Fent
Kinsho Swords Caldari State
12
|
Posted - 2013.02.24 00:55:00 -
[78] - Quote
Where else will we wannabe tankers train to crush your feeble infantry in skirmish then? |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.24 01:11:00 -
[79] - Quote
Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain.
Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks.
A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it.
But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them.
|
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 01:17:00 -
[80] - Quote
Bruce3 Wayne3 wrote:Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain. Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks. A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it. But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them.
+1 finally someone who gets it, welcome to the 10% |
|
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.24 01:30:00 -
[81] - Quote
Y0UR NAME HERE wrote:Bruce3 Wayne3 wrote:Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain. Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks. A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it. But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them. +1 finally someone who gets it, welcome to the 10%
Well I'm a tanker and proud, Ive had games where no one bothers going AV swell as others where over half the opposing team is targeting me.
Tanks are a big, slow, unmaneouverable target with less expensive range than their weakness (swarms, forge guns and rail guns) and yet ppl complain which is even worse to tankers as the military gear is extremely effective even against standard tanks.
Next the forum nerf squad should target nova knifes since they more effective than AR at point blank range lol This games got rock paper scissor aspects to it or put simply... Infantry beats AV infantry, AV infantry beats vehicles, vehicles beats infantry.
But I really hate that swarmers and AV grenades are the most utilised form of AV even against the shielded tanks and that needs to stop.... People should really learn to forge gun and flux grenade them for easy kills.
And if people are still complaining then spec AV or call in your own tank to kill theirs.
|
zeek1227 zeek1227
Blitzkrieg Co.
145
|
Posted - 2013.02.24 01:40:00 -
[82] - Quote
Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good |
Soldiersaint
Reaper Galactic
5
|
Posted - 2013.02.24 01:45:00 -
[83] - Quote
WR3CK HAVOC wrote:There should be a tank free sever list. Only pussies use tanks. Dust is not panning out to be what was promised. The maps are too small to warrant large scale warfare. How come tanks only need one person to be effective but it takes several AV users to kill the tank.I want an AV weapon i can pop 1 million isk into that nukes tanks in one shot. What kind of person feels the need to bring such an imbalance into a game to fight other players? Seriously several thousand armor and shields and over powered guns to slaughter people.
Dust is going to become a world of tanks rip off in no time and them they will lose the 90% that started playing because they wanted infantry combat. GO DIE.......REAL MEN SHUT THE HELL UP AND PLAY THE GAME! |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.24 01:48:00 -
[84] - Quote
zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good
While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 01:50:00 -
[85] - Quote
Bruce3 Wayne3 wrote:Y0UR NAME HERE wrote:quote=Bruce3 Wayne3 Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them./quote People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain. Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks. A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it. But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them. +1 finally someone who gets it, welcome to the 10% Well I'm a tanker and proud, Ive had games where no one bothers going AV swell as others where over half the opposing team is targeting me. Tanks are a big, slow, unmaneouverable target with less expensive range than their weakness (swarms, forge guns and rail guns) and yet ppl complain which is even worse to tankers as the military gear is extremely effective even against standard tanks. Next the forum nerf squad should target nova knifes since they more effective than AR at point blank range lol This games got rock paper scissor aspects to it or put simply... Infantry beats AV infantry, AV infantry beats vehicles, vehicles beats infantry. But I really hate that swarmers and AV grenades are the most utilised form of AV even against the shielded tanks and that needs to stop.... People should really learn to forge gun and flux grenade them for easy kills. And if people are still complaining then spec AV or call in your own tank to kill theirs.
Yep, and the thing is 90% of these kids wanting nerfs have never even used a tank. Just assume they must be OP. |
zeek1227 zeek1227
Blitzkrieg Co.
145
|
Posted - 2013.02.24 01:50:00 -
[86] - Quote
Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP Rofl this^ Just to be sure u know I was sarcastic right? |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.24 02:00:00 -
[87] - Quote
zeek1227 zeek1227 wrote:Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP Rofl this^ Just to be sure u know I was sarcastic right?
Of course, hence the sarcastic continuation lol. |
zeek1227 zeek1227
Blitzkrieg Co.
145
|
Posted - 2013.02.24 02:03:00 -
[88] - Quote
Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP Rofl this^ Just to be sure u know I was sarcastic right? Of course, hence the sarcastic continuation lol. Good lol I'm bad at sarcasm A lot of times people don pick up on it and get pissed at me |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 02:44:00 -
[89] - Quote
Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 02:45:00 -
[90] - Quote
Meeko Fent wrote:Where else will we wannabe tankers train to crush your feeble infantry in skirmish then?
In skirmish |
|
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.24 02:53:00 -
[91] - Quote
Well, at least they are a counter to heavies. And In the "Remove Heavies from Ambush" thread I argued that they should stay. Just wish I saw a tank every once in a while when I had my AV character running.
Also, missile tanks, not so great against infantry, much better against other tanks. So if you want to level the playing field get your anti tank tank going. And blow up all of those anti infantry tanks. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 02:57:00 -
[92] - Quote
Aighun wrote:Well, at least they are a counter to heavies. And In the "Remove Heavies from Ambush" thread I argued that they should stay. Just wish I saw a tank every once in a while when I had my AV character running.
Also, missile tanks, not so great against infantry, much better against other tanks. So if you want to level the playing field get your anti tank tank going. And blow up all of those anti infantry tanks.
Or, just not play regular ambush.
And heavies aren't hard to counter....unless there are 12 of 16 of them on the field. And even then they are manageable |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 02:57:00 -
[93] - Quote
Ydubbs81 RND wrote:Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then
Because you only lose 1 every few games,
You still lose the isk,
Kdr doesn't matter.
Your not going to drop enough tanks in one match to ruin kdr. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 03:05:00 -
[94] - Quote
Y0UR NAME HERE wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then Because you only lose 1 every few games, You still lose the isk, Kdr doesn't matter. Your not going to drop enough tanks in one match to ruin kdr.
My point is....if ARs are easy mode then how come the tankers don't die as much and still **** the battlefield?
Not arguing about importance of KDR in dust. I'm just saying that ARs can't be easy mode when the tankers are doing better as far as KDR is concerned. Mr. Zitro's KDR is like 25, right? Sir Meode's is like 17, Exmaple's is 11, etc.......you don't see any AR guy with numbers comparable those. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 03:25:00 -
[95] - Quote
Ydubbs81 RND wrote:Y0UR NAME HERE wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then Because you only lose 1 every few games, You still lose the isk, Kdr doesn't matter. Your not going to drop enough tanks in one match to ruin kdr. My point is....if ARs are easy mode then how come the tankers don't die as much and still **** the battlefield? Not arguing about importance of KDR in dust. I'm just saying that ARs can't be easy mode when the tankers are doing better as far as KDR is concerned. Mr. Zitro's KDR is like 25, right? Sir Meode's is like 17, Exmaple's is 11, etc.......you don't see any AR guy with numbers comparable those.
My brother is AR only and working on a 11.0 kdr, have you seen regnyums?
A tank should get at least 10 kills per game before death, that's a 10 point, its also a million isk loss.
With an AR I almost always go 15/0 or 15/2 with my gek or more.
Its very easy because I don't have to multi task as much as the tank, worry about hardners, reps, swarms, forge, ect,
Where as with my AR, I see an enemy and kill, I surround myself with team mates, and there isn't a whole team dedicating themselves to specifically kill me.
That's why AR is easy mode. |
IRuby Heart
DIOS EX.
326
|
Posted - 2013.02.24 03:36:00 -
[96] - Quote
Ydubbs81 RND wrote:Y0UR NAME HERE wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then Because you only lose 1 every few games, You still lose the isk, Kdr doesn't matter. Your not going to drop enough tanks in one match to ruin kdr. My point is....if ARs are easy mode then how come the tankers don't die as much and still **** the battlefield? Not arguing about importance of KDR in dust. I'm just saying that ARs can't be easy mode when the tankers are doing better as far as KDR is concerned. Mr. Zitro's KDR is like 25, right? Sir Meode's is like 17, Exmaple's is 11, etc.......you don't see any AR guy with numbers comparable those.
Whoever says AR's are easy mode is just shooting crap out of their mouths. I'd like to see these morons use an AR instead of their laser rifle, HMG, or HAV and consistently put up good numbers against people who actually know how to aim. If this game ever went Pro Circuit, I guarantee none of these people would ever be able to compete gun on gun with MLG pros who've been using Assault rifles in various games for years. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 03:42:00 -
[97] - Quote
IRuby Heart wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then Because you only lose 1 every few games, You still lose the isk, Kdr doesn't matter. Your not going to drop enough tanks in one match to ruin kdr. My point is....if ARs are easy mode then how come the tankers don't die as much and still **** the battlefield? Not arguing about importance of KDR in dust. I'm just saying that ARs can't be easy mode when the tankers are doing better as far as KDR is concerned. Mr. Zitro's KDR is like 25, right? Sir Meode's is like 17, Exmaple's is 11, etc.......you don't see any AR guy with numbers comparable those. Whoever says AR's are easy mode is just shooting crap out of their mouths. I'd like to see these morons use an AR instead of their laser rifle, HMG, or HAV and consistently put up good numbers against people who actually know how to aim. If this game ever went Pro Circuit, I guarantee none of these people would ever be able to compete gun on gun with MLG pros who've been using Assault rifles in various games for years.
Whoever says its not compared to tank driving is shooting crap out.
AR is easy when you know how to aim.
You also don't have to multi task, did you even read my above post girlfriend?
|
IRuby Heart
DIOS EX.
326
|
Posted - 2013.02.24 03:55:00 -
[98] - Quote
Y0UR NAME HERE wrote:IRuby Heart wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:Ydubbs81 RND wrote: I guess that's what explains how tank drivers have the highest KDRs then
Because you only lose 1 every few games, You still lose the isk, Kdr doesn't matter. Your not going to drop enough tanks in one match to ruin kdr. My point is....if ARs are easy mode then how come the tankers don't die as much and still **** the battlefield? Not arguing about importance of KDR in dust. I'm just saying that ARs can't be easy mode when the tankers are doing better as far as KDR is concerned. Mr. Zitro's KDR is like 25, right? Sir Meode's is like 17, Exmaple's is 11, etc.......you don't see any AR guy with numbers comparable those. Whoever says AR's are easy mode is just shooting crap out of their mouths. I'd like to see these morons use an AR instead of their laser rifle, HMG, or HAV and consistently put up good numbers against people who actually know how to aim. If this game ever went Pro Circuit, I guarantee none of these people would ever be able to compete gun on gun with MLG pros who've been using Assault rifles in various games for years. Whoever says its not compared to tank driving is shooting crap out. AR is easy when you know how to aim. You also don't have to multi task, did you even read my above post girlfriend?
When you say it's easy if you know how to aim is very vague and not a very good argument
Every gun is easy in this game if you know how to aim. Am I wrong?
However learning to Aim with AR definitely requires a greater degree of skill compared to the other weapons in the game. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 04:02:00 -
[99] - Quote
IRuby Heart wrote:Y0UR NAME HERE wrote:quote=IRuby Heart Ydubbs81 RND wrote:Y0UR NAME HERE wrote:Ydubbs81 RND wrote: I guess that's what explains how tank drivers have the highest KDRs then/quote
Because you only lose 1 every few games,
You still lose the isk,
Kdr doesn't matter.
Your not going to drop enough tanks in one match to ruin kdr.
My point is....if ARs are easy mode then how come the tankers don't die as much and still **** the battlefield? Not arguing about importance of KDR in dust. I'm just saying that ARs can't be easy mode when the tankers are doing better as far as KDR is concerned. Mr. Zitro's KDR is like 25, right? Sir Meode's is like 17, Exmaple's is 11, etc.......you don't see any AR guy with numbers comparable those. Whoever says AR's are easy mode is just shooting crap out of their mouths. I'd like to see these morons use an AR instead of their laser rifle, HMG, or HAV and consistently put up good numbers against people who actually know how to aim. If this game ever went Pro Circuit, I guarantee none of these people would ever be able to compete gun on gun with MLG pros who've been using Assault rifles in various games for years. Whoever says its not compared to tank driving is shooting crap out. AR is easy when you know how to aim. You also don't have to multi task, did you even read my above post girlfriend? When you say it's easy if you know how to aim is very vague and not a very good argument Every gun is easy in this game if you know how to aim. Am I wrong? However learning to Aim with AR definitely requires a greater degree of skill compared to the other weapons in the game.
But as my above post says,
With AR all you have to do is aim and take cover.
The original comment was between the difficulty between using an AR or driving a tank.
I'm not saying AR is simple, but it is easier then driving a tank.
As above,
Tank has to worry about position, hardners, reps, all the mods,
Then you have swarms coming for you at long range from several spots, forge gunners who are hard to spot, don't know who's AV or not or who has AV grenades, and the entire enemy team is aware of your presence and focus's on killing you specifically.
Where as AR you aim, take cover, stay with team mates and no one is really hunting just you, they're going for your team.
Like I said, tank is a target for the whole other team, you have a lot to worry about, for me personally,
Playing AR is far more relaxing then driving a tank. |
Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.02.24 04:03:00 -
[100] - Quote
Also, it really is not that easy to solo a tank, no matter how upgraded. THe tankers that do well always have support. If the rest of your team hangs you out to dry and the other team grabs even a few starter AV fits and your team doesn't shoot them dead, you can die farily quickly. More quickly in a shield tank. But still, as in everything else in this game, teamwork is key. |
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Y0UR NAME HERE
Imperfects Negative-Feedback
441
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Posted - 2013.02.24 04:09:00 -
[101] - Quote
Aighun wrote:Also, it really is not that easy to solo a tank, no matter how upgraded. THe tankers that do well always have support. If the rest of your team hangs you out to dry and the other team grabs even a few starter AV fits and your team doesn't shoot them dead, you can die farily quickly. More quickly in a shield tank. But still, as in everything else in this game, teamwork is key.
Dude this is true in ambush, very true.
In skirmish its not true.
AV has a huge range advantage, a lot of it can be done on mountain tops while taking cover, even behind the redline.
There's not much your team can do.
Especially if they can't reach them. |
IRuby Heart
DIOS EX.
326
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Posted - 2013.02.24 04:29:00 -
[102] - Quote
Y0UR NAME HERE wrote:IRuby Heart wrote:Y0UR NAME HERE wrote:quote=IRuby Heart Ydubbs81 RND wrote:[quote=Y0UR NAME HERE]
says AR's are easy mode is just shooting crap out of their mouths. I'd like to see these morons use an AR instead of their laser rifle, HMG, or HAV and consistently put up good numbers against people who actually know how to aim. If this game ever went Pro Circuit, I guarantee none of these people would ever be able to compete gun on gun with MLG pros who've been using Assault rifles in various games for years. Whoever says its not compared to tank driving is shooting crap out. AR is easy when you know how to aim. You also don't have to multi task, did you even read my above post girlfriend? When you say it's easy if you know how to aim is very vague and not a very good argument Every gun is easy in this game if you know how to aim. Am I wrong? However learning to Aim with AR definitely requires a greater degree of skill compared to the other weapons in the game. But as my above post says, With AR all you have to do is aim and take cover. The original comment was between the difficulty between using an AR or driving a tank. I'm not saying AR is simple, but it is easier then driving a tank. As above, Tank has to worry about position, hardners, reps, all the mods, Then you have swarms coming for you at long range from several spots, forge gunners who are hard to spot, don't know who's AV or not or who has AV grenades, and the entire enemy team is aware of your presence and focus's on killing you specifically. Where as AR you aim, take cover, stay with team mates and no one is really hunting just you, they're going for your team. Like I said, tank is a target for the whole other team, you have a lot to worry about, for me personally, Playing AR is far more relaxing then driving a tank.
I can respect this post, I have only driven Militia tanks so I can't really say what is more relaxing or not. What I can say is that running an assault build isn't as relaxing as you make out to be. We have our problems down here on the ground as well, snipers, laser rifles, Running into HMG's, tanks, and the random enemy spawning behind us. Yup, Unless we're running with a well built squad we're constantly on our toes. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
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Posted - 2013.02.24 04:32:00 -
[103] - Quote
IRuby Heart wrote:Y0UR NAME HERE wrote:IRuby Heart wrote:Y0UR NAME HERE wrote:quote=IRuby Heart[quote=Ydubbs81 RND]quote=Y0UR NAME HERE
says AR's are easy mode is just shooting crap out of their mouths. I'd like to see these morons use an AR instead of their laser rifle, HMG, or HAV and consistently put up good numbers against people who actually know how to aim. If this game ever went Pro Circuit, I guarantee none of these people would ever be able to compete gun on gun with MLG pros who've been using Assault rifles in various games for years./quote
Whoever says its not compared to tank driving is shooting crap out.
AR is easy when you know how to aim.
You also don't have to multi task, did you even read my above post girlfriend?
When you say it's easy if you know how to aim is very vague and not a very good argument Every gun is easy in this game if you know how to aim. Am I wrong? However learning to Aim with AR definitely requires a greater degree of skill compared to the other weapons in the game. But as my above post says, With AR all you have to do is aim and take cover. The original comment was between the difficulty between using an AR or driving a tank. I'm not saying AR is simple, but it is easier then driving a tank. As above, Tank has to worry about position, hardners, reps, all the mods, Then you have swarms coming for you at long range from several spots, forge gunners who are hard to spot, don't know who's AV or not or who has AV grenades, and the entire enemy team is aware of your presence and focus's on killing you specifically. Where as AR you aim, take cover, stay with team mates and no one is really hunting just you, they're going for your team. Like I said, tank is a target for the whole other team, you have a lot to worry about, for me personally, Playing AR is far more relaxing then driving a tank. I can respect this post, I have only driven Militia tanks so I can't really say what is more relaxing or not. What I can say is that running an assault build isn't as relaxing as you make out to be. We have our problems down here on the ground as well, snipers, laser rifles, Running into HMG's, tanks, and the random enemy spawning behind us. Yup, Unless we're running with a well built squad we're constantly on our toes.
Exactly, now add to this not knowing who can kill you and who can't, and the need to ensure mods are on when they need to be and calculating cycle time, because mods don't come on instantly they take 3-4 sec which means life or death. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2013.02.24 04:45:00 -
[104] - Quote
Y0UR NAME HERE wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:Ydubbs81 RND wrote:Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then Because you only lose 1 every few games, You still lose the isk, Kdr doesn't matter. Your not going to drop enough tanks in one match to ruin kdr. My point is....if ARs are easy mode then how come the tankers don't die as much and still **** the battlefield? Not arguing about importance of KDR in dust. I'm just saying that ARs can't be easy mode when the tankers are doing better as far as KDR is concerned. Mr. Zitro's KDR is like 25, right? Sir Meode's is like 17, Exmaple's is 11, etc.......you don't see any AR guy with numbers comparable those. My brother is AR only and working on a 11.0 kdr, have you seen regnyums? A tank should get at least 10 kills per game before death, that's a 10 point, its also a million isk loss. With an AR I almost always go 15/0 or 15/2 with my gek or more. Its very easy because I don't have to multi task as much as the tank, worry about hardners, reps, swarms, forge, ect, Where as with my AR, I see an enemy and kill, I surround myself with team mates, and there isn't a whole team dedicating themselves to specifically kill me. That's why AR is easy mode.
Ok...so let's say your brother has an 11 KDR...how does that compare to Zitro's 25 or Sir Meode's 17?
If you are AR infantry...you are multi-tasking. The entire team is dedicated on killing you. Do you think when a red dot sees you, he's going to pass you up if you have an AR? As infantry, you have to kill and still cap objectives. You have to cover yourself and your squadmates..not to mention that you have to really aim to kill with an AR. You can't just spray in the area and hope that it gets close enough to kill them. Every bullet has to be spot on in order to get a kill.
Not belittling tank drivers....but saying ARs are easy mode is just ridiculous. If you put a scrub in a game and give him an AR then give him a tank......which will result in the higher KDR? |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
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Posted - 2013.02.24 04:49:00 -
[105] - Quote
Dude, I'm not even going to bother, you didn't even bother to read the posts above between ruby and myself.
And I don't repeat myself.
Kdr has nothing to do with it.
Zitro is an exceptional tank driver, the best in the game.
Why on earth would you even try to compare that?
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rebecca watson
Universal Allies Inc.
41
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Posted - 2013.02.24 05:34:00 -
[106] - Quote
dunno about this ^^ relaxing/easymode AR/Tank detour ........
-Chiming in to say, that I clicked on this thread for lols "nerf tanks QQ"
-but after reading Kesi Raae Kaae's responses, and the disscussions from others afterwards...... Damnit. I agree.
I do think that eventual iterations on FW and giving players bigger fish to fry will free up pub matches from roflstomping, but in the meantime, Vehicle-free ambush would be pretty nice. No tank nerf needed.
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Rustonius
Intara Direct Action Caldari State
4
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Posted - 2013.02.24 06:23:00 -
[107] - Quote
Agreed, don't ban tanks. Just make infantry only battles and mixed mode battles and to make it fair, vehicle enabled battles can reward more isk (not skill points).
So people have a choice of taking it in the poop hole, I mean have you seen the bunch of inconsiderate donkey's the tankers are? They don't even have the decency to pass out some KY jelly beforehand. Or even write you an after battle report. You always end up feeling a dirty and used after the battle. But then again, I'd rather CCP fixed the spawn you in the cross hairs of an opponent "feature" first, among others. (No no, please spawn me in the middle of 3+ reds, wait that doesn't sound fair, make THEM invincible for a few seconds, so they all get to show you their good intentions, then release you to deal with them, now that's its an even 10vrs1 and you have no shields and 1 tick of armor left. yes yes, that my friends is called "super tightly fine tuned" in the parlance of game developers )
Choice, then we'all see how many actually bring out their tanks when they know they,re going to face other tanks. Until then talk is cheap. Infantry know they're going to meet equals and better each battle. Tanks can go and do go unapposed or can be played safely almost every single match and get kills. Infantry don't get that luxury of being invincible until your opponent dies and possibly respawns into another suit that can even inflict damage.
rebecca watson wrote:dunno about this ^^ relaxing/easymode AR/Tank detour ........ -Chiming in to say, that I clicked on this thread for lols "nerf tanks QQ" -but after reading Kesi Raae Kaae's responses, and the disscussions from others afterwards...... Damnit. I agree. I do think that eventual iterations on FW and giving players bigger fish to fry will free up pub matches from roflstomping, but in the meantime, Vehicle-free ambush would be pretty nice. No tank nerf needed. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
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Posted - 2013.02.24 06:30:00 -
[108] - Quote
i like tanks. |
Kesi Raae Kaae
Much Crying Old Experts
40
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Posted - 2013.02.24 09:12:00 -
[109] - Quote
Y0UR NAME HERE wrote:
Yep, and the thing is 90% of these kids wanting nerfs have never even used a tank. Just assume they must be OP.
The tanks themselves don't need nerfing, I think they're fine for serious battles and an organized corp can take them out without breaking their stride.
What's not fine is how easy it is to pubstomp in one, especially in public ambushes where you don't come across any organised resistance. It's why I use them in public matches.
Now I could do the honourable thing and not use tanks in public matches, but when a game has an abusable mechanic it should be up to the developer to address the issue rather than hope the player base will play nice. |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
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Posted - 2013.02.24 11:22:00 -
[110] - Quote
Kesi Raae Kaae wrote:Y0UR NAME HERE wrote:
Yep, and the thing is 90% of these kids wanting nerfs have never even used a tank. Just assume they must be OP.
The tanks themselves don't need nerfing, I think they're fine for serious battles and an organized corp can take them out without breaking their stride. What's not fine is how easy it is to pubstomp in one, especially in public ambushes where you don't come across any organised resistance. It's why I use them in public matches. Now I could do the honourable thing and not use tanks in public matches, but when a game has an abusable mechanic it should be up to the developer to address the issue rather than hope the player base will play nice.
lucky you, whenever i use tanks i hav atleast 4 people trying to kill me at any given time, ive had matches of chase the Madruger where ive gone 2-0 due to squads swarmin me every 2 secs.
yeah people think tanks are easy mode but they really not, its stressful knowin you can b killed quickly from outside your range at any second while also maintaining your active mods and helping your team win. this complexity of multitasking is what makes tanking fun.
with this game you get what you pay for, if tanks are OP, then nut up and upgrade ur AV weapon and armour and youll soon realise your 1mill SP and 100k ISK will bring fear to any tank on any game mode as you will become the OP AV specialist.
oh and this games not about KDR its about WINNING, my KDR is about 18ish and i dont care about it at all... why you may ask, well i die ALOT due 2 spawning into siamese fattys wielding HMGs and also ill happily wreck my tank in order to secure a win. |
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Atlas Exenthal
mnemonic.
30
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Posted - 2013.02.24 23:14:00 -
[111] - Quote
IRuby Heart wrote:Atlas Exenthal wrote:9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches. 9/10 times I just leave ambush games when the other team brings in their high-tier Protosuits and Weapons. Its a waste of time/effort/money to try and take them out so I just leave, like a b'itch. They're pretty obscene in pub matches. See me and you are very much alike, we both hate anything remotely challenging and would rather stick to pubstomling the newberries
Not even on the same level I have no issues killing high-geared proto-suits w/ militia grade weapons and suits I would hardly call a player using high-grade suit/weapons a pubstomper solely based on the fact that infantry is ludicrously easy to kill, and far more expensive to lose (since they're typically lost in higher volumes). If I'm steamrolling people in my militia suits with militia gear, does that make me a pubstomper? No, because at the infantry level, the performance gap of good gear against the masses is much much smaller than bringing proto-tanks to knife fight.
I should have clarified to say, "If I see that the team can't coordinate to kill said tanks, I leave." The vast majority of pub matches are uncoordinated. Is that the tanks fault? No. Does that make it fun? No.
Taking out tanks require significantly higher levels of dedication (and at least 2 clones in Ambush). The whole excuse of "I put the SP in, I should be able to use these tanks whenever" is a failed point. Already, you can't spawn them whenever you want, there are limits. I think it's fairly unanimous that certain maps (specifically in non-OMS) are poorly designed combined with vehicle caps set too high. Want 3 proto-tanks on Manus Peak? No problemo
FOR THE CURRENT STATE OF THE GAME, they are ridiculous in vanilla Ambush. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 23:19:00 -
[112] - Quote
Bruce3 Wayne3 wrote:Kesi Raae Kaae wrote:Y0UR NAME HERE wrote:
Yep, and the thing is 90% of these kids wanting nerfs have never even used a tank. Just assume they must be OP.
The tanks themselves don't need nerfing, I think they're fine for serious battles and an organized corp can take them out without breaking their stride. What's not fine is how easy it is to pubstomp in one, especially in public ambushes where you don't come across any organised resistance. It's why I use them in public matches. Now I could do the honourable thing and not use tanks in public matches, but when a game has an abusable mechanic it should be up to the developer to address the issue rather than hope the player base will play nice. lucky you, whenever i use tanks i hav atleast 4 people trying to kill me at any given time, ive had matches of chase the Madruger where ive gone 2-0 due to squads swarmin me every 2 secs. yeah people think tanks are easy mode but they really not, its stressful knowin you can b killed quickly from outside your range at any second while also maintaining your active mods and helping your team win. this complexity of multitasking is what makes tanking fun. with this game you get what you pay for, if tanks are OP, then nut up and upgrade ur AV weapon and armour and youll soon realise your 1mill SP and 100k ISK will bring fear to any tank on any game mode as you will become the OP AV specialist. oh and this games not about KDR its about WINNING, my KDR is about 18ish and i dont care about it at all... why you may ask, well i die ALOT due 2 spawning into siamese fattys wielding HMGs and also ill happily wreck my tank in order to secure a win.
+1 see when you actually play tank, you know how currently a specialized AV person is OP.
Of course very few, 1% of players will go straight AV, 90% will go AR, 9% assortment of weapons. |
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