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IRuby Heart
DIOS EX.
326
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Posted - 2013.02.23 20:49:00 -
[61] - Quote
Baal Roo wrote:IRuby Heart wrote:Atlas Exenthal wrote:9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches. 9/10 times I just leave ambush games when the other team brings in their high-tier Protosuits and Weapons. Its a waste of time/effort/money to try and take them out so I just leave, like a b'itch. They're pretty obscene in pub matches. See me and you are very much alike, we both hate anything remotely challenging and would rather stick to pubstomling the newberries What an absolute nonsense rebuttal. Everyone knows that calling in an ADV tank in ambush is the absolute easiest of easy modes. It's pubstomping taken to the extreme. OTOH, managing to live long enough in an AV fitting (with little to no anti-infantry firepower) to do 10,000+ dmg to the fastest moving target on the field is a herculean and expensive effort. Sure, a squad of 4 well coordinated AVers can take out a tank if they get lucky with their spawn, but compared to how extra super pussified and easy it is to call in a tank and dominate as a one man wrecking crew, it just isn't worth the effort. If you want to berate people for sticking to pubstomping newberries, at least point your weak fallacies at the real pubstompers: the tank drivers. As for your slippery slope falacy about protosuits and weapons, yeah, if you do that you're also a pubstomper. At least you don't have 10,000 HP and can be killed with the same weapons that kill everyone else. Too many times I've seen supposed "good" players who rely on expensive gear get cocky about their win, when they're afraid to put on gear that matches the payout levels of the match for fear of losing to other players of equal skill. It's pathetic.
This post was filled with so much fail, I find it hard to take seriously.
1.) I don't care about pubstompers...at all. They want to bring out the good gear to win it's all good on them. How can you call someone a p'ussy for bringing out the gear to earn them the win, while you run around in Militia gear and calling it unfair. HTFU.
2.) My post was simply and quite obviously exaggerated and sarcastic enough for anyone to with a brain to get the point that quitting because you've been faced with a challenge on the opposing team is pathetic. Quitting because a tank is on the other team is no different than quitting because they were using protogear or weapons or facing a squad of top corp players. Basically you trying to justify quitting bt saying it's not the worth effort is admitting that you'd rather stick to the stuff that is easy mode, which for you is stomping the new berries in their militia gear and no advanced HAV'S allowed. HTFU.
3.) That post of yours was more of a rant against your obvious distaste of tanks and those that like to use their good gear to win. Lol. STFU. (S=Smarten)
Welcome to New Eden |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
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Posted - 2013.02.23 21:10:00 -
[62] - Quote
IRuby Heart wrote: This post was filled with so much fail, I find it hard to take seriously.
1.) I don't care about pubstompers...at all. They want to bring out the good gear to win it's all good on them. How can you call someone a p'ussy for bringing out the gear to earn them the win, while you run around in Militia gear and calling it unfair. HTFU.
If you don't care about pubstompers, why are you trying to use the term as a slur? Because "the win" is meaningless when you have to call in the easy mode to get it. Especially considering if you LOSE the tank, you actually LOST the only thing of consequence in current pub matches: ISK.
I didn't say calling in an expensive tank was "unfair", but you're so good at making up fallacies that I'll just let your nonsense slide. Anyone with a decent head on their shoulders can see who's making the coherent point here.
Quote: 2.) My post was simply and quite obviously exaggerated and sarcastic enough for anyone to with a brain to get the point that quitting because you've been faced with a challenge on the opposing team is pathetic. Quitting because a tank is on the other team is no different than quitting because they were using protogear or weapons or facing a squad of top corp players. Basically you trying to justify quitting bt saying it's not the worth effort is admitting that you'd rather stick to the stuff that is easy mode, which for you is stomping the new berries in their militia gear and no advanced HAV'S allowed. HTFU.
I wouldn't recommend using exaggeration and sarcasm then, because you simply sound like the rest of the mouthbreathers here... a gamer's version of Poe's Law if you will.
As far as quitting, as far as I'm concerned, calling in an ADV tank in a pub match is equivelant to quitting the match. Furthermore, you really can't seem to abandoned your slippery slope fallacy on this one, so have at it. You sound ridicuous, but that's your problem, not mine.
Quote:3.) That post of yours was more of a rant against your obvious distaste of tanks and those that like to use their good gear to win. Lol. STFU. (S=Smarten) Welcome to New Eden
I have no distaste for tanks, I'm simply using your own logic and reasoning against you. You call someone out for being a "pubstomper" for complaining about PUBSTOMPERS, it's ludicrous.
I do think it's a weak move to call in high-end tanks in a pubmatch, and then act like you've accomplished anything other than calling in a tank. If you want to call it in and admit that you can't win without it, or that you enjoy pub stomping, that's fine. But don't pretend it's some skillfull, well balanced maneuver that shows off your skill as an FPS player. That's just silly. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 21:10:00 -
[63] - Quote
Better that tanks are removed from instant battle ambush than "balanced" for instant battle ambush.
There are so many moving parts in the game that there are always unintended consequences when something is changed.
Perhaps CCP read somewhere that the maps seemed too "spread out" and that a previewer felt that it took too long to get into a gun fight.
Ok, make the maps smaller. Well, throw tanks into the mix with small maps you get a lot of first-one-to-call-in-a-tank-wins battles. Because if you call in a tank to fight the tanks already on the field, by the time yours lands, all the other tank turds have a chance to rush your tank and you can't get any modules activated before it is toast.
On top of that, the risk vs. reward for instant battle is just way out of whack with the only other choice, corporate gambling. THere is no risk in pub matches. You make so much ISK just grinding ambush that there is no reason not to spam tanks unless you feel bad for stomping infantry. Not to mention all the SP you get.
And the matchmaking, if there is any sort of matchmaking going on at all, is just not working. Maybe the algorithm is just not sophisticated enough to take into account something like build specialization. I made a specific anti vehicle infantry character just to hunt tanks in pubs. Do I ever get matched with the tank turds when I play that character? No. Not hardly never. But I have another character that is a straight up assault build. Do I see ambush matches with 5 tanks on the opposing side? You betcha. All the freaking time. I'll just shoot them with my Exile, and throw all the AV nades I canGǪ I guessGǪ |
Kesi Raae Kaae
Much Crying Old Experts
40
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Posted - 2013.02.23 21:32:00 -
[64] - Quote
Baal Roo wrote: I do think it's a weak move to call in high-end tanks in a pubmatch, and then act like you've accomplished anything other than calling in a tank. If you want to call it in and admit that you can't win without it, or that you enjoy pub stomping, that's fine. But don't pretend it's some skillfull, well balanced maneuver that shows off your skill as an FPS player. That's just silly.
Exactly, I call in tanks because it's easy mode and a quick way to grind SP and ISK while the game is fairly boring. As a tank pilot I don't have to put in nearly 1/10th of the effort in to staying alive as the enemy team has to put in to destroying me.
The whole meta-game mechanics and power discrepancies of EVE don't really mesh well with the instanced battles and public matches of DUST. It's not as if when I spot a proto-tank in a public ambush I can tackle it and get on the bat phone to friends for them to come destroy it. My options are to quit, somehow avoid it or hope that my team of randoms miraculously think as one, switch to AV, get decent spawns and not die instantly to the tank(s) and the flock of opposing infantry we're not currently fit to deal with.
Hopefully by the full release of the game either public matches will be a very small part of Dust which you don't have to bother with and/or small maps and tank domination will be a thing of the past. |
Rifter7
Pro Hic Immortalis RISE of LEGION
12
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Posted - 2013.02.23 21:45:00 -
[65] - Quote
gbghg wrote:The problem isn't the tanks it's the map sizes and the spawns in ambush that are the problem
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Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2013.02.23 22:26:00 -
[66] - Quote
Um....so.....no.
HTFU |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 22:34:00 -
[67] - Quote
Lurchasaurus wrote:Um....so.....no.
HTFU
On the flipside, I can see that if you put all of your SP into tanks, you would want to use them.
But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed.
How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower.
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N1ck Comeau
REGULATORS OF VALOR Orion Empire
37
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Posted - 2013.02.23 22:35:00 -
[68] - Quote
Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me |
crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.02.23 22:51:00 -
[69] - Quote
Give turrets limited ammo |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2013.02.23 23:03:00 -
[70] - Quote
Aighun wrote:Lurchasaurus wrote:Um....so.....no.
HTFU On the flipside, I can see that if you put all of your SP into tanks, you would want to use them. But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed. How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower.
Why should I as a tank driver be limited and not able to play my game because some blueberry is tired of getting killed by tanks? That is unreasonable and selfish.
I will let you have your ambush without tanks if I can have skirmish without swarms and forges. |
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 23:40:00 -
[71] - Quote
Lurchasaurus wrote:Aighun wrote:Lurchasaurus wrote:Um....so.....no.
HTFU On the flipside, I can see that if you put all of your SP into tanks, you would want to use them. But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed. How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower. Why should I as a tank driver be limited and not able to play my game because some blueberry is tired of getting killed by tanks? That is unreasonable and selfish. I will let you have your ambush without tanks if I can have skirmish without swarms and forges.
Stalemate. Or a slippery slope. Because then what is to keep us from taking the next step, which would be GEK free matches. And sniper free matches. And module free matches. And so on.
It is like we keep going in circles on this sort of thing. But what still seems really off to me is that the introductory part of the game, Instant battle, has low risk and nothing but reward. At least right now.
So on second thought, putting up arbitrary boundaries between different styles of play is not the way forward. But right now in beta pub stomping is the most profitable way to go about playing. That is something that is a huge detriment to the game as a whole and there need to be other options. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2013.02.23 23:43:00 -
[72] - Quote
Aighun wrote:Lurchasaurus wrote:Aighun wrote:Lurchasaurus wrote:Um....so.....no.
HTFU On the flipside, I can see that if you put all of your SP into tanks, you would want to use them. But there is no reason that a technology wouldn't exist in New Eden that would jam RDV guidance systems so that tanks could not be deployed. How about a compromise? Make it so that when you go to choose a match you can see if RDV jamming is in place on a particular district. Allow players to choose matches accordingly. But make the ISK payout for the RDV jammed districts lower. Why should I as a tank driver be limited and not able to play my game because some blueberry is tired of getting killed by tanks? That is unreasonable and selfish. I will let you have your ambush without tanks if I can have skirmish without swarms and forges. Stalemate. Or a slippery slope. Because then what is to keep us from taking the next step, which would be GEK free matches. And sniper free matches. And module free matches. And so on. It is like we keep going in circles on this sort of thing. But what still seems really off to me is that the introductory part of the game, Instant battle, has low risk and nothing but reward. At least right now. So on second thought, putting up arbitrary boundaries between different styles of play is not the way forward. But right now in beta pub stomping is the most profitable way to go about playing. That is something that is a huge detriment to the game as a whole and there need to be other options.
I'll tell you what the answer is. You try playing EVe and fight against a guy who has been playing for years and tell me what happens.
CCP laughs at whiny noobs. It's all over the forums, go ahead and look.
The ""____ kills me therfore you should nerf it" is not how CCP does things |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 23:50:00 -
[73] - Quote
Lurchasaurus wrote: I'll tell you what the answer is. You try playing EVe and fight against a guy who has been playing for years and tell me what happens.
CCP laughs at whiny noobs. It's all over the forums, go ahead and look.
The ""____ kills me therfore you should nerf it" is not how CCP does things
Can I take an advanced level ship with a lot of modules that is min maxed for PvP with 3 friends who also have pimped out support ships, etc. into High Sec and just start killing other players? What usually happens when I do?
What is the new Eden way? How is risk v. reward structured?
Is killing random noobs in High sec the single most profitable thing to do in the game? The way that pub stomping with organized squads with the best gear is in Dust? I do not play EVE, have only read about it but would have to assume it isn't. But do not know from experience.
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.23 23:59:00 -
[74] - Quote
I've always said that vehicles shouldn't be in a team death match. Never seen a shooter with vehicles in TDM. BF3, which is a huge vehicle game, doesn't have vehicles in TDM.
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Soght Toi
Tritan-Industries Legacy Rising
14
|
Posted - 2013.02.24 00:03:00 -
[75] - Quote
The fix seems...Kinda simple actually. If FW and largely in depth Galactic conquest gameplay gets added, then corps will look for the guys who can use tanks and people with tanks will migrate to the FW/Galactic conquest Corp vs. Corp stuff. This will free up the instanced battles for those who like them, and occassionally a pub stomper. This will cause a migration from the pub-stomping (Tryhard) tank drivers from pubs, to...Galactic warfare. Of course districts will have to be super-sized and such, but thats another topic. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 00:39:00 -
[76] - Quote
Soght Toi wrote:The fix seems...Kinda simple actually. If FW and largely in depth Galactic conquest gameplay gets added, then corps will look for the guys who can use tanks and people with tanks will migrate to the FW/Galactic conquest Corp vs. Corp stuff. This will free up the instanced battles for those who like them, and occassionally a pub stomper. This will cause a migration from the pub-stomping (Tryhard) tank drivers from pubs, to...Galactic warfare. Of course districts will have to be super-sized and such, but thats another topic.
I don't think it will change much. It may reduce the occurence of it (from guys who does it game in and game out) but it will still be done. The most simple fix is to just ban vehicles from ambush altogether.
Or, give options like the Ambush (OMS) variation. So, maybe Amush (infantry only)...so if guys queue up into a regular ambush than they should expect vehicles. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 00:46:00 -
[77] - Quote
N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me
This is to the first quote.
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode.
Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant?
It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush.
One might say, "that's so much sp to fully put into AV"
Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons.
I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down?
You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast.
Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed.
Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning.
Right now, tanks are simply free points to people who know how to use AV.
In the first build ever ever, tanks were hard to kill. It took almost the entire team.
Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down,
Then AV got a buff.
There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much.
So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514
Not
AR DUST 514, The Only Way to be Certain. |
Meeko Fent
Kinsho Swords Caldari State
12
|
Posted - 2013.02.24 00:55:00 -
[78] - Quote
Where else will we wannabe tankers train to crush your feeble infantry in skirmish then? |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.24 01:11:00 -
[79] - Quote
Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain.
Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks.
A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it.
But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them.
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Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 01:17:00 -
[80] - Quote
Bruce3 Wayne3 wrote:Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain. Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks. A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it. But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them.
+1 finally someone who gets it, welcome to the 10% |
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Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
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Posted - 2013.02.24 01:30:00 -
[81] - Quote
Y0UR NAME HERE wrote:Bruce3 Wayne3 wrote:Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them. People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain. Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks. A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it. But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them. +1 finally someone who gets it, welcome to the 10%
Well I'm a tanker and proud, Ive had games where no one bothers going AV swell as others where over half the opposing team is targeting me.
Tanks are a big, slow, unmaneouverable target with less expensive range than their weakness (swarms, forge guns and rail guns) and yet ppl complain which is even worse to tankers as the military gear is extremely effective even against standard tanks.
Next the forum nerf squad should target nova knifes since they more effective than AR at point blank range lol This games got rock paper scissor aspects to it or put simply... Infantry beats AV infantry, AV infantry beats vehicles, vehicles beats infantry.
But I really hate that swarmers and AV grenades are the most utilised form of AV even against the shielded tanks and that needs to stop.... People should really learn to forge gun and flux grenade them for easy kills.
And if people are still complaining then spec AV or call in your own tank to kill theirs.
|
zeek1227 zeek1227
Blitzkrieg Co.
145
|
Posted - 2013.02.24 01:40:00 -
[82] - Quote
Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good |
Soldiersaint
Reaper Galactic
5
|
Posted - 2013.02.24 01:45:00 -
[83] - Quote
WR3CK HAVOC wrote:There should be a tank free sever list. Only pussies use tanks. Dust is not panning out to be what was promised. The maps are too small to warrant large scale warfare. How come tanks only need one person to be effective but it takes several AV users to kill the tank.I want an AV weapon i can pop 1 million isk into that nukes tanks in one shot. What kind of person feels the need to bring such an imbalance into a game to fight other players? Seriously several thousand armor and shields and over powered guns to slaughter people.
Dust is going to become a world of tanks rip off in no time and them they will lose the 90% that started playing because they wanted infantry combat. GO DIE.......REAL MEN SHUT THE HELL UP AND PLAY THE GAME! |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.24 01:48:00 -
[84] - Quote
zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good
While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.24 01:50:00 -
[85] - Quote
Bruce3 Wayne3 wrote:Y0UR NAME HERE wrote:quote=Bruce3 Wayne3 Y0UR NAME HERE wrote:N1ck Comeau wrote:Kesi Raae Kaae wrote:Just had a match on Manus Peak ambush where me and three of my team mates spawned in a blaster Gunnlogi each.
It's an utterly broken game mode, one non-militia HAV is beyond what you should reasonably expect 16 randoms to be able to deal with let alone four. They're fair enough in corp/contract matches where you should expect a high level of organisation and decent AV tactics.
Until CCP come to their senses and ban all tanks in public ambushes and non-militia tanks in public skirmishes I'm going to abuse the hell out of them./quote People just need to learn how to deal with tanks. Personally i deal with them fast and hard. even faster if i have a squad with me This is to the first quote. Have you even driven a tank before? Why the hell do people assume its easy mode? For me using an AR is easy mode. Really? You think it will take 16 randoms to kill 1 madrugar? Are you really that ignorant? It takes 1 good AV player that has fully spec'd AV and knows how to use it to kill a tank. ESPECIALLY in ambush. One might say, "that's so much sp to fully put into AV" Well, for a even half decent fit tank they've put a couple mill more sp into it then for your full proto AV weapons. I can't understand why people think you should be able to solo tanks, has this game went into the toilet that far that when someone has to put 5+ mill sp into one thing, tank, that it should be solo able? Shouldn't it take at least half a team to take it down? You put 2 fully spec'd AV guys in ambush with a Surya, Surya is toast. Yet here we are catering to the 90% player base of AR users. Who who'd rather see tanks and other things their weapons can't deal with simply removed or nerfed. Tanks should be a game changer, its like dropping a carrier to support your BS fleet.....well carriers rep, but you getmthe meaning. Right now, tanks are simply free points to people who know how to use AV. In the first build ever ever, tanks were hard to kill. It took almost the entire team. Then tanks got a major Nerf. Look at the current weapons for tanks, railguns have horrible splash, even railgun installations have a better system, missiles are simply broke, blasters used to be garbage and no one used them, now its the only thing functioning. Tank HP got cut down, Then AV got a buff. There are so many problems in the AV vs Vehicle department that CCP should feel like they failed somewhere along the line in that department, and honestly must not play their game much. So now you want tanks out of ambush? Are you kidding me, thankfully for the time being dust is still called DUST 514 Not AR DUST 514, The Only Way to be Certain. Your exactly right, 2 good AV specialised infantry can outright obliterate any tank, but then again a squad utilising militia gear is more than enough to neutralise (kill or scare off) most tanks. A good tank requires 2mill+ of SP and a mill of ISK to deploy and can be killed using much more accessible gear, the problem is people complain because they can't be bothered to try attacking it. But the biggest problem is the people who try attacking tanks, I see alot of good tankers use the gunnlogi, they are heavily shielded and therefore resistant to AV grenades and swarm launchers so people assume therefore all tanks are OP rather than trying flux grenades or forge guns against them which will make short work of them. +1 finally someone who gets it, welcome to the 10% Well I'm a tanker and proud, Ive had games where no one bothers going AV swell as others where over half the opposing team is targeting me. Tanks are a big, slow, unmaneouverable target with less expensive range than their weakness (swarms, forge guns and rail guns) and yet ppl complain which is even worse to tankers as the military gear is extremely effective even against standard tanks. Next the forum nerf squad should target nova knifes since they more effective than AR at point blank range lol This games got rock paper scissor aspects to it or put simply... Infantry beats AV infantry, AV infantry beats vehicles, vehicles beats infantry. But I really hate that swarmers and AV grenades are the most utilised form of AV even against the shielded tanks and that needs to stop.... People should really learn to forge gun and flux grenade them for easy kills. And if people are still complaining then spec AV or call in your own tank to kill theirs.
Yep, and the thing is 90% of these kids wanting nerfs have never even used a tank. Just assume they must be OP. |
zeek1227 zeek1227
Blitzkrieg Co.
145
|
Posted - 2013.02.24 01:50:00 -
[86] - Quote
Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP Rofl this^ Just to be sure u know I was sarcastic right? |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.02.24 02:00:00 -
[87] - Quote
zeek1227 zeek1227 wrote:Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP Rofl this^ Just to be sure u know I was sarcastic right?
Of course, hence the sarcastic continuation lol. |
zeek1227 zeek1227
Blitzkrieg Co.
145
|
Posted - 2013.02.24 02:03:00 -
[88] - Quote
Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Bruce3 Wayne3 wrote:zeek1227 zeek1227 wrote:Yeah you're right and while were at it ban assault rifles because anyone using one can Pwn any group of ransoms if they are even slightly good While CCPs at it why don't they just save themselves some time and ban violence, but then you'd still get smurfs posting that peace is OP Rofl this^ Just to be sure u know I was sarcastic right? Of course, hence the sarcastic continuation lol. Good lol I'm bad at sarcasm A lot of times people don pick up on it and get pissed at me |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 02:44:00 -
[89] - Quote
Y0UR NAME HERE wrote:
Have you even driven a tank before? Why the hell do people assume its easy mode?
For me using an AR is easy mode. .
I guess that's what explains how tank drivers have the highest KDRs then |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.24 02:45:00 -
[90] - Quote
Meeko Fent wrote:Where else will we wannabe tankers train to crush your feeble infantry in skirmish then?
In skirmish |
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