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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Moorian Flav
690
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Posted - 2017.06.08 15:21:00 -
[181] - Quote
@ Pokey Where's this updated compiled list from Rattati you referred to in past posts? Come on, man. Do your job. I'm doing mine.
In all seriousness, discussion has seemed to stagnate again recently so it would be good to have something/anything new to comment about.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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Pokey Dravon
OSG Planetary Operations
9415
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Posted - 2017.06.08 15:43:00 -
[182] - Quote
Moorian Flav wrote:@ Pokey Where's this updated compiled list from Rattati you referred to in past posts? Come on, man. Do your job. I'm doing mine. In all seriousness, discussion has seemed to stagnate again recently so it would be good to have something/anything new to comment about.
Wrote it last night. It's under internal review and should hopefully be posted tonight.
Project|Nova - What We Know So Far
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Moorian Flav
690
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Posted - 2017.06.08 17:18:00 -
[183] - Quote
"Internal review"? You sure you're not a CCP employee, Pokey? Well, I am sure a lot are waiting to see it.
BTW, thinking over our discussion in this thread, I really missed a chance to use a phrase that just came to mind. To help end out this thread, I am going to use it now. DUSTiny.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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byte modal
1352
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Posted - 2017.06.08 17:37:00 -
[184] - Quote
bwahahaha.
kitten bacon taco (nom)
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Pokey Dravon
OSG Planetary Operations
9418
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Posted - 2017.06.08 17:46:00 -
[185] - Quote
Moorian Flav wrote:"Internal review"? You sure you're not a CCP employee, Pokey? Well, I am sure a lot are waiting to see it. BTW, thinking over our discussion in this thread, I really missed a chance to use a phrase that just came to mind. To help end out this thread, I am going to use it now. DUSTiny.
Haha internal Biomassed review. I can't spell worth a **** so I have people proofread for me.
Also lulz at Dustiny.
Project|Nova - What We Know So Far
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One Eyed King
Nos Nothi
17219
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Posted - 2017.06.08 21:46:00 -
[186] - Quote
Pokey Dravon wrote:Moorian Flav wrote:"Internal review"? You sure you're not a CCP employee, Pokey? Well, I am sure a lot are waiting to see it. BTW, thinking over our discussion in this thread, I really missed a chance to use a phrase that just came to mind. To help end out this thread, I am going to use it now. DUSTiny. Haha internal Biomassed review. I can't spell worth a **** so I have people proofread for me. Also lulz at Dustiny. I have always felt that people who spell everything correctly simply aren't creative enough to come up with alternative spellings. They are just "in the box" thinkers.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Pokey Dravon
OSG Planetary Operations
9421
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Posted - 2017.06.09 03:09:00 -
[187] - Quote
New update is up
http://biomassed.net/2017/06/09/project-nova-ongoing-updates-may-20th-june-2nd/
Project|Nova - What We Know So Far
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Git Gud Bruh
0.P.
314
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Posted - 2017.06.13 17:39:00 -
[188] - Quote
Pokey Dravon wrote:Our role in this episode of Theory Workshop, we will be exploring an expansion of a concept present by the developers of CCPGÇÖs Project Nova. Specifically, we will be discussing dropsuit progression and unlocking gear. Please bear in mind that this is simply an expansion of an idea that was presented by the developer and should be considered a starting point for a discussion and not a finalized concept. http://biomassed.net/2017/05/31/theory-workshop-project-nova-dropsuit-progression/Please discuss and provide feedback! Forcing players to play a certain class to unlock a certain module would be detrimental to the game in my opinion, as we saw in dust, some modules became key components of fits, forcing someone to play heavy to unlock the largest armor plates, or forcing someone to play calmando to unlock myo's or forcing someone to play min scout to unlock kincats is not the road I want to see Nova take. It sounds like a lot of long and boring grinding, but I also don't want Nova to keep the same "yea you gotta play for 3 weeks to unlock this proto module because it cost 5mil sp." That would also be equally as bad. I understand they're wanting to create a very role based game but restricting customization until you've played 300 hours is senseless, all modules should at least be usable in civilian/militia form until actually unlocked through the dropsuit, that's my compromise.
I'm Git Gud and I'm a recovering Dust addict.
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Pokey Dravon
OSG Planetary Operations
9435
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Posted - 2017.06.13 20:02:00 -
[189] - Quote
There are no "civilian/militia" modules so that compromise would not work. There are not modules tiers in general.
So it's not so much that you're going to be held back by not unlocking other classes, more so you won't have certain variations/side-grades of those modules.
Project|Nova - What We Know So Far
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DeathwindRising
ROGUE RELICS
1511
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Posted - 2017.06.13 20:14:00 -
[190] - Quote
did CCP say that the slots are locked within a class?
what's keeping us from customizing classes with modules they already have access to?
I imagine that once you reach tech 1, you swap out modules with "alternate" modules. They just may or may not be available to trade between classes.
but what the current suggestion by ccp actually does, it prevent fotm from happening. No one will be able to to quickly bandwagon onto a broken fit. This minimizes the damage done by imbalances and gives ccp the time it needs to balance modules/fits
Dust 514 had a problem with this, where anytime a new fit was found to be OP, anyone and everyone could simply respec and claim the new fotm fit. This caused an overwhelm imbalance while CCP tried to correct things.
Overall, being forced to play classes before trading modules is good and is actually no worse than any other FPS. Truth be told, there aren't mant games that even let you swap skills between classes in the first place, so the fact CCP still wants to be able to at all means they just want what's best for the games overall health. |
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Pokey Dravon
OSG Planetary Operations
9435
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Posted - 2017.06.13 21:29:00 -
[191] - Quote
DeathwindRising wrote:did CCP say that the slots are locked within a class?
what's keeping us from customizing classes with modules they already have access to?
I imagine that once you reach tech 1, you swap out modules with "alternate" modules. They just may or may not be available to trade between classes.
but what the current suggestion by ccp actually does, it prevent fotm from happening. No one will be able to to quickly bandwagon onto a broken fit. This minimizes the damage done by imbalances and gives ccp the time it needs to balance modules/fits
Dust 514 had a problem with this, where anytime a new fit was found to be OP, anyone and everyone could simply respec and claim the new fotm fit. This caused an overwhelm imbalance while CCP tried to correct things.
Overall, being forced to play classes before trading modules is good and is actually no worse than any other FPS. Truth be told, there aren't mant games that even let you swap skills between classes in the first place, so the fact CCP still wants to be able to at all means they just want what's best for the games overall health.
A good question. I asked something similar and it was a "we are not sure yet."
Personally, you absolutely should be allowed to customize your suit with modules it comes with at Tech I. Tech II would be cross class customization.
Project|Nova - What We Know So Far
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