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Pokey Dravon
OSG Planetary Operations
7
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Posted - 2015.12.20 10:08:00 -
[1] - Quote
This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about a certain aspect of said article.
Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever.
What would you want to transfer over from this game to the next?
ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect.
What do you think would be appropriate for CCP to allow to be transferred?
"That little sh*t Pokey..." --CCP Rattati
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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
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Posted - 2015.12.20 10:12:00 -
[2] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about a certain aspect of said article. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? that list looks right linked to twitter for our Eve Friends |
Pokey Dravon
OSG Planetary Operations
7
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Posted - 2015.12.20 10:16:00 -
[3] - Quote
Luther Mandrix wrote:Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about a certain aspect of said article. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? that list looks right
Well Im more asking, of those things, what would you personally feel are essential to be transfered over?
In your case would you want all of it? I'm really just asking people out of curiosity about what their expectations are.
"That little sh*t Pokey..." --CCP Rattati
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DogeGode Master
244
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Posted - 2015.12.20 10:18:00 -
[4] - Quote
Everything would be appropriate, however it wouldn't necessarily be wise.
ISK would be the least thing to be worried about because of how easily it's generated, LP and DK as well. AUR is real life money, so definitely transferable. I don't how it would be toxic/unsafe to transfer faction standing, bpos, and skins. Gear can be wiped since it's like isk, excluding aurum items of course.
SP is a tough one, yes players did in fact work for it, but it may completely destroy the NPE without proper balancing of matches. Probably not a complete transfer, unless it becomes feasible contextually, at least some percentage should definitely be transferred without a doubt.
Totally not an alt.
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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
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Posted - 2015.12.20 10:20:00 -
[5] - Quote
we all assume corp and alliances would transfer |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
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Posted - 2015.12.20 10:23:00 -
[6] - Quote
Big question would be if ps3 dust514 would still run and you would have the same character on two platforms 1.ps3 character skilling different path after mirror like singularity 2.pc/ps4 character skilling different path as there maybe more skills |
Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.20 10:23:00 -
[7] - Quote
Firstly, I would be against a PC version for reasons of security and CCP's inherent lack thereof.
Secondly, I would transfer everything. People who suffered the PS3 version should get a substantial advantage over those who have chosen not to. Of course, we don't want to scare everyone off as it debuts on a new piece of hardware. So we then run into the meta-level lockout scenario for public contracts which may prove appropriate so long as FW and PC are given access to everything. I'd say the lockout should support up to advanced gear or so, and disable damage bonuses from the warbarge (assuming that cancer is still a thing).
This is a positive and endearing message brought to you by Himi.
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Pokey Dravon
OSG Planetary Operations
7
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Posted - 2015.12.20 10:25:00 -
[8] - Quote
DogeGode Master wrote:Everything would be appropriate, however it wouldn't necessarily be wise.
Pretty much my thoughts. Which is why I think the community needs to have a discussion about what is truly important to them so we can set reasonable expectations for both ourselves and for CCP.
"That little sh*t Pokey..." --CCP Rattati
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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
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Posted - 2015.12.20 10:27:00 -
[9] - Quote
DogeGode Master wrote:Everything would be appropriate, however it wouldn't necessarily be wise.
ISK would be the least thing to be worried about because of how easily it's generated, LP and DK as well. AUR is real life money, so definitely transferable. I don't how it would be toxic/unsafe to transfer faction standing, bpos, and skins. Gear can be wiped since it's like isk, excluding aurum items of course.
SP is a tough one, yes players did in fact work for it, but it may completely destroy the NPE without proper balancing of matches. Probably not a complete transfer, unless it becomes feasible contextually, at least some percentage should definitely be transferred without a doubt.
EVE has two Big Servers Tranquility and singulaity Singularity (Sisi) is a public test server for EVE Online that is used by both CCP developers and EVE players to test changes and new features before they are released to the Tranquility server. Test servers have a very strict set of rules.
Its primary function is to provide a test environment as close as possible to the live environment of Tranquility. For this purpose, the Tranquility database is "mirrored" (copied) over to the Singularity server once every few months (or more often, if needed by the CCP Quality Assurance department). For testing the performance of the server and client with many players at the same place (specially fleet-fights) there are periodical mass testing events. https://wiki.eveonline.com/en/wiki/User:Singularity
So maybe both console and nextgen dust upgrade maybe run at the same time |
shaman oga
Dead Man's Game
5
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Posted - 2015.12.20 10:30:00 -
[10] - Quote
Probably keep everything, but be separated from new players for at least 5-6 months. Let's both protect them and give em the objective to access the vet zone. Squad invites can override.
Camouflage master =ƒÄà
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ANON Cerberus
TerranProtossZerg
963
|
Posted - 2015.12.20 10:31:00 -
[11] - Quote
I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. |
Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.12.20 10:35:00 -
[12] - Quote
Seriously. I was against it for a while, but meta level lockout really isn't that bad of an idea and it specifically protects newbies.
I mean if a person really wanted to put a proto gun on a suit they could, but the rest of their fitting would suffer immensely for it due to the meta value. It's a good system.
And really, you can do a lot with advanced mods. There is freedom to be had with those kind of fittings these days.
This is a positive and endearing message brought to you by Himi.
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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
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Posted - 2015.12.20 10:35:00 -
[13] - Quote
ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players |
ANON Cerberus
TerranProtossZerg
963
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Posted - 2015.12.20 10:38:00 -
[14] - Quote
Luther Mandrix wrote:ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players
Totally agreed. However you are talking about the original vision that we all had of DUST being an openworld sandbox FPS.
Sadly we never even came close. Instead we have a lobby based FPS match game very similar to the old battlefield games. Now im not saying they could not have High / Low / Null sec but so far we have to work with what we have seen. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:41:00 -
[15] - Quote
ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. EVE is not FAIR hard truth people. The game they(CCP) want will get to the point it is in dust now. New players with a little skill points and a little isk and Vets with alot of skill points and alot of isk.and in EVE and maybe our new port we MAYBE able to lose all those assets quickly. People in Eve have lost everything at a moments notice. Hard universe you want dust to go to. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:42:00 -
[16] - Quote
ANON Cerberus wrote:Luther Mandrix wrote:ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players Totally agreed. However you are talking about the original vision that we all had of DUST being an openworld sandbox FPS. Sadly we never even came close. Instead we have a lobby based FPS match game very similar to the old battlefield games. Now im not saying they could not have High / Low / Null sec but so far we have to work with what we have seen. Fanfest 2014 vison is the goal of a ported dust |
DJINN Heartreaper
Negative-Feedback.
32
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Posted - 2015.12.20 10:51:00 -
[17] - Quote
Luther Mandrix wrote:we all assume corp and alliances would transfer Yes considering they exist in both dust and eve |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
4
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Posted - 2015.12.20 10:54:00 -
[18] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about a certain aspect of said article. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred?
I think the better question is what should CCP transfer for us to allow them to ask us for more money. They have delivered no where near the expected standard for a gaming company of any size. Pretty trailers and cool animations is just not going to cut it any more thanks to them showing absolutely zero commitment or appreciation for us as customers.
Simply put on transfers it has to be ALL OR NOTHING for me to even waste the space on any of my devices.
Why do I have such a hard stance on that to the point I am ready to ignore a port if everything is not transferred?
Because we never got to see any actualization of a good game on this the first go round while we were continually asked to spend more and more money. If they want us to start over on spending or progress to get something out of their products then it is simply not worth it.
We have suffered through continuous nerfs and buffs. We have dealt with unending lags and been the best bug testers a company could ask for considering we payed well for the privilege.
Show there is a future #CCPSpeakOn514
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Joseph Ridgeson
WarRavens Imperium Eden
4
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Posted - 2015.12.20 12:51:00 -
[19] - Quote
* ISK: No way in hell. The money faucet from PC and even selling crap to the NPC has made the economy in DUST way lopsided and beyond repair. If there is ever going to be an absence of the NPC market, I think CCP would want a clean slate and not people with billions of ISK. * AUR: Yes. I don't expect DUST Aurum to ever equal EVE Aurum though. The amounts are too different to where it is like 8 DUST AUR to 1 EVE AUR. Plex is 15 dollars and you get 3,500. The cheapest and most inefficient way of buying Aurum in DUST is 5 dollars for 10,000 and even just 20 dollars gets your 43,000. That being said, it is still money that we spent on the game. Not having this is a spit in the face of those that spent money on the 'testing phase' of {Insert name of new New Eden FPS on PC and/or PS4}. * SP: Yes. People spent real money. * LP: Yes. * Faction Standing: Yes. * DK: Dunno. The system might be totally different. * BPOs: Yes. You spent money. * SKINs: There is absolutely no reason why this wouldn't be yes. SKIN's do nothing but do cosmetic stuff and people spent cash money on them. * Gear/Suits/Assets: I doubt it. Just like why I don't think ISK will transfer. * Social Stuff: Character names, Corporations, etc. are all essential to making our 'previous lives' not feel totally worthless.
If it comes down to not getting stuff that people spent money on (Aurum items, SP, BPO's**, SKIN's), I don't think I will play. Or, if I do, you can expect me to basically never spend a dollar on the game again.
I think BPO's are going to be the biggest problem. If "SOOT 625" is going the route of Legion where everything is already a BPO, that means that the BPO's that I bought became 20 dollar skins. The DREN Packs amount to 50 dollars for very, very minor recolors. And when it comes to modules that may not exist anymore, it is really quite difficult to reimburse. IE, if Militia Equipment no longer exists, how are you going to properly reimburse when some people bought them for 50 cents each and other 5 dollars each? That is the reason why our Aurum purchases were not refunded when the game moved from beta to 'live.'
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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castba
997
|
Posted - 2015.12.20 13:14:00 -
[20] - Quote
SKINs and non-apex BPO's...
... or perhaps apex loadouts could be the PS3 Dust player recognition items?
"When everything is OP, nothing is" - CCP Ratatti
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.12.20 13:20:00 -
[21] - Quote
ISK, Assets, LP, and DK- No BPO/Skins(anything that came from Aurum)- Transferred as Aurum SP- Include "temporary" Active Booster that expires until you reach half of SP earned in prior game(only one per account) Social Stuffies- Yes
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1
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Posted - 2015.12.20 13:29:00 -
[22] - Quote
Pokey Dravon wrote: What would you want to transfer over from this game to the next?
SP LP Faction Standing BPOs
...and duna2002, lol.
Please support fair play!
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Amuf Oratok
Libera nos a malo
103
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Posted - 2015.12.20 13:40:00 -
[23] - Quote
Nothing at all, but we could receive some boosters and special items.
Merry Xmas!
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GLOBAL RAGE
Consolidated Dust
199
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Posted - 2015.12.20 14:55:00 -
[24] - Quote
Luther Mandrix wrote:we all assume corp and alliances would transfer
Lag caused by cross regionial squads, no.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
4
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Posted - 2015.12.20 15:03:00 -
[25] - Quote
Forever ETC wrote:ISK, Assets, LP, and DK- No BPO/Skins(anything that came from Aurum)- Transferred as Aurum SP- Include "temporary" Active Booster that expires until you reach half of SP earned in prior game(only one per account) Social Stuffies- Yes
People paid real money for ISK, LP, and many other assets.
Jara for NPC monies.
Various BPOs and skins that were made tradeable.
LP Boosters.
The list goes on.
My point is why the heck would I spend money in some new game when they have decided that only a portion of my previously spent money has enough value to be transferred.
I would be willing to check it out if nothing transferred meaning CCP is claiming it as an all new game but the money spent would be a big fat zero.
Other than that the only way I even login is if every single thing transfers. Saying part of my money should not make it over because someone does not like how I used it is just plain dumb.
Show there is a future #CCPSpeakOn514
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Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7
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Posted - 2015.12.20 15:32:00 -
[26] - Quote
Pokey Dravon wrote:Luther Mandrix wrote:Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about a certain aspect of said article. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? that list looks right Well Im more asking, of those things, what would you personally feel are essential to be transfered over? In your case would you want all of it? I'm really just asking people out of curiosity about what their expectations are. I would say all of it.
I mean, think of it like what's probably going to happen with Destiny II. That game is going to be current-gen only, and while it will no doubt raise the level cap and introduce new, higher-tier weapons that are essential for beating the new content, I would be VERY surprised if you also didn't keep all your old gear.
If a game that's going to release a new title every 2 years is going to let you continue to progress your character over 10 years as they've said so many times, I really don't see any way to justify not having the same with this game when it's only going to be making one move at most for the next 5 years at least.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Twelve Guage
Random Gunz Rise Of Legion.
1
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Posted - 2015.12.20 15:42:00 -
[27] - Quote
If this game moves to another console or PC CCP should just wipe out everyone sp and isk. Keeping our items would be just fine most of them wouldn't be usable to us early on anyway. Plus items that can be used early on can be remarketed and made available to new players. So no one would have any real advantage over anyone else. Everyone would more or less be on the same page as everyone else. The climb now that was the best. That was how great corporations were built. So yeah lets take it back to the beginning.
The Mistress of Massdrivers
Buying Council's Modified Repair Tool 4m ea
Check out my thread in player
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Twelve Guage
Random Gunz Rise Of Legion.
1
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Posted - 2015.12.20 15:50:00 -
[28] - Quote
castba wrote:SKINs and non-apex BPO's...
... or perhaps apex loadouts could be the PS3 Dust player recognition items? Your top statement is a bit contradictory considering most items listed on apex BPo suits also sold separately. However your second statement now that's going places.
The Mistress of Massdrivers
Buying Council's Modified Repair Tool 4m ea
Check out my thread in player
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
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Posted - 2015.12.20 15:57:00 -
[29] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? Good stuff Pokey.
Posted all philosophical-like on your Biomassed blog article.
In terms of nuts and bolts, what i'd like to see in terms of carry-over from Dust to Dust2 is:
No ISK - given the original PC income still floating around, and how easily vets can make ISK.
Yes AUR - Consumables not refunded, BPOs transitioned to BPOs in a truly EVE-like sense, where materiel's/ISK would still be required for item manufacture.
SP - We steal a page from 'Age of Elyria': Vets get skill-wiped but....in Dust2, they relearn at double speed until they hit their original sp level pre-migration.
Faction - This really depends on game design. Neutral on this.
DK - same as faction, depends on game design. Neutral.
BPOs - Go full New Eden on this, we'd get BPOs but production of items would still cost resources/ISK.
SKINS - keep 'em. This seems to be the way CCP wants to go, no harm in transferring cosmetics.
Gear/Suits/Assets - reduce to nanites/resources, which is how the new game will be designed ;)
PSN: RationalSpark
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Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7
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Posted - 2015.12.20 15:57:00 -
[30] - Quote
Twelve Guage wrote: If this game moves to another console or PC CCP should just wipe out everyone sp and isk. Keeping our items would be just fine most of them wouldn't be usable to us early on anyway. Plus items that can be used early on can be remarketed and made available to new players. So no one would have any real advantage over anyone else. Everyone would more or less be on the same page as everyone else. The climb now that was the best. That was how great corporations were built. So yeah lets take it back to the beginning.
Well you should keep in mind that migrating to a new platform would also come with a LOT of new stuff to skill into I would imagine. Vehicles, suits, weapons, you name it.
Hell, maybe we might even go back to the modular weapons concepts of 2006?
Like this or this.
I think with all our assets intact we'll still have quite a lot of new stuff to work towards and more climbing to do.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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DJINN Heartreaper
Negative-Feedback.
34
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Posted - 2015.12.20 16:20:00 -
[31] - Quote
I would say every booster and aur you've ever had should be brought to Legion and unless they fix matchmaking then they should wipe sp and isk..there's no point in porting if you're just gonna kill off the new community within a year
You should get a special skin for being part of dust, then another for dust's closed beta..and Imps should be given their black ops lav bpo |
Twelve Guage
Random Gunz Rise Of Legion.
1
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Posted - 2015.12.20 16:37:00 -
[32] - Quote
Mobius Wyvern wrote:Well you should keep in mind that migrating to a new platform would also come with a LOT of new stuff to skill into I would imagine. Vehicles, suits, weapons, you name it. Hell, maybe we might even go back to the modular weapons concepts of 2006? Like this or this. I think with all our assets intact we'll still have quite a lot of new stuff to work towards and more climbing to do.
Oh my you do know how to distract girl. Nevertheless a mountain of sp going into what should be the revamp form of dust514 isn't the way we need to go. Everyone wants a port but no one wants to sacrifice anything. Going in whit god mode level of sp will only make the new community hate the vet player and make them question why CCP thought this was a good ideal.
The Mistress of Massdrivers
Buying Council's Modified Repair Tool 4m ea
Check out my thread in player
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Bremen van Equis
Incorruptibles
856
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Posted - 2015.12.20 17:00:00 -
[33] - Quote
A dropsuit and vehicle skin, basically useable on anything with a color & esign based on the # of million SP earned in Dust 514.
Non-tradeable.
The design should be tongue in cheekGǪ
e.g.: Anyone who earned over 80mil SP in dust should have "Guinee Pig" tattooed on their rumps.
Anyone over 100mil "No Lifer"
Anyone over 50mil "Try Hard"
Also loyalty ranks such as "Bittervet" or "Forum Warrior" should be bestowed accordingly.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Immortal John Ripper
29
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Posted - 2015.12.20 18:35:00 -
[34] - Quote
They should wipe like counts when they port so I can do it all over again.
Space and Time.
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General John Ripper
29
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Posted - 2015.12.20 18:35:00 -
[35] - Quote
They should wipe like counts when they port so I can do it all over again.
Space and Time.
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2015.12.20 18:36:00 -
[36] - Quote
Purchased items
BPO's
SP (unallocated perferably, especially if the skill system is adjusted, which it should be)
Corps (obviously, considering they are built into the system)
Everything else can be liquidated and/or removed. ISK can be earned again, quickly at that for many (especially if some systems are improved to where profits can be gained more frequently, like for example, for piloting). The rest of that will take years upon years, if not never be able to be obtained ever again, which will **** a lot of people off unnecessarily.
Top lel
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2015.12.20 18:40:00 -
[37] - Quote
Twelve Guage wrote:Mobius Wyvern wrote:Well you should keep in mind that migrating to a new platform would also come with a LOT of new stuff to skill into I would imagine. Vehicles, suits, weapons, you name it. Hell, maybe we might even go back to the modular weapons concepts of 2006? Like this or this. I think with all our assets intact we'll still have quite a lot of new stuff to work towards and more climbing to do. Oh my you do know how to distract girl. Nevertheless a mountain of sp going into what should be the revamp form of dust514 isn't the way we need to go. Everyone wants a port but no one wants to sacrifice anything. Going in whit god mode level of sp will only make the new community hate the vet player and make them question why CCP thought this was a good ideal. There is already a large discrepancy between new player and vets now. No need to carry that over to a new system and build.
This argument is silly. What, you want a reset every time they revamp the game? Additionally, this will change jack squat in three years time; all you're doing is delaying the eventual future.
Top lel
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Twelve Guage
Random Gunz Rise Of Legion.
1
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Posted - 2015.12.20 19:00:00 -
[38] - Quote
Godin Thekiller wrote:Twelve Guage wrote:Oh my you do know how to distract girl. Nevertheless a mountain of sp going into what should be the revamp form of dust514 isn't the way we need to go. Everyone wants a port but no one wants to sacrifice anything. Going in whit god mode level of sp will only make the new community hate the vet player and make them question why CCP thought this was a good ideal. There is already a large discrepancy between new player and vets now. No need to carry that over to a new system and build.
This argument is silly. What, you want a reset every time they revamp the game? Additionally, this will change jack squat in three years time; all you're doing is delaying the eventual future.
Really you can't see how having multiple people starting with 60m to 200m sp at the launch of a supposably new game(and I lot of people who haven't played this game will view it as a new game) wouldn't have any negative effect on people with something like 500k sp. Please by all means elaborate more on this. I would like to understand your thought process better.
The Mistress of Massdrivers
Buying Council's Modified Repair Tool 4m ea
Check out my thread in player
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maybe deadcatz
Serris Inc
2
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Posted - 2015.12.20 19:20:00 -
[39] - Quote
No. Nothing should transfer at all. We should get unique calling cards with the date of our mercs birth and a permant bonus to sp and one cool custom weapon bpo. Every time I hear people saying they want all of their stuff I just cringe for the future blueberries they'll stomp out of that game. I just want a badge of distinction. A special skin for all suits(if that even works)
Ha!You can't kill me! I'm already dead!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2015.12.20 19:27:00 -
[40] - Quote
Transferred = BPO/SKIN, Faction Standing, SP (SP is considered a conditional transfer)
Not Transferred = ISK, AUR, Assets, District Credits, Loyalty Points
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2015.12.20 19:41:00 -
[41] - Quote
Luther Mandrix wrote:ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players
ISK cannot transfer in its current state. As Dusters were have an over inflated sense of our worth.
E.G-
My fully kitted HAV costs 1.143M ISK to deploy. Most standard Destroyer Hulls cost between 1.1 and 1.7M ISK (if off to the top of my head I'm right). A 10m to 12m long HAV should not cost and should not cost anywhere near as much as a 50m+ platform of mass destructed capable of interstellar travel.
Nor should a single Dust 514 dropsuit cost most than a Small Turret.
If Legion does see a transfer I'd also like to see ISK values in the game scaled down so each individual ISK is worth more to us. There seems to be no intent to ever link the economies so it shouldn't matter if the pay outs and costs of assets are scales down.
If they ever did I could image Dusters would get much more in the way of work/contracts charging 100,000 ISK per merc per conflict than they would trying to charge EVE players 10,000,000 ISK per merc per conflict.
I mean how many people who play this game actually know that 1ISK will buy food of a standard New Eden Family for one month..... and we're trying to tell people out drop-suits cost more than naval guns with a power to decimate smalls towns with individual shots when the size, materials, etc of this weapon exceed that of the suit in question.....
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
4
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Posted - 2015.12.20 19:50:00 -
[42] - Quote
True Adamance wrote:Luther Mandrix wrote:ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players ISK cannot transfer in its current state. As Dusters were have an over inflated sense of our worth. E.G- My fully kitted HAV costs 1.143M ISK to deploy. Most standard Destroyer Hulls cost between 1.1 and 1.7M ISK (if off to the top of my head I'm right). A 10m to 12m long HAV should not cost and should not cost anywhere near as much as a 50m+ platform of mass destructed capable of interstellar travel. Nor should a single Dust 514 dropsuit cost most than a Small Turret. If Legion does see a transfer I'd also like to see ISK values in the game scaled down so each individual ISK is worth more to us. There seems to be no intent to ever link the economies so it shouldn't matter if the pay outs and costs of assets are scales down. If they ever did I could image Dusters would get much more in the way of work/contracts charging 100,000 ISK per merc per conflict than they would trying to charge EVE players 10,000,000 ISK per merc per conflict. I mean how many people who play this game actually know that 1ISK will buy food of a standard New Eden Family for one month..... and we're trying to tell people out drop-suits cost more than naval guns with a power to decimate smalls towns with individual shots when the size, materials, etc of this weapon exceed that of the suit in question.....
It is simple. People have spent real money on ISK so if any asset transfers then ISK must also transfer.
When it comes to transfers the simple fact is we were never delivered a full product so if we are asked to start all over and have none of our past spending count just because CCP could not get it right on the PS3 then who is to say the same thing will not happen all over again.
If no assets transfer I will happily play the new version but I can guarantee not a single dime will be spent.
I do not see why people are so against asset transfers in the first place. If they can not even get matchmaking right in the new version and are still having to cram old and new players together in matches then what good is a new version?
We may as well just do a full reset on every patch to make sure we keep everyone on equal footing no matter what they do. Hell while we are at it why not make it so that every person gets paid the same thing in every match. Why should effort count for anything?
#NewEdenSocialism
S**T SANDWICHES ONLY 1000 ISK. DON'T MISS OUT.
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Daemonn Adima
Eternal Beings
691
|
Posted - 2015.12.20 19:56:00 -
[43] - Quote
DogeGode Master wrote:Everything would be appropriate, however it wouldn't necessarily be wise.
ISK would be the least thing to be worried about because of how easily it's generated, LP and DK as well. AUR is real life money, so definitely transferable. I don't how it would be toxic/unsafe to transfer faction standing, bpos, and skins. Gear can be wiped since it's like isk, excluding aurum items of course.
SP is a tough one, yes players did in fact work for it, but it may completely destroy the NPE without proper balancing of matches. Probably not a complete transfer, unless it becomes feasible contextually, at least some percentage should definitely be transferred without a doubt.
Except in new Dust they'll probably have meta/tier locks as EVE does now. Bout friggan time. |
Kierkegaard Soren
Eridani Light Horse Battalion
1
|
Posted - 2015.12.20 20:02:00 -
[44] - Quote
Honestly? Nothing. If Dust ports, it simply HAS to be a new game, a direct sequel I suppose, where the lore, ethos and general concepts of Dust have been faithfully kept (but with heavy tweaking; so many mistakes were made during the initial designing of this game), but essentially everyone starts off as equals. At the most, I'd want my name and my corp badge, for old times' sake. Oh, and AUR too, but that's a no brainer. Fundementally though, if we let this community slide all of its assets, ISK and, most crucually, XP across in any form at all then we're killing the port off at birth. We are a community of careless, cynical arseholes and we *will* protostomp all-comers from day one if given the opportunity to, and be damned the NPE. I know it's a lot to ask, but if we want the port to thrive it can't have at its core a ready-made unassailable elite of veterans who have all the money, all the experience and all the game know-how at their disposable from launch day. We've got to learn from our mistakes and give everyone an equal chance to survive and thrive.
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2015.12.20 20:14:00 -
[45] - Quote
deezy dabest wrote:True Adamance wrote:Luther Mandrix wrote:ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players ISK cannot transfer in its current state. As Dusters were have an over inflated sense of our worth. E.G- My fully kitted HAV costs 1.143M ISK to deploy. Most standard Destroyer Hulls cost between 1.1 and 1.7M ISK (if off to the top of my head I'm right). A 10m to 12m long HAV should not cost and should not cost anywhere near as much as a 50m+ platform of mass destructed capable of interstellar travel. Nor should a single Dust 514 dropsuit cost most than a Small Turret. If Legion does see a transfer I'd also like to see ISK values in the game scaled down so each individual ISK is worth more to us. There seems to be no intent to ever link the economies so it shouldn't matter if the pay outs and costs of assets are scales down. If they ever did I could image Dusters would get much more in the way of work/contracts charging 100,000 ISK per merc per conflict than they would trying to charge EVE players 10,000,000 ISK per merc per conflict. I mean how many people who play this game actually know that 1ISK will buy food of a standard New Eden Family for one month..... and we're trying to tell people out drop-suits cost more than naval guns with a power to decimate smalls towns with individual shots when the size, materials, etc of this weapon exceed that of the suit in question..... It is simple. People have spent real money on ISK so if any asset transfers then ISK must also transfer. When it comes to transfers the simple fact is we were never delivered a full product so if we are asked to start all over and have none of our past spending count just because CCP could not get it right on the PS3 then who is to say the same thing will not happen all over again. If no assets transfer I will happily play the new version but I can guarantee not a single dime will be spent. I do not see why people are so against asset transfers in the first place. If they can not even get matchmaking right in the new version and are still having to cram old and new players together in matches then what good is a new version? We may as well just do a full reset on every patch to make sure we keep everyone on equal footing no matter what they do. Hell while we are at it why not make it so that every person gets paid the same thing in every match. Why should effort count for anything? #NewEdenSocialism
I have two real issues with that. One is that Dust was subject to a period of ISK exploitation from the passive ISK fonts of Molden Heath... a poor mechanics that essentially spared the exploiting corporations fear of a core aspect of this game.... and also that it would continue to perpetuate this idea that what we are paid out for matches and PC is an acceptable benchmark.
It's simply not. I'm quite of the opinion the costs of our modules and pay outs we receive should be reduced ten fold or even one hundred fold.
E.G- If a suit now costs 30,000 ISK to field it instead costs 3000 ISK to field. To put that weapon platforms cost into perspective.... thats 250 years worth of food for the average human family in New Eden
If a tank cost 1,000,000 ISK it now costs 100,000 to field. That's 8333 years of food for a new Eden family.......
To be honest I'd love to strike one more zero off of those calculations but..... if I did that the people might begin to think their mercenaries are worth too little.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.12.20 20:22:00 -
[46] - Quote
Deez nutz
CCP logic GÇô We fix what doesn't need breaking.
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
|
Posted - 2015.12.20 20:23:00 -
[47] - Quote
Twelve Guage wrote:Godin Thekiller wrote:Twelve Guage wrote:Oh my you do know how to distract girl. Nevertheless a mountain of sp going into what should be the revamp form of dust514 isn't the way we need to go. Everyone wants a port but no one wants to sacrifice anything. Going in whit god mode level of sp will only make the new community hate the vet player and make them question why CCP thought this was a good ideal. There is already a large discrepancy between new player and vets now. No need to carry that over to a new system and build.
This argument is silly. What, you want a reset every time they revamp the game? Additionally, this will change jack squat in three years time; all you're doing is delaying the eventual future. Really you can't see how having multiple people starting with 60m to 200m sp at the launch of a supposably new game(and I lot of people who haven't played this game will view it as a new game) wouldn't have any negative effect on people with starting with something like 500k sp. Please by all means elaborate more on this. I would like to understand your thought process better. Edit: do you also think sp should be unallocated for those coming from the ps3 to the pc/ps4?
This changes nothing down the line. What if a new wave of bluedots joins the game 3 years down the road, say there's another revamp? Reset everyone again?
How about instead of doing things that will do nothing but delay the eventual pissing off of bluedots, and the pissing off of vets that'll actually play and pay for the game once it's ported, situations are created that can, like in EVE, allow for the vets and bluedots to exist without such unnecessary things to happen?
As an aside, this is exactly why Dust failed like it did. Every change was not a change to fix or improve anything, but a change to either appease or delay the complaints. There has been very few attempts to actually go at the core of what issues are, which is one of the primary reasons why this port conversation is so important; we don't need just a port, we need a revolution.
Top lel
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
|
Posted - 2015.12.20 20:26:00 -
[48] - Quote
Daemonn Adima wrote:DogeGode Master wrote:Everything would be appropriate, however it wouldn't necessarily be wise.
ISK would be the least thing to be worried about because of how easily it's generated, LP and DK as well. AUR is real life money, so definitely transferable. I don't how it would be toxic/unsafe to transfer faction standing, bpos, and skins. Gear can be wiped since it's like isk, excluding aurum items of course.
SP is a tough one, yes players did in fact work for it, but it may completely destroy the NPE without proper balancing of matches. Probably not a complete transfer, unless it becomes feasible contextually, at least some percentage should definitely be transferred without a doubt. Except in new Dust they'll probably have meta/tier locks as EVE does now. Bout friggan time.
EVE doesn't have hard meta locks however, but proper limits. You can do everything in a **** fit technically, you just aren't going to get anything done, and no real profits will be made. However, if you can make it work, you can do those things, which is why EVE's fluid system works so well.
Top lel
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
|
Posted - 2015.12.20 20:28:00 -
[49] - Quote
Kierkegaard Soren wrote:Honestly? Nothing. If Dust ports, it simply HAS to be a new game, a direct sequel I suppose, where the lore, ethos and general concepts of Dust have been faithfully kept (but with heavy tweaking; so many mistakes were made during the initial designing of this game), but essentially everyone starts off as equals. At the most, I'd want my name and my corp badge, for old times' sake. Oh, and AUR too, but that's a no brainer. Fundementally though, if we let this community slide all of its assets, ISK and, most crucually, XP across in any form at all then we're killing the port off at birth. We are a community of careless, cynical arseholes and we *will* protostomp all-comers from day one if given the opportunity to, and be damned the NPE. I know it's a lot to ask, but if we want the port to thrive it can't have at its core a ready-made unassailable elite of veterans who have all the money, all the experience and all the game know-how at their disposable from launch day. We've got to learn from our mistakes and give everyone an equal chance to survive and thrive.
Considering there's a lot of assets that have been bought, you can't just say "fck it all, burn it!". Additionally, what will getting rid of SP do but **** of people who has earned it? Nothing.
Top lel
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2015.12.20 20:28:00 -
[50] - Quote
Kierkegaard Soren wrote:Honestly? Nothing. If Dust ports, it simply HAS to be a new game, a direct sequel I suppose, where the lore, ethos and general concepts of Dust have been faithfully kept (but with heavy tweaking; so many mistakes were made during the initial designing of this game), but essentially everyone starts off as equals. At the most, I'd want my name and my corp badge, for old times' sake. Oh, and AUR too, but that's a no brainer. Fundementally though, if we let this community slide all of its assets, ISK and, most crucually, XP across in any form at all then we're killing the port off at birth. We are a community of careless, cynical arseholes and we *will* protostomp all-comers from day one if given the opportunity to, and be damned the NPE. I know it's a lot to ask, but if we want the port to thrive it can't have at its core a ready-made unassailable elite of veterans who have all the money, all the experience and all the game know-how at their disposable from launch day. We've got to learn from our mistakes and give everyone an equal chance to survive and thrive.
Lore could stay the same but I see that as CCP shooting themselves in the foot. At present the lore establishes Dusters as nothing more than a general kind of super soldier.
We're.....
- about eight feet tall in combat clones with depending on your dropsuit up to 25mm of armour plating - have reduced pain senses to allow us to take significant damage and keep fuctioning - given featureless bodies and faces to cut down on clone costs - equipped with weapons so powerful that firing them without a dropsuit would break a baseliners arm or set them ablaze
And yet for all those merits those incredible aspects we're still.....
- so under CONCORD's thumb that we're functionally no more capable and vastly more expensive than a baseliner mercenary company.
If CCP does establish Legion as its own game I'd love to see them iterate upon the lore of the cloned soldiers to see us get outside CONCORDs authority, operating freely throughout the cluster in conflicts whose war prices are either so high operating with baseliners is no longer possible.
Soldiers who need to operate in environments so hostile that our ability to mitigate the loss of experience upon death is worth spending fortunes upon, in localities so difficult to conventionally deploy to that high speed orbital drops or short range teleportation/displacement technology is required, or in places that require the attention of mercenaries part conventional soldier and part astronaut.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2015.12.20 20:34:00 -
[51] - Quote
True Adamance wrote:Kierkegaard Soren wrote:Honestly? Nothing. If Dust ports, it simply HAS to be a new game, a direct sequel I suppose, where the lore, ethos and general concepts of Dust have been faithfully kept (but with heavy tweaking; so many mistakes were made during the initial designing of this game), but essentially everyone starts off as equals. At the most, I'd want my name and my corp badge, for old times' sake. Oh, and AUR too, but that's a no brainer. Fundementally though, if we let this community slide all of its assets, ISK and, most crucually, XP across in any form at all then we're killing the port off at birth. We are a community of careless, cynical arseholes and we *will* protostomp all-comers from day one if given the opportunity to, and be damned the NPE. I know it's a lot to ask, but if we want the port to thrive it can't have at its core a ready-made unassailable elite of veterans who have all the money, all the experience and all the game know-how at their disposable from launch day. We've got to learn from our mistakes and give everyone an equal chance to survive and thrive. Lore could stay the same but I see that as CCP shooting themselves in the foot. At present the lore establishes Dusters as nothing more than a general kind of super soldier. We're..... - about eight feet tall in combat clones with depending on your dropsuit up to 25mm of armour plating - have reduced pain senses to allow us to take significant damage and keep fuctioning - given featureless bodies and faces to cut down on clone costs - equipped with weapons so powerful that firing them without a dropsuit would break a baseliners arm or set them ablaze And yet for all those merits those incredible aspects we're still..... - so under CONCORD's thumb that we're functionally no more capable and vastly more expensive than a baseliner mercenary company. If CCP does establish Legion as its own game I'd love to see them iterate upon the lore of the cloned soldiers to see us get outside CONCORDs authority, operating freely throughout the cluster in conflicts whose war prices are either so high operating with baseliners is no longer possible. Soldiers who need to operate in environments so hostile that our ability to mitigate the loss of experience upon death is worth spending fortunes upon, in localities so difficult to conventionally deploy to that high speed orbital drops or short range teleportation/displacement technology is required, or in places that require the attention of mercenaries part conventional soldier and part astronaut. I'd also love to see them take the idea of commercialised conflict more seriously when describing our kinds of conflicts. We're modern, professional, and economically motivated soldiers. Supply and Demand, Cost and Profits, Gain and Loss should really be the only concepts that matter to us.
Yes, this.
Top lel
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Adipem Nothi
Nos Nothi
18
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Posted - 2015.12.20 20:38:00 -
[52] - Quote
Pokey Dravon wrote: What would you want to transfer over from this game to the next?
ISK AUR SP
LP
Faction Standing DK BPOs SKINs Gear/Suits/Assets ect.
What do you think would be appropriate for CCP to allow to be transferred?
^ With an overhauled NPE and less potent Vet Perks. We must make room for newbros to have fun or DUST 2.0 will share the same fate as its predecessor. A shooter cannot survive on neckbeard alone.
* Narrowed gap between STD and PRO gear. * Less potent passive skill progressions. * ISK bonuses paid when killing players in higher meta gear. * SP bonuses paid when killing players with more SP. * PvE and/or squad-free modes.
Dropsuit Usage Rates
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Pokey Dravon
OSG Planetary Operations
7
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Posted - 2015.12.20 20:49:00 -
[53] - Quote
deezy dabest wrote:
It is simple. People have spent real money on ISK so if any asset transfers then ISK must also transfer.
Where do you buy ISK with real money?
"That little sh*t Pokey..." --CCP Rattati
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ROMULUS H3X
research lab
912
|
Posted - 2015.12.20 21:01:00 -
[54] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred?
I would be fine with everything but SP and ISK. I would think starting from the bottom with everyone would be quite fun actually.
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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JARREL THOMAS
Dead Man's Game Preatoriani
892
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Posted - 2015.12.20 21:02:00 -
[55] - Quote
Loyalty points, Factions standing, and if possible corp and player names. Everything else would be ridiculous to bring over it Would be dust (PS3) all over again. Excluding AUR IRL beats all.
Just a Caldari living the clean life. ( -í° -£-û -í°) No.
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Summa Militum
Abstract Requiem
1
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Posted - 2015.12.20 21:22:00 -
[56] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred?
What I feel should be transferred over are...
Unspent Aurum Boosters SP LP Faction Standing DK BPOs Skins
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TIGER SHARK1501
Savage Bullet RUST415
670
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Posted - 2015.12.20 21:23:00 -
[57] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? I love dust and I want it to go on to be what it was intended to be like. I would want my BPOs, skins and SP to transfer over. Those represent time and money I couldn't get back. Isk, LP, faction standing can be re-earned. |
Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.20 21:34:00 -
[58] - Quote
For those of you requesting SP to transfer.
Would a system that started you at 0SP but offered accelerated SP generation that drew from your old SP pool be acceptable?
For example say you have 20M SP right now
At the port you would get x1.5 SP generation. That x0.5 pulls from your stored 20M SP. So Once you earned 40M SP in the port, you would have consumed your stored 20M SP, and would have a total of 60M SP.
After that you would drop down to x1.0 generation like everyone else. Effectively starting everyone off on the same foot, but giving you the option to re-earn your SP so your time investment in DUST is not completely lost.
Personally speaking I think this is pretty acceptable and would be a decent compromise between the two camps.
Props to Vrain and others I've talked to before about this for the idea
Vrain Matari wrote: SP - We steal a page from 'Age of Elyria': Vets get skill-wiped but....in Dust2, they relearn at double speed until they hit their original sp level pre-migration.
Vrain Matari wrote: Good stuff Pokey.
Posted all philosophical-like on your Biomassed blog article.
I saw that, you know quality feedback like that makes me happy
"That little sh*t Pokey..." --CCP Rattati
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7 Djin
Duvolle Banks
84
|
Posted - 2015.12.20 22:14:00 -
[59] - Quote
SP and that's about it.
I think assets should be converted into isk and moved over with your isk but I'm sort of up in the air about it; there is so much isk it's worthless almost (there is so much of it and so easy to get) so transferring it is fine but also a total asset reset wouldn't be too bad.
Other than that I think we should be able to rename our characters seeing as so many names are taken now and so many have left the game permanently that we should be able to choose a new name in the character creation/transfer screen.
SP needs to be preserved though, there are enough vets where that isn't even a huge deal. And we paid good money for boosters and worked hard and died for it and we were promised 10 year lifespan characters. [It might be cool to have a game mode where you can't run above a certain set tier of gear though, essentially taking the risks of proto/officer stomp out of the match making.]
As to the other things, sure it doesn't seem too hard to transfer and is sort of a no brainier but it doesn't really matter either way. |
Alena Ventrallis
Commando Perkone Caldari State
3
|
Posted - 2015.12.20 22:22:00 -
[60] - Quote
I don't get why a direct SP transfer would be a bad thing. What does it matter if vets have a SP advantage at launch or 2 years down the road? If the ported game can expect to draw in new players 2 years down the road when we all have button of SP, it can expect to draw them in when we have buttons of SP at launch.
Over thinking, over analyzing separates the body from the mind.
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james selim brownstein
NECROM0NGERS
180
|
Posted - 2015.12.20 22:32:00 -
[61] - Quote
Santa's Sack...
n++Gòª¦¦¦¦-ç¦+¦+¦+¦+ WAITING FOR DEPLOYMENTGòñGöÇGöÇGöÇ
Gò¡Gê¬Gò«n+ên+¦n++n+¦n+ë
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Jaysyn Larrisen
OSG Planetary Operations
1
|
Posted - 2015.12.21 00:46:00 -
[62] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred?
Bare minimum would be name, Corp, individual stats, and SP.
SP is really the critical thing...that's what directly represents the time and effort we've put in. I understand the concern for NPE, however, you have to deal with that imbalance at some point no matter what. Deal with it on day one with us or 6mo later.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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CaP XZ
98
|
Posted - 2015.12.21 01:10:00 -
[63] - Quote
The debs would transfer all Aurum and assets that have been bought with Aurum over to the accounts on PS4 when they are created. Players wouldn't have anything at all just sh!tloads of arum that they could buy boosters with and get some more SP. No transferred SP, the grind should be real once more #BringBack166kWeeklySkillPointCap
alt of xavier zor
the real xor
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Celus Ivara
DUST University Ivy League
433
|
Posted - 2015.12.21 01:13:00 -
[64] - Quote
I'd be understanding if assets need to be wiped or reworked. But if characters and their progression in general is wiped, I would consider that a catastrophic breach of trust.
A relaunch is an opportunity for devs to fix legacy systems that would be rough to fix in a running game. But unless a progression type needs to be removed/heavily edited, a player's progress in that type should be migrated to the new game.
Really though, my do-or-die answer is the only things I have to have are my name and SP. I have apx $100 worth of BPOs/boosters, and I'd be willing to burn all of it to get a port.
#PortDust514
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Russel Mendoza
Klandatu
358
|
Posted - 2015.12.21 01:46:00 -
[65] - Quote
Nothing not even a port.
Expect a new game.
EVE - FPS
I'm the biggest Dustard in the universe!!!
Summoning technique "Gorgon no jutsu"
Vehicle request accepted.
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Leither Yiltron
0uter.Heaven
1
|
Posted - 2015.12.21 03:33:00 -
[66] - Quote
Dammit, I clicked clickbait just now didn't I?
Have a pony
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byte modal
342
|
Posted - 2015.12.21 03:41:00 -
[67] - Quote
Haven't read through being on mobile, but IMHO nothing should transfer. I would hope SP gain would conform to EVE standards. Period. And so called "BPOs" will function as they should---as simple recipes for consumable gear only, that can continuously be manufactured provided you have or are willing to purchase the resources on an open market. Maybe give us those BPOs that were bought with AUR but as true BPOs and not the eternal gear they are now. Eternal BLUE PRINTS and nothing more.
These changes alone would go a long way to reducing the rhetoric from either side of the forum balance wars.
Aur would be a nice transfer but if push comes to shove, the reality is we're paying for immediate gratification. Not stock-holder investments for future dividends with interest. Buying a movie ticket gives me 1.5 hours entertainment. It does not give me stock in the sequel nor does it justify an assumed sense of entitlement from the sequel's developer.
Corps and contacts would be good and practical too.
Just my 0.02ISK.
kitten bacon taco (nom)
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2015.12.21 03:54:00 -
[68] - Quote
Alena Ventrallis wrote:I don't get why a direct SP transfer would be a bad thing. What does it matter if vets have a SP advantage at launch or 2 years down the road? If the ported game can expect to draw in new players 2 years down the road when we all have button of SP, it can expect to draw them in when we have buttons of SP at launch. This is an important point, one of the crucial make-or-break issue for Dust2.
Really the question of whether sp or ISK should transfer is moot, the real question is: 'will CCP be willing and able to design a game that preserves a quality player experience in the face of sp and ISK imbalances?'. If they can achieve such a lofty goal then transferring vet's progress will do no harm, if they can't then Alena has predicted the future of Dust2.
It's a problem common to all persistent mmorpgs, and if CCP is going to solve it they're going to have to step up their game-design game.
PSN: RationalSpark
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Viktor Hadah Jr
0uter.Heaven
9
|
Posted - 2015.12.21 04:10:00 -
[69] - Quote
Luther Mandrix wrote:ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. EVE is not FAIR hard truth people. The game they(CCP) want will get to the point it is in dust now. New players with a little skill points and a little isk and Vets with alot of skill points and alot of isk.and in EVE and maybe our new port we MAYBE able to lose all those assets quickly. People in Eve have lost everything at a moments notice. Hard universe you want dust to go to. In fact EVE is surprisingly fair.
I'm kind of a big deal.
All PEX User
Buying dead and inactive corporations
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Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.21 04:26:00 -
[70] - Quote
Vrain Matari wrote:Alena Ventrallis wrote:I don't get why a direct SP transfer would be a bad thing. What does it matter if vets have a SP advantage at launch or 2 years down the road? If the ported game can expect to draw in new players 2 years down the road when we all have button of SP, it can expect to draw them in when we have buttons of SP at launch. This is an important point, one of the crucial make-or-break issue for Dust2. Really the question of whether sp or ISK should transfer is moot, the real question is: 'will CCP be willing and able to design a game that preserves a quality player experience in the face of sp and ISK imbalances?'. If they can achieve such a lofty goal then transferring vet's progress will do no harm, if they can't then Alena has predicted the future of Dust2. It's a problem common to all persistent mmorpgs, and if CCP is going to solve it they're going to have to step up their game-design game.
We're having an in depth conversation about this topic on the Biomassed Podcast right now. www.biomassed.net, currently live but recording will be up in the next day or two.
My personal thoughts:
It's an understandable concern to want players to start off on fairly even footing if ported to PC. If ported to PC< it will undoubtedly have a very large chunk of EVE players trying it out day 1. Subjecting them to heavily leveled DUST players on day one will not encourage them to stick around.
At the same time, the nature of MMOs is such that as a game goes on for a long time, veterans drop off and must be replaced with new players to keep player counts up. Those players will ALWAYS be subjected to highly leveled veterans, this is completely unavoidable. Therefor the mentality that "We must keep SP balanced so players dont get stomped" simply doesn't hold water in the long run. This is why NPE is ESSENTIAL and something that Dust has largely failed at thus far.
That being said, I think that there are two options that are pretty solid for me personally.
- Veterans receive a flat % booster that runs until they have re-earned their old SP. This means that everyone starts at 0SP but vets have the ability to re-earn the legacy they have developed over the years
- Veterans receive a % of their existing SP and start with that amount going into the game. It means their legacy persists in a more direct fashion, but is not overpowering at the launch of the game.
A 1:1 SP transfer is probably not the wisest choice. While not ideal for veterans, it may not be entirely responsible in the context of a large surge of new players due to a re-launch on EVE:Online's native system.
Also don't take my personal opinions as my way of saying "OMG IT HAS TO BE THIS WAY", the whole point of this thread is to have a conversation with everyone about what is important to them and what would be an appropriate way to handle character transfers and I certainly don't speak for everyone.
"That little sh*t Pokey..." --CCP Rattati
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byte modal
343
|
Posted - 2015.12.21 05:10:00 -
[71] - Quote
Pokey Dravon wrote:Vrain Matari wrote:Alena Ventrallis wrote:I don't get why a direct SP transfer would be a bad thing. What does it matter if vets have a SP advantage at launch or 2 years down the road? If the ported game can expect to draw in new players 2 years down the road when we all have button of SP, it can expect to draw them in when we have buttons of SP at launch. This is an important point, one of the crucial make-or-break issue for Dust2. Really the question of whether sp or ISK should transfer is moot, the real question is: 'will CCP be willing and able to design a game that preserves a quality player experience in the face of sp and ISK imbalances?'. If they can achieve such a lofty goal then transferring vet's progress will do no harm, if they can't then Alena has predicted the future of Dust2. It's a problem common to all persistent mmorpgs, and if CCP is going to solve it they're going to have to step up their game-design game. We're having an in depth conversation about this topic on the Biomassed Podcast right now. www.biomassed.net, currently live but recording will be up in the next day or two. My personal thoughts: It's an understandable concern to want players to start off on fairly even footing if ported to PC. If ported to PC< it will undoubtedly have a very large chunk of EVE players trying it out day 1. Subjecting them to heavily leveled DUST players on day one will not encourage them to stick around. At the same time, the nature of MMOs is such that as a game goes on for a long time, veterans drop off and must be replaced with new players to keep player counts up. Those players will ALWAYS be subjected to highly leveled veterans, this is completely unavoidable. Therefor the mentality that "We must keep SP balanced so players dont get stomped" simply doesn't hold water in the long run. This is why NPE is ESSENTIAL and something that Dust has largely failed at thus far.
That being said, I think that there are two options that are pretty solid for me personally.
- Veterans receive a flat % booster that runs until they have re-earned their old SP. This means that everyone starts at 0SP but vets have the ability to re-earn the legacy they have developed over the years
- Veterans receive a % of their existing SP and start with that amount going into the game. It means their legacy persists in a more direct fashion, but is not overpowering at the launch of the game.
A 1:1 SP transfer is probably not the wisest choice. While not ideal for veterans, it may not be entirely responsible in the context of a large surge of new players due to a re-launch on EVE:Online's native system. Also don't take my personal opinions as my way of saying "OMG IT HAS TO BE THIS WAY", the whole point of this thread is to have a conversation with everyone about what is important to them and what would be an appropriate way to handle character transfers and I certainly don't speak for everyone.
Arguments are based on very specific assumptions that 1) SP will be implemented as it currently exists in DUST, and 2) there still will be no level-based division of players (i.e., SEC space).
If SP is not restructured to points from time rather than the current points per achievements, then **** it. Transfer everything because it's only a matter of time (a short time at that) before we each cap anyway. Long term be damned. New player experience be damned as well through eternal protostomps.
If players aren't divided by choice into EVE security space, then **** that too. That SP gap will never be bridged and the problems we have now will only be perpetuated....
kitten bacon taco (nom)
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Joel II X
Bacon with a bottle of Quafe
9
|
Posted - 2015.12.21 05:14:00 -
[72] - Quote
SP, ISK, SKINs, a unique item that's actually worth using, and it being infinite to symbolize that I'm from the older generation (like skinweaves), a ton of AUR, drive I have a ton of BPOs, or the BPOs themselves.
Scouts United
Gk.0s & Quafes all day.
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xTheSiLLyRaBBiTx
Eternal Beings
1
|
Posted - 2015.12.21 05:49:00 -
[73] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred?
Everything should transfer over. Too much time and money has been invested by the current players, some far more than others. This game wasn't built on fairness, so I'd say a "We were here first" novelty would be an insult. No other compromise should be considered, other than extending the Academy sector of gameplay until the noob reaches around 30mill-40mill SP.
LOGi GOD // Master of Healers // Director of Eternal Beings // GF-FA-NF Alumni Directorate
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Olivia MartyR
WarRavens Auxiliaries
26
|
Posted - 2015.12.21 06:02:00 -
[74] - Quote
How about new characters getting something better like heavy and light suit frontline bpos along with a vehical bpo (non tradeable mlt stuff)
This way transferred players get thier assets (no bpos or above mentioned is useless ..... they should get isk worth them or converted into skins) and new players get headstarts by the new bpos or a modified version of APEX (downgraded of course) of the race they chose
Note: Names can be transferred disregarding any asstes.
"Formal Language and Supportive Discussions are Bigger than your Ego , the Sooner you realize the Better for all."
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Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.21 06:19:00 -
[75] - Quote
byte modal wrote: Arguments are based on very specific assumptions that 1) SP will be implemented as it currently exists in DUST, and 2) there still will be no level-based division of players (i.e., SEC space).
If SP is not restructured to points from time rather than the current points per achievements, then **** it. Transfer everything because it's only a matter of time (a short time at that) before we each cap anyway. Long term be damned. New player experience be damned as well through eternal protostomps.
If players aren't divided by choice into EVE security space, then **** that too. That SP gap will never be bridged and the problems we have now will only be perpetuated....
Yes that is something we also mentioned on the show. All of this assumes the same level of progression that we currently have in a would-be port. If it's an entirely different system then the SP conversation is kind of pointless.
I do think that a PvE mode is also a quintessential part of a proper NPE experience as well as taking a good hard look at progression between tiers of gear as well as within levels of skills as well. But that's really another discussion entirely.
"That little sh*t Pokey..." --CCP Rattati
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MrShooter01
Ustio Mercenary Squadron
1
|
Posted - 2015.12.21 07:17:00 -
[76] - Quote
True Adamance wrote: It's simply not. I'm quite of the opinion the costs of our modules and pay outs we receive should be reduced ten fold or even one hundred fold.
E.G- If a suit now costs 30,000 ISK to field it instead costs 3000 ISK to field. To put that weapon platforms cost into perspective.... thats 250 years worth of food for the average human family in New Eden
If a tank cost 1,000,000 ISK it now costs 100,000 to field. That's 8333 years of food for a new Eden family.......
To be honest I'd love to strike one more zero off of those calculations but..... if I did that the people might begin to think their mercenaries are worth too little.
We did it the opposite way with AUR (way back when $1 = 200 aur, then for vague reasons the devs multiplied all existing dust aur, aur packages, and market item aur prices by 10), so don't see why we couldn't shrink ISK down
Or, what if instead of using ISK, we just have the name changed to some new black market currency? Something created and used by the immortal mercs to slip under the radar of CONCORD, the SCC, the empires, etc. They were trying to wipe us all out for a while there after all.
Would help avoid all of that "why are the payouts so tiny" or "how does my sidearm cost as much as a cruiser turret" and also make it much easier to hand-wave away why the economies are separate and a Capsuleer can't just directly give a merc virtually infinite money |
byte modal
344
|
Posted - 2015.12.21 07:43:00 -
[77] - Quote
Pokey Dravon wrote:byte modal wrote: Arguments are based on very specific assumptions that 1) SP will be implemented as it currently exists in DUST, and 2) there still will be no level-based division of players (i.e., SEC space).
If SP is not restructured to points from time rather than the current points per achievements, then **** it. Transfer everything because it's only a matter of time (a short time at that) before we each cap anyway. Long term be damned. New player experience be damned as well through eternal protostomps.
If players aren't divided by choice into EVE security space, then **** that too. That SP gap will never be bridged and the problems we have now will only be perpetuated....
Yes that is something we also mentioned on the show. All of this assumes the same level of progression that we currently have in a would-be port. If it's an entirely different system then the SP conversation is kind of pointless. I do think that a PvE mode is also a quintessential part of a proper NPE experience as well as taking a good hard look at progression between tiers of gear as well as within levels of skills as well. But that's really another discussion entirely.
Agreed that PVE technically is another topic; however, progression doesn't happen in a vacuum, nor can the discussion of it with regards to peripheral affects such that proper EVE-like security divisions has on it, to include PVE. You can't have one without the other.
And to be quite honest (if not blunt) to assume progression will remain in it's current form within a port (or wtfever you want to call it), kind of defeats the purpose of a legit discussion. You have restrictively defined the parameters of the "discussion" to a single expectation, and all suggestions from that point are confined to that one specific assumption. Pretty much anything that doesn't conform to those parameters become null and useless. The remaining options tabled are bandaids at best over and already proven broken system.
What was the point of this thread again?
Sorry if I seem pissy. Same discussion from closed beta was ignored then, yet here we are wondering why those predictions came to be, while looking to do it all over again now. Then we'll all pretend to be surprised when it repeats itself in another 2 years, post-port. Frustrating to see short-sighted gains over long term considerations. That's not at you, just the mentality In general.
At least you got another bump. For great justice.
kitten bacon taco (nom)
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Himiko Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
6
|
Posted - 2015.12.21 07:44:00 -
[78] - Quote
So what I'm getting from this thread is that poor people are against rich people having money. Lol.
What does it even matter to you guys? You've been poor for the last three years and we've been rich forever. Even with a reset thats not going to change, you're still going to keep being poor because you have bad play habits.
This is a positive and endearing message brought to you by Himi.
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byte modal
344
|
Posted - 2015.12.21 07:50:00 -
[79] - Quote
To add to my previous ranting:
If the systems were redesigned, then I'd be just fine with SP porting over. Why? Because redesign (including PVE) would place newbs into adequately tiered and restricted security space. Got 120k SP? Keep it and head on out to 0.0 space to take full advantage. Otherwise CONCORD will restrict you from tier-camping ala protostomping 1.0 newbs.
That's why you cannot in good faith have one conversion without considerations to another. Topics actually feather each other.
=/
kitten bacon taco (nom)
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Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.21 07:59:00 -
[80] - Quote
byte modal wrote:To add to my previous ranting:
If the systems were redesigned, then I'd be just fine with SP porting over. Why? Because redesign (including PVE) would place newbs into adequately tiered and restricted security space. Got 120k SP? Keep it and head on out to 0.0 space to take full advantage. Otherwise CONCORD will restrict you from tier-camping ala protostomping 1.0 newbs.
That's why you cannot in good faith have one conversion without considerations to another. Topics actually feather each other.
=/
I don't disagree with you so no need to get pissy. And if you want to attach conditions of a redesign or not to you opinion that's fine. I simply didn't want the thread to turn into several tangental discussions about specifics of PvE game modes and arguing over meta level lockouts ect.
No you can't design in a vacume, but I guess my intention of the thread was for a general feedback and feel about a specific facet of a topic and no so much an in depth look at potential design points. Just trying to avoid a thread derailment.
But hey if your feedback is for example "If like SP to transfer directly, but only if x, y, and z happen. But if those things can't happen then we should do something else with the SP transfer" thats perfectly fine in my book. That was the kind of feedback I was looking for.
"That little sh*t Pokey..." --CCP Rattati
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Aoena Rays
Bragian Order Amarr Empire
711
|
Posted - 2015.12.21 07:59:00 -
[81] - Quote
Nothing.
People that cling onto ps3 game can cling onto it, but new game will be new game = fresh start. No SP no AUR nothing.
I don't hear many people asking for COD DLC money being transferred over to new COD money either. I spent over $200 on this game and I'd be completely fine with it dying and moving onto the new platform whatever ti is.
Plus, legal issues. Imagine CCP saying "hey SONY, remember that ps3 game we had? we need to give shitload of stuff to those ps3 players over at ps4/PC because reasons for free"... lol... It will never happen. It is literally like asking for free money in a new game. And how do you explain that to your CEO/Publisher/Marketing? Because players are spoiled brats?
Story of your life
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byte modal
344
|
Posted - 2015.12.21 08:25:00 -
[82] - Quote
Pokey Dravon wrote:byte modal wrote:To add to my previous ranting:
If the systems were redesigned, then I'd be just fine with SP porting over. Why? Because redesign (including PVE) would place newbs into adequately tiered and restricted security space. Got 120k SP? Keep it and head on out to 0.0 space to take full advantage. Otherwise CONCORD will restrict you from tier-camping ala protostomping 1.0 newbs.
That's why you cannot in good faith have one conversion without considerations to another. Topics actually feather each other.
=/ I don't disagree with you so no need to get pissy. And if you want to attach conditions of a redesign or not to you opinion that's fine. I simply didn't want the thread to turn into several tangental discussions about specifics of PvE game modes and arguing over meta level lockouts ect. No you can't design in a vacume, but I guess my intention of the thread was for a general feedback and feel about a specific facet of a topic and no so much an in depth look at potential design points. Just trying to avoid a thread derailment. But hey if your feedback is for example "If like SP to transfer directly, but only if x, y, and z happen. But if those things can't happen then we should do something else with the SP transfer" thats perfectly fine in my book. That was the kind of feedback I was looking for.
Fair enough.
I hope that my earlier post was clear in that my frustration is not at all directed towards you. If not, then let me state it again: my pissiness is not at you ;) but more the build up to where the game is now.
Hopefully my arguments stand on their own and are not too far off to have derailed your thread. My apologies if that was the perceived direction. It was not my intent.
I do not support SP or BPO transfer unless the following conditions apply: SP only if NPE and security space segregations are applied for newbs to start and progress accordingly through tiered space, preventing vets from camping newb space at least by way of gear-based advantages; and BPOs are converted to actual EVE-style BLUE PRINTS rather than perma-gear.
So yes. If (conditions x and y are met){ transer SP and BPOs; }else{ Nope; }
kitten bacon taco (nom)
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YUUKI TERUMI
S.K.I.L.L OF G.O.D General Tso's Alliance
179
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Posted - 2015.12.21 08:55:00 -
[83] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? sp and isk
Gal assault rof buff \0/
PortDust514
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Mortishai Belmont
G.L.O.R.Y Shadow of Dust
1
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Posted - 2015.12.21 09:12:00 -
[84] - Quote
I would expect everything to carry over. Or at the very least SP and ISK + ISK/AUR equivalent of your items.
The C.E.O. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.21 13:55:00 -
[85] - Quote
@byte no worries man. Beleive me when I say I started this whole conversation due to CCPs refusal to speak about the future of DUST and my intense frustration because of it. It shouldn't take someone outside of CCP or a Non CPM to start a conversation like this because they're not restricted with an NDA. It's BS.
And I don't think you were trying to derail the thread but you know how people can get once they veer too off topic. It's always difficult to find that balance of focus without going off the deep end with scope creep (I'm terrible with it myself).
"That little sh*t Pokey..." --CCP Rattati
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Regnier Feros
Dead Man's Game Preatoriani
1
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Posted - 2015.12.21 14:10:00 -
[86] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? All of the above if possible, but the most important ones are Faction Standing, BPOs, SP,LP & Skins
I LIKE PIE
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DJINN Heartreaper
Negative-Feedback.
40
|
Posted - 2015.12.21 15:09:00 -
[87] - Quote
Regnier Feros wrote:Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? All of the above if possible, but the most important ones are Faction Standing, BPOs, SP,LP & Skins Aur and boosters are most important..I didn't buy merc packs for just the aur I did it for the boosters as well.. |
Godin Thekiller
Negative-Feedback. Negative-Feedback
3
|
Posted - 2015.12.21 15:40:00 -
[88] - Quote
Pokey Dravon wrote:For those of you requesting SP to transfer. Would a system that started you at 0SP but offered accelerated SP generation that drew from your old SP pool be acceptable? For example say you have 20M SP right now At the port you would get x1.5 SP generation. That x0.5 pulls from your stored 20M SP. So Once you earned 40M SP in the port, you would have consumed your stored 20M SP, and would have a total of 60M SP. After that you would drop down to x1.0 generation like everyone else. Effectively starting everyone off on the same foot, but giving you the option to re-earn your SP so your time investment in DUST is not completely lost. Personally speaking I think this is pretty acceptable and would be a decent compromise between the two camps. Props to Vrain and others I've talked to before about this for the idea Vrain Matari wrote: SP - We steal a page from 'Age of Elyria': Vets get skill-wiped but....in Dust2, they relearn at double speed until they hit their original sp level pre-migration.
Vrain Matari wrote: Good stuff Pokey.
Posted all philosophical-like on your Biomassed blog article.
I saw that, you know quality feedback like that makes me happy
So a booster that lasts indefinetly and gives more than what we had before hand? Considering we would have to work for it (again) that does sound reasonable. I'd still rather just have a unallocated SP pool.
Top lel
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
3
|
Posted - 2015.12.21 15:46:00 -
[89] - Quote
Vrain Matari wrote:Alena Ventrallis wrote:I don't get why a direct SP transfer would be a bad thing. What does it matter if vets have a SP advantage at launch or 2 years down the road? If the ported game can expect to draw in new players 2 years down the road when we all have button of SP, it can expect to draw them in when we have buttons of SP at launch. This is an important point, one of the crucial make-or-break issue for Dust2. Really the question of whether sp or ISK should transfer is moot, the real question is: 'will CCP be willing and able to design a game that preserves a quality player experience in the face of sp and ISK imbalances?'. If they can achieve such a lofty goal then transferring vet's progress will do no harm, if they can't then Alena has predicted the future of Dust2. It's a problem common to all persistent mmorpgs, and if CCP is going to solve it they're going to have to step up their game-design game.
EVE doesn't have this problem, which is wh I'm perplexed as to why they haven't figured this **** out yet.....
Top lel
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Anmol Singh
G0DS AM0NG MEN RUST415
1
|
Posted - 2015.12.21 16:01:00 -
[90] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred?
All gears and assets except officer and aurm suits/weapons/mods removed
Sagaris lover!!!
Commando <3
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
4
|
Posted - 2015.12.21 16:03:00 -
[91] - Quote
Godin Thekiller wrote:Vrain Matari wrote:Alena Ventrallis wrote:I don't get why a direct SP transfer would be a bad thing. What does it matter if vets have a SP advantage at launch or 2 years down the road? If the ported game can expect to draw in new players 2 years down the road when we all have button of SP, it can expect to draw them in when we have buttons of SP at launch. This is an important point, one of the crucial make-or-break issue for Dust2. Really the question of whether sp or ISK should transfer is moot, the real question is: 'will CCP be willing and able to design a game that preserves a quality player experience in the face of sp and ISK imbalances?'. If they can achieve such a lofty goal then transferring vet's progress will do no harm, if they can't then Alena has predicted the future of Dust2. It's a problem common to all persistent mmorpgs, and if CCP is going to solve it they're going to have to step up their game-design game. EVE doesn't have this problem, which is wh I'm perplexed as to why they haven't figured this **** out yet.....
Eve is an open universe which allows players to select who they want to be around.
Eve has a multitude of activities outside of PVP which allows players to make money and play the game without being bullied by vets.
S**T SANDWICHES ONLY 1000 ISK. DON'T MISS OUT.
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Krixus Flux
Kang Lo Directorate Gallente Federation
1
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Posted - 2015.12.21 16:10:00 -
[92] - Quote
I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4.
Saying what's on people's minds
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LOL KILLZ
LulKlz
556
|
Posted - 2015.12.21 16:52:00 -
[93] - Quote
SP, Apex/ LP suits and the quafe
HMG is my first love
SR my Sancha
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DJINN Heartreaper
Negative-Feedback.
40
|
Posted - 2015.12.21 16:56:00 -
[94] - Quote
Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again |
byte modal
346
|
Posted - 2015.12.21 17:14:00 -
[95] - Quote
DJINN Heartreaper wrote:Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again
Entitled much? You paid for boosters in DUST, and you got the boosted earn to get that 80m SP. You're using it (assuming you still currently play), so money well spent. Money spent for immediate gratification is just that. It's not a ticket for perpetual self-entitled interests.
Take advantage while both DUST and the PS3 are still online. You did not, however, buy stock in next-gen development, no matter what you assume. Period. If CCP has the notion to give back in this "port" as a gesture of gratitude, then bonus. Otherwise, there is no reason for that assumption, or whining.
Just sayin.
kitten bacon taco (nom)
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dreth longbow
Bank of DUST 514
161
|
Posted - 2015.12.21 17:57:00 -
[96] - Quote
Everything should be transferred, YES everything. Nothing will be ruined, no problems will happen. Why you ask? Ok here it is. Fix matchmaking everything solved. People get to keep their hard earned stuff and rewarded for their loyalty. New players don't get stomped when they try to play.
How you ask do we fix matchmaking? Many people have many solutions, but the key is to allow people to keep what they earned and have new people play the game without getting stomped.
Maybe something like different levels with sp limit so as to stop people from making a char for a year and building up sp, just to stomp. This will allow lower skilled players fight lower skill players in like type suits. 1) Training 2) Pub 1, basic stuff 3) Pub 2, advance stuff 4) Pub 3, open to all 5) FC
Death before dishonor.
Adapt or Die war is hell
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Lanius Pulvis
Evzones
372
|
Posted - 2015.12.21 18:44:00 -
[97] - Quote
I think everyone could agree, Aur should transfer. Some form of skins and BPOs should as well, though I suspect they're more likely to say "here's a set of BPOs and skins for all you loyal players" and not let us take our own, just so they can control the balance. Everything else you should work for, though I'd sorely miss my piloting skills.
Not new, just new to you.
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DJINN Heartreaper
Negative-Feedback.
40
|
Posted - 2015.12.21 20:05:00 -
[98] - Quote
byte modal wrote:DJINN Heartreaper wrote:Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again Entitled much? You paid for boosters in DUST, and you got the boosted earn to get that 80m SP. You're using it (assuming you still currently play), so money well spent. Money spent for immediate gratification is just that. It's not a ticket for perpetual self-entitled interests. Take advantage while both DUST and the PS3 are still online. You did not, however, buy stock in next-gen development, no matter what you assume. Period. If CCP has the notion to give back in this "port" as a gesture of gratitude, then bonus. Otherwise, there is no reason for that assumption, or whining. Just sayin. Immediate gratification? Lol you're stupid and yes I'm entitled it's who I am...I've been in dust for almost 4 years..I'm one of the first people to play this game and you're just someone who doesn't understand anything.."imdediate" =ƒñö All I asked was for my boosters that came with the merc pack and aur returned...they can take my isk and so idgaf Just sayin |
Godin Thekiller
Negative-Feedback. Negative-Feedback
3
|
Posted - 2015.12.21 20:23:00 -
[99] - Quote
I believe that most people would agree that due to the nature of ISK being able to be easily reearned in a short amount of time that ISK can be safely removed without pissing many people off (obviously, everyone would need a starting amount of ISK, or some starting gear, like in EVE). The split is with bought assets, and SP. One side thinks that everyone should be equal because they feel that it's going to be a new game, while others feel that it's a unnecessary thing to do, and that won't solve anything in the future.
As I've already state, I see it as unnecessary. Dust is dust, updated, moved to a new platform, whatever, it's still dust. Simply saying "well because it moved means everything needs to be undone" is silly. However, I do understand the idea of growing a world, and a world with gods already within it would be odd. So, I wouldn't be opposed to say the booster idea. However, bought items of every kind needs to be transfered over, unless they decide to shut down the game for a extended period of time (1-3 years+). Even then, BPO's regardless would need to go over.
Top lel
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
4
|
Posted - 2015.12.21 20:28:00 -
[100] - Quote
Godin Thekiller wrote:I believe that most people would agree that due to the nature of ISK being able to be easily reearned in a short amount of time that ISK can be safely removed without pissing many people off (obviously, everyone would need a starting amount of ISK, or some starting gear, like in EVE). The split is with bought assets, and SP. One side thinks that everyone should be equal because they feel that it's going to be a new game, while others feel that it's a unnecessary thing to do, and that won't solve anything in the future.
As I've already state, I see it as unnecessary. Dust is dust, updated, moved to a new platform, whatever, it's still dust. Simply saying "well because it moved means everything needs to be undone" is silly. However, I do understand the idea of growing a world, and a world with gods already within it would be odd. So, I wouldn't be opposed to say the booster idea. However, bought items of every kind needs to be transfered over, unless they decide to shut down the game for a extended period of time (1-3 years+). Even then, BPO's regardless would need to go over.
I hate to break it to you but thanks to trading (gifting) ISK is now a bought asset that people have spent real cash on. Before that I would have agreed that ISK can go away.
How many boosters have people bought just to sell?
How many skins have people bought just to sell?
How many people bought Jara to get more for their NPC sales?
How many people have bought warbarge components to upgrade their market network? (okay I admit not many on that)
The list goes on but you see my point. Wiping out some peoples ISK is just the same as wiping out their skins or their BPOs.
S**T SANDWICHES ONLY 1000 ISK. DON'T MISS OUT.
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Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.21 20:41:00 -
[101] - Quote
It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential.
"That little sh*t Pokey..." --CCP Rattati
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DJINN Heartreaper
Negative-Feedback.
40
|
Posted - 2015.12.21 20:57:00 -
[102] - Quote
Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
|
Posted - 2015.12.21 21:03:00 -
[103] - Quote
DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao
This simply cannot be allowed to happen. EVER!
Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.21 21:09:00 -
[104] - Quote
True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Sounds a bit similar to the issues we have with how ISK is distributed in DUST now. Many are so obscenely rich that cost is non issue.
"That little sh*t Pokey..." --CCP Rattati
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Krixus Flux
Kang Lo Directorate Gallente Federation
1
|
Posted - 2015.12.21 21:32:00 -
[105] - Quote
DJINN Heartreaper wrote:byte modal wrote:DJINN Heartreaper wrote:Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again Entitled much? You paid for boosters in DUST, and you got the boosted earn to get that 80m SP. You're using it (assuming you still currently play), so money well spent. Money spent for immediate gratification is just that. It's not a ticket for perpetual self-entitled interests. Take advantage while both DUST and the PS3 are still online. You did not, however, buy stock in next-gen development, no matter what you assume. Period. If CCP has the notion to give back in this "port" as a gesture of gratitude, then bonus. Otherwise, there is no reason for that assumption, or whining. Just sayin. Immediate gratification? Lol you're stupid and yes I'm entitled it's who I am...I've been in dust for almost 4 years..I'm one of the first people to play this game and you're just someone who doesn't understand anything.."imdediate" =ƒñö All I asked was for my boosters that came with the merc pack and aur returned...they can take my isk and so idgaf Just sayin
You cant say IDGAF when you do, its contradicting.
This is a video game bruh, not a career. To welcome new players into the fold, for proper balancing, and the fresh start, yes reset it.
Ive been here four years as well. Spent money on merc packs and such. If this game will be ported to PS4, I want this game to flourish. I want new gamers to join up at its inception and have a balanced start.
What dont want is you and the try hard gang chase away new players all because you cant let go of digital experience gain. Then Dust is on a current gen console with last gen CODMW population counts.
Saying what's on people's minds
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
|
Posted - 2015.12.21 21:45:00 -
[106] - Quote
Pokey Dravon wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Sounds a bit similar to the issues we have with how ISK is distributed in DUST now. Many are so obscenely rich that cost is non issue.
Not to mention we're being paid out far too much per battle and that there is no way our dropsuits, tanks, equipment, etc cost as much as they do.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Mr.Pepe Le Pew
The Tasteless Gentlemen
338
|
Posted - 2015.12.21 22:02:00 -
[107] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about my prediction that character progression and asets in the port will be wiped. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred?
BPO's SKINS Gear
make everyone start from scratch.
|
byte modal
349
|
Posted - 2015.12.21 22:06:00 -
[108] - Quote
DJINN Heartreaper wrote:byte modal wrote:DJINN Heartreaper wrote:Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again Entitled much? You paid for boosters in DUST, and you got the boosted earn to get that 80m SP. You're using it (assuming you still currently play), so money well spent. Money spent for immediate gratification is just that. It's not a ticket for perpetual self-entitled interests. Take advantage while both DUST and the PS3 are still online. You did not, however, buy stock in next-gen development, no matter what you assume. Period. If CCP has the notion to give back in this "port" as a gesture of gratitude, then bonus. Otherwise, there is no reason for that assumption, or whining. Just sayin. Immediate gratification? Lol you're stupid and yes I'm entitled it's who I am...I've been in dust for almost 4 years..I'm one of the first people to play this game and you're just someone who doesn't understand anything.."imdediate" =ƒñö All I asked was for my boosters that came with the merc pack and aur returned...they can take my isk and so idgaf Just sayin
Forgive me. I mistyped when introducing my reply. I should have written "petulant much?"
You are entitled because you are you? "I've been in DUST bla bla..." yes, yes. Same here. If time in is the measure of understanding, then you got nothing there. Unfortunate for some, time in to a video game does not equal understanding, reason, logic, consideration, or perception of reality. You bought boosters and AUR. If you've used them, then you've exhausted their value already. You have 80m SP, all the gear and, I would hope, wins to show for it in trade. Grats to you for stepping up and getting ahead ...in DUST. You have already claimed the value of the product you purchased. IF you haven't spent the AUR and boosters from the Merc Pack you bought, then what are you waiting for? Click that lil button, soldier!
Silly response is silly. imdediate, indeed. +1 for making me giggle? honest engine. You get a like.
kitten bacon taco (nom)
|
DJINN Heartreaper
Negative-Feedback.
41
|
Posted - 2015.12.21 22:08:00 -
[109] - Quote
Krixus Flux wrote:DJINN Heartreaper wrote:byte modal wrote:DJINN Heartreaper wrote:Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again Entitled much? You paid for boosters in DUST, and you got the boosted earn to get that 80m SP. You're using it (assuming you still currently play), so money well spent. Money spent for immediate gratification is just that. It's not a ticket for perpetual self-entitled interests. Take advantage while both DUST and the PS3 are still online. You did not, however, buy stock in next-gen development, no matter what you assume. Period. If CCP has the notion to give back in this "port" as a gesture of gratitude, then bonus. Otherwise, there is no reason for that assumption, or whining. Just sayin. Immediate gratification? Lol you're stupid and yes I'm entitled it's who I am...I've been in dust for almost 4 years..I'm one of the first people to play this game and you're just someone who doesn't understand anything.."imdediate" =ƒñö All I asked was for my boosters that came with the merc pack and aur returned...they can take my isk and so idgaf Just sayin You cant say IDGAF when you do, its contradicting. This is a video game bruh, not a career. To welcome new players into the fold, for proper balancing, and the fresh start, yes reset it. Ive been here four years as well. Spent money on merc packs and such. If this game will be ported to PS4, I want this game to flourish. I want new gamers to join up at its inception and have a balanced start. What dont want is you and the try hard gang chase away new players all because you cant let go of digital experience gain. Then Dust is on a current gen console with last gen CODMW population counts. Re read..idgaf about my isk and Sp...autocorrect made it so..I can say idgaf cuz I truly don't about what I said..read next time |
DJINN Heartreaper
Negative-Feedback.
41
|
Posted - 2015.12.21 22:12:00 -
[110] - Quote
byte modal wrote:DJINN Heartreaper wrote:byte modal wrote:DJINN Heartreaper wrote:Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again Entitled much? You paid for boosters in DUST, and you got the boosted earn to get that 80m SP. You're using it (assuming you still currently play), so money well spent. Money spent for immediate gratification is just that. It's not a ticket for perpetual self-entitled interests. Take advantage while both DUST and the PS3 are still online. You did not, however, buy stock in next-gen development, no matter what you assume. Period. If CCP has the notion to give back in this "port" as a gesture of gratitude, then bonus. Otherwise, there is no reason for that assumption, or whining. Just sayin. Immediate gratification? Lol you're stupid and yes I'm entitled it's who I am...I've been in dust for almost 4 years..I'm one of the first people to play this game and you're just someone who doesn't understand anything.."imdediate" =ƒñö All I asked was for my boosters that came with the merc pack and aur returned...they can take my isk and so idgaf Just sayin Forgive me. I mistyped when introducing my reply. I should have written "petulant much?" You are entitled because you are you? "I've been in DUST bla bla..." yes, yes. Same here. If time in is the measure of understanding, then you got nothing there. Unfortunate for some, time in to a video game does not equal understanding, reason, logic, consideration, or perception of reality. You bought boosters and AUR. If you've used them, then you've exhausted their value already. You have 80m SP, all the gear and, I would hope, wins to show for it in trade. Grats to you for stepping up and getting ahead ...in DUST. You have already claimed the value of the product you purchased. IF you haven't spent the AUR and boosters from the Merc Pack you bought, then what are you waiting for? Click that lil button, soldier! Silly response is silly. imdediate, indeed. +1 for making me giggle? honest engine. You get a like. Obviously =ƒÿÄ sota only does anime now so I figured I'd shake off the dust and get some peeps riled up |
|
DDx777
Algintal Core Gallente Federation
4
|
Posted - 2015.12.21 22:36:00 -
[111] - Quote
If it is the same business model as Dust514 ( FTP* )
Then I simply think they'll name it something else and hopefully give some type of starter pack for returning Dust players
It makes no sense for them to already be giving up resources and possible revenue streams for a new "FTP" game.
At best expect vouchers for some Aurum items such as Skins, Boosters, or a Respec.
You are crazy if you think all ( or any ) skills, ISK, and items are transferring over.
It will be a "new" game with "new" stuff on a "newer" platform |
DJINN Heartreaper
Negative-Feedback.
41
|
Posted - 2015.12.21 23:58:00 -
[112] - Quote
Tbh I don't expect anything it'd just be nice..at this point I don't expect a port even |
DIinkelFritz
The Eternal Noxium Imperium
25
|
Posted - 2015.12.22 00:26:00 -
[113] - Quote
-Aurum spent is refunded back the the appropriate account. This way the free aurum items that people like me have been stockpiling won't be turned into free AUR. - All skins are carried over. - All officer and experimental weapons are converted to BPC's in a 1 to 1 ratio. In this way, we still have the equipment. We just have to get the resources and industry up enough to make use of these weapons. -All BPO's remain as BPO's and transfer, albeit the statistics may have to change with the new game. This allows us legacy players to keep our rightly earned trophy's. We make use of the BPOs like EVE does, where we have to make them using resources, but the we will always have the blueprint. - For balance purposes of the game, SP should not transfer over (though a free booster would be nice) Since any boosters used have an AUR cost, they would be refunded. - ISK should remain. Skill points determine the level of gear you can use; and not transferring ISK would be pointless, as all parties can easily transfer ISK to EVE accounts or Corporate accounts. If the design of the next dust makes having Isk easy to win at the beginning, then CCP is digging themselves a hole. - Any DK and Command points earned by Corporations should remain. If DK and CP are removed, while the current owners of the planets of Molden Heath keep the planetary assets. It makes PC holders the only winners for the DK market and would be a grossly unbalanced start from the beginning. Other corps that have had and lost or traded DK can pose a threat. Perhaps long enough for new players to be introduced into the fray. (If DK and Command point system is removed, then remove the all DK and Command points as they are obviously pointless)
Committed suicide....again...
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7
|
Posted - 2015.12.22 00:50:00 -
[114] - Quote
True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. People have to stop thinking this.
Injecting tons of ISK into a Corporation is no guarantee it's members are any good. This isn't like EVE where you just point and click. If you have an unlimited bank account but no skill, you'll just be able to sustain losing constantly.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
|
Posted - 2015.12.22 00:56:00 -
[115] - Quote
Mobius Wyvern wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. People have to stop thinking this. Injecting tons of ISK into a Corporation is no guarantee it's members are any good. This isn't like EVE where you just point and click. If you have an unlimited bank account but no skill, you'll just be able to sustain losing constantly.
It's not about good it's about being able to acquire so much Dust ISK that I couldn't spend it all in a decade if I tried.
As of right now if ISK trading was opened up I could inject roundly 2.3 Billion ISK immediately into my Dust players account, spend hundreds of millions of ISK on half a dozen prototype suit and tank fittings and literally never run through them all.
((Hell I could bank roll the ten or twelve former PCLAS members for a few years with 0 in game effort))
Firstly where is the fun in that and secondly how the **** do you justify a bankrolling of that kind in a gritty economic setting.
I mean **** it at that point I might as well just retire and never both playing because the goal of economic gain is gone.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
|
xTheSiLLyRaBBiTx
Eternal Beings
1
|
Posted - 2015.12.22 01:40:00 -
[116] - Quote
Krixus Flux wrote:DJINN Heartreaper wrote:byte modal wrote:DJINN Heartreaper wrote:Krixus Flux wrote:I don't expect anything to transfer.
I think if they were to port to PS4, for the health of the community, its best that everyone starts fresh. Maybe keep your ISK...maybe. SP, get rid of it. BPOs, get rid of it. The current community will be upset but we have to consider the future and the welcoming of new community members and the fairness thereof. It's a bit self handicapping to move it to PS4, everyone keeps what they've gained from PS3, thus providing a substantial skillgap between those who didn't play on PS3 and those who have. Which would leave to "Dust Gods" starting genocide on the noobs. They would leave the game and go back to Battlefront, COD, and PS2. While the same guys here in this forum now will remain, clamoring for CCP to do something to change that.
If we as a community want the livelihood of this game to be healthy by moving it to PS4, then we should consider sacrificing what we have gained to make sure everyone gets a equal standing and chance to become great in Dust. This would also point back to CCP in ways of advertising. Dust needs to be advertised on PS4 greatly. It could work in their favor as a console version of Star Citizen. Though I understand that CCP might not want to get that Gameloft "copy high profile games to gain crowds" title, it would be best since console gamers would probably make the comparisons.
As a nod to PS3 vets, maybe offer PS3 vet dropsuits or you keep your ranks. Let's just accept that PS3 Dust was a major beta test. Let's sacrifice the SP if they move to PS4. And what about the money we spent on this "10 year plan"? Idgaf about my 80m sp or 600m isk or officer and bpo's but I do care what I bought with real money..aur/boosters..if that doesn't get refunded then I'm out..ya'll can get screwed but I won't again Entitled much? You paid for boosters in DUST, and you got the boosted earn to get that 80m SP. You're using it (assuming you still currently play), so money well spent. Money spent for immediate gratification is just that. It's not a ticket for perpetual self-entitled interests. Take advantage while both DUST and the PS3 are still online. You did not, however, buy stock in next-gen development, no matter what you assume. Period. If CCP has the notion to give back in this "port" as a gesture of gratitude, then bonus. Otherwise, there is no reason for that assumption, or whining. Just sayin. Immediate gratification? Lol you're stupid and yes I'm entitled it's who I am...I've been in dust for almost 4 years..I'm one of the first people to play this game and you're just someone who doesn't understand anything.."imdediate" =ƒñö All I asked was for my boosters that came with the merc pack and aur returned...they can take my isk and so idgaf Just sayin You cant say IDGAF when you do, its contradicting. This is a video game bruh, not a career. To welcome new players into the fold, for proper balancing, and the fresh start, yes reset it. Ive been here four years as well. Spent money on merc packs and such. If this game will be ported to PS4, I want this game to flourish. I want new gamers to join up at its inception and have a balanced start. What dont want is you and the try hard gang chase away new players all because you cant let go of digital experience gain. Then Dust is on a current gen console with last gen CODMW population counts.
Sounds like a personal problem. I'm so tired of hearing the clear disdain of players who can't compete against those who are better than them in a combat scenario, yet hide behind "what's right for the community". It's truly a pathetic ideal to hide behind. The principles that dust was created upon are not the same as COD, BF3, or Destiny. The very topic of this thread is a derailment to the players who put time into this game, and have everything to show for it. Yet apparently this achievement is always condemned by those who can't quite reach the level of their stronger counterparts. Instead of punishing those who stand out above the rest, maybe you should consider the meta lock alternative, separating higher tier equipment on the battlefield. I keep seeing folks that want isk removed really bad. There really isnt a detriment to the level they are describing. It almost seems as if the folks who never made alot of isk are doing the most complaining over it forum-side. Isk is made by collectively working together. So even if they were to wipe it, those who were rich before will inevitably become rich again. Even if you completely wipe stats and benefits made over time, the weak will still lose to the strong. The best hope for the less fortunate is a meta lock.
LOGi GOD // Master of Healers // Director of Eternal Beings // GF-FA-NF Alumni Directorate
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Grease Spillett
OSG Planetary Operations
1
|
Posted - 2015.12.22 01:47:00 -
[117] - Quote
Every slice of Aur I ever spent plus an astronomical amount more for putting up with this thread.
Somebody call for an exterminator?
https://www.youtube.com/watch?v=bx0bJCvSFeA
|
benandjerrys
WarRavens Imperium Eden
1
|
Posted - 2015.12.22 01:52:00 -
[118] - Quote
True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering.
Wasn't that the original point?
Free isk! (comment with in game name)
#portdust514
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Pokey Dravon
OSG Planetary Operations
7
|
Posted - 2015.12.22 01:57:00 -
[119] - Quote
benandjerrys wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Wasn't that the original point?
To be fair there could be a system where EVE players could reward DUST players in a way not tied to ISK. The point was to have a mutual relationship between the two games, but that doesn't necessarily mean it has to be through the transfer of ISK.
"That little sh*t Pokey..." --CCP Rattati
|
benandjerrys
WarRavens Imperium Eden
1
|
Posted - 2015.12.22 02:05:00 -
[120] - Quote
My point is that we were supposed to be just that, A mercenary. To fill the protection of planatery interaction you wouldn't want your profit to be dwarfed by your "protection money"
Free isk! (comment with in game name)
#portdust514
|
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
|
Posted - 2015.12.22 02:43:00 -
[121] - Quote
benandjerrys wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Wasn't that the original point?
Then what is the value of playing a game that revolves around conceptual back bone of an economy driven war?
- You never run out of nor ever run low on ISK - Since the above is true you never run out of equipment - Since the above is true your equipment a weapons might as well not even be finite - Since the above is true what is the value of the tiered system of modules, dropsuits, and equipment if everyone can afford them? - Since the above is true what is the core incentive to play this generic shooter with no sense of economy over one produced by a company that can craft more developed shooter mechanics?
As I keep pointing out the economic model of Dust 514 makes almost no sense.
A fully equipped battle tank barely 10m long costs the same amount as the hull of a 50m long intergalartic weapons platform of mass destruction the component parts of which could likely build 2 or 3 other such tanks.....
That doesn't even account for turrets, modules, and the like.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
|
VAHZZ
Community Cream Pie
10
|
Posted - 2015.12.22 02:45:00 -
[122] - Quote
True believes in #FREEDOM!
Long Live The King
@Aldturtl
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
|
Posted - 2015.12.22 02:45:00 -
[123] - Quote
Pokey Dravon wrote:benandjerrys wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Wasn't that the original point? To be fair there could be a system where EVE players could reward DUST players in a way not tied to ISK. The point was to have a mutual relationship between the two games, but that doesn't necessarily mean it has to be through the transfer of ISK.
Agreed. A system that allows the supply or rewards for actions undertaken would suffice.
However a system where an alliance could reward billions of ISK for single PvE or PvP match...... would quite literally ruin the game.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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benandjerrys
WarRavens Imperium Eden
1
|
Posted - 2015.12.22 03:36:00 -
[124] - Quote
True Adamance wrote:benandjerrys wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Wasn't that the original point? Then what is the value of playing a game that revolves around conceptual back bone of an economy driven war? - You never run out of nor ever run low on ISK - Since the above is true you never run out of equipment - Since the above is true your equipment a weapons might as well not even be finite - Since the above is true what is the value of the tiered system of modules, dropsuits, and equipment if everyone can afford them? - Since the above is true what is the core incentive to play this generic shooter with no sense of economy over one produced by a company that can craft more developed shooter mechanics? As I keep pointing out the economic model of Dust 514 makes almost no sense. A fully equipped battle tank barely 10m long costs the same amount as the hull of a 50m long intergalartic weapons platform of mass destruction the component parts of which could likely build 2 or 3 other such tanks..... That doesn't even account for turrets, modules, and the like.
Now getting those items from a to b would be the risk. Watch the original trailer... An mcc for a single battle was what 150m isk? That adds up for the common player but EvE ain't so common. Imagine that being the drop for SOV on a system. That comes with stacked timers, a stranglehold on entosis. Billions and billions for one day of fighting.
So the logistics of getting those items to the battle would be the risk taken, by no means is its current iteration viable but it could be done properly based on the bottom line on whatever resources your vying for.
Free isk! (comment with in game name)
#portdust514
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
|
Posted - 2015.12.22 04:11:00 -
[125] - Quote
deezy dabest wrote:Godin Thekiller wrote:I believe that most people would agree that due to the nature of ISK being able to be easily reearned in a short amount of time that ISK can be safely removed without pissing many people off (obviously, everyone would need a starting amount of ISK, or some starting gear, like in EVE). The split is with bought assets, and SP. One side thinks that everyone should be equal because they feel that it's going to be a new game, while others feel that it's a unnecessary thing to do, and that won't solve anything in the future.
As I've already state, I see it as unnecessary. Dust is dust, updated, moved to a new platform, whatever, it's still dust. Simply saying "well because it moved means everything needs to be undone" is silly. However, I do understand the idea of growing a world, and a world with gods already within it would be odd. So, I wouldn't be opposed to say the booster idea. However, bought items of every kind needs to be transfered over, unless they decide to shut down the game for a extended period of time (1-3 years+). Even then, BPO's regardless would need to go over. I hate to break it to you but thanks to trading (gifting) ISK is now a bought asset that people have spent real cash on. Before that I would have agreed that ISK can go away. How many boosters have people bought just to sell? How many skins have people bought just to sell? How many people bought Jara to get more for their NPC sales? How many people have bought warbarge components to upgrade their market network? (okay I admit not many on that) The list goes on but you see my point. Wiping out some peoples ISK is just the same as wiping out their skins or their BPOs. EDIT: Besides if ISK is not going what is to stop people from buying up all the skins that will transfer and selling them at absurd prices in the new version just to get right back where they were.
It's not a directly bought, so no.
And nothing. I understand that, and honestly, I'm fine with that (BPO's will hopefully be tied to manufacturing by then, in which case will be expensive as hell anyways).
Top lel
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.12.22 05:03:00 -
[126] - Quote
Me wrote: What would you want to transfer over from this game to the next?
AUR (unspent) BPOs (I don't expect the militia ones to stick around) SKINs (definitely) Gear/Suits/Assets (Only the unspent boosters. Don't care about other consumables)
There is also one important thing.
My name.
I expect "Maken Tosch" to still be my name and my name only. I don't want some other player to claim it as their own.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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Krixus Flux
Kang Lo Directorate Gallente Federation
1
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Posted - 2015.12.22 07:02:00 -
[127] - Quote
xTheSiLLyRaBBiTx wrote:
Sounds like a personal problem. I'm so tired of hearing the clear disdain of players who can't compete against those who are better than them in a combat scenario, yet hide behind "what's right for the community". It's truly a pathetic ideal to hide behind. The principles that dust was created upon are not the same as COD, BF3, or Destiny. The very topic of this thread is a derailment to the players who put time into this game, and have everything to show for it. Yet apparently this achievement is always condemned by those who can't quite reach the level of their stronger counterparts. Instead of punishing those who stand out above the rest, maybe you should consider the meta lock alternative, separating higher tier equipment on the battlefield. I keep seeing folks that want isk removed really bad. There really isnt a detriment to the level they are describing. It almost seems as if the folks who never made alot of isk are doing the most complaining over it forum-side. Isk is made by collectively working together. So even if they were to wipe it, those who were rich before will inevitably become rich again. Even if you completely wipe stats and benefits made over time, the weak will still lose to the strong. The best hope for the less fortunate is a meta lock.
Hide behind? Personal problem?
The truth is bittersweet:
So the "standout mercs" cant lose it all and gain it back? If youre of the best like you claim to be, then you shouldnt have a problem gettin back to the top of the food chain. Afraid of a challenge?
Is this the first FPS game where you are actually good at something? Are you a nobody in any other FPS titles?
If you're good, you should get it all back with no problem. Thats a testament to how good you are. The ability to let your gains go for the continuance and life blood of this game if ported (because you can be elite all you want to in a game nobody plays) is a testament to forsight of understanding.
Just for you to think its about weaker players getting a second chance just exposes a brain dead brute mentality with child like maturity levels.
Saying what's on people's minds
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Reign Omega
L0RDS 0F LEGI0N Damage LLC
2
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Posted - 2015.12.22 10:11:00 -
[128] - Quote
If its just a port, transfer all my shxt. If it's an upgrade or rebuild of the game, I don't need anything but my name.
Hell naw...to the naw naw naw...hell to the naw.
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RedBleach LeSanglant
Immortal Guides Learning Alliance
889
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Posted - 2015.12.31 21:42:00 -
[129] - Quote
I am with the camp of porting essentially requires a rebuild, a Dust 2 as some have said.
What I want from that is a fully explorable EVE universe. - either for my single merc and a ship, or an NPC system within EVE for transport, or perhaps PC transports to null sectors. I want the multiple planet surfaces explorable like No Man's Sky and I want the transition from ship to station to planet like what we've seen in Star Citizen trials. I want a fully immersive EVE universe. And a step in that is a new iteration of Dust. A shooter, yes. But explorable environments too - ships, asteroids, stations, and surfaces. Missions beyond 16v16 battles. And huge battles like the MAG era.
Like many I think that to make the next step in Dust successful alot will need to be torn out. Rebuilt. Strip away that which is lacking and change it for the better. Add the different sections of Space so that Newbs and vets can co-exist; like the #85 Biomassed debated. Eve kinda has one already.
I pray that the $30 million investment in ccp will move the company to build a first person universe (VR or not)... or they will be left behind as a few other companies are building novel offerings that will compete with dust514.
Like what Mobius Wyvern wrote in another post: "That's a lot like what I always wanted from the game. I have hopes that any future version of Dust 514 will learn from the example of other companies making the most of procedural-generation tech and give us near limitless environments to explore."
we just need more.
Therefore I believe that most things could be transferred. But as so much may be changed I believe that exact copies of items or skills that have been skilled into may not transfer.
SP If not a direct transfer that reflects my time and many purchased boosters then:
I support an SP Bank to pull from at an increased rate ( I think more of a 1x or 2x multiplier and not a .5) I've put 4 years into this and I don't really want to have to grind like I did during years in school and unemployed after to get it all back. I put in my time and money. And will put more time and money into it, but now I've got a job and 2 kids - I'm feeling stretched pretty thin just to post on the forums, much less get in a game. I've become the casual gamer and If I had to start at 0 I would like some hope that I could regain my status and strength.
That gives me the option to start at the beginning, learn some of the new mechanics, try some stuff out before dumping some SP into a skill - because many of us would just be dumping SP into who knows what if we just start with a pile of SP in a new game with adjusted skills, weapons, equipment, vehicles, etc. Best to relearn before deciding we know what is best.
BPO I paid for alot of stuff And I would like to see that reflected in Dust 2. Be it BPO like in EVE or something different, it all went to fund this game and I would like something for that.
AUR Unused or Used? Unused - yes Used? - hard to say because we have the BPOs, Apexs, Skins, as well as single use stuff and warbarge things. This largely depends on how it may be transferred over. If each item will transfer then there is no problem. If Assets will not transfer then single use items should be cashed out - Aur to Aur and Isk to Isk. (a complete Aur refund of all stuff to start again could work... but that may be alot of work to accomplish - and I think that was nullified with the Uprising update and the agreement that one could get their money back or keep it in game because of something with Sony, most of us decided to stay with the game I think.)
Name - Yes
Character background, sex? - maybe. I'd like to change it up.
Isk.... that has been debated, and don't feel qualified to speak to that other than: Starting anew is ok with me and I really can't get into a debate without knowing more about what the port might be like. But I do agree that there were several systems that were heavily abused to gain large amounts of isk.... and I don't know what to do about that other than to nullify that gain. Or maybe there will be some sort of transfer rate if it is combined with the New Eden economy as the prices are adjusted.
Remove the extra Currencies - it is ridiculous. (another biomassed podcast that I agree with) Change PC and integrate it with the EVE universe FW - keep it. But the currency should give way to tier level purchases and %off I think with the loyalty rank.
Overall rank... don't know. Cool to keep it or have a head start. Easy Either way.
The Logi Code. Creator, Believer, Follower
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
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Posted - 2016.01.01 02:55:00 -
[130] - Quote
Reign Omega wrote:If its just a port, transfer all my shxt. If it's an upgrade or rebuild of the game, I don't need anything but my name. If it's a rebuild, I could live with this too, tbh, but i do want to bring one thing with me: My Exile assault rifle - she's got a lotta notches carved in her now.
PSN: RationalSpark
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Pokey Dravon
OSG Planetary Operations
7
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Posted - 2016.01.01 04:57:00 -
[131] - Quote
Vrain Matari wrote:Reign Omega wrote:If its just a port, transfer all my shxt. If it's an upgrade or rebuild of the game, I don't need anything but my name. If it's a rebuild, I could live with this too, tbh, but i do want to bring one thing with me: My Exile assault rifle - she's got a lotta notches carved in her now. Right? There's some straight up emotional attachment to mine.
"That little sh*t Pokey..." --CCP Rattati
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DeathwindRising
ROGUE RELICS
1
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Posted - 2016.01.01 05:54:00 -
[132] - Quote
Pokey Dravon wrote:DogeGode Master wrote:Everything would be appropriate, however it wouldn't necessarily be wise. Pretty much my thoughts. Which is why I think the community needs to have a discussion about what is truly important to them so we can set reasonable expectations for both ourselves and for CCP.
SP
everything else can be earned or refunded |
PARKOUR PRACTIONER
L0RDS 0F LEGI0N Damage LLC
4
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Posted - 2016.01.01 10:20:00 -
[133] - Quote
Give me my name, my dragonfly scout, my sever scout, and my Toxin SMG and I'll be happy. A name tweak to keep my new nickname but the awesomeness of my PSN would be freakin awesome.
It's the simple things.
In pain
If my skills could match my rage & willpower....
Theme songs, Shoots & Ladders & Pulse of the maggots
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elric the enchanter
xCosmic Voidx
450
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Posted - 2016.01.01 12:23:00 -
[134] - Quote
Always thought personally, that the transfer of our SP & ISK from beta severely hindered the growth of the game.
Witnessed proto stomping ever since the beginning of Uprising due to vets' advantage, which must have deterred many new players who may have stayed for the long haul if everyone had begun again from an equal footing.
Don't play any more, as all of my friends have also left, but I've had an awesome time (hence why I visit here occasionally, to see if there is any hint of a reincarnation).
My ideal scenario would be, for CCP to have taken on board all of the feedback/data from this monster of a beta, and produce an entirely new (hopefully balanced) game, where everyone began from scratch again, with only our character names & corp affiliations transferring. That way, those of us that have really enjoyed an FPS with the depth that Dust has given us, would be prepared to begin again and persist, alongside new players, rather than stomping them from the beginning again (on ps4 purrlease... only roughly 20% of my friends possess a pc capable of running a decent FPS).
My two-penneth
Cosmic Void mucks about on Youtube
Heinz Guderian predicted Tank514
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Echo 1991
WarRavens Imperium Eden
1
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Posted - 2016.01.01 22:16:00 -
[135] - Quote
The only things that have to be transferred over are Aurum, BPOs and SP to an extent. ISK is very easy to earn and with a port, which one would assume has other ways of making money other than just fighting, should make it easier especially if PvE is involved.
I dont think SP should be transferred in full though cos as some have said, if it is a new game and people can roll out all of the proto gear and crap on day one it isnt going to be fun, so something has to be thought up for that.
Change the Ion Pistol Fitting Skill Pls.
#PortDust514
'Echo is a dirty hooker' - UnclS2
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Celus Ivara
DUST University Ivy League
435
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Posted - 2016.01.10 13:10:00 -
[136] - Quote
My willingness to engage with Dust 2.0 will be based on a belief that what I do in that game will matter. That belief will be based on whether what I did in Dust 1.0 mattered.
If CCP obliterates 3 years of my labor and hundreds of my USD in investment, I will have lost faith in the permanence of the New Eden universe. And that will be true for all of CCPs products.
As far as implementation goes, as long as I feel my time and money investment is kept, I'll be super flexible about how CCP goes about implementing game changes and playerbase migration. Like, if it turns out Dust 1.0 to 2.0 is apples to oranges, I will be fine with the exchange, so long as $5 worth of apples is replaced with $5 worth of oranges.
I guess to offer specifics though, SP is my only real need. If Dust 2.0 will use a very similar system to 1.0, the players should keep their SP. Aurum and Aurum goods would be very welcome, but I won't burn the bridge if they don't make it over. I personally don't have strong feelings one way or another regarding Market items or ISK (though I am sympathetic to those who do value for those).
#PortDust514
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