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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2015.12.22 02:43:00 -
[121] - Quote
benandjerrys wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Wasn't that the original point?
Then what is the value of playing a game that revolves around conceptual back bone of an economy driven war?
- You never run out of nor ever run low on ISK - Since the above is true you never run out of equipment - Since the above is true your equipment a weapons might as well not even be finite - Since the above is true what is the value of the tiered system of modules, dropsuits, and equipment if everyone can afford them? - Since the above is true what is the core incentive to play this generic shooter with no sense of economy over one produced by a company that can craft more developed shooter mechanics?
As I keep pointing out the economic model of Dust 514 makes almost no sense.
A fully equipped battle tank barely 10m long costs the same amount as the hull of a 50m long intergalartic weapons platform of mass destruction the component parts of which could likely build 2 or 3 other such tanks.....
That doesn't even account for turrets, modules, and the like.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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VAHZZ
Community Cream Pie
10
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Posted - 2015.12.22 02:45:00 -
[122] - Quote
True believes in #FREEDOM!
Long Live The King
@Aldturtl
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2015.12.22 02:45:00 -
[123] - Quote
Pokey Dravon wrote:benandjerrys wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Wasn't that the original point? To be fair there could be a system where EVE players could reward DUST players in a way not tied to ISK. The point was to have a mutual relationship between the two games, but that doesn't necessarily mean it has to be through the transfer of ISK.
Agreed. A system that allows the supply or rewards for actions undertaken would suffice.
However a system where an alliance could reward billions of ISK for single PvE or PvP match...... would quite literally ruin the game.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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benandjerrys
WarRavens Imperium Eden
1
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Posted - 2015.12.22 03:36:00 -
[124] - Quote
True Adamance wrote:benandjerrys wrote:True Adamance wrote:DJINN Heartreaper wrote:Pokey Dravon wrote:It would be hilarious if they allowed people to keep their ISK but then allowed ISK transfers from EVE. Would basically make whatever amount saved up in DUST completely inconsequential. Everything would be really expensive for non EvE players lmao This simply cannot be allowed to happen. EVER! Dust must never have a linked economy with EVE online. EVE players like myself could literally inundate entire corporations and alliances with enough ISK to sustain themselves for ever functionally killing the aspect of assets actually mattering. Wasn't that the original point? Then what is the value of playing a game that revolves around conceptual back bone of an economy driven war? - You never run out of nor ever run low on ISK - Since the above is true you never run out of equipment - Since the above is true your equipment a weapons might as well not even be finite - Since the above is true what is the value of the tiered system of modules, dropsuits, and equipment if everyone can afford them? - Since the above is true what is the core incentive to play this generic shooter with no sense of economy over one produced by a company that can craft more developed shooter mechanics? As I keep pointing out the economic model of Dust 514 makes almost no sense. A fully equipped battle tank barely 10m long costs the same amount as the hull of a 50m long intergalartic weapons platform of mass destruction the component parts of which could likely build 2 or 3 other such tanks..... That doesn't even account for turrets, modules, and the like.
Now getting those items from a to b would be the risk. Watch the original trailer... An mcc for a single battle was what 150m isk? That adds up for the common player but EvE ain't so common. Imagine that being the drop for SOV on a system. That comes with stacked timers, a stranglehold on entosis. Billions and billions for one day of fighting.
So the logistics of getting those items to the battle would be the risk taken, by no means is its current iteration viable but it could be done properly based on the bottom line on whatever resources your vying for.
Free isk! (comment with in game name)
#portdust514
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2015.12.22 04:11:00 -
[125] - Quote
deezy dabest wrote:Godin Thekiller wrote:I believe that most people would agree that due to the nature of ISK being able to be easily reearned in a short amount of time that ISK can be safely removed without pissing many people off (obviously, everyone would need a starting amount of ISK, or some starting gear, like in EVE). The split is with bought assets, and SP. One side thinks that everyone should be equal because they feel that it's going to be a new game, while others feel that it's a unnecessary thing to do, and that won't solve anything in the future.
As I've already state, I see it as unnecessary. Dust is dust, updated, moved to a new platform, whatever, it's still dust. Simply saying "well because it moved means everything needs to be undone" is silly. However, I do understand the idea of growing a world, and a world with gods already within it would be odd. So, I wouldn't be opposed to say the booster idea. However, bought items of every kind needs to be transfered over, unless they decide to shut down the game for a extended period of time (1-3 years+). Even then, BPO's regardless would need to go over. I hate to break it to you but thanks to trading (gifting) ISK is now a bought asset that people have spent real cash on. Before that I would have agreed that ISK can go away. How many boosters have people bought just to sell? How many skins have people bought just to sell? How many people bought Jara to get more for their NPC sales? How many people have bought warbarge components to upgrade their market network? (okay I admit not many on that) The list goes on but you see my point. Wiping out some peoples ISK is just the same as wiping out their skins or their BPOs. EDIT: Besides if ISK is not going what is to stop people from buying up all the skins that will transfer and selling them at absurd prices in the new version just to get right back where they were.
It's not a directly bought, so no.
And nothing. I understand that, and honestly, I'm fine with that (BPO's will hopefully be tied to manufacturing by then, in which case will be expensive as hell anyways).
Top lel
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.12.22 05:03:00 -
[126] - Quote
Me wrote: What would you want to transfer over from this game to the next?
AUR (unspent) BPOs (I don't expect the militia ones to stick around) SKINs (definitely) Gear/Suits/Assets (Only the unspent boosters. Don't care about other consumables)
There is also one important thing.
My name.
I expect "Maken Tosch" to still be my name and my name only. I don't want some other player to claim it as their own.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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Krixus Flux
Kang Lo Directorate Gallente Federation
1
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Posted - 2015.12.22 07:02:00 -
[127] - Quote
xTheSiLLyRaBBiTx wrote:
Sounds like a personal problem. I'm so tired of hearing the clear disdain of players who can't compete against those who are better than them in a combat scenario, yet hide behind "what's right for the community". It's truly a pathetic ideal to hide behind. The principles that dust was created upon are not the same as COD, BF3, or Destiny. The very topic of this thread is a derailment to the players who put time into this game, and have everything to show for it. Yet apparently this achievement is always condemned by those who can't quite reach the level of their stronger counterparts. Instead of punishing those who stand out above the rest, maybe you should consider the meta lock alternative, separating higher tier equipment on the battlefield. I keep seeing folks that want isk removed really bad. There really isnt a detriment to the level they are describing. It almost seems as if the folks who never made alot of isk are doing the most complaining over it forum-side. Isk is made by collectively working together. So even if they were to wipe it, those who were rich before will inevitably become rich again. Even if you completely wipe stats and benefits made over time, the weak will still lose to the strong. The best hope for the less fortunate is a meta lock.
Hide behind? Personal problem?
The truth is bittersweet:
So the "standout mercs" cant lose it all and gain it back? If youre of the best like you claim to be, then you shouldnt have a problem gettin back to the top of the food chain. Afraid of a challenge?
Is this the first FPS game where you are actually good at something? Are you a nobody in any other FPS titles?
If you're good, you should get it all back with no problem. Thats a testament to how good you are. The ability to let your gains go for the continuance and life blood of this game if ported (because you can be elite all you want to in a game nobody plays) is a testament to forsight of understanding.
Just for you to think its about weaker players getting a second chance just exposes a brain dead brute mentality with child like maturity levels.
Saying what's on people's minds
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Reign Omega
L0RDS 0F LEGI0N Damage LLC
2
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Posted - 2015.12.22 10:11:00 -
[128] - Quote
If its just a port, transfer all my shxt. If it's an upgrade or rebuild of the game, I don't need anything but my name.
Hell naw...to the naw naw naw...hell to the naw.
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RedBleach LeSanglant
Immortal Guides Learning Alliance
889
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Posted - 2015.12.31 21:42:00 -
[129] - Quote
I am with the camp of porting essentially requires a rebuild, a Dust 2 as some have said.
What I want from that is a fully explorable EVE universe. - either for my single merc and a ship, or an NPC system within EVE for transport, or perhaps PC transports to null sectors. I want the multiple planet surfaces explorable like No Man's Sky and I want the transition from ship to station to planet like what we've seen in Star Citizen trials. I want a fully immersive EVE universe. And a step in that is a new iteration of Dust. A shooter, yes. But explorable environments too - ships, asteroids, stations, and surfaces. Missions beyond 16v16 battles. And huge battles like the MAG era.
Like many I think that to make the next step in Dust successful alot will need to be torn out. Rebuilt. Strip away that which is lacking and change it for the better. Add the different sections of Space so that Newbs and vets can co-exist; like the #85 Biomassed debated. Eve kinda has one already.
I pray that the $30 million investment in ccp will move the company to build a first person universe (VR or not)... or they will be left behind as a few other companies are building novel offerings that will compete with dust514.
Like what Mobius Wyvern wrote in another post: "That's a lot like what I always wanted from the game. I have hopes that any future version of Dust 514 will learn from the example of other companies making the most of procedural-generation tech and give us near limitless environments to explore."
we just need more.
Therefore I believe that most things could be transferred. But as so much may be changed I believe that exact copies of items or skills that have been skilled into may not transfer.
SP If not a direct transfer that reflects my time and many purchased boosters then:
I support an SP Bank to pull from at an increased rate ( I think more of a 1x or 2x multiplier and not a .5) I've put 4 years into this and I don't really want to have to grind like I did during years in school and unemployed after to get it all back. I put in my time and money. And will put more time and money into it, but now I've got a job and 2 kids - I'm feeling stretched pretty thin just to post on the forums, much less get in a game. I've become the casual gamer and If I had to start at 0 I would like some hope that I could regain my status and strength.
That gives me the option to start at the beginning, learn some of the new mechanics, try some stuff out before dumping some SP into a skill - because many of us would just be dumping SP into who knows what if we just start with a pile of SP in a new game with adjusted skills, weapons, equipment, vehicles, etc. Best to relearn before deciding we know what is best.
BPO I paid for alot of stuff And I would like to see that reflected in Dust 2. Be it BPO like in EVE or something different, it all went to fund this game and I would like something for that.
AUR Unused or Used? Unused - yes Used? - hard to say because we have the BPOs, Apexs, Skins, as well as single use stuff and warbarge things. This largely depends on how it may be transferred over. If each item will transfer then there is no problem. If Assets will not transfer then single use items should be cashed out - Aur to Aur and Isk to Isk. (a complete Aur refund of all stuff to start again could work... but that may be alot of work to accomplish - and I think that was nullified with the Uprising update and the agreement that one could get their money back or keep it in game because of something with Sony, most of us decided to stay with the game I think.)
Name - Yes
Character background, sex? - maybe. I'd like to change it up.
Isk.... that has been debated, and don't feel qualified to speak to that other than: Starting anew is ok with me and I really can't get into a debate without knowing more about what the port might be like. But I do agree that there were several systems that were heavily abused to gain large amounts of isk.... and I don't know what to do about that other than to nullify that gain. Or maybe there will be some sort of transfer rate if it is combined with the New Eden economy as the prices are adjusted.
Remove the extra Currencies - it is ridiculous. (another biomassed podcast that I agree with) Change PC and integrate it with the EVE universe FW - keep it. But the currency should give way to tier level purchases and %off I think with the loyalty rank.
Overall rank... don't know. Cool to keep it or have a head start. Easy Either way.
The Logi Code. Creator, Believer, Follower
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
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Posted - 2016.01.01 02:55:00 -
[130] - Quote
Reign Omega wrote:If its just a port, transfer all my shxt. If it's an upgrade or rebuild of the game, I don't need anything but my name. If it's a rebuild, I could live with this too, tbh, but i do want to bring one thing with me: My Exile assault rifle - she's got a lotta notches carved in her now.
PSN: RationalSpark
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Pokey Dravon
OSG Planetary Operations
7
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Posted - 2016.01.01 04:57:00 -
[131] - Quote
Vrain Matari wrote:Reign Omega wrote:If its just a port, transfer all my shxt. If it's an upgrade or rebuild of the game, I don't need anything but my name. If it's a rebuild, I could live with this too, tbh, but i do want to bring one thing with me: My Exile assault rifle - she's got a lotta notches carved in her now. Right? There's some straight up emotional attachment to mine.
"That little sh*t Pokey..." --CCP Rattati
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DeathwindRising
ROGUE RELICS
1
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Posted - 2016.01.01 05:54:00 -
[132] - Quote
Pokey Dravon wrote:DogeGode Master wrote:Everything would be appropriate, however it wouldn't necessarily be wise. Pretty much my thoughts. Which is why I think the community needs to have a discussion about what is truly important to them so we can set reasonable expectations for both ourselves and for CCP.
SP
everything else can be earned or refunded |
PARKOUR PRACTIONER
L0RDS 0F LEGI0N Damage LLC
4
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Posted - 2016.01.01 10:20:00 -
[133] - Quote
Give me my name, my dragonfly scout, my sever scout, and my Toxin SMG and I'll be happy. A name tweak to keep my new nickname but the awesomeness of my PSN would be freakin awesome.
It's the simple things.
In pain
If my skills could match my rage & willpower....
Theme songs, Shoots & Ladders & Pulse of the maggots
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elric the enchanter
xCosmic Voidx
450
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Posted - 2016.01.01 12:23:00 -
[134] - Quote
Always thought personally, that the transfer of our SP & ISK from beta severely hindered the growth of the game.
Witnessed proto stomping ever since the beginning of Uprising due to vets' advantage, which must have deterred many new players who may have stayed for the long haul if everyone had begun again from an equal footing.
Don't play any more, as all of my friends have also left, but I've had an awesome time (hence why I visit here occasionally, to see if there is any hint of a reincarnation).
My ideal scenario would be, for CCP to have taken on board all of the feedback/data from this monster of a beta, and produce an entirely new (hopefully balanced) game, where everyone began from scratch again, with only our character names & corp affiliations transferring. That way, those of us that have really enjoyed an FPS with the depth that Dust has given us, would be prepared to begin again and persist, alongside new players, rather than stomping them from the beginning again (on ps4 purrlease... only roughly 20% of my friends possess a pc capable of running a decent FPS).
My two-penneth
Cosmic Void mucks about on Youtube
Heinz Guderian predicted Tank514
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Echo 1991
WarRavens Imperium Eden
1
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Posted - 2016.01.01 22:16:00 -
[135] - Quote
The only things that have to be transferred over are Aurum, BPOs and SP to an extent. ISK is very easy to earn and with a port, which one would assume has other ways of making money other than just fighting, should make it easier especially if PvE is involved.
I dont think SP should be transferred in full though cos as some have said, if it is a new game and people can roll out all of the proto gear and crap on day one it isnt going to be fun, so something has to be thought up for that.
Change the Ion Pistol Fitting Skill Pls.
#PortDust514
'Echo is a dirty hooker' - UnclS2
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Celus Ivara
DUST University Ivy League
435
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Posted - 2016.01.10 13:10:00 -
[136] - Quote
My willingness to engage with Dust 2.0 will be based on a belief that what I do in that game will matter. That belief will be based on whether what I did in Dust 1.0 mattered.
If CCP obliterates 3 years of my labor and hundreds of my USD in investment, I will have lost faith in the permanence of the New Eden universe. And that will be true for all of CCPs products.
As far as implementation goes, as long as I feel my time and money investment is kept, I'll be super flexible about how CCP goes about implementing game changes and playerbase migration. Like, if it turns out Dust 1.0 to 2.0 is apples to oranges, I will be fine with the exchange, so long as $5 worth of apples is replaced with $5 worth of oranges.
I guess to offer specifics though, SP is my only real need. If Dust 2.0 will use a very similar system to 1.0, the players should keep their SP. Aurum and Aurum goods would be very welcome, but I won't burn the bridge if they don't make it over. I personally don't have strong feelings one way or another regarding Market items or ISK (though I am sympathetic to those who do value for those).
#PortDust514
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