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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
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Posted - 2015.12.20 10:12:00 -
[1] - Quote
Pokey Dravon wrote:This is really linked to the article I wrote last night, but I wanted to start a thread out of curiosity for how people feel about a certain aspect of said article. Just assume that you're in my world of Boundless Optimism, and a port happens, may that be on PS4 or PC or whatever. What would you want to transfer over from this game to the next? ISK AUR SP LP Faction Standing DK BPOs SKINs Gear/Suits/Assets ect. What do you think would be appropriate for CCP to allow to be transferred? that list looks right linked to twitter for our Eve Friends |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:20:00 -
[2] - Quote
we all assume corp and alliances would transfer |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:23:00 -
[3] - Quote
Big question would be if ps3 dust514 would still run and you would have the same character on two platforms 1.ps3 character skilling different path after mirror like singularity 2.pc/ps4 character skilling different path as there maybe more skills |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:27:00 -
[4] - Quote
DogeGode Master wrote:Everything would be appropriate, however it wouldn't necessarily be wise.
ISK would be the least thing to be worried about because of how easily it's generated, LP and DK as well. AUR is real life money, so definitely transferable. I don't how it would be toxic/unsafe to transfer faction standing, bpos, and skins. Gear can be wiped since it's like isk, excluding aurum items of course.
SP is a tough one, yes players did in fact work for it, but it may completely destroy the NPE without proper balancing of matches. Probably not a complete transfer, unless it becomes feasible contextually, at least some percentage should definitely be transferred without a doubt.
EVE has two Big Servers Tranquility and singulaity Singularity (Sisi) is a public test server for EVE Online that is used by both CCP developers and EVE players to test changes and new features before they are released to the Tranquility server. Test servers have a very strict set of rules.
Its primary function is to provide a test environment as close as possible to the live environment of Tranquility. For this purpose, the Tranquility database is "mirrored" (copied) over to the Singularity server once every few months (or more often, if needed by the CCP Quality Assurance department). For testing the performance of the server and client with many players at the same place (specially fleet-fights) there are periodical mass testing events. https://wiki.eveonline.com/en/wiki/User:Singularity
So maybe both console and nextgen dust upgrade maybe run at the same time |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:35:00 -
[5] - Quote
ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:41:00 -
[6] - Quote
ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. EVE is not FAIR hard truth people. The game they(CCP) want will get to the point it is in dust now. New players with a little skill points and a little isk and Vets with alot of skill points and alot of isk.and in EVE and maybe our new port we MAYBE able to lose all those assets quickly. People in Eve have lost everything at a moments notice. Hard universe you want dust to go to. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
710
|
Posted - 2015.12.20 10:42:00 -
[7] - Quote
ANON Cerberus wrote:Luther Mandrix wrote:ANON Cerberus wrote:I think it would possibly be bad for the game to transfer ISK + SP and the like as much as I would like them to.
That being said we need something substantial that represents our time here in DUST. Ranks, loyalty ranks anything else that we can think of that wont directly interfere with the NPE but at the same time satisfies us as PS3 DUST players on the (presumed) next gen DUST.
It also depends a lot on what a possible next Gen DUST 514 actually has. If it had some sort of rankings and commander mode like in Battlefield games then I would like our SP levels or something to give us a rank boost in the next game. But its all so hypothetical its hard to think of what these things might actually be. CCP wants a EVE Like sandbox so isk MUST TRANSFER its a big universe that can be divided up to high sec low sec and nulsec so new players can be protected in high sec from the better assets of the isk rich players Totally agreed. However you are talking about the original vision that we all had of DUST being an openworld sandbox FPS. Sadly we never even came close. Instead we have a lobby based FPS match game very similar to the old battlefield games. Now im not saying they could not have High / Low / Null sec but so far we have to work with what we have seen. Fanfest 2014 vison is the goal of a ported dust |
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