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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
LAVALLOIS Nash
QcGOLD
322
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Posted - 2014.12.04 17:13:00 -
[211] - Quote
deadpool lifetone wrote: To Explain it in Layman's Terms:
Shoving a rep tool up a Heavies crack or a Commandos spine doesn't make you a Logi. Spamming 100 droplinks and Nanohives on a map drawing pictures of cartoons doesn't make you a logi ( funny as hell though lol ) - a logi is the one that keeps the whole team alive and aware of his surroundings , relaying information , dropping tactic Droplinks and Hives when needed. ( enough said. You get the point ) don't like scrub lazy player's making w.p's off some dumb shyt like that and lagging out the system. But thanks to this new update all that nonsense will be over.
Let me explain in my terms. Heres your PSA for the day son:
Lets say we go to a skimrish map. Lets say the one with the underground depot. 1 proto cal logi who wants to do nothing but rep people can deploy NINE nanohives at the depot or around the objectve, and then switch to a rep fit. Now a protosquad of assaults and scouts is arriving. They can each place anywhere from 2-3 peices of equipment. They can switch to a assault with hives, place them, and then switch to an assault with a scanner. No concequence.
So do the math on that. 9 hives from the cal logi and then 2 pieces of equipment each from the 6 man squad = 21 potential prices of equipment around the depot and objective. All from part timer, non logis.
Meanwhile, me, to do my job properly, i need to now be in a protofit, and i have to compete with the fact that non logis can drop dozens of pieces of equipment.
So explain to me how the "nonsense" will be over? There will still be spam, non logis will still deploy equipment immediately around them just to benefit their squads, and dedicated logis have severe limits on who they can supply and where they can get people to spawn. Right now, If there is a raging fight at A using my equipment, and i see that D is getting hacked and theres no one nearby, i can rush out to D in a vehicle and get some stuff down so my team can push.
After the patch though? i have to stay in a ridiculously expensive suit. After I get my stuff down at A im off to a low risk zone to snipe or do something else with minimal risk. I can afford to lose some ADV logi suits. I cant afford to lose proto ones. People think logis are going to just switch to repping and reviving; They are crazy if they think im going to risk a 100,000ISK suit to go help someone elses wallet. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
3960
|
Posted - 2014.12.04 18:34:00 -
[212] - Quote
Thanks, you said it better than I could.
This sort of thing would make the most sense used in the context of different rifle versions.
That is: Breach Scrambler use Gamma (blue) Regular Scramber use Xray (green) Burst Scrambler use UV (purple) Tactical Scrambler use Microwave (Orange)
Or whatever (those are all relatively short range, but any scheme which kept them in order would effectively keep with EVE) and lasers are effectively short-range. One thing I like about Tier 2 in EVE is that they tend to come with drawbacks.
So, Conflagration (green) and Scorch (purple)
Are "better" than regular crystals, but also have caveats: Conflag: 50% reduced optimal range. 30% reduced tracking speed. 25% increased capacitor usage. Scorch: 50% increased optimal range. 25% decreased tracking speed.
So, you introduce things that increase damage but have drawbacks, which is little different than how Dust weapons work (they're more analagous to the higher meta level turrets you get - higher cost & performance).
So, the EVE doesn't necessarily tie you to a specific color order. Purple is shorter range than many colors in standard, but longer range with scorch - for example. But the special crystals could also introduce special weapons versions with drawbacks, which I find interesting (note: this is also true of alternate ammo types with other weapons).
In either case, I think I would just generally be pleased with color variety, regardless.
Dren&Templar Tragedy.
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Mahmun
HELLRAIZERZ RISE of LEGION
7
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Posted - 2014.12.05 00:14:00 -
[213] - Quote
LAVALLOIS Nash wrote:I am pretty disappointed. Kind of deflated too. i have Uplinks Lv5, Amarr Logi Lv5, Remotes Lv 5, and nanohives Lv4. You have taken all that SP and compressed it into two minutes. Thats all im allowed to play the game for.
i used to go around setting uplinks with remote mines on them. Cant do that anymore. Used to go around delivering triage nanohives to the front line. Cant do that anymore. Used to go around putting down anti vehicle traps in the from of proxy mines, or anit personnel traps. Cant do that anymore. All i can do is spend 2 mins deploying, and then im supposed to be a subservient player who is FORCED to either repair or revive at the front lines in a non combat suit.
Scouts can use their cloaks anywhere an infinite number to times. Assaults can change to a different weapon/armor setup with no consequences. Slayers can change to a double swarm launcher commando to shoot down a dropship and switch back. Mine is the only role where im not allowed to wield my milions of SP. My unique playstyle is ruined. Everyone else gets to play their role and deploy a bit of equipment an d switch between other roles with no bandwidth.
And what was the problem? Spam? You mean people that drop 50 manohives at a supply depot? Thats not what i was doing. What about all the tryhard PC obsessed players? Are they still able to carry 1 uplink/nanohive in on their favorite proto suit? 6 players each bringing one nanohive is more destructive than the 3 that im restricted to now.
So congradulations, you gutted my role as a dedicated logi while still enabling those who cannibalize my role. You should atleast have the decency to give a free respec to anyone who is a dedicated logi. Im ruined, i got nothing left. I made my living delivering equipment and setting traps. Im a solo player what am i supposed to do now?
PS Merry Christmas thanks for the coal
Ur supposed to balls up and not whine
Chicken is good
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501st Headstrong
Capital Acquisitions LLC General Tso's Alliance
736
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Posted - 2014.12.05 00:21:00 -
[214] - Quote
*HAS ANYONE READ THE ROADMAP????!!!!
Platoons for FW Corporation Advertising Simple Trading Meta-level Lockout (Tiercide) Warbarge Raiding PLANET RAIDING etc
I don't even CARE if it's on the Backlog possibly or all the way till APRIL!!!! It's been discussed!!! Praise Rattati I love this man so much I'd die for you and this game holy f you are a god Rattati... *End of Gibberish rant
The roadmap is really cool guys
Ace Boone's Son/ Danizzle's Friend/ OG GAM4LIfe
"Are you a boy or girl?" -Most asked question in Dust
Waiting for SWBF
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One Eyed King
Land of the BIind
6356
|
Posted - 2014.12.05 01:28:00 -
[215] - Quote
LAVALLOIS Nash wrote:deadpool lifetone wrote: To Explain it in Layman's Terms:
Shoving a rep tool up a Heavies crack or a Commandos spine doesn't make you a Logi. Spamming 100 droplinks and Nanohives on a map drawing pictures of cartoons doesn't make you a logi ( funny as hell though lol ) - a logi is the one that keeps the whole team alive and aware of his surroundings , relaying information , dropping tactic Droplinks and Hives when needed. ( enough said. You get the point ) don't like scrub lazy player's making w.p's off some dumb shyt like that and lagging out the system. But thanks to this new update all that nonsense will be over.
Let me explain in my terms. Heres your PSA for the day son: Lets say we go to a skirmish map. Lets say the one with the underground depot. 1 proto cal logi who wants to do nothing but rep people can deploy NINE nanohives at the depot or around the objective, and then switch to a rep fit. Now a protosquad of assaults and scouts is arriving. They can each place anywhere from 2-3 peices of equipment. They can switch to a assault with hives, place them, and then switch to an assault with a scanner. No consequence. So do the math on that. 9 hives from the cal logi and then 2 pieces of equipment each from the 6 man squad = 21 potential prices of equipment around the depot and objective. All from part timer, non logis. And thats just 7 players. Imagine what a full 16 player team could do in a Domination at that same map and objective? Meanwhile, me, to do my job properly, i need to now be in a protofit, and i have to compete with the fact that non logis can drop dozens of pieces of equipment. This wont do much to reduce spam or enhance the logi role. All it does is reduce the ability of solo players to impact the game. So explain to me how the "nonsense" will be over? There will still be spam, non logis will still deploy equipment immediately around them just to benefit their squads, and dedicated logis have severe limits on who they can supply and where they can get people to spawn. Right now, If there is a raging fight at "A" using my equipment, and i see that "D" is getting hacked and theres no one nearby, i can rush out to "D" in a vehicle and get some stuff down so my team can push. After the patch though? i have to stay in a ridiculously expensive suit. After I get my stuff down at "A" im off to a low risk zone to snipe or do something else with minimal risk. I can afford to lose some ADV logi suits. I cant afford to lose proto ones. People think logis are going to just switch to repping and reviving; They are crazy if they think im going to risk a 100,000ISK suit to go help someone elses wallet. I have to disagree with you.
First off, after the patch, I will be done running EQ as the suits I use now, which I can sometimes lay up to 6 uplinks with, plus use REs at will, will be deleted.
As for your suits, you can still do quite a lot with ADV Logi suits, and you can run a cheaper version of the same tier once you are done placing your EQ. You don't have to fully deck out the same tier of suit for you to keep your EQ, you can stack cheap things on it and still keep your bandwidth.
The whole point of this is to stop people who are not logis spamming EQ and for Logis to stop dropping lots of EQ then hopping in a heavy suit for slaying.
If you are committed to the role, you should be fine.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Imp Smash
Molon Labe. General Tso's Alliance
454
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Posted - 2014.12.05 01:42:00 -
[216] - Quote
Thaddeus Reynolds wrote:CCP Rattati wrote:Zeylon Rho wrote:As a side note, I'm curious if Scrambler/LR beams are going to be changing as you move up tiers, are going to have fixed colors, or... what.
I always loved the color variety in crystals for the lasers in EVE. You could have a bank of rainbow cannons on the broadside of your ship. For my interest, what is the progression in colors in EVE? Well...there isn't really any progression in terms of laser crystals in eve aside from the tech 2 crystals (unless you want all the different Ranged Crystals across the spectrum) for beam lasers
- Gleam - Mid-Short Range, High-Mid Damage, Bright White Beam (Tech 2 version of Multifrequency)
- Aurora - Long range, Lower Damage, Crimson Red Beam (Tech 2 version of Radio)
For Pulse Lasers (Scrambler)
- Scorch - Mid-Long Range, Mid-High Damage, Purple Laser Pulses (Tech 2 Version of Ultraviolet)
- Conflagration - Short-Mid Range, High Damage, Green Laser Pulses (Tech 2 version of Xray)
I'd Like to see the Vanilla Scrambler Rifle using Scorch, while the Assault Variant uses Conflag...Don't know what to do for the Laser Rifle though For T1 Crystals Small Laser Crystals (There's a stats table at the bottom of the linked page, both beam and pulse lasers use the same T1 Crystals)
Very interesting!
For lasers just have the beam change colors as it heats up damage wise. Good for the shooter and the shootie as far as making mid combat decisions about whether to duke it out or take cover.
And it would be cool.
Go orange > yellow > red > white > blue?
Edit: I just realized that this might be troublesome codewise. |
LAVALLOIS Nash
QcGOLD
322
|
Posted - 2014.12.05 05:34:00 -
[217] - Quote
Mahmun wrote:
Ur supposed to balls up and not whine
With all due respect, this entire game change is due to relentless whining from the "toughest", most veteran players. if anyone needed to balls up it should have bee them before they went to the devs with a tearful plea to nerf my playstyle. All im doing is keeping CCP honest instead of letting them do whatever the veteran centric PC obsessed CPM suggests.
One Eyed King wrote:
If you are committed to the role, you should be fine.
Its because too many people are using too broad of a definition to my role. Take, for example, auto mechanics. There are guys who do tires and oil changes, guys who do electronics, others who do suspensions and alignment, and even more specialized guys who do transmissions. Do you expect a guy who does tires and oil changes to repair a transmission?
Same thing here. Im not a waterboy. I dont sign on so that i can go and to rev and repairs and help out a squad. I utterly despise squads. The last thing i want to do is help them prosper. The idea of people telling me to waste my ISK savings to rev and rep squads literally makes my blood boil.
Im not saying the sky is falling. If i have to use my ADV, no problem, thats like 3 uplinks, then off to a safe place to play a virtually risk free rest of the game. Before i didnt mind losing suits pushing. No way in hell am I wasting suits maintaining the status quo.
I dont see why i have to reinvent how I play the game just because some tryhard is sad that "lag" meant he only went 23-2 farming new players instead of 25-1. I wont do it. All im going to do is water down my effort. The pay will be about the same, and I know all those proto squads are going to love games where they spend 10 minutes at my redline instead of 5.
Im not going to shoulder the burden and costs when people and squads and still spam stuff casually and do other game breaking switches (Like scout to commando AV and then back). |
Hector Carson
THE DESOLATION OF EDEN
98
|
Posted - 2014.12.05 06:25:00 -
[218] - Quote
I hope PvE is in it (even though I seriously doubt it)
My Corp fights for whoever has money, Primarily PC battles
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Bethhy
Ancient Exiles.
2530
|
Posted - 2014.12.05 09:51:00 -
[219] - Quote
Fix needles...
You left a broken un finished mechanic that allowed for needle locking mercenaries and forcing them to shut off their playstation to get out... FOR 2 YEARS.
Then after that the fix is to nerf the entire existence and use that has been established for 2 years....
Now we have squads and friendly chats full of people yelling, "YOU HAVE TO PUSH X!!!! I CAN"T REVIVE YOU IF YOU DON'T PRESS X!. OMG, NOW I DIED WAITING"
Instead of using a needle and -1 death while both the logi and mercenary fights for their life and ISK investment. Creating an enjoyable experience for all.
Clones belong to the team as a whole not to the individual mercenary.. So many matches and epic moments lost in FW events to normal amubushes because of the nerf hammer that has been applied to needle gameplay in DUST.
If your clone isn't terminated, you shouldn't die. No matter what ego trip people and a certain developer believes about downing a mercenary and that they should stay down... If the clone isn't terminated... No clone died... Hence you never died..
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4lbert Wesker
WESKER S.T.A.R.S
10
|
Posted - 2014.12.06 15:10:00 -
[220] - Quote
CCP,where are our doubled SP per WP you promised us with 1.9 patch?Will we get it with this patch?
I punched camel once,and it meows at me
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Criteria Shipment
The Hundred Acre Hood
958
|
Posted - 2014.12.07 03:49:00 -
[221] - Quote
Quote:- Minor Warbarge Flux Strike: Impact Radius = 50m, War Point Cost = 300
Am I reading this right or careless typo? A MINOR warbarge strike? How small is it if it's going to be 300 WPs? Are you saying that I have to lone wolf my own squad to start spamming this strikes on the map and get the lowest FPS possible?
EDIT: I know its 50m but come on... IMAGINE THE SPAM |
Dimitri Rascolovitch
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
280
|
Posted - 2014.12.08 05:36:00 -
[222] - Quote
Not sure if it was already pointed out, but the devblog doesnt tell us what the bw cost of uplinks is also bandwidth should be a stat posted on the dropsuit menu so we have an idea how it works
Bring back the Marauders, Enforcers, Logistic, and Scout LAVS and Dropships
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iKILLu osborne
Titans of Phoenix
498
|
Posted - 2014.12.08 06:57:00 -
[223] - Quote
i'm having to use my ps3 to do all this huublah and it doesn't want to load the trello site could you post the keypoints of the roadmap on the forums rattati
if you shoot me from the redline i will ensure your death will be a swift one
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Wilhelm Klingspor
DUST University Ivy League
395
|
Posted - 2014.12.08 15:51:00 -
[224] - Quote
Dimitri Rascolovitch wrote:Not sure if it was already pointed out, but the devblog doesnt tell us what the bw cost of uplinks is also bandwidth should be a stat posted on the dropsuit menu so we have an idea how it works
I believe it was said to be 4 for all uplinks.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Greiv Rabbah
13Art of War13
38
|
Posted - 2014.12.08 17:26:00 -
[225] - Quote
Brush Master wrote:When will vehicles get some love again? still missing tons of content that was removed. Pilot love seems like rattatas next big thing so pilots get your feedback ready. From logi lavs coming back to minmatar vehicles and turrets to MTACs and MCCs i will be ecstatic if it all happens |
Greiv Rabbah
13Art of War13
38
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Posted - 2014.12.08 17:28:00 -
[226] - Quote
Ace Boone wrote:How about you award new players with their only special missions that give them SP and not just isk? Maybe 5,000 SP for this, 10,000 SP for that. There's a spot on the missions screenshot for so rewards. |
Greiv Rabbah
13Art of War13
38
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Posted - 2014.12.08 17:42:00 -
[227] - Quote
Meee One wrote:Changing colors of lazors?
Do i predict a shield rep tool coming from this? (Change the beam color on regular rep tools from yellow to blue.)
The correct term in-world is remote shield booster. Currently we have only remote armor repairers, although i cant see why we dont have handheld shield boosters. I cant figure out why we have to carry a gun either... In eve my drone carrier had 3 turrets: a shield booster, an armor repper, and a hull repper (sometimes also a salvage tool)
Edit: this is what a gallente logi should be. No guns, just fighting drones repping drones scouting drones and salvage drones... Or maybe just a whole lot of repping drones or a few fighting drones and a scanner. Or a rep tool a shield booster a rep drone and a fighting drone. Anyway gallogis need drones(bc radars is kinda a scout equipment) |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
6010
|
Posted - 2014.12.08 18:08:00 -
[228] - Quote
Love the coming changes!
I do have a question about the bandwidth, though. Will there be some sort of indicator on the HUD to display used / total bandwidth? If not, I think it would be a grwat addition for a later patch, since as a logi I'm probably not going to try to keep a running tab of what's still up, and would instead like to focus on the fight at hand.
Never forget
More tiericide, less tieriphiles.
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Thokk Nightshade
Montana Militia
717
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Posted - 2014.12.08 22:10:00 -
[229] - Quote
el OPERATOR wrote:Thokk Nightshade wrote:To all the logis QQ'ing about bandwidth, I have a question. Why? With an Advanced Cal Logi, I can drop 2 Triage Nanohives, 2 regular nanohives, and 2 RE's. If it is that big of deal to want to drop more stuff, get your Proto on. With that, you can drop pretty much whatever the hell you want.
Question, though. What is the bandwidth going to be for uplinks? I didn't see it on the overview. Some answers are in the bandwidth feedback sticky in Features and Ideas. Or were, its locked now so may have been moved to the archives by now.
K, I'll check it out. I ooked at the overview that was released and it has the bw/s for nanohives, triages, RE's, etc, but it doesn't list Uplinks anywhere. It has every other deployable piece of equipment listed OTHER than Uplinks. :)
Thokk Kill. Thokk Crush. Thokk Smash.
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sir RAVEN WING
Horizons' Edge Proficiency V.
1574
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Posted - 2014.12.09 03:52:00 -
[230] - Quote
Woo Hoo already!
IGS is so quiet now, the silence is almost unbearable.
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sir RAVEN WING
Horizons' Edge Proficiency V.
1574
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Posted - 2014.12.09 03:53:00 -
[231] - Quote
You sneaky bastards, I've seen the Laser OB in game already (In killfeed for CFW)
IGS is so quiet now, the silence is almost unbearable.
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Bethhy
Ancient Exiles.
2600
|
Posted - 2014.12.09 04:17:00 -
[232] - Quote
CCP Frame wrote:Hello everyone, On 9th of December, DUST 514-« will be updated with the release of Uprising 1.10. This update will add a number of features and changes specifically requested by the community and here you will find a brief explanation on the biggest upcoming changes: * New Orbital Strikes in Public Contracts, Small EMP Strike, Large EMP Strike and Laser Strike * New Visual Effects * Daily Missions and Rewards * Loyalty Ranks displayed in the Kill Feed * Encrypted Strongboxes with rare gear * Gameplay Experience Improvements, Equipment Bandwidth & Scan Changes + DUST 514 Development Roadmap, Trello board for your feedback, and much more! Read on! And feel free to leave your comment in this thread :)
How about you guys take a look at some of the old assets that you have sitting around for DUST. And re-purpose them or finally get around to finishing the concept.
Like:
Small Turret Installations. These in closed beta where amazing. They where usually placed on or around objectives and offered a static point of defense and offense.
Would be cool if you guys could actually make them deployable equipment... and Maybe a viable build option for the many clases.
Logistic LAV's. We need a proper way to offer Shield based Logistics.Specially with the upcoming EMP strikes.
It would be amazing if the Logi LAV didnt have a normal Small turret. But a Large remote shield transporter that a "gunner" has to operate to then offer shield repairs to anything from tanks to dropships to mercenaries.
I Believe it should also have some resistance to AV weaponry.
Logistic Dropships. We need dropships in general to get a reconcept. Right now they are operating like glorified fighters with a wet paper bag for defense. They 1-3 shot every suit in the game while only being able to take 3 shots consecutively without having to flee.
Logistic Dropships should have AoE remote shield transporters like Logistic LAV's of old had. Significantly reduced offensive abilities... Giving considerably less damage by 75% or more but near double the tanking ability. Allowing logistic dropships to spend more time over their squads heads providing cover and support.
Deployable structures. We have had the empty option when ever you go to the warbarge or vehicle selector "Installations" We where supposed to have Turret's and other structures we where supposed to be able to purchase off the market and then fit...
Then when we scored enough warpoints we where supposed to have an option to call it in to a requested location.
It just seems like a giant missed opportunity for relevant content.
How about we test the Amarr Large vehicle turret weaponry on a installation first?
There are alot of places that could be gone with them. |
Immortal John Ripper
26425
|
Posted - 2014.12.09 10:26:00 -
[233] - Quote
9/10
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General John Ripper
26428
|
Posted - 2014.12.09 10:26:00 -
[234] - Quote
9/10
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4lbert Wesker
WESKER S.T.A.R.S
11
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Posted - 2014.12.09 13:03:00 -
[235] - Quote
1.10 is live and it brought us PROTO Veterans with 100 million SP in public match!And that's not it!They brought their friends too!Same **** as 1.9
I punched camel once,and it meows at me
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WARxion ForDUST
G0DS AM0NG MEN General Tso's Alliance
160
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Posted - 2014.12.09 14:03:00 -
[236] - Quote
4lbert Wesker wrote:1.10 is live and it brought us PROTO Veterans with 100 million SP in public match!And that's not it!They brought their friends too!Same **** as 1.9
What is wrong with ISK payment?I had 1000 WP and i got 110k ISK?
WESKER S.T.A.R.S crying about PRO stompers oh lol my sides.
Yes, I'm that desperate...
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4lbert Wesker
WESKER S.T.A.R.S
11
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Posted - 2014.12.09 14:55:00 -
[237] - Quote
WARxion ForDUST wrote:4lbert Wesker wrote:1.10 is live and it brought us PROTO Veterans with 100 million SP in public match!And that's not it!They brought their friends too!Same **** as 1.9
What is wrong with ISK payment?I had 1000 WP and i got 110k ISK? WESKER S.T.A.R.S crying about PRO stompers oh lol my sides.
At least we don't camp uplinks like others ;) (I don't use proto,NEVER)
I'm not crying but putting me(3 months) against others(1 year at least) is really stupid and that kind of a game I don't want to play.
I punched camel once,and it meows at me
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Bethhy
Ancient Exiles.
2603
|
Posted - 2014.12.09 16:59:00 -
[238] - Quote
4lbert Wesker wrote:WARxion ForDUST wrote:4lbert Wesker wrote:1.10 is live and it brought us PROTO Veterans with 100 million SP in public match!And that's not it!They brought their friends too!Same **** as 1.9
What is wrong with ISK payment?I had 1000 WP and i got 110k ISK? WESKER S.T.A.R.S crying about PRO stompers oh lol my sides. At least we don't camp uplinks like others ;) (I don't use proto,NEVER) I'm not crying but putting me(3 months) against others(1 year at least) is really stupid and that kind of a game I don't want to play. Every ******* time when ******* patch comes out,everyone have ******* proto.
Believe it or not. That is the only established learning curve that exists in DUST.
Having players try and make STD and ADV suits relevant against proto suit vets.
Its pretty much how everyone that plays has gotten better.
Being able to take a STD or ADV suit and make something out of it in competition.
It makes you better at the game. Where wearing proto only really makes you better at knowing how to run proto.. Your skills usually remain stagnate.
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Cu' Chulainn
Art.of.Death VP Gaming Alliance
14
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Posted - 2014.12.09 17:09:00 -
[239] - Quote
Awesome job on paper.... I can't wait to get back to quarters and see the changes in effect! Couple items on my wish list:
1. fix FW deployment... I couldn't get a Minmitar or Gallente FW battle to save my sweet Assault Rifle! Waiting 5-8 minutes on average made me run Caldari FW, which supporting those grimy jerks is contrary to my Minmitar Heritage....but I wanted to play in the FW event. Furthermore our Corp participates weekly in FW training sessions and we are generally forced to play Caldari as it deploys fast and when you have 12+ people involved waiting 5-8 minutes per deployment is a terrible waste of time.
2. Matchmaking........................... (be nice Cu'....they know not what the have done...........) Ok, Pretty please with sugar on top try a new method of matchmaking. Maybe tiered based on what level of suit/weapom you run. Being proto-stomped in pub matches is never fun...even if it is your team doing it. Turns the new player experience bad and also turns veteran users off when we are just trying to ISK grind or just playing for fun in a cheap suit to let your skills do the work.
Overall you guys are kicking major Agimus!!! Thanks for the listening and the work.... In the words of my mentor Redrum...."NOW Move out and draw FIRE!!!" |
Niuvo
NECROM0NGERS
1048
|
Posted - 2014.12.09 17:48:00 -
[240] - Quote
I saw a lot of OB notification spam! WTH? It's quite annoying.
Also can you guys fix the whole "proto stomp or die" thing that's been going on since...idk...when the game was spawned.
Example: You can only enter a match if your whole fitting/vehicle is within set META LEVEL. That way you'll fight with other like mercs. |
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