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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Mr Machine Guns
954
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Posted - 2014.12.02 19:38:00 -
[91] - Quote
For the equipment bandwidth shouldn't the cal and amarr logis have the highest bandwidth and not the gal and min plus CCP Rattati said here https://forums.dust514.com/default.aspx?g=posts&t=181490&find=unread that Cal and Amarr will have the highest but reading the notes it saying gal and min will have the highest bandwidth which makes no sense, since Amarr and Cal logi bonuses are appiled to uplinks and nano hives while the gal and min logis bonuses are appiled to equipment that will not be effected by bandwidth. |
Soraya Xel
Abandoned Privilege Top Men.
4912
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Posted - 2014.12.02 19:50:00 -
[92] - Quote
Fox Gaden wrote:https://trello.com/b/R44szWCe/dust-514-development-roadmap Should that read "Next Release 2.0"?
Nope. It is the 1.0 of the Next Release.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Z3R0 GR4VITY
Red Star. EoN.
411
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Posted - 2014.12.02 19:51:00 -
[93] - Quote
CCP, please re-introduce the old restocking method, at least as an option. Thank you.
"Oh yeah, well where did you buy your clothes, the toilet store?"
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Wilhelm Klingspor
DUST University Ivy League
378
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Posted - 2014.12.02 19:54:00 -
[94] - Quote
*lights pipe and grabs brandy*
Well, t'is the time of the season, it seems. This is all very kind of you gents.
GÇó Daily achievements is absolutely dandy, this also means there is a visual counting mechanism in place now, i don't need to tell you people what this can mean for Events. If this be soGǪ jolly good.
GÇó Is there a Minor Laser strike? Or am i missing something in my enthusiasm.
GÇó I do hope this Encrypted Strongbox mallarky is not going to pull a "cryptarch" on me when i'm paying for it.
GÇó Purple laser beams, this is a good thing because of obvious reasons.
GÇó I read Warbarges, which is more than oneGǪ and i read it on a ROADMAP no less.
GÇó I read "Simple Trading" and knocked over my brandy, that would be marvelous.
Overall you flipped my wig today.
For that you have my thanks
*contently sucks on pipe and reads it all again*
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Leadfoot10
Molon Labe. General Tso's Alliance
2397
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Posted - 2014.12.02 19:59:00 -
[95] - Quote
1.10 looks great! Can't wait to see how it plays out.
A roadmap? You guys have outdone yourselves.
BRAVO!!! |
CharacterNameWasTaken
307
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Posted - 2014.12.02 20:26:00 -
[96] - Quote
LAVALLOIS Nash wrote:I am pretty disappointed. Kind of deflated too. i have Uplinks Lv5, Amarr Logi Lv5, Remotes Lv 5, and nanohives Lv4. You have taken all that SP and compressed it into two minutes. Thats all im allowed to play the game for.
i used to go around setting uplinks with remote mines on them. Cant do that anymore. Used to go around delivering triage nanohives to the front line. Cant do that anymore. Used to go around putting down anti vehicle traps in the from of proxy mines, or anit personnel traps. Cant do that anymore. All i can do is spend 2 mins deploying, and then im supposed to be a subservient player who is FORCED to either repair or revive at the front lines in a non combat suit.
Scouts can use their cloaks anywhere an infinite number to times. Assaults can change to a different weapon/armor setup with no consequences. Slayers can change to a double swarm launcher commando to shoot down a dropship and switch back. Mine is the only role where im not allowed to wield my milions of SP. My unique playstyle is ruined. Everyone else gets to play their role and deploy a bit of equipment an d switch between other roles with no bandwidth.
And what was the problem? Spam? You mean people that drop 50 manohives at a supply depot? Thats not what i was doing. What about all the tryhard PC obsessed players? Are they still able to carry 1 uplink/nanohive in on their favorite proto suit? 6 players each bringing one nanohive is more destructive than the 3 that im restricted to now.
So congradulations, you gutted my role as a dedicated logi while still enabling those who cannibalize my role. You should atleast have the decency to give a free respec to anyone who is a dedicated logi. Im ruined, i got nothing left. I made my living delivering equipment and setting traps. Im a solo player what am i supposed to do now?
PS Merry Christmas thanks for the coal
didnt you ever go to school and try to complain that a feipd trip waa canceled because of a few kids doing something wrong? That is exactly whats happening to logis a few bad applaes ruined the bunch and now all logis suffer.
"Stop it the bouncing is making me uncomfortable" - Senji/Crow
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poison Diego
Titans of Phoenix
505
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Posted - 2014.12.02 20:32:00 -
[97] - Quote
are you going to update the EWAR spreadsheet?
https://docs.google.com/spreadsheets/d/1j0uAKk-PtFUgV62QANDe0lJ02Ukc-jQuhcLdwhG4J1Q/edit#gid=0
could you please so it is possible to verify exactly what would be the most benefiting?
Tilgangur lífsins?
.
Hvernig sem litið er á það þá er Nýja Eden bara byrjunin.
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poison Diego
Titans of Phoenix
505
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Posted - 2014.12.02 20:35:00 -
[98] - Quote
Mr Machine Guns wrote:For the equipment bandwidth shouldn't the cal and amarr logis have the highest bandwidth and not the gal and min plus CCP Rattati said here https://forums.dust514.com/default.aspx?g=posts&t=181490&find=unread that Cal and Amarr will have the highest but reading the notes it saying gal and min will have the highest bandwidth which makes no sense, since Amarr and Cal logi bonuses are appiled to uplinks and nano hives while the gal and min logis bonuses are appiled to equipment that will not be effected by bandwidth.
Absolutely agree. The situation for the 3-slot logis is getting worse every day.
Tilgangur lífsins?
.
Hvernig sem litið er á það þá er Nýja Eden bara byrjunin.
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John Demonsbane
Unorganized Ninja Infantry Tactics
4782
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Posted - 2014.12.02 20:39:00 -
[99] - Quote
poison Diego wrote:Mr Machine Guns wrote:For the equipment bandwidth shouldn't the cal and amarr logis have the highest bandwidth and not the gal and min plus CCP Rattati said here https://forums.dust514.com/default.aspx?g=posts&t=181490&find=unread that Cal and Amarr will have the highest but reading the notes it saying gal and min will have the highest bandwidth which makes no sense, since Amarr and Cal logi bonuses are appiled to uplinks and nano hives while the gal and min logis bonuses are appiled to equipment that will not be effected by bandwidth. Absolutely agree. The situation for the 3-slot logis is getting worse every day.
Oh Lord....
It's a typo for chrissake.
Pro tip: Clicking on the blue "Dust Dev" flag on a dev's forum avatar will take you to the next Dev post.
You people are killing me.
(The godfather of tactical logistics)
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JONAHBENHUR
WarRavens Capital Punishment.
57
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Posted - 2014.12.02 20:39:00 -
[100] - Quote
you do realize that the logi bonus for cal/amar is to drop equipment right? and now you have killed the point of combat versatility and play counter play
"To be a man you must have honor, "HONOR AND A PENIS !!" -shinoske noharu
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Dauth Jenkins
Titans of Phoenix
568
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Posted - 2014.12.02 20:53:00 -
[101] - Quote
John Demonsbane wrote:poison Diego wrote:Mr Machine Guns wrote:For the equipment bandwidth shouldn't the cal and amarr logis have the highest bandwidth and not the gal and min plus CCP Rattati said here https://forums.dust514.com/default.aspx?g=posts&t=181490&find=unread that Cal and Amarr will have the highest but reading the notes it saying gal and min will have the highest bandwidth which makes no sense, since Amarr and Cal logi bonuses are appiled to uplinks and nano hives while the gal and min logis bonuses are appiled to equipment that will not be effected by bandwidth. Absolutely agree. The situation for the 3-slot logis is getting worse every day. Oh Lord.... It's a typo for chrissake!Pro tip: Clicking on the blue "Dust Dev" flag on a dev's forum avatar will take you to the next Dev post in that thread. You people are killing me.
WHAT!!! It does that!
-Sincerely
--The Dual Swarm Commando
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shaman oga
T.H.I.R.D R.O.C.K
3349
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Posted - 2014.12.02 20:57:00 -
[102] - Quote
I have not clear how Trello works, do we have to post something or is just there to view?
Situational awareness also known as passive scan.
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Orchi Aizen
THE DESTROYERS AMONG DEATH
91
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Posted - 2014.12.02 21:04:00 -
[103] - Quote
Wooooooooo YYYYYAAA. WO WO WO WO WO WO WO WO WO.Alright,I cannot wait for those solo Orbitals. |
Wilhelm Klingspor
DUST University Ivy League
381
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Posted - 2014.12.02 21:10:00 -
[104] - Quote
shaman oga wrote:I have not clear how Trello works, do we have to post something or is just there to view?
DevBlog: A shared Feedback and Requests Trello board (read only) where you can see that the community ideas are being collected; grouped and evaluated; possibly lined up for a Hotfix; and eventually live.
So read only
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Meee One
Amakakeru-Ryu-no-Hirameki
1354
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Posted - 2014.12.02 21:25:00 -
[105] - Quote
Changing colors of lazors?
Do i predict a shield rep tool coming from this? (Change the beam color on regular rep tools from yellow to blue.)
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Soraya Xel
Abandoned Privilege Top Men.
4916
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Posted - 2014.12.02 21:34:00 -
[106] - Quote
JONAHBENHUR wrote:you do realize that the logi bonus for cal/amar is to drop equipment right? and now you have killed the point of combat versatility and play counter play
There is a mistake in the patch notes. It's known about.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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cris bleu
Carbon 7 Iron Oxide.
11
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Posted - 2014.12.02 21:36:00 -
[107] - Quote
Wow, wasn't expecting this when I came home from work today. Good stuff, I'm looking forward to seeing how the ewar changes & bandwidth introduction work out in practice. I do understand some of the apprehension from fellow logis but I think our role is going to be enhanced. |
Iron Wolf Saber
Den of Swords
17937
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Posted - 2014.12.02 21:39:00 -
[108] - Quote
shaman oga wrote:I have not clear how Trello works, do we have to post something or is just there to view?
Trello is equivalently a post it note board of sorts with a very strict historical tracker. These are just headline post its were then you can attach more postits beneath each list or topic.
The roadmap is pretty simple for now and likely will remain that way allowing CCP to flex around with how to answer and tell those stories and epics as development progresses.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Zatara Rought
Fatal Absolution General Tso's Alliance
4928
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Posted - 2014.12.02 21:58:00 -
[109] - Quote
Barring some misnomers I think this will go over really well
Strongboxes will need to be finely tuned so that they are nothing like the experience of getting ****** loot after having spent the resources to open the box up. Be cool if it gave you choices of what you could pick...maybe just choose out of a few options like heavy medium light or weapon armor module...something there so that you are getting something you wanted.
Daily mission have so much potential. yay
roadmap is awesome. glad everyone is now privy to much of the behind the curtain discussions. good stuff
the concentric circles thing is a start. it'll be a good case study to see how it plays out.
bandwidth could be a blessing if it's actually efficacious enough. obviously the marr and cal are inverted. the biggest decision is how many proto links a person can spam before hitting cap. the harder the cap the less spam a single person can do and the more valuable logi's are (assuming they can go 250% more than scouts)
the CRU passive scans yum yum
swapping at depots fixed!
equipment passive scan I think will be owrthless because 35 is so low. I almost liek the idea of active scanners being a special tool that is far better than passive scans at finding them. In the current iteration a long range scan from a cal is gonna pick them up at 40m with a precision or 2. Same with logi's. I think this will need to be revisited.
Overall, so much to like here.
Great work CCP!
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
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NoExsplosionsMgee
Rebels New Republic The Ditanian Alliance
303
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Posted - 2014.12.02 22:01:00 -
[110] - Quote
http://a.pomf.se/mc63t.gif
PRAISE THE SUN!! \ |Gö¼|' /
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poison Diego
Titans of Phoenix
505
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Posted - 2014.12.02 22:22:00 -
[111] - Quote
John Demonsbane wrote:poison Diego wrote:Mr Machine Guns wrote:For the equipment bandwidth shouldn't the cal and amarr logis have the highest bandwidth and not the gal and min plus CCP Rattati said here https://forums.dust514.com/default.aspx?g=posts&t=181490&find=unread that Cal and Amarr will have the highest but reading the notes it saying gal and min will have the highest bandwidth which makes no sense, since Amarr and Cal logi bonuses are appiled to uplinks and nano hives while the gal and min logis bonuses are appiled to equipment that will not be effected by bandwidth. Absolutely agree. The situation for the 3-slot logis is getting worse every day. Oh Lord.... It's a typo for chrissake!Pro tip: Clicking on the blue "Dust Dev" flag on a dev's forum avatar will take you to the next Dev post in that thread. You people are killing me. Well excuse me that I didnt read all 5 pages of comments. I actually have something else to do with my time...
Tilgangur lífsins?
.
Hvernig sem litið er á það þá er Nýja Eden bara byrjunin.
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John Demonsbane
Unorganized Ninja Infantry Tactics
4791
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Posted - 2014.12.02 22:30:00 -
[112] - Quote
poison Diego wrote:John Demonsbane wrote:poison Diego wrote:Mr Machine Guns wrote:For the equipment bandwidth shouldn't the cal and amarr logis have the highest bandwidth and not the gal and min plus CCP Rattati said here https://forums.dust514.com/default.aspx?g=posts&t=181490&find=unread that Cal and Amarr will have the highest but reading the notes it saying gal and min will have the highest bandwidth which makes no sense, since Amarr and Cal logi bonuses are appiled to uplinks and nano hives while the gal and min logis bonuses are appiled to equipment that will not be effected by bandwidth. Absolutely agree. The situation for the 3-slot logis is getting worse every day. Oh Lord.... It's a typo for chrissake!Pro tip: Clicking on the blue "Dust Dev" flag on a dev's forum avatar will take you to the next Dev post in that thread. You people are killing me. Well excuse me that I didnt read all 5 pages of comments. I actually have something else to do with my time...
Hence the pro tip. Saves a lot of time.
(Also, I'm not singling you out. You were simply the last of 5 people who kept saying the same thing)
(The godfather of tactical logistics)
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poison Diego
Titans of Phoenix
505
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Posted - 2014.12.02 22:36:00 -
[113] - Quote
Zatara Rought wrote:
equipment passive scan I think will be owrthless because 35 is so low. I almost liek the idea of active scanners being a special tool that is far better than passive scans at finding them. In the current iteration a long range scan from a cal is gonna pick them up at 40m with a precision or 2. Same with logi's. I think this will need to be revisited.
Honestly zatara I think 35 db is good because now there will still be a role for scout to fulfil. Since now the scouts wont be the significant slayers anymore it will still be crusial to have them in the team to neutralise hidden equipment and place them.
Tilgangur lífsins?
.
Hvernig sem litið er á það þá er Nýja Eden bara byrjunin.
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Sylwester Dziewiecki
Interregnum.
451
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Posted - 2014.12.02 22:36:00 -
[114] - Quote
"Enemy orientation has been removed from all scan results as it was deemed too powerful"
There is more players playing as Heavy, Assault, Logistics in this game then Scouts, for with ones this change is life or dead change. Is this is how crowd sourcing should work? If you are really that good at listen to the opinion of the crowd the next 'thing' touched by CCP will be removing RE from the game.
In the name of all Scouts I'm sincerely thank you for removing mechanic that kept '250HP' Scouts alive in this game.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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hfderrtgvcd
1417
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Posted - 2014.12.02 22:46:00 -
[115] - Quote
Sylwester Dziewiecki wrote:"Enemy orientation has been removed from all scan results as it was deemed too powerful"
There is more players playing as Heavy, Assault, Logistics in this game then Scouts, for with ones this change is life or dead change. Is this is how crowd sourcing should work? If you are really that good at listen to the opinion of the crowd the next 'thing' touched by CCP will be removing RE from the game.
In the name of all Scouts I'm sincerely thank you for removing mechanic that kept '250HP' Scouts alive in this game. As a long time scout, htfu and use your eyes.
You can't fight in here! This is the war room.
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Thang Bausch
Random Gunz RISE of LEGION
262
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Posted - 2014.12.02 23:00:00 -
[116] - Quote
what is the bandwidth cost of drop uplinks? (That's currently missing from the patch notes) |
Flint Beastgood III
Carbon 7 Iron Oxide.
1037
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Posted - 2014.12.02 23:19:00 -
[117] - Quote
o7
Very impressive, I must say. I like the look of that roadmap, kudos.
Yep
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Vell0cet
Company of Marcher Lords Amarr Empire
2631
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Posted - 2014.12.02 23:28:00 -
[118] - Quote
Overall I love these changes. I love the process CCP Rattati used to get feedback to help guide the process. I have some concerns about the specifics with the Ewar changes (e.g. I have some Amarr Scout "scout hunter" fits that may become fairly useless), but I have faith in CCP Rattati that we can iterate on these as we go. With the multiple rings, at least we have the framework to make changes--an excellent starting point.
I'm also concerned about the lock boxes. This is a bit pay-to-win-esque, and is really flirting with that line. If this goes down like in Guild Wars 2, then you'll have many more boxes than "keys." this results in a massive oversupply in the market and they sell for next-to-nothing. The result is you can buy tons of officer gear for AUR (assuming they put officer gear in boxes). What makes officer gear work well is that they are exceedingly rare. The loot box mechanic has the possibility of destroying that balance, especially if we get trading (which seems to be on the roadmap). The big fear is that drop rates could start out reasonable, but guys in the business office could be tempted to play with the numbers later to boost revenue. We'd never know about these changes until the market becomes flooded with boxes. I'd prefer if we avoided these altogether.
The thing I'm most excited about though is the roadmap. It's not so much the content in it (which I expect to change), but the fact that we have one. This is a RADICAL change in communication from the Shanghai team, in a very good way! Great job CCP, and the CPM1 guys!
Best PvE idea ever!
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JIMvc2
The Wanga Empire Strikes Back
445
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Posted - 2014.12.02 23:52:00 -
[119] - Quote
I don't know how to respond to this but I'm WOW. I'm impressed. New OB = YES.
Sadly I won't get this play this week since I have to study for finals but no worries If I have free time then I will play a bit on FW for the event and hopefully next week probably Sunday :D I'm looking forward to this >:D
MAG Raven vet 7 times. Favorite weapon F90 and Highest Kills 78 and 23 deaths.
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Pope Chester
Ametat Security Amarr Empire
12
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Posted - 2014.12.02 23:58:00 -
[120] - Quote
hfderrtgvcd wrote:Sylwester Dziewiecki wrote:"Enemy orientation has been removed from all scan results as it was deemed too powerful"
There is more players playing as Heavy, Assault, Logistics in this game then Scouts, for with ones this change is life or dead change. Is this is how crowd sourcing should work? If you are really that good at listen to the opinion of the crowd the next 'thing' touched by CCP will be removing RE from the game.
In the name of all Scouts I'm sincerely thank you for removing mechanic that kept '250HP' Scouts alive in this game. As a long time scout, htfu and use your eyes. I have no using my eyes. I have a problem spacing into EWAR when I have only 8 mil so and now it's worthless |
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