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Thread Statistics | Show CCP posts - 8 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics
4781
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Posted - 2014.12.02 17:09:00 -
[61] - Quote
Fox Gaden wrote:Joseph Ridgeson wrote:Interesting. I am curious where Legion stands now though. It was a big thing that DUST was not getting anything new. Hotfixes were the name of the game. 1.9 had stuff that was previously worked on and was just being implemented. This stuff though... Bandwidth is entirely new, crates, daily missions, and new warbarge strikes? Makes me wonder if the child that was thrown from the crib when the new baby came about has gotten old enough to smother the screaming baby. But, let's stay positive! 1) The R&D budget is likely still all going into Legion. 2) Dust is likely paying its own way. You can probably thank those people running around in Quafe suits for the nice stuff we get now. 3) All of the stuff being added are working round the base framework of DUST. They are doing some amazing things with workarounds. But the base framework of DUST is flawed and limited, which is why Legion is a complete rebuild from the ground up. In many ways Legion will look like DUST, but with a better foundation to build on. Daily Missions and Salvage Boxes are being bought in to bring DUST closer to the experience they are designing in Legion.
My guess is CCP finally realized they can inexpensively and efficiently carry over what they learn from Dust into Legion going forward so it would be stupid to stop development altogether.
(The godfather of tactical logistics)
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Fox Gaden
Immortal Guides Learning Alliance
5235
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Posted - 2014.12.02 17:10:00 -
[62] - Quote
Joseph Ridgeson wrote:* Supply Depot change is interesting to me. It is like the removal of ISboxer in EVE; "it had been there so long I am surprised that it is being changed." I would have expected a hacking terminal or a delay rather than keeping HP percentages. Will definitely make Logistics a more defined role. A good change in my book. Might be worth having a Gallente Scout fit with all Armor Repair mods in the lows, just to switch to for a fast self repair. Then switch back to your combat suit. Not effective in combat, so should not be a problem, but useful if you are damaged, not under fire, and no one in the area has a Repair Tool or Rep NanoHive.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Brush Master
Onslaught Inc RISE of LEGION
1339
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Posted - 2014.12.02 17:13:00 -
[63] - Quote
Fox Gaden wrote:Joseph Ridgeson wrote:* Supply Depot change is interesting to me. It is like the removal of ISboxer in EVE; "it had been there so long I am surprised that it is being changed." I would have expected a hacking terminal or a delay rather than keeping HP percentages. Will definitely make Logistics a more defined role. A good change in my book. Might be worth having a Gallente Scout fit with all Armor Repair mods in the lows, just to switch to for a fast self repair. Then switch back to your combat suit. Not effective in combat, so should not be a problem, but useful if you are damaged, not under fire, and no one in the area has a Repair Tool or Rep NanoHive.
Yep, new strategy will be to have a rep suit, not as effective as suit swap so still deals with the instant full hp problem.
Dust Veteran. June 2012 - ?
True Logi. Flying DS from the start.
@dustreports
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Fox Gaden
Immortal Guides Learning Alliance
5235
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Posted - 2014.12.02 17:14:00 -
[64] - Quote
Quote: Major Warbarge Strike: Impact Radius = 250m, War Point Cost = 4000 (This is the current Warbarge Strike) My first Clue was when I asked LogiBro to edit the WP amount for a Warbarge Strike in my locked Squad Leader guide and he changed it to 40,000 rather than 50,000.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Niuvo
NECROM0NGERS
1044
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Posted - 2014.12.02 17:17:00 -
[65] - Quote
Getting better and better. Great job guys! |
Kaze Eyrou
Molon Labe. General Tso's Alliance
1039
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Posted - 2014.12.02 17:18:00 -
[66] - Quote
CCP Rattati wrote:Fox Gaden wrote:hold that wrote:not sure why the cal logi, who specializes in hives, the most costly of equipment, would have the lower bandwidth than gal and min logi. gal and min specialize in scanners and rep tools, and those items are not penalized with bandwidth at all. This is just one of many issues which will continue to be debated regarding the Bandwidth system. The introduction of Bandwidth is a big and positive step forward in my opinion, but there will have to be additional tweaks made before we get it right. That being said, I think we will do a better job of tweaking it once we have some hands on experience with it, so lets wait and try it out in-game, reach informed opinions, and meet back here on the forums in about 3 weeks for a thread of constructive feedback. Agreed? Man, those are obviously reversed in the patch notes... NAILED IT.
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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Valor Goat
7
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Posted - 2014.12.02 17:20:00 -
[67] - Quote
"* Added a Guardian War Point bonus, for every War Point earned within 50 meters from an Objective, an additional 25% War Points are granted." FINALLY! Amazing update!
1EE7
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Poison Howl
Sebiestor Field Sappers Minmatar Republic
166
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Posted - 2014.12.02 17:44:00 -
[68] - Quote
My god, what is this warm, blinding light!? Is... is that hope!? ... Feels good man.
The rage, insanity, and chaos I've seen people display in Dust makes me question how any of us function in society :/
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KenKaniff69
Fatal Absolution General Tso's Alliance
2524
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Posted - 2014.12.02 17:47:00 -
[69] - Quote
What does it mean when
"range amplifiers now add 15%"
is this vehicle modules?
dropsuit modules?
I'm confused as there is a current tiered system for range amps now.
?
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Monty Mole Clone
Ametat Security Amarr Empire
253
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Posted - 2014.12.02 17:51:00 -
[70] - Quote
since there is no possible reason at the moment to know the total meta lvl of a fitted suit this is intriguing
"Meta level of Items is now shown in the Marketplace, and the Meta level of Fittings as well, being the sum of of all Gear on the Dropsuit (including the Dropsuit) as well."
for future change maybe?
all animals are equal, but some animals are more equal than others
goebbels would be proud
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Spkr4theDead
Red Star. EoN.
2415
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Posted - 2014.12.02 17:51:00 -
[71] - Quote
LAVALLOIS Nash wrote:I am pretty disappointed. Kind of deflated too. i have Uplinks Lv5, Amarr Logi Lv5, Remotes Lv 5, and nanohives Lv4. You have taken all that SP and compressed it into two minutes. Thats all im allowed to play the game for.
i used to go around setting uplinks with remote mines on them. Cant do that anymore. Used to go around delivering triage nanohives to the front line. Cant do that anymore. Used to go around putting down anti vehicle traps in the from of proxy mines, or anit personnel traps. Cant do that anymore. All i can do is spend 2 mins deploying, and then im supposed to be a subservient player who is FORCED to either repair or revive at the front lines in a non combat suit.
Scouts can use their cloaks anywhere an infinite number to times. Assaults can change to a different weapon/armor setup with no consequences. Slayers can change to a double swarm launcher commando to shoot down a dropship and switch back. Mine is the only role where im not allowed to wield my milions of SP. My unique playstyle is ruined. Everyone else gets to play their role and deploy a bit of equipment an d switch between other roles with no bandwidth.
And what was the problem? Spam? You mean people that drop 50 manohives at a supply depot? Thats not what i was doing. What about all the tryhard PC obsessed players? Are they still able to carry 1 uplink/nanohive in on their favorite proto suit? 6 players each bringing one nanohive is more destructive than the 3 that im restricted to now.
So congradulations, you gutted my role as a dedicated logi while still enabling those who cannibalize my role. You should atleast have the decency to give a free respec to anyone who is a dedicated logi. Im ruined, i got nothing left. I made my living delivering equipment and setting traps. Im a solo player what am i supposed to do now?
PS Merry Christmas thanks for the coal
This is how I feel about the Amarr and Cal logis, Rattati. You really should change their bandwidth, and do it soon so they could actually be of use. Why do they have lower bandwidth than the two suits that don't have bonuses to deployable equipment? This really doesn't make sense.
I'll post my own reply.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Bright Cloud
Namtar Elite Gallente Federation
607
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Posted - 2014.12.02 17:53:00 -
[72] - Quote
KenKaniff69 wrote:What does it mean when
"range amplifiers now add 15%"
is this vehicle modules?
dropsuit modules?
I'm confused as there is a current tiered system for range amps now. Its a random number that the monkey threw the dart onto the spreadsheet. What it does, where it will do it nobody knows until its actually in the game.
Bright is the opposite of dark! Who would have thought of that?!
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Fox Gaden
Immortal Guides Learning Alliance
5236
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Posted - 2014.12.02 17:54:00 -
[73] - Quote
Kallas Hallytyr wrote:I think it's a good step, but the scans will only tell you what you already know: that you've either already been engaged, or murdered, by someone. The penalty to far range scans mean you'll almost never pick up anything but heavies. Which still makes long range scans very useful!
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Tweaksz
Algintal Core Gallente Federation
124
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Posted - 2014.12.02 17:54:00 -
[74] - Quote
Rattati you glorious bastard! I have shed 1 manly tear of joy in your honor.
Pill Popping Madness!
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3956
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Posted - 2014.12.02 17:59:00 -
[75] - Quote
Spkr4theDead wrote:LAVALLOIS Nash wrote:I am pretty disappointed.
This is how I feel about the Amarr and Cal logis, Rattati. You really should change their bandwidth, and do it soon so they could actually be of use. Why do they have lower bandwidth than the two suits that don't have bonuses to deployable equipment? This really doesn't make sense. I'll post my own reply.
It's been said earlier in the thread, but apparently those numbers were reversed. It was the first thing that popped out to me in the patch notes, because I recall the earlier discussion about Amarr/Caldari having the bandwidth "bonus" comparatively.
Dren&Templar Tragedy.
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sabre prime
Crux Special Tasks Group Gallente Federation
912
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Posted - 2014.12.02 18:01:00 -
[76] - Quote
Some form of trophies ('"achievements") are on the trello board. Some kind of battle field ribbon/medals?
The slow blade penetrates the shield.
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Middas Betancore
Fatal Absolution
236
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Posted - 2014.12.02 18:13:00 -
[77] - Quote
My god there's so much...want to give feedback but dont know where to begin
How youve done so much with little time and resources is truly astounding Knew you could recover from fanifest if u tried
GG CCP
GG CPM 0-1
GG Constructive Community Feedback
"Deploy the gas, we'll burn what's left"- Redacted
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Vesta Opalus
Bloodline Rebellion Capital Punishment.
212
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Posted - 2014.12.02 18:13:00 -
[78] - Quote
This patch is rad, thanks CCP for being pretty cool guys lately.
Scan range module seems a little crappy at 15%, but Ill wait until I play with it some to complain too much
P.S. edited to also agree that the bandwidth values seem to be backwards for min/gal vs. amar/cald, even though the amar/caldari seem to have more bandwidth per slot, given the nature of equipment it seems like they should just have more bandwidth period. |
KenKaniff69
Fatal Absolution General Tso's Alliance
2527
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Posted - 2014.12.02 18:16:00 -
[79] - Quote
Also what is the bandwidth of an uplink?
?
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Fox Gaden
Immortal Guides Learning Alliance
5237
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Posted - 2014.12.02 18:16:00 -
[80] - Quote
https://trello.com/b/R44szWCe/dust-514-development-roadmap
Should that read "Next Release 2.0"?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Nirwanda Vaughns
1007
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Posted - 2014.12.02 18:21:00 -
[81] - Quote
Spkr4theDead wrote:LAVALLOIS Nash wrote:I am pretty disappointed. Kind of deflated too. i have Uplinks Lv5, Amarr Logi Lv5, Remotes Lv 5, and nanohives Lv4. You have taken all that SP and compressed it into two minutes. Thats all im allowed to play the game for.
i used to go around setting uplinks with remote mines on them. Cant do that anymore. Used to go around delivering triage nanohives to the front line. Cant do that anymore. Used to go around putting down anti vehicle traps in the from of proxy mines, or anit personnel traps. Cant do that anymore. All i can do is spend 2 mins deploying, and then im supposed to be a subservient player who is FORCED to either repair or revive at the front lines in a non combat suit.
Scouts can use their cloaks anywhere an infinite number to times. Assaults can change to a different weapon/armor setup with no consequences. Slayers can change to a double swarm launcher commando to shoot down a dropship and switch back. Mine is the only role where im not allowed to wield my milions of SP. My unique playstyle is ruined. Everyone else gets to play their role and deploy a bit of equipment an d switch between other roles with no bandwidth.
And what was the problem? Spam? You mean people that drop 50 manohives at a supply depot? Thats not what i was doing. What about all the tryhard PC obsessed players? Are they still able to carry 1 uplink/nanohive in on their favorite proto suit? 6 players each bringing one nanohive is more destructive than the 3 that im restricted to now.
So congradulations, you gutted my role as a dedicated logi while still enabling those who cannibalize my role. You should atleast have the decency to give a free respec to anyone who is a dedicated logi. Im ruined, i got nothing left. I made my living delivering equipment and setting traps. Im a solo player what am i supposed to do now?
PS Merry Christmas thanks for the coal
This is how I feel about the Amarr and Cal logis, Rattati. You really should change their bandwidth, and do it soon so they could actually be of use. Why do they have lower bandwidth than the two suits that don't have bonuses to deployable equipment? This really doesn't make sense. I'll post my own reply.
would be nice if the equipment operation skills helped reduce bandwidth usage too as well as boosting attributes of the equipment itself. rep tool op increase range 2% per level ect, this would help non min logis with a bit extra range whilst also helpin gmin logi further by increasing the range more over others. active scanner could take one of the gal logi skills to boost it, perhaps the 10% scan duration and give the gal logi a +5 degree scan angle per level instead to make it more versatile
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
549
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Posted - 2014.12.02 18:28:00 -
[82] - Quote
LAVALLOIS Nash wrote: Im pretty skeptical. The ideologies are too conflicting. The concept of bandwidth is to limit deployed equipment, but as a good logi, I see that as limits to what I can do. If all my bandwith is locked up in my uplink with a remote mine in top, how am I going to put proxys down? Its like I have 3 choices:
-Place my uplinks and REs as i usually do, and do nothing about the unguarded rear of the bridge, which a HAV or LAV will certainly roll up on
-Decide to place the proxy mines and forfeit the "elastic front line" I had just set up
-Carry both proxies and my uplink gear, but have significantly less of both and consequently, do a half assed job on both parts that doesnt really get anything done or is not nearly as effective.
Right now, my only limits are time and enemy fire. If I cant beat both I can deploy a reinforced supply chain that is durable enough to withstand setbacks. After this patch thats prettymuch over. Everyones solution is prettymuch to just "rep and repair". But that takes away from me developping my own strategies and just leads to me propping up someone elses operation. I play almost exclusively solo.
The bandwith is not to limit all equipment. It's to limit non-Logi equipment. To make the Logi more useful at a role that a scout could have done semi-decently in older versions. (In fact, I made a "ghetto Logi" on my Minmatar alt by using a basic light suit to carry two equipment pieces, as the basic medium doesn't provide the same easy entry into the Logi role, for whatever reason. Why the hell is the Light suit a better entry into the Logi role than Medium? This seems like a major NPE oversight.) Naturally, this could be used to weaken the Logi. But I hope that it's utilized to strengthen the role instead and give it more definition.
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Daddrobit
You Can Call Me Daddy
1106
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Posted - 2014.12.02 18:32:00 -
[83] - Quote
Hnnnngggggg!!!
So much good stuff coming out. This is seriously the biggest patch this game has had in so long.....
Am I...... Happy? Is this what hope feels like?
O.G. Pink Fluffy Bunny
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Spkr4theDead
Red Star. EoN.
2415
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Posted - 2014.12.02 18:33:00 -
[84] - Quote
The CRU and uplink should have better precision. The range is fine, but they need better precision. Doesn't have to be a lot more, but a little more. Maybe 32 dB.
What demand is there for showing loyalty rank? I haven't seen a single post about it on the forums at all, but I rarely go on to feedback and discussions, so I don't know if all those posts are in that section.
I don't get the circle passive scans at all.
I agree with the dropsuit change at a depot. I'm not an abuser, but I'll switch quickly if someone shows up and I'm not using a sufficient suit.
I also agree with the scan profile for deployed equipment. But........... the Amarr and Caldari logistics should have much higher bandwidth than the Minmatar and Gallente logistics suits. How are they supposed to fulfill their role when they don't have as much bandwidth as the two suits whose bonus doesn't apply to deployed equipment? This really doesn't make sense to me and boggles my mind.
The enemy orientation was screwed up for some time, as some would have the circle and triangle, and others would show a chevron on the minimap. Don't really mind the orientation change much, as I have two scouts and will get Min scout to 5 soon.
As far as adding attributes to the fitting screen, we used to have that a long time ago, including the damage bonus when adding damage mods. I don't remember when that was removed, or why.
Could you post the bandwidth of equipment? I would assume the scanner and rep tools won't have any, which again, makes no sense as they're not deployed equipment. I'm a Gallente logi, so my bonus isn't for nanohives or uplinks. I'm not affected by it, but the Amarr and Caldari suffer greatly for having lower bandwidth at all tiers. This really needs to be changed ASAP.
The new warbarge strikes need some changing.
The current strike doesn't seem to have a 250m radius. It seems more like 50m. And it is 5000 WP, not 4000. It was doubled from 2500.
The high powered one, I would assume the major laser strike, has far too big a radius. That one should be 25m or 30m, not 50. It would be great for taking out a tank, or two that are too close together. That's about its only use.
The major flux strike has far too big a radius. That should be cut down to 100m or so, as rooftops aren't very big. The minor flux is fine, but I don't see the point in having two flux strikes. I remember you saying they wouldn't be as much WP, so dunno why the laser strike is 5000 WP. Major flux strike should be 2500 WP instead of 3000, or maybe less, since it can't destroy suits or vehicles. 1500 or 2000 seems like a fair number. Minor is about right.
So essentially, the heavy suits have the highest passive scan range, while the scout has the lowest? This really doesn't make any sense, and you also posted the heavy suits twice, with the first set of values being higher than the second. Why?
And what do you mean by range amps adding 15%? Are you going to knock off the ADV and PRO, and refund the extra SP used to obtain the ADV and PRO mods?
Don't really care about the lockboxs, as anybody with 5mil SP and over already knows enough to contribute, so those will very easily be obtained. It'll be really easy to obtain multiple, if not half of those in one battle for me. I think it should be tiered by hours played, not SP, because people could log in daily and have passive SP active, but not play on a second account, rather than a second character slot.
I see a lot of good ideas, but most of them need to be changed. The Amarr and Caldari logis are supposed to able to do their jobs, and not be hampered by how much of their own equipment they could put down.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2415
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Posted - 2014.12.02 19:14:00 -
[85] - Quote
Joseph Ridgeson wrote:
* More information on the fitting screen is more better. The only thing I can say is "Why the hell did it take so long?!"
We used to have that before the Chromosome build. No idea why it was removed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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MINA Longstrike
Kirjuun Heiian
1703
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Posted - 2014.12.02 19:18:00 -
[86] - Quote
I said purple laser beam! **** yeah scorch crystals!
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Wilhelm Klingspor
DUST University Ivy League
378
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Posted - 2014.12.02 19:25:00 -
[87] - Quote
Fox Gaden wrote:https://trello.com/b/R44szWCe/dust-514-development-roadmap Should that read "Next Release 2.0"?
I think the next release bit is a placeholder for a release name like; Dominance 1.0 or Thinghymebob 1.0
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Regis Blackbird
DUST University Ivy League
464
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Posted - 2014.12.02 19:26:00 -
[88] - Quote
** faints ** |
Omega Nox
Consolidated Dust
22
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Posted - 2014.12.02 19:31:00 -
[89] - Quote
Spectral Clone wrote:roadmap...
roadmap...?
...ROADMAP????????
Today, pigs are flying.
*faints* ccp's laser focused on the road map. |
Meeko Fent
Kirkinen Risk Control Caldari State
2173
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Posted - 2014.12.02 19:34:00 -
[90] - Quote
Missions?
Strong boxes?
A ROADMAP!?!?!!
We shall praise the name of Rattati to the highest Amarr mass, and to the lowest Minmatar tribal council!
I Live for Tears
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