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Thread Statistics | Show CCP posts - 8 post(s) |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
3956
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Posted - 2014.12.02 17:59:00 -
[1] - Quote
Spkr4theDead wrote:LAVALLOIS Nash wrote:I am pretty disappointed.
This is how I feel about the Amarr and Cal logis, Rattati. You really should change their bandwidth, and do it soon so they could actually be of use. Why do they have lower bandwidth than the two suits that don't have bonuses to deployable equipment? This really doesn't make sense. I'll post my own reply.
It's been said earlier in the thread, but apparently those numbers were reversed. It was the first thing that popped out to me in the patch notes, because I recall the earlier discussion about Amarr/Caldari having the bandwidth "bonus" comparatively.
Dren&Templar Tragedy.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3957
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Posted - 2014.12.03 19:22:00 -
[2] - Quote
As a side note, I'm curious if Scrambler/LR beams are going to be changing as you move up tiers, are going to have fixed colors, or... what.
I always loved the color variety in crystals for the lasers in EVE. You could have a bank of rainbow cannons on the broadside of your ship.
Dren&Templar Tragedy.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3958
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Posted - 2014.12.03 22:02:00 -
[3] - Quote
Rynx Sinfar wrote: Leaving them on our doorsteps while we sleep like some sort of chaotic santa clause.
Good to see you, Rynx.
Dren&Templar Tragedy.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3960
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Posted - 2014.12.04 18:34:00 -
[4] - Quote
Thanks, you said it better than I could.
This sort of thing would make the most sense used in the context of different rifle versions.
That is: Breach Scrambler use Gamma (blue) Regular Scramber use Xray (green) Burst Scrambler use UV (purple) Tactical Scrambler use Microwave (Orange)
Or whatever (those are all relatively short range, but any scheme which kept them in order would effectively keep with EVE) and lasers are effectively short-range. One thing I like about Tier 2 in EVE is that they tend to come with drawbacks.
So, Conflagration (green) and Scorch (purple)
Are "better" than regular crystals, but also have caveats: Conflag: 50% reduced optimal range. 30% reduced tracking speed. 25% increased capacitor usage. Scorch: 50% increased optimal range. 25% decreased tracking speed.
So, you introduce things that increase damage but have drawbacks, which is little different than how Dust weapons work (they're more analagous to the higher meta level turrets you get - higher cost & performance).
So, the EVE doesn't necessarily tie you to a specific color order. Purple is shorter range than many colors in standard, but longer range with scorch - for example. But the special crystals could also introduce special weapons versions with drawbacks, which I find interesting (note: this is also true of alternate ammo types with other weapons).
In either case, I think I would just generally be pleased with color variety, regardless.
Dren&Templar Tragedy.
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