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Thread Statistics | Show CCP posts - 8 post(s) |
LAVALLOIS Nash
QcGOLD
301
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Posted - 2014.12.02 15:37:00 -
[1] - Quote
I am pretty disappointed. Kind of deflated too. i have Uplinks Lv5, Amarr Logi Lv5, Remotes Lv 5, and nanohives Lv4. You have taken all that SP and compressed it into two minutes. Thats all im allowed to play the game for.
i used to go around setting uplinks with remote mines on them. Cant do that anymore. Used to go around delivering triage nanohives to the front line. Cant do that anymore. Used to go around putting down anti vehicle traps in the from of proxy mines, or anit personnel traps. Cant do that anymore. All i can do is spend 2 mins deploying, and then im supposed to be a subservient player who is FORCED to either repair or revive at the front lines in a non combat suit.
Scouts can use their cloaks anywhere an infinite number to times. Assaults can change to a different weapon/armor setup with no consequences. Slayers can change to a double swarm launcher commando to shoot down a dropship and switch back. Mine is the only role where im not allowed to wield my milions of SP. My unique playstyle is ruined. Everyone else gets to play their role and deploy a bit of equipment an d switch between other roles with no bandwidth.
And what was the problem? Spam? You mean people that drop 50 manohives at a supply depot? Thats not what i was doing. What about all the tryhard PC obsessed players? Are they still able to carry 1 uplink/nanohive in on their favorite proto suit? 6 players each bringing one nanohive is more destructive than the 3 that im restricted to now.
So congradulations, you gutted my role as a dedicated logi while still enabling those who cannibalize my role. You should atleast have the decency to give a free respec to anyone who is a dedicated logi. Im ruined, i got nothing left. I made my living delivering equipment and setting traps. Im a solo player what am i supposed to do now?
PS Merry Christmas thanks for the coal
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LAVALLOIS Nash
QcGOLD
301
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Posted - 2014.12.02 15:42:00 -
[2] - Quote
Bright Cloud wrote:Thank god for fixing the exploit on supply depots. That should prevent scrubs from switching suits constantly to gain HP advantages in gunfights. Was fed up with twatts that used a assault suit just so they get low on HP and switch to a sentinel and vaporise you while having 100% health.
That is still entirely possible. This is njot about balance. This is because the slayer obsessed CPM complains that things like lag ruin their farming of noobs and uplinks placed high allow an enemy to have a fighting chance. So they want to make it so that me, a dedicated logi, can only place two uplinks, while they can still place a convenience one anywhere they want.
So when you get into a uneven match, instead of having a dedicated logi placing uplinks to get out of the red line, youll have to walk out yourself. Instead of a cluster of mines taking out that LAV + HMG guy, he will be hyour problem. Instead of some crazy AV guy with remotes running up to the hull of a tank and exploding it, the tank will be able to go on unbothered.
This is meant to stop people from deploying 50 nannohives at a supply depot. Instead of just making a exclusion radius, they decided to destroy an entire role. You wont notice any changes until you need a good spawn or supplies. you wont get any. |
LAVALLOIS Nash
QcGOLD
302
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Posted - 2014.12.02 16:51:00 -
[3] - Quote
Fox Gaden wrote:This is a well-constructed argument. In the week or two following the release of 1.10 see if you can adapt, and if not, then find the Bandwidth feedback threads and post your argument again, augmented by the personal experience with the new system you have earned in the field. I think you make some good points, and I think the Bandwidth system will have to be tweaked again before they get it right. Just because it is going live in its current form does not mean those stats are final in the long term. Bandwidth is not intended as an overall nerf to Logi. If it ends up making Logi less viable compared to other suits, then the system will be tweaked accordingly. DonGÇÖt give up hope for your class. Help guide Rattati to the light.
John Demonsbane wrote: Agreed. Overall it's going to be a plus. It may need tweaking, but there is a ton of potential for benefit to dedicated logi's.
Im pretty skeptical. The ideologies are too conflicting. The concept of bandwidth is to limit deployed equipment, but as a good logi, I see that as limits to what I can do. If all my bandwith is locked up in my uplink with a remote mine in top, how am I going to put proxys down? Its like I have 3 choices:
-Place my uplinks and REs as i usually do, and do nothing about the unguarded rear of the bridge, which a HAV or LAV will certainly roll up on
-Decide to place the proxy mines and forfeit the "elastic front line" I had just set up
-Carry both proxies and my uplink gear, but have significantly less of both and consequently, do a half assed job on both parts that doesnt really get anything done or is not nearly as effective.
Right now, my only limits are time and enemy fire. If I cant beat both I can deploy a reinforced supply chain that is durable enough to withstand setbacks. After this patch thats prettymuch over. Everyones solution is prettymuch to just "rep and repair". But that takes away from me developping my own strategies and just leads to me propping up someone elses operation. I play almost exclusively solo. |
LAVALLOIS Nash
QcGOLD
322
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Posted - 2014.12.04 17:13:00 -
[4] - Quote
deadpool lifetone wrote: To Explain it in Layman's Terms:
Shoving a rep tool up a Heavies crack or a Commandos spine doesn't make you a Logi. Spamming 100 droplinks and Nanohives on a map drawing pictures of cartoons doesn't make you a logi ( funny as hell though lol ) - a logi is the one that keeps the whole team alive and aware of his surroundings , relaying information , dropping tactic Droplinks and Hives when needed. ( enough said. You get the point ) don't like scrub lazy player's making w.p's off some dumb shyt like that and lagging out the system. But thanks to this new update all that nonsense will be over.
Let me explain in my terms. Heres your PSA for the day son:
Lets say we go to a skimrish map. Lets say the one with the underground depot. 1 proto cal logi who wants to do nothing but rep people can deploy NINE nanohives at the depot or around the objectve, and then switch to a rep fit. Now a protosquad of assaults and scouts is arriving. They can each place anywhere from 2-3 peices of equipment. They can switch to a assault with hives, place them, and then switch to an assault with a scanner. No concequence.
So do the math on that. 9 hives from the cal logi and then 2 pieces of equipment each from the 6 man squad = 21 potential prices of equipment around the depot and objective. All from part timer, non logis.
Meanwhile, me, to do my job properly, i need to now be in a protofit, and i have to compete with the fact that non logis can drop dozens of pieces of equipment.
So explain to me how the "nonsense" will be over? There will still be spam, non logis will still deploy equipment immediately around them just to benefit their squads, and dedicated logis have severe limits on who they can supply and where they can get people to spawn. Right now, If there is a raging fight at A using my equipment, and i see that D is getting hacked and theres no one nearby, i can rush out to D in a vehicle and get some stuff down so my team can push.
After the patch though? i have to stay in a ridiculously expensive suit. After I get my stuff down at A im off to a low risk zone to snipe or do something else with minimal risk. I can afford to lose some ADV logi suits. I cant afford to lose proto ones. People think logis are going to just switch to repping and reviving; They are crazy if they think im going to risk a 100,000ISK suit to go help someone elses wallet. |
LAVALLOIS Nash
QcGOLD
322
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Posted - 2014.12.05 05:34:00 -
[5] - Quote
Mahmun wrote:
Ur supposed to balls up and not whine
With all due respect, this entire game change is due to relentless whining from the "toughest", most veteran players. if anyone needed to balls up it should have bee them before they went to the devs with a tearful plea to nerf my playstyle. All im doing is keeping CCP honest instead of letting them do whatever the veteran centric PC obsessed CPM suggests.
One Eyed King wrote:
If you are committed to the role, you should be fine.
Its because too many people are using too broad of a definition to my role. Take, for example, auto mechanics. There are guys who do tires and oil changes, guys who do electronics, others who do suspensions and alignment, and even more specialized guys who do transmissions. Do you expect a guy who does tires and oil changes to repair a transmission?
Same thing here. Im not a waterboy. I dont sign on so that i can go and to rev and repairs and help out a squad. I utterly despise squads. The last thing i want to do is help them prosper. The idea of people telling me to waste my ISK savings to rev and rep squads literally makes my blood boil.
Im not saying the sky is falling. If i have to use my ADV, no problem, thats like 3 uplinks, then off to a safe place to play a virtually risk free rest of the game. Before i didnt mind losing suits pushing. No way in hell am I wasting suits maintaining the status quo.
I dont see why i have to reinvent how I play the game just because some tryhard is sad that "lag" meant he only went 23-2 farming new players instead of 25-1. I wont do it. All im going to do is water down my effort. The pay will be about the same, and I know all those proto squads are going to love games where they spend 10 minutes at my redline instead of 5.
Im not going to shoulder the burden and costs when people and squads and still spam stuff casually and do other game breaking switches (Like scout to commando AV and then back). |
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