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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Fox Gaden
Immortal Guides Learning Alliance
5228
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Posted - 2014.12.02 15:41:00 -
[1] - Quote
Quote:Players switching to a new dropsuit at Supply Depots will now inherit the shield and armor percentage from the former dropsuit to prevent exploits. A small thing, but a good thing.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5230
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Posted - 2014.12.02 15:56:00 -
[2] - Quote
Quote: - Major Warbarge Flux Strike: Impact Radius = 500m, War Point Cost = 3000
- Minor Warbarge Flux Strike: Impact Radius = 50m, War Point Cost = 300
- Major Warbarge Laser Strike: Impact Radius = 200m, War Point Cost = 5000
- Major Warbarge Strike: Impact Radius = 250m, War Point Cost = 4000 (This is the current Warbarge Strike) Did you really mean "Radius" or did you mean "Diameter"?
500m Radius has a Diameter of 1000m, which would cover the entire map from Red Line to Red Line.
Even if you did mean Diameter rather than Radius, those numbers still seem a bit high.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5231
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Posted - 2014.12.02 16:19:00 -
[3] - Quote
hold that wrote:not sure why the cal logi, who specializes in hives, the most costly of equipment, would have the lower bandwidth than gal and min logi. gal and min specialize in scanners and rep tools, and those items are not penalized with bandwidth at all. This is just one of many issues which will continue to be debated regarding the Bandwidth system.
The introduction of Bandwidth is a big and positive step forward in my opinion, but there will have to be additional tweaks made before we get it right.
That being said, I think we will do a better job of tweaking it once we have some hands on experience with it, so lets wait and try it out in-game, reach informed opinions, and meet back here on the forums in about 3 weeks for a thread of constructive feedback.
Agreed?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5233
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Posted - 2014.12.02 16:30:00 -
[4] - Quote
LAVALLOIS Nash wrote:I am pretty disappointed. Kind of deflated too. i have Uplinks Lv5, Amarr Logi Lv5, Remotes Lv 5, and nanohives Lv4. You have taken all that SP and compressed it into two minutes. Thats all im allowed to play the game for.
i used to go around setting uplinks with remote mines on them. Cant do that anymore. Used to go around delivering triage nanohives to the front line. Cant do that anymore. Used to go around putting down anti vehicle traps in the from of proxy mines, or anit personnel traps. Cant do that anymore. All i can do is spend 2 mins deploying, and then im supposed to be a subservient player who is FORCED to either repair or revive at the front lines in a non combat suit.
Scouts can use their cloaks anywhere an infinite number to times. Assaults can change to a different weapon/armor setup with no consequences. Slayers can change to a double swarm launcher commando to shoot down a dropship and switch back. Mine is the only role where im not allowed to wield my milions of SP. My unique playstyle is ruined. Everyone else gets to play their role and deploy a bit of equipment an d switch between other roles with no bandwidth.
And what was the problem? Spam? You mean people that drop 50 manohives at a supply depot? Thats not what i was doing. What about all the tryhard PC obsessed players? Are they still able to carry 1 uplink/nanohive in on their favorite proto suit? 6 players each bringing one nanohive is more destructive than the 3 that im restricted to now.
So congradulations, you gutted my role as a dedicated logi while still enabling those who cannibalize my role. You should atleast have the decency to give a free respec to anyone who is a dedicated logi. Im ruined, i got nothing left. I made my living delivering equipment and setting traps. Im a solo player what am i supposed to do now?
PS Merry Christmas thanks for the coal
This is a well-constructed argument. In the week or two following the release of 1.10 see if you can adapt, and if not, then find the Bandwidth feedback threads and post your argument again, augmented by the personal experience with the new system you have earned in the field.
I think you make some good points, and I think the Bandwidth system will have to be tweaked again before they get it right. Just because it is going live in its current form does not mean those stats are final in the long term.
Bandwidth is not intended as an overall nerf to Logi. If it ends up making Logi less viable compared to other suits, then the system will be tweaked accordingly.
DonGÇÖt give up hope for your class. Help guide Rattati to the light.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5235
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Posted - 2014.12.02 16:42:00 -
[5] - Quote
Greiv Rabbah wrote:Wait so by missions... Hold on, EPIC? This sounds better than khanid cereal in freshly thawed dairy! You mean story is finally being brought into dust, slavage gameplay and looting are upcoming, and in a couple months were looking at a new expansion with player trading, warbarges, and other awesomeness? Don't tease me, this really makes me want to recruit more ppl to this game even though my old recruits all quit playing. Its a shame I have to wait a week to see any of this happen
Edit: saw the missions and strongboxes pictures. Would like more variation in the missions, but for now this is really awesome. i hope branching from this that we may see sleeper drones(they could use the old super aggressive turret installation ai) because although I want mtacs, i know a lot of ppl that would be pulled in by questing, player trading, and pve. anyway really really aqesone stuff I feel the need to try to control your expectationsGǪ
Read the missions in the image. Calling these GÇ£missionsGÇ¥ might be overstating what they are a little bit. They are more like GÇ£challengesGÇ¥. But still a good step in the right direction.
I see the "missions" and "salvage" as trying to emulate the Gameplay experience they intend for Legion, in DUST, as best they can given DUST's current limiting structure.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5235
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Posted - 2014.12.02 16:55:00 -
[6] - Quote
MrBlobz wrote:Can flux strikes go through buildings? They would impact on the roof, as Orbitals do now... but the blast radius on the impact would likely operate like a flux grenade, which does penetrate walls.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5235
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Posted - 2014.12.02 17:06:00 -
[7] - Quote
Joseph Ridgeson wrote:Interesting. I am curious where Legion stands now though. It was a big thing that DUST was not getting anything new. Hotfixes were the name of the game. 1.9 had stuff that was previously worked on and was just being implemented. This stuff though... Bandwidth is entirely new, crates, daily missions, and new warbarge strikes? Makes me wonder if the child that was thrown from the crib when the new baby came about has gotten old enough to smother the screaming baby. But, let's stay positive! 1) The R&D budget is likely still all going into Legion.
2) Dust is likely paying its own way. You can probably thank those people running around in Quafe suits for the nice stuff we get now.
3) All of the stuff being added are working round the base framework of DUST. They are doing some amazing things with workarounds. But the base framework of DUST is flawed and limited, which is why Legion is a complete rebuild from the ground up. In many ways Legion will look like DUST, but with a better foundation to build on. Daily Missions and Salvage Boxes are being bought in to bring DUST closer to the experience they are designing in Legion.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5235
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Posted - 2014.12.02 17:10:00 -
[8] - Quote
Joseph Ridgeson wrote:* Supply Depot change is interesting to me. It is like the removal of ISboxer in EVE; "it had been there so long I am surprised that it is being changed." I would have expected a hacking terminal or a delay rather than keeping HP percentages. Will definitely make Logistics a more defined role. A good change in my book. Might be worth having a Gallente Scout fit with all Armor Repair mods in the lows, just to switch to for a fast self repair. Then switch back to your combat suit. Not effective in combat, so should not be a problem, but useful if you are damaged, not under fire, and no one in the area has a Repair Tool or Rep NanoHive.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5235
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Posted - 2014.12.02 17:14:00 -
[9] - Quote
Quote: Major Warbarge Strike: Impact Radius = 250m, War Point Cost = 4000 (This is the current Warbarge Strike) My first Clue was when I asked LogiBro to edit the WP amount for a Warbarge Strike in my locked Squad Leader guide and he changed it to 40,000 rather than 50,000.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5236
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Posted - 2014.12.02 17:54:00 -
[10] - Quote
Kallas Hallytyr wrote:I think it's a good step, but the scans will only tell you what you already know: that you've either already been engaged, or murdered, by someone. The penalty to far range scans mean you'll almost never pick up anything but heavies. Which still makes long range scans very useful!
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5237
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Posted - 2014.12.02 18:16:00 -
[11] - Quote
https://trello.com/b/R44szWCe/dust-514-development-roadmap
Should that read "Next Release 2.0"?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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