Joseph Ridgeson
WarRavens Capital Punishment.
2837
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Posted - 2014.12.02 16:03:00 -
[1] - Quote
Interesting. I am curious where Legion stands now though. It was a big thing that DUST was not getting anything new. Hotfixes were the name of the game. 1.9 had stuff that was previously worked on and was just being implemented. This stuff though... Bandwidth is entirely new, crates, daily missions, and new warbarge strikes? Makes me wonder if the child that was thrown from the crib when the new baby came about has gotten old enough to smother the screaming baby. But, let's stay positive!
* Supply Depot change is interesting to me. It is like the removal of ISboxer in EVE; "it had been there so long I am surprised that it is being changed." I would have expected a hacking terminal or a delay rather than keeping HP percentages. Will definitely make Logistics a more defined role. A good change in my book.
* More WP for guarding an objective. This one has some potential problems. It means that the Gallente Research Facility will be a total Warpoint ***** for whoever gets there first. With an entire squad guarding the area, you are talking about getting orbitals 25% faster. With current Warbarge Strikes going to cost 4,000, it is going to be a total massacre. Other than that, GREAT CHANGE! Pushes people into the objective and on the new Domination Fracture Road where ALL fighting happens within 50 meters of the point it is going to be some free WP. I like it. As Battlefield tells us: PTFO!
* Enemy orientation will be missed but it is probably for the better. It allowed Scouts to sneak up on people a little bit too easily. However, it is going to make attacking locations swarming with Sentinels more difficult. We will have to see how this works out.
* Bandwidth is a good idea. It was way too much of a free lunch to thrown equipment and swap suits. More focus on support players.
* Daily missions could be cool. It might have people start trying out different gamemodes other than all Domination or Ambush. If the current SP amount stays and Boosters become "you cap faster" with the belief being that most people will not cap out without boosters, I would love to see Missions give out SP that puts you closer to cap modified by Boosters. It gives people so options. "You know, I have never done FW before but my Mission is 'earn 300 WP in 3 Faction Warfare Matches' for 10,000 SP so I guess I will try it out."
* Crates are fine. CCP has had a little bit of a problem with how expensive things are recently. APEX suits and the After Battle Bonus are terrible value. I hope the Keys won't be overly priced. Of course, many people will not have a reason to use the Crates. If I open it up and get an Officer Plasma Rifle, it is worthless to me. In fact, more often than not loot will be useless other than for Jara. Basically: will not be used if there is zero player trading.
* More information on the fitting screen is more better. The only thing I can say is "Why the hell did it take so long?!"
* New Warbarge Strikes are the big one for me. I noticed that Small Laser was not there. I remember that this was mentioned on the forums like a year ago that different flavors would be for different things. If Small Laser "focused, high damage" it could be taking out a few goes on a small building or Railgun Sniper tank. Even ignoring the speculation, 300 WP for a 50 meter EMP is pretty damn cheap. I can see Shield Tanking becoming even less popular with the possible ubiquity of EMP dropping everywhere. Question though: is this WP cost going to deduct from my total WP? Because "I would love to call in that EMP to take out their equipment guys but that costs me 6,000 SP!" I assume it is just "You have 3,000 WP in your Squad. You can call in 10 small EMP or 1 big one."
Definitely interesting in the end. Again, "Whatever happened to Baby Legion?"
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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