Pages: 1 2 3 4 5 6 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
|
CCP Rattati
C C P
11192
|
Posted - 2014.11.12 07:53:00 -
[1] - Quote
Dear Players,
As I have heard a lot of complaints about the fitting, I would like reiterate the following:
We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible
We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread.
Please read it carefully, and again if you skimmed. This is all explained in detail in the blog.
http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/
The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way.
Please comment on the fittings found here:
APEX Fittings
With the "name" of the suit (serpent, etc), the gear and the proposed replacement gear.
Thanks!
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Nocturnal Soul
Primordial Threat
4542
|
Posted - 2014.11.12 08:02:00 -
[2] - Quote
Them Minmuturds took our gold!!!
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
|
Mossellia Delt
Militaires Sans Jeux
1860
|
Posted - 2014.11.12 08:03:00 -
[3] - Quote
Tiger
Get rid of a damp, replace with codebreaker
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
|
|
CCP Rattati
C C P
11192
|
Posted - 2014.11.12 08:04:00 -
[4] - Quote
Nocturnal Soul wrote:Them Minmuturds took our gold!!!
I realiize that this is GD, but please stay on topic
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Mossellia Delt
Militaires Sans Jeux
1860
|
Posted - 2014.11.12 08:07:00 -
[5] - Quote
Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
|
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
143
|
Posted - 2014.11.12 08:08:00 -
[6] - Quote
Amarr 'Seraph' Logistics. -Remove nanohive. -Replace with repair tool.
You've given a lot of the amarr fits very 'bricked' tanks but then you've failed to give the racial logi any means of fixing them up.
Is it possible to do something along the lines of 'flex' slots, where say maybe 1-2 slots on each suit can be 'replaced' with certain other very specific modules. I know that a lot of logi's like to have equipment in very specific slots so they can swap to them easily off of muscle memory, being able to reorganize equipment would be a major boon.
Weep not poor children, For life is this way, Murdering beauty and passion.
I bring the light.
|
Mossellia Delt
Militaires Sans Jeux
1860
|
Posted - 2014.11.12 08:09:00 -
[7] - Quote
Renegade
Shield for light damage mods MD for CR Hive for proxies
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
|
Ablerober
Pretty Violence
187
|
Posted - 2014.11.12 08:09:00 -
[8] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks!
It appears this spreadsheet is out of date.
The Galmando I purchased with Aur comes with a Federation Burst AR not the Breach as described which is slightly misleading - I'm not a fan of the Burst variant at all.
Kind regards. |
Sequal Rise
Les Desanusseurs
196
|
Posted - 2014.11.12 08:10:00 -
[9] - Quote
As you dont wish to stack damage mods on the Opus Amarr Assault suit, there's only a little tweak to do to make it good: remove the useless amp (it's basic so 3m+ are useless anyway) and put a rep instead. Then I'd remove an armor plate for a kin cat for better speed.
There's a difference between the Gallente Spartan Assault in the drive and in protofit. Protofit version is much better (without damp) even if basic ferro are aweful. I would go for the same lows as the Amarr Opus I just said ^^
Take out all forms of scans and you'll see how great Dust can be.
Scrubs will cry, good players will love it.
|
Cat Merc
Onslaught Inc RISE of LEGION
13197
|
Posted - 2014.11.12 08:14:00 -
[10] - Quote
>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
|
|
CCP Rattati
C C P
11195
|
Posted - 2014.11.12 08:17:00 -
[11] - Quote
Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably
Even cats need stay on topic, save the sarcasm for twitter pls
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Aeon Amadi
Fatal Absolution General Tso's Alliance
7194
|
Posted - 2014.11.12 08:21:00 -
[12] - Quote
Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably
Seriously. I saw that and instantly became disinterested in that fit. The Amarr Assault apparently has x3 Vanilla Plates and x2 Extenders... -FAR- more competitive than x2 Ferroscales and x1 extender.
Gallente Assault is just a write off that I'll only ever get to say that I have a flashy suit but considering that I'd have to grind out 75 FW matches with 20+ minute waits just trying to get into one, likely will never get it.
Would be a different story if it was x3 reactives, however.
Long-Term Roadmap
This Player is Against Proto BPOs
|
Aeon Amadi
Fatal Absolution General Tso's Alliance
7194
|
Posted - 2014.11.12 08:21:00 -
[13] - Quote
CCP Rattati wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Even cats need stay on topic, save the sarcasm for twitter pls
Don't think that was sarcasm. It's a laughable fit. Or were you looking for only positive feedback?
Long-Term Roadmap
This Player is Against Proto BPOs
|
CeeJ Mantis
Mantodea MC
87
|
Posted - 2014.11.12 08:22:00 -
[14] - Quote
For the Gallente 'Centurion' Commando, I recommend 2 Armor repairers. With the base level of armor HP, the extra repair rate of an armor repairer is better than the extra HP of a reactive plate. The last low slot can be a Kinetic Catalizer, a Cardiac Regulator, or an armor plate. OR a 3rd repairer as that gives the suit serious repair amounts (the same as one complex armor repairer), which is enough to do effective armor regen tanking. High slots/weapons/equipment are good and need no adjustment.
In short: 'Centurion' Commando low slots 2 Basic Armor Repairers 1 Basic Kin Cat, Basic Cardiac Regulator, Basic Armor Plate, or 3rd Basic Armor Repairer
Longest plasma cannon kill: 236.45m
|
Daddrobit
You Can Call Me Daddy
939
|
Posted - 2014.11.12 08:24:00 -
[15] - Quote
So wait, are these the more up to date versions? Does that mean the Gallente assault doesn't have those 2 useless ewar lowslots anymore?
O.G. Pink Fluffy Bunny
|
Jadek Menaheim
Xer Cloud Consortium
4226
|
Posted - 2014.11.12 08:24:00 -
[16] - Quote
[Minmatar 'Renegade' Commando] I'm not sure if this fits faction doctrine, but I would swap the ferroscale plate for a cardiac green bottle. These suits are built to take advantage of biotics.
Try the new Planetary Conquest Mode!
|
Mossellia Delt
Militaires Sans Jeux
1861
|
Posted - 2014.11.12 08:25:00 -
[17] - Quote
Aeon Amadi wrote:CCP Rattati wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Even cats need stay on topic, save the sarcasm for twitter pls Don't think that was sarcasm. It's a laughable fit. Or were you looking for only positive feedback?
Skips over mine as well to comment on cat laughing, he doesn't want positive or creative feedback.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
|
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
144
|
Posted - 2014.11.12 08:31:00 -
[18] - Quote
Mossellia Delt wrote:Skips over mine as well to comment on cat laughing, he doesn't want positive or creative feedback.
No one has time to respond to every single post. Rattati doesn't need to fellate you or anyone else for good, simple, concise feedback.
Saying "This is a non-viable / non-competitive fit, here's what needs to be done to 'fix' it and make it viable' provides constructive feedback. Shouting 'This suit sucks' doesn't provide any constructive feedback at all, what it does do is provide a distraction and can easily cause the loss of relevant discussion.
Weep not poor children, For life is this way, Murdering beauty and passion.
I bring the light.
|
Varoth Drac
Vengeance Unbound RISE of LEGION
338
|
Posted - 2014.11.12 08:32:00 -
[19] - Quote
Assuming you are planning on making ewar viable for assaults, I would swap the Opus and Rasetsu ewar mods. This will mean they follow the scout suit doctrines of precision for Amarr and range for Caldari (which is also the overarching Caldari combat doctrine as far as I know).
This also allows the Amarr another repper which people have said they feel it needs, and allows the Caldar another extender, which I feel it needs.
Replace an extender on the Opus with the precision mod and replace the ferroscale on the Rasetsu with the range amp. |
DeathwindRising
ROGUE RELICS VP Gaming Alliance
644
|
Posted - 2014.11.12 08:41:00 -
[20] - Quote
The samurai commando can lose the swarm launcher and use a RR or ARR preferably. Unless you plan to fix swarms so they are bonused for cal commandos I'd rather see a bonused weapon in that slot. |
|
Aeon Amadi
Fatal Absolution General Tso's Alliance
7198
|
Posted - 2014.11.12 08:48:00 -
[21] - Quote
Malleus Malificorum wrote:Mossellia Delt wrote:Skips over mine as well to comment on cat laughing, he doesn't want positive or creative feedback. No one has time to respond to every single post. Rattati doesn't need to fellate you or anyone else for good, simple, concise feedback. Saying "This is a non-viable / non-competitive fit, here's what needs to be done to 'fix' it and make it viable' provides constructive feedback. Shouting 'This suit sucks' doesn't provide any constructive feedback at all, what it does do is provide a distraction and can easily cause the loss of relevant discussion.
Did you look at that fit? It was pretty obvious that it was non-viable / non-competitive. It didn't need an explanation.
Long-Term Roadmap
This Player is Against Proto BPOs
|
Cat Merc
Onslaught Inc RISE of LEGION
13199
|
Posted - 2014.11.12 08:49:00 -
[22] - Quote
I believe this to be a superior Spartan Gallente Assault fit: http://www.protofits.com/fittings/shared/136/9199
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
Broonfondle Majikthies
Dogs of War Gaming
1343
|
Posted - 2014.11.12 08:52:00 -
[23] - Quote
Started looking through the suits. Overall I like the balance of modules
One thing though. The Min Commando has MD an swarms. Thats a difficult combination to work well with especially in FW. Swarms are also not a minmatar weapon so goes against the factional theme.
A better setup would be the MD + CR. Make enemies dive for cover when they take fire and then flush them out.
"The air smells damp and oppressive, like a wet nun"
"Why am I talking to a lightbulb? Illuminate me"
|
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
145
|
Posted - 2014.11.12 08:53:00 -
[24] - Quote
Aeon Amadi wrote:Did you look at that fit? It was pretty obvious that it was non-viable / non-competitive. It didn't need an explanation.
Maybe there's some sort of misunderstanding here but when did it become my job to look at every suit posted and provide feedback for them?
What makes you think someone who is at war with the gallente would even care bad how their suits are? Instead of demanding that others tow the line for you, provide your own damn feedback. You couldn't pay me 40m isk to get fifteen minutes of whining about 'how hard the gallente have it'.
Weep not poor children, For life is this way, Murdering beauty and passion.
I bring the light.
|
Cat Merc
Onslaught Inc RISE of LEGION
13199
|
Posted - 2014.11.12 08:58:00 -
[25] - Quote
If you drop the third rep and replace it with a basic plate, you would have a fit with just 1hp/s less than Rattati's but get an extra 93.5 HP.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
Cat Merc
Onslaught Inc RISE of LEGION
13199
|
Posted - 2014.11.12 08:59:00 -
[26] - Quote
As a sidenote, STD Reps vs HP is completely screwed up.
3hp/s vs 93.5 HP.
lolnope
Not to mention STD reactive and ferroscale that are basically inferior shield extenders. Basic extender: 33HP with quick self rep Basic Reactive: 25HP with 1hp/s per Basic Ferroscale: 35HP
I'm only just noticing this because I never make STD fittings anymore lol
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
Jack Boost
Zarena Family
499
|
Posted - 2014.11.12 09:03:00 -
[27] - Quote
For Minimatar logistic:
1. It looks like C-3PO 2. It is possible (when this APEX dropsuits can't be modified) that this dropsuit (with this huge amount of CPU an PG) can 'powed up' another 3-4 dropsuit in squad?
This will be like extra powered battery - you use extra stuff on your dropsuit, but when logistic dies or moved far then 100m (radar) your dropsuit will be disabled :D
Not much time left...
|
Auris Lionesse
Kang Lo Directorate Gallente Federation
1172
|
Posted - 2014.11.12 09:05:00 -
[28] - Quote
the more grievous problem is the paintschemes. they look HIDEOUS.
This is what the gallente ones should look like: http://img.4plebs.org/boards/tg/image/1399/10/1399101328777.jpg Black and green camo, green lights.
This is what amarr should look like: http://2.bp.blogspot.com/-Fdj8VxA6nLE/U_OgCmhz_2I/AAAAAAAACag/3YHsCQ-_k2Q/s1600/nomen.jpg Black and light gray two tone with blue lights
This is what caldari should look like: http://pozniak.pl/wp/wp-content/uploads/2011/11/2011.11.19.11.00.37.jpg Black and dark gray digital camo with white-blue lights or orange lights. either light choice is fine.
and finally minmatar: http://www.eve-wiki.net/images/e/e7/Vagabond.png the regular minmatar colors already pretty much match the fleet stuff. its brown... so instead use the vagabond above and go rusty brown/black with light gray and red lights. or go with the muninn and do brown camo and red lights http://www.eve-wiki.net/images/thumb/9/9b/Muninn.jpg/800px-Muninn.jpg
maybe a rusty snow type camo.
the banana yellow and neon green is awful.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
|
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1114
|
Posted - 2014.11.12 09:06:00 -
[29] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks!
Just my .02 but Id rather see the Amarr commando with an ScR and an AScR. The laser rifle is just a super preference based weapon so it is hard to say how people will take to that fitting.
As far as the Amarr scout goes I feel like that fit is wrong in line with what the bonuses dictate the suit as. Looking at the bonuses one would think it is meant to be a scanning scout of sorts not low visibility. Dampening is for Gal and Min while visibility is for Cal and Amarr unless I have misunderstood something. Drop one of the dampeners for a range amp and MAYBE the other for another reactive plate or even a standard repairer. Its armor pool with a reactive plate will take a bit too long to repair with only a single reactive plate and stop it from its scout duties.
The scout fitting I recommend would benefit more from skilling up the Amarr scout and its dependent core skills as new players progress.
|
Fizzer XCIV
Heaven's Lost Property
1018
|
Posted - 2014.11.12 09:09:00 -
[30] - Quote
I would just like my "gold and platinum" suit to actually look like it has gold and platinum on it.
Tl;dr The Opus Assault doesn't look like it was described.
Swag-suit4lyfe!
|
|
Joseph Ridgeson
WarRavens Capital Punishment.
2536
|
Posted - 2014.11.12 09:21:00 -
[31] - Quote
Hawk: -Remove Nanohive OR Scanner -Add Cloak
The Cloak is pretty much the most important thing about the idea of being a Scout. It does not teach new players that "Cloaks really should go with Scouts" if the Caldari fit doesn't have it, especially consider Caldari created/discovered Cloaking technology! "Wait, this suit I have doesn't have a Cloak but the Scout suit gets a reduction in using Cloak" may confuse new players. Reason for removing Scanner: "Caldari Scouts have very good Precision Scanning. Get just behind the enemy, slightly out of sight, and reveal them all. Use careful wit to not be caught while so close to danger!" Reason for removing Nanohive: "Scouts can never truly stay in the same location for a long period of time. Utilize your allies' Nanohives or Supply Depots (that you take from the enemy under their noses!)!"
Or: "Why does every other Scout have a Cloak when the Caldari does not?"
Seraph: -Remove Nanohive -Add Repair Tool
Basically: "Amarr are heavily Armor based and yet they do not have a Repair Tool? Even the Caldari have a Repair Tool!"
Opus: -Remove Flux -Add Locus Grenade
I know the Amarr are the most hard headed people in the Universe, but surely someone has to question the fact that a Shield obliterating weapon is paired with a Shield obliterating grenade. Their hated enemy uses both Shield and Armor; seems fitting to be capable of handling Armor with a grenade.
Samurai -Remove Swarm Launcher -Replace with Rail Rifle
Caldari Commando gets zero bonus from using Swarm Launchers. Also, it is a weird set of ranges to have a 300 meter Infantry weapon paired with a 150 meter Vehicle weapon. Still preaches the doctrine of "keep away" for the Caldari.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
|
Tesfa Alem
Death by Disassociation
349
|
Posted - 2014.11.12 09:41:00 -
[32] - Quote
I'm going for the logi suits so focusing on the minamatar Logi
Tested out the isk equivalent, roughly an 80K suit.
I would swap out the in kincat or the cardiac regulator (probably both) for either a armor rep, shield regulator , or if your going to gear a winlogi for ewar maybe a range amplifier and a codebreaker. Minmatar already have the speed, stamina ebonus, its redundant to add those modules to the weakest frame. A codebreaker would be very usefull, with out toying with the HP and adds variety.
More importantly: The Amarr Logi needs a rep tool. Thats the heart and soul of any logi. The needles isn't a proto one, so whats the point of sticking somebody and leaving them to run around at 30% ehP. I would probably switch out the nanohive and use the rep tool.
Redline for Thee, but no Redline for Me.
|
Jack McReady
DUST University Ivy League
1622
|
Posted - 2014.11.12 09:42:00 -
[33] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks!
I am only unhappy with the amarr assault because it makes no sense imho. the bpos are aimed at new players, right? it should teach them to use fits that makes sense, shouldnt they?
amarr assault has range amp and it is also brick tanked. here is the gist: you are slow due to bricking it with plates thus you will most likely never be able to select the terms of the engagement. with the range amp you have have more scan range to see enemies comming to counter this, ok sounds great, right? no it actually does not because you will still see almost nothing. a basic range amp increase your assaults poor scanning range to only 18 meters and you have no precision enhancers either.
disregarding the fact that it also makes no sense that precision enhancers are weaker than damps, there should be atleast a single precision enhancer in the high slots if you fit a range amp otherwise it is just a wasted slot for the sake of wasting it. |
Reign Omega
T.H.I.R.D R.O.C.K
993
|
Posted - 2014.11.12 09:59:00 -
[34] - Quote
Nocturnal Soul wrote:Them Minmuturds took our gold!!!
My God I haven't laughed that hard in quite some time.
Mark a$$ tricks, and bags of dicks....
|
Sleepy Shadow
Qualified Scrub
202
|
Posted - 2014.11.12 10:04:00 -
[35] - Quote
If you want to portray Gallente as armour repair suit, you are doing a terrible job of it. Basic armour repairers are absolutely useless, the 9.75HP/sec armour repair you have given the Gallente GÇÿSpartanGÇÖ assault is abysmal.
I can understand no proto weapons and certain modules, but you have to make these suits at least reasonable.
The suit you currently have shared at Protofits has 678 eHP with 9.75HP/sec repair (448 armour). My proposed suit would have 694 eHP with 23.25HP/sec repair (464 armour). The suit has one complex, one enhanced and one basic armour repair mod along with two basic plates.
While the suit has one complex and one enhanced module, it is within reason especially if you compare it to the Amarr assault which youGÇÖre giving a sweet 930 eHP.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. MAGIC!! Is the answer to all your questions
|
shaman oga
The Dunwich Horror
3116
|
Posted - 2014.11.12 10:04:00 -
[36] - Quote
From what people say, the only issue i can find is equipments order, some may find a particular order confusing.
Join channel: FW Kickstarter
More people in = more FW matches
|
|
CCP Rattati
C C P
11198
|
Posted - 2014.11.12 10:08:00 -
[37] - Quote
Aeon Amadi wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Seriously. I saw that and instantly became disinterested in that fit. The Amarr Assault apparently has x3 Vanilla Plates and x2 Extenders... -FAR- more competitive than x2 Ferroscales and x1 extender. Gallente Assault is just a write off that I'll only ever get to say that I have a flashy suit but considering that I'd have to grind out 75 FW matches with 20+ minute waits just trying to get into one, likely will never get it. Would be a different story if it was x3 reactives, however.
well received here
https://forums.dust514.com/default.aspx?g=posts&m=2416042#post2416042
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Fizzer XCIV
Heaven's Lost Property
1018
|
Posted - 2014.11.12 10:11:00 -
[38] - Quote
Alright. Some feedback on the actual fittings.
Assaults:
Opus- -range extender +reactive plate
-shield extender +presision enhancer
Nomad- GÇóLooks fine actually. I don't see any glaring issues. Maybe replace a recharger with an extender if people want.
Spartan- -2 ferroscales +2 basic plates
GÇóMaybe replace the Dampener with a Reactive. ???
-Locus Grenade +Flux Grenade :/
Ratetsu-
-Presision enhancer +Shield Extender
-Ferroscales +Range Extender
GÇóMaybe replace the Locus with AVs...
Logistics:
Seraph- GÇóLooks good.
Shaman- GÇóLooks good.
Chiron- -LDM +Shield Extender
-Range Extender +Kin Cat
Kampo- GÇóLooks Good
Commandos:
Paladin- GÇóLooks good.
Renegade- -Swarms +Combat Rifle
Centurion- GÇóLooks good.
Samurai- -Sniper Rifle +Rail Rifle
Scouts:
Dragon- -Scrambler Rifle +Assault Scrambler Rifle
-Remote Explosives +Drop Uplink
Tiger- -Shield Extender +Energizer
Serpent- jeez, this one is bad. -Dampener -Ferroscale
-Kin Cat +Armor Extender
-Shield Extender +LDM
-Remote Explosive +Active Scanner
-SMG +Ion Pistol
Hawk- -Bolt Pistol +Nova Knives
-Active Scanner +Cloak Field
Sentinels: I'll be short and sweet because the modules look fine.
Amarr- Forgegun
Minmatar- Good.
Gallente- HMG Ion Pistol
Caldari- Good.
Swag-suit4lyfe!
|
Cat Merc
Onslaught Inc RISE of LEGION
13201
|
Posted - 2014.11.12 10:12:00 -
[39] - Quote
CCP Rattati wrote:Aeon Amadi wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Seriously. I saw that and instantly became disinterested in that fit. The Amarr Assault apparently has x3 Vanilla Plates and x2 Extenders... -FAR- more competitive than x2 Ferroscales and x1 extender. Gallente Assault is just a write off that I'll only ever get to say that I have a flashy suit but considering that I'd have to grind out 75 FW matches with 20+ minute waits just trying to get into one, likely will never get it. Would be a different story if it was x3 reactives, however. well received here https://forums.dust514.com/default.aspx?g=posts&m=2416042#post2416042 Well, his intention was more to add items to the suit that don't exist in the store. Plus STD ferro vs reactive vs plate is very different from PRO ferro vs reactive vs plate.
He was assuming you were using proto variants.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
|
CCP Rattati
C C P
11198
|
Posted - 2014.11.12 10:12:00 -
[40] - Quote
Jack McReady wrote:CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! I am only unhappy with the amarr assault because it makes no sense imho. the bpos are aimed at new players, right? it should teach them to use fits that makes sense, shouldnt they? amarr assault has range amp and it is also brick tanked. here is the gist: you are slow due to bricking it with plates thus you will most likely never be able to select the terms of the engagement. with the range amp you have have more scan range to see enemies comming to counter this, ok sounds great, right? no it actually does not because you will still see almost nothing. a basic range amp increase your assaults poor scanning range to only 18 meters and you have no precision enhancers either. disregarding the fact that it also makes no sense that precision enhancers are weaker than damps, there should be atleast a single precision enhancer in the high slots if you fit a range amp otherwise it is just a wasted slot for the sake of wasting it.
I have replied to this at least three times now, your criticism of the ewar modules is based on the current meta
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
|
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
146
|
Posted - 2014.11.12 10:13:00 -
[41] - Quote
^I'm actually relatively happy with the range amp (level 5 passives) and the flux grenade (yay equipment sunk into the ground).
Weep not poor children, For life is this way, Murdering beauty and passion.
I bring the light.
|
Jack McReady
DUST University Ivy League
1623
|
Posted - 2014.11.12 10:18:00 -
[42] - Quote
CCP Rattati wrote:I have replied to this at least three times now, your criticism of the ewar modules is based on the current meta you did but if nothing changes with the current ewar mechanic then range amps are wasted without precision enhancers on a brick tanked suit. I have no crystal ball and do not know what is planned for the future thus can only comment the current state. |
Blueprint For Murder
Immortal Guides
258
|
Posted - 2014.11.12 10:19:00 -
[43] - Quote
I can't say if the spread sheet I looked at is accurate, but the gk scout suit is perfect. It should have its remote explosives switched with a needle so that people will actually want to rotate out of it.
The Impossible Dream and Wizard Talk
|
Iria Gren
Liquid Swords
6
|
Posted - 2014.11.12 11:01:00 -
[44] - Quote
On the the Amarr 'Paladin' Commando could we replace the second plate with something else? Amarr commandos are to slow as is, and stacking movement penalties on them hurts. Perhaps a plate and a reactive plate or a kin cat to make up some of the speed from the plate. Commandos are heavy but there not Sentinels.
Also welcome to the Amarr light weapon line up laser rifle useless at short range niche weapon. scram rifle ok at short range but not a wise choice up close, real nice at rage though. Would it be unfair to ask for basic assault scram and laser rifle? since the commando is to slow to pick it range in a engagement some better coverage would be great. |
BL4CKST4R
La Muerte Eterna Dark Taboo
3333
|
Posted - 2014.11.12 11:22:00 -
[45] - Quote
At proto level Gallente assault doesn't have enough HP regen to be competitive with shield regen unless it is using complex repairers, this holds true with any Gallente assault below proto not using complex repairers or HP stacking.
I think the armor repair system might need some reworking, to allow for all armor suits to benefit from armor repair even at low levels, and compete with shield repair systems. The idea was for armor to have higher hp and slower repairs, but currently armor and shield suits have about the same hp and shield suits have faster repairs, which ain't to bad at proto level but at lower levels armor rep tank is non existant.
Ferroscale plates need slightly higher progression, meaning basic should have slightly more HP and so does enhanced.
45>60>75
The same for reactive, they should have the same progression as shield extenders. These also need to benefit from armor and armor repair skills. I also think these should get a speed penalty.
33>50>66
If I was fitting this suit and I had control of CCP, I would give it everything as it is in the highs and:
>The longest range AR [or buff AR range to 50M, compared to ACR which is 55M iirc] (suit has no kin cats shouldn't limit it to get demolished by hmgs, and basically everything else) > Minmatar sidearm (yeah yeah racial stuff only, problem is the ion pistol sucks up so much PG, and without a buff to the RANGE of the AR, or even this gun 24 meters is pathetic for the very tiny DPS advantage it gets, this gun further limits the utility of the Gallente assault suit as a whole)
>one reactive plate (33 hp + 1 rep) >one resistance plate (in EVE the best thing to have for a armor rep fit is resistance plating) [or another reactiv ] >two armor reps (+5 rep) >one dampener
The my feed back for every other Gallente suit is that it needs to use reactives and armor repairers, and if possible resistance plates.
supercalifragilisticexpialidocious
|
TheD1CK
Dead Man's Game RUST415
1485
|
Posted - 2014.11.12 11:41:00 -
[46] - Quote
NO FREE REMOTES.
I am guilty of not reading the thread, so this may have been covered... It is a bad idea and combined with BPO LAV = Free Jihad
- I would also like to point out... it is long overdue that the 'Starter' fits see some love.. not to make them powerful but to fit them in a way that helps new players settle in faster.. They should be MLT versions of actual fittings The current fits are an insult to Duck-tape with how bad they are stuck together
- Vanity gear... before more solid content... I would be much happier if we actually KNEW what was going on with development.
So while off-topic in some ways, the points are directed at impact of APEX fittings
- FREE Jihad - NPE crushed, the MLT suits now have to fight free basic suits - Shiny toys will please some, but you realise these are the same guys buying every other new game??
Or a scrub like myself... I will likely get the Logi.. so I can farm WP's at 0 ISK risk \o/ |
Mad Syringe
ReDust Inc.
305
|
Posted - 2014.11.12 12:11:00 -
[47] - Quote
My thoughts on the minmatare fits:
Logi: Why on earth does he have no self healing for armor? Even a reactive plate would be enough, but no self healing is not viable. I would rather have less armor then no healing. So either give them a repping module, or switch to two active plates. Assault CR, is a frontline weapon, the logi should be behind the heavies, so a Standard CR would be better for shooting past the heavies. Personally I would prefer a MD, but that might be to difficult for the newbs (friendly fire).
Assault: Since he is running in packs, a logi should not be far away, so give him two plates and no self healing. The assault CR would be better here in my opinion.
Commando: I would prefer self healing here as well, since if you give him a swarm, he will often end up on high ground on his own, so healing would be better. If you switch to MD CR combo the no reps approach would be ok, since logis should be around. BTW the standard swarms just ticle the vehicles, so not really useful in my opinion, would prefer the MD CR combo in this case. And I have prof 5 on all 3...
Sentinel: Since a ferro plate doesn't cut it in HMG fights, I'd prefer a KinCat over the plate in this case. Speed Heavy all the way!
Scout: Haven't played to much in light suits, but I think the fit is decent. Though I personally would fit the ewar in the highs (passive scans) and ferros in the lows. But that's just my 0,2Ct.
I don't get why the gallente scout gets remotes and no active scanner...?
Cheers Mad
Dedicated Minmando Masshole with love for Swarmholing...
|
NextDark Knight
Molon Labe. General Tso's Alliance
580
|
Posted - 2014.11.12 12:52:00 -
[48] - Quote
Tried the cal logins setup.. while a little low on hp that regen makes up for it.
I'd only like to see the commando get a bonus to swarm damage for the cal suit.
Over 60+ Million SP and full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/Xbox.
|
Blueprint For Murder
Immortal Guides
258
|
Posted - 2014.11.12 13:02:00 -
[49] - Quote
The **** jehad jeeps are proximity remotes are they not?
The Impossible Dream and Wizard Talk
|
Lazer Fo Cused
Shining Flame Amarr Empire
129
|
Posted - 2014.11.12 13:23:00 -
[50] - Quote
1. Amarr sentinal should have a dmg mod on the high slot not an extender its main tank is armor not shield and that bit of shield is pointless
Blueprint For Murder wrote:The **** jehad jeeps are proximity remotes are they not?
1. No they are RE |
|
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2437
|
Posted - 2014.11.12 13:29:00 -
[51] - Quote
The fits are terrible and you should be ashamed.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
|
DEZKA DIABLO
THE FOOTCLAN
780
|
Posted - 2014.11.12 13:34:00 -
[52] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Make suits interchangeable with either loyalty store items or the basic bpos so we can at least run code breakers on the scouts or precision mods, love the bpo res tho thank you. Thanks!
DONT EVER COMPLAIN, USE CAPS LOCK OR POINT OUT WHAT BROKEN WITH OUR GAME OR WE WILL DEFINITELY BAN YOUR ASS FOR 6 MONTHS
|
Blueprint For Murder
Immortal Guides
258
|
Posted - 2014.11.12 13:40:00 -
[53] - Quote
Interesting... how does it work then? It just blows up when the jeep does? I am generally pro av myself I made a jehaad fit with prox re I am glad I never tried it lol.
The Impossible Dream and Wizard Talk
|
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1689
|
Posted - 2014.11.12 13:51:00 -
[54] - Quote
Mad Syringe wrote:My thoughts on the minmatare fits:
Logi: Why on earth does he have no self healing for armor? Even a reactive plate would be enough, but no self healing is not viable. I would rather have less armor then no healing. So either give them a repping module, or switch to two active plates. Assault CR, is a frontline weapon, the logi should be behind the heavies, so a Standard CR would be better for shooting past the heavies. Personally I would prefer a MD, but that might be to difficult for the newbs (friendly fire).
Assault: Since he is running in packs, a logi should not be far away, so give him two plates and no self healing. The assault CR would be better here in my opinion.
Commando: I would prefer self healing here as well, since if you give him a swarm, he will often end up on high ground on his own, so healing would be better. If you switch to MD CR combo the no reps approach would be ok, since logis should be around. BTW the standard swarms just ticle the vehicles, so not really useful in my opinion, would prefer the MD CR combo in this case. And I have prof 5 on all 3... The suit as it is now is a pure roof camper... not good!
Sentinel: Since a ferro plate doesn't cut it in HMG fights, I'd prefer a KinCat over the plate in this case. Speed Heavy all the way!
Scout: Haven't played to much in light suits, but I think the fit is decent. Though I personally would fit the ewar in the highs (passive scans) and ferros in the lows. But that's just my 0,2Ct.
I don't get why the gallente scout gets remotes and no active scanner...?
Cheers Mad
Honestly, the Min Scout is pretty well constructed. Other than a Codebreaker maybe taking the spot of a damp, its a beautiful suit.
My only complaint at this current time is that I can't edit the name of the suit. A lot of us have naming schemes for our suits, being unable to name it makes it pretty difficult.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4893
|
Posted - 2014.11.12 13:52:00 -
[55] - Quote
These fits aren't PC-optimized, obviously, and people will disagree with me but these seem to be fits that thrive when I run them.
SHOGUN Sentinel
I would replace the Heavy Damage mod with a third extender. The 3% bonus (+36 damage) from the mod to the forge gun absolutely gives a misleading idea as to the utility of the mod, and in my experience, the CalSent always is served better utilizing a full shield tank fit over anything else.
regulator is good, Energizer is good.
Recommendation: Extender Extender Extender Energizer
Forge gun Magsec Locus
Regulator
but the STD grade forge guns don't have enough juice for the damage mod to provide anything but an illusiory benefit. In fact running two complex mods is still not enough to change TTK until you have gone well beyond any vehicle's ability to soak incoming damage.
SAMURAI COMMANDO:
Replace Swarm with a Rail Rifle. Running AV/Sniper is a recipie for getting torched and doesn't show the newer players the benefits of operating rail weapons.
This one I would recommend a fit opposite the sentinel. Damage Damage Damage
Rail Rifle SniperRifle
Regulator.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2830
|
Posted - 2014.11.12 13:54:00 -
[56] - Quote
Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
|
CLONE ALPHA 001
T.H.I.R.D R.O.C.K
57
|
Posted - 2014.11.12 13:55:00 -
[57] - Quote
it's simple math (something that CCP can't do) Shitfits+shitcolours=shitsuits=no$$$4CCP
These suits are so horrible in so many ways I advise every not to bother with them. the fits are **** They are for noobs haha lol wtf no noob has 10 mill+100k lp and by time you do there will be much better options so the pay wall is to damn high
Again price to dam high 58k aur haha gtfo for what a suit I can't fit what a easy of rl monies quafe is a much better option period
Colours are so bad the make me wanna puke cept for amarr assault
If this was a fit able proto suit say with basic or advanced gear you would triple your aurm sales
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9176
|
Posted - 2014.11.12 13:58:00 -
[58] - Quote
On the Amarr logi swap the nanohive with a rep tool. The Amarr are the most armor heavy race, so wouldn't utility be being able to rep your astute heavy teammates?
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9176
|
Posted - 2014.11.12 14:05:00 -
[59] - Quote
Gavr1lo Pr1nc1p wrote:Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE. The fits themselves aren't meant to be highly competitive. That said, normal nova knives may need a bug still.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
|
vlad stoich
Fecal Abortions
273
|
Posted - 2014.11.12 14:27:00 -
[60] - Quote
Fix the other known issues that are truly effecting the game. Lay off the crack pushin.
http://youtu.be/Lrida3VqfZA?t=25s |
|
Mad Syringe
ReDust Inc.
305
|
Posted - 2014.11.12 14:28:00 -
[61] - Quote
Forget about what I said about passive reps, I had a longer break from the game, and didn't know, that all suits have passive reps now...
Dedicated Minmando Masshole with love for Swarmholing...
|
Apothecary Za'ki
Biomass Positive
1818
|
Posted - 2014.11.12 14:31:00 -
[62] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! so about the apex having standard mods/equipment you do know that the logi suit is useless as standard logi type equipment is terrible right? its why i run adv equipment on standard suit.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
TheD1CK
Dead Man's Game RUST415
1485
|
Posted - 2014.11.12 14:32:00 -
[63] - Quote
Gavr1lo Pr1nc1p wrote:Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE.
As a Minja ... I would have to disagree
Basic NK wreck other basic suits and all MTL fits... even poor skilled heavies are not impossible kills I think you are too used to having an easy kill via the higher DMG of better tiers...
They should not get adv gear, and basic NK can kill at their own level just not far above it |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2830
|
Posted - 2014.11.12 14:35:00 -
[64] - Quote
Aero Yassavi wrote:Gavr1lo Pr1nc1p wrote:Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE. The fits themselves aren't meant to be highly competitive. That said, normal nova knives may need a bug still. Yeah, if you've ever tried using them, they suck. They are terrible. Id rather have an MLT flay lock with no splash.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2830
|
Posted - 2014.11.12 14:36:00 -
[65] - Quote
TheD1CK wrote:Gavr1lo Pr1nc1p wrote:Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE. As a Minja ... I would have to disagree Basic NK wreck other basic suits and all MTL fits... even poor skilled heavies are not impossible kills I think you are too used to having an easy kill via the higher DMG of better tiers... They should not get adv gear, and basic NK can kill at their own level just not far above it And a basic SMG or basic SG can kill anything, proto or not...
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
|
TheD1CK
Dead Man's Game RUST415
1486
|
Posted - 2014.11.12 14:43:00 -
[66] - Quote
I run them.. I got tired of cleaning MLT blood stains off my knives so I use basic NK in some pub fits So I am aware they are crappy, but have killing power, just require you to choose targets more carefully I have bashed sentinels with bsc NK it's more like a brawl than a back-stab lol
I will agree with you on that though.. Most basic sidearms have good stopping power, except the NK But tbh I can't think of how to change that without leaving OP bsc knives.... |
XxGhazbaranxX
Endless Hatred
1851
|
Posted - 2014.11.12 14:43:00 -
[67] - Quote
Most of these fits are fine and dandy but the truth is, unless we can switch fittings out, its worthless to buy these suits at such an expensive range. Newberries wont buy them and you are reducing potential revenue from people who would use the suits if they were permitted to change the layout with other standard gear.
Plasma Cannon Advocate
[SUPPORT BREACH SHTGUN CHANGES][2]
|
Pushing Charlie
Elite Intergalactic Mercenaries
398
|
Posted - 2014.11.12 14:49:00 -
[68] - Quote
Mossellia Delt wrote:Aeon Amadi wrote:CCP Rattati wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Even cats need stay on topic, save the sarcasm for twitter pls Don't think that was sarcasm. It's a laughable fit. Or were you looking for only positive feedback? Skips over mine as well to comment on cat laughing, he doesn't want positive or creative feedback. What did you want him to say? "Well done, here's a gold star"?
Knight Soiaire
I BELIEVE!
|
Pushing Charlie
Elite Intergalactic Mercenaries
398
|
Posted - 2014.11.12 14:53:00 -
[69] - Quote
Replace basic Knives with SMG, or give the option to change out weapons to different faction variants where available.
Knight Soiaire
I BELIEVE!
|
shaman oga
The Dunwich Horror
3117
|
Posted - 2014.11.12 15:00:00 -
[70] - Quote
On Serpent gal scout, isn't the 3rd dampener almost useless due to penalties? Also flux nades are more gallente style, even if your weapon is anti shield.
Join channel: FW Kickstarter
More people in = more FW matches
|
|
maluble
Art.of.Death VP Gaming Alliance
155
|
Posted - 2014.11.12 15:07:00 -
[71] - Quote
Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
No keep damp get rid of 2 shield extenders for percision enhancers and swap locus nade for flux.
|
Kierkegaard Soren
THE HANDS OF DEATH RUST415
542
|
Posted - 2014.11.12 15:08:00 -
[72] - Quote
I'm sorry, but the current meta of this game is either min-max or die. Perhaps with the upcoming EWAR changes well see a shift to utility mods in fits as they become viable and/or necessary, but until the a suit that costs that much to obtain needs to be able to get the job done and remain competitive.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
|
Atiim
Heaven's Lost Property
13639
|
Posted - 2014.11.12 15:11:00 -
[73] - Quote
Minmatar 'Renegade' Commando
Well for starters, the Swarm Launcher should be removed. Not trying to be inflammatory, but a STD Swarm Launcher won't due much without 2 Damage Modifiers or Proficency, making it useless to new players.
Personally, I think the fit should be:
LW1: Republic Combat Rifle LW2: Republic Mass Driver
H1: Republic Basic Shield Extender H2: Republic Basic Shield Rechaeger
L1: Basic Armor Repairer L2: Basic Kinetic Catalyzer
E1: Nanohive
---
This fitting is much better in terms of practicality and versatility as it can perform close and mid-ranged combat, along with Area Denial. Given how Commandos (or at least the Min) are supposed to be flexible, this fit is optimal.
The 1st Matari Commando
-HAND
|
Luk Manag
of Terror TRE GAFFEL
562
|
Posted - 2014.11.12 15:22:00 -
[74] - Quote
Minmatar Assault should have the Assault Combat Rifle. As the fastest assault suit you want to run in and out of fire spraying bullets. The RE is fine, you usually can't blow up a tank with just 3.
There will be bullets. ACR+SMG [CEO of Terror]
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4510
|
Posted - 2014.11.12 15:23:00 -
[75] - Quote
@Rattati: Arguably the main problem here is that since we don't necessarily know what's going on with ewar it's hard to really comment on some of the modules. For example I would never use a low slot for something other than armor on my Amarr assault but maybe in a month or two that would be terribad, but I simply don't know enough to say.
Aero Yassavi wrote:On the Amarr logi swap the nanohive with a rep tool. The Amarr are the most armor heavy race, so wouldn't utility be being able to rep your astute heavy teammates?
1) Seraph Logi: This please ^. My jaw dropped when I saw the Cal logi had a rep tool but the Amarr didn't. Otherwise I think I am pretty happy with the Amarr logi setup for the most part (love the STD AScR). One other thing, on protofits it looked like the suit is listed as having 3 enhancers and no shield extender but maybe it was glitched on my ipad (happens sometimes).
2) As for the Opus Assault, I get you don't want 3 damage mods, which is fine, I completely agree that the 3rd one is pretty low utility.
But, as I mentioned in the original FW fittings thread no true Amarr assault user would want to be caught dead using more shield extenders than damage mods so I would say either put a second light damage mod (the penalty for 2 is not so prohibitive) or even a sidearm damage mod. Sidearm is less crucial than if you are using an LR on the assault but still useful when there are a lot of enemies around and heat buildup becomes a problem. (Or, you could always try and make more useful things that go in high slots but that's another issue).
3) SImilarly I think the Dominus sentinel should have a damage mod. I don't really see the utility of a STD shield extender on that suit, it's a drop in the bucket.
(The godfather of tactical logistics)
|
Thaddeus Reynolds
Facepunch Security
79
|
Posted - 2014.11.12 15:53:00 -
[76] - Quote
'Seraph' Logi
You haven't been looking through my fittings have you? drop the nanohive for a rep tool (unless you want to make it a special version of the repairing nanohives to give keep the emphasis on versatility on the Amarr logi)...considering Amarr's massive Armor buffer, it would make sense for their logi to carry equipment to better support it in-the-field...I would also refit the extender for a damage mod, Amarr don't really dual tank (unless you're one of those peope who shield tanks an auto-cannon punisher for reasons).
'Samurai'
While I like the utility that the Swarm launcher provides, I'd agree that unless the caldari suit is getting a bonus to it...stick with the RR or ARR (ARR would be my personal preference in this case) as STD swarms aren't very good...I'd also go with a double damage-mod single extender setup, to better emphasize the current caldari weapon strengths
'Opus' Assault
Would like to see double damage mods, single extender...or single recharger...or single precision amp. Scrambler rifle is a weapon that frontloads the majority of its damage (kind of funny considering it is the merc's version of the pulse laser which is opposite of that) so damage mods emphasize that (similar to how they would on the sniper rifle).
'Paladin' Commando
...Looks really good actually...would be better if the laser rifle got a bonus to efficacy against vehicles to give Amarr an AV option (assuming Caldari keeps its swarms...hopefully getting a bonus to their own weapon finally)
'Serpent' and 'Tiger'
Please no free REs to go with free LAVs....just please no...think of the children
'Renegade' Commando
Swap one of the weapons for a CB rifle...my first inclination is to say the Swarm Launcher...but the AV utility gained from it far outweighs the suppressing power of the Mass Driver...so unless you add efficacy against vehicles to one of the MD variants...I'd say swap the Mass Driver out for a Combat Rifle (Mattari Space side have missiles as a secondary weapons system, so...it works in their racial flavor to keep swarms).
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
I believe all these roles are support for front line soldiers.
|
Mister Goo
Abandoned Privilege Top Men.
60
|
Posted - 2014.11.12 16:07:00 -
[77] - Quote
Broonfondle Majikthies wrote:Started looking through the suits. Overall I like the balance of modules
One thing though. The Min Commando has MD an swarms. Thats a difficult combination to work well with especially in FW. Swarms are also not a minmatar weapon so goes against the factional theme.
A better setup would be the MD + CR. Make enemies dive for cover when they take fire and then flush them out.
Im with you on how difficult the MD and swarm set up is +1 I believe they would be better to switch to CR or ACR but leave the swarms as the Min gets the bonus to explosive weapons and it is an awesome AV set up.
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
|
Mossellia Delt
Militaires Sans Jeux
1863
|
Posted - 2014.11.12 16:09:00 -
[78] - Quote
maluble wrote:Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
No keep damp get rid of 2 shield extenders for percision enhancers and swap locus nade for flux.
**** precision enhancers on a min suit, are you ********?
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
|
Arkena Wyrnspire
Fatal Absolution
18987
|
Posted - 2014.11.12 16:40:00 -
[79] - Quote
I see you have put a Caldari weapon on the Galsent instead of the weapon from our allies.
Blasphemy.
Any ETA on some information about the EWAR changes? I find the notion of EWAR modules on medframes repulsive at the moment, but until more is said there can't really be feedback.
I will comment that the armour on the Galassault seems weak, though.
You have long since made your choice. What you make now is a mistake.
Currently challenging CCP Rattati for the queef
|
Maken Tosch
DUST University Ivy League
10227
|
Posted - 2014.11.12 17:00:00 -
[80] - Quote
CommanderBolt wrote:The fits are terrible and you should be ashamed.
My current understanding is that the fits are based on the upcoming changes to how suits will be rebalanced for ewar and possibly other things. Therefore there is no point in making apex suits based on the current meta of the game if that meta is going to be changed anyways.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
|
Vance Vyth
G0DS AM0NG MEN General Tso's Alliance
95
|
Posted - 2014.11.12 17:03:00 -
[81] - Quote
CCP Rattati please consider removing the swarm launcher off the 'Samurai' commando, and replacing it with a regular RR.
(a¦ê+ä-£a¦ê) n++Gö¦pâçGòÉGÇö _ - (a¦Ñ_a¦Ñ) "+60"
|
shaman oga
The Dunwich Horror
3120
|
Posted - 2014.11.12 17:05:00 -
[82] - Quote
Sidenote: i would keep AV out of all fits, AV requires specific fits to be effective, with STD modules you are basically wasting a weapon slot.
Join channel: FW Kickstarter
More people in = more FW matches
|
Maken Tosch
DUST University Ivy League
10227
|
Posted - 2014.11.12 17:07:00 -
[83] - Quote
shaman oga wrote:Sidenote: i would keep AV out of all fits, AV requires specific fits to be effective, with STD modules you are basically wasting a weapon slot.
What if the meta for the anti vehicle weapons changes so you are not forced into a specific fit?
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Liara Kaiba
Shadow Broker Wet Squad
9
|
Posted - 2014.11.12 17:08:00 -
[84] - Quote
Gallente Serpent Scout : - extender are no use on a scout, plus natural bonus of Gal Scout is dampening and precision so I would put instead 2 precision enhancer - i would replace 1 dampener by a cardiac regulator (experience) - as a a matter of preference, an ion pistol instead of SMG and an uplink or a scanner instead of remotes.
Gallente Chiron Logi : - i would put a second scanner instead of the hive. Gallogi is about scanner plus other Gallente suits already have hives. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
3469
|
Posted - 2014.11.12 17:10:00 -
[85] - Quote
shaman oga wrote:Sidenote: i would keep AV out of all fits, AV requires specific fits to be effective, with STD modules you are basically wasting a weapon slot.
Nuuuuuu
Galmmando with Plasma Cannon is fine.
Hotfix Delta Sentinel eHP Calcs
|
Mad Syringe
ReDust Inc.
305
|
Posted - 2014.11.12 17:16:00 -
[86] - Quote
Thaddeus Reynolds wrote: 'Renegade' Commando
Swap one of the weapons for a CB rifle...my first inclination is to say the Swarm Launcher...but the AV utility gained from it far outweighs the suppressing power of the Mass Driver...so unless you add efficacy against vehicles to one of the MD variants...I'd say swap the Mass Driver out for a Combat Rifle (Mattari Space side have missiles as a secondary weapons system, so...it works in their racial flavor to keep swarms).
Absolutely not!
The commando would be the only suit with the min special weapon, so do not remove the MD - PERIOD!!! The swarm has to be replaced with the CR and it's fine.
The swarm is rediculous in basic form without mods, I even would go so far as to say, pull the swarms of the caldari as well. Everybody has a Militia free swarm he can use to try it out!
Cheers
Dedicated Minmando Masshole with love for Swarmholing...
|
Foehammerr
OSG Planetary Operations Covert Intervention
105
|
Posted - 2014.11.12 17:22:00 -
[87] - Quote
My issue is this:
CCP Rattati wrote: We want Faction Doctrine over utility, while remaining very useful
You say this, while screwing over the Gallentean dropsuits. Both the Serpent and Atlas suits have Matari SMGs when they should have Ion Pistols. Before anyone says anything, ion pistols are useful. Its my goto side arm and youll get tge aame reaponse from anyone who actually spent the time to master it. Also It's not like you have a problem with putting pistols on a sentinel suit either because the Amarr has a scrambler pistol. Even a magsec would make more sense on the Gallentean suits as its part of Federation doctrine.
My second grievance is the fact that the Centurion commando has a burst assault rifle even though the spreadsheet says breach. Not only was this misleading, but the fact that the Burst Assault Rifle is the #1 worst rifle kills the entire fitting. I could live with it having a poorly fitted low slot section, but in combination with the burst ar results in a suit that is big, slow, bright and shiny, can't tank anything at all, and can't dish out any good damage.
Also, I tried the spartan assault fitting at prototype, and I'm not impressed at all. I don't know where you're going with the whole ewar thing for assaults but it better be good. So far it feels like a badly wasted low slot. Either way it goes, I'd still take an extra repair mod over a damp every day of the week and twice on Sunday
Rangers Lead The Way!
Beta Vet since 2/5/2013
|
shaman oga
The Dunwich Horror
3121
|
Posted - 2014.11.12 17:27:00 -
[88] - Quote
Maken Tosch wrote:shaman oga wrote:Sidenote: i would keep AV out of all fits, AV requires specific fits to be effective, with STD modules you are basically wasting a weapon slot. What if the meta for the anti vehicle weapons changes so you are not forced into a specific fit? Too many meta have to change (EW is enough), AV is based on massive damage and mobility, i would keep those apex fit for AI, there is no need to do two different jobs in a bad way, when you can make only one job in a good way.
Pokey Dravon wrote: Nuuuuuu
Galmmando with Plasma Cannon is fine.
PLC is not only AV, i use the same fit on my STD galmando.
Join channel: FW Kickstarter
More people in = more FW matches
|
Lazer Fo Cused
Shining Flame Amarr Empire
131
|
Posted - 2014.11.12 17:48:00 -
[89] - Quote
shaman oga wrote:Sidenote: i would keep AV out of all fits, AV requires specific fits to be effective, with STD modules you are basically wasting a weapon slot.
1. I like a basic FG, cheap and kills things |
shaman oga
The Dunwich Horror
3124
|
Posted - 2014.11.12 17:56:00 -
[90] - Quote
Lazer Fo Cused wrote:shaman oga wrote:Sidenote: i would keep AV out of all fits, AV requires specific fits to be effective, with STD modules you are basically wasting a weapon slot. 1. I like a basic FG, cheap and kills things FG is mainly AV but can be used for AI. I should edit, keep swarm launcher out of the apex equation.
Join channel: FW Kickstarter
More people in = more FW matches
|
|
Draconic Presence
Immortal Guides
1
|
Posted - 2014.11.12 18:20:00 -
[91] - Quote
Make a note in the market that these suits are not modifiable. I did not read the devblog to know, and after purchasing it and modifying it last night, I'm pretty irritated that I'm stuck with a basic suit I can't tweak. At least give people some upfront warning about what they're buying to support the game...
I bought the suit to see what was on it. I don't follow the dev posts or forums much, so it was going to be a little surprise. I didn't mind too much that it was fitted with basic gear, it makes it fair in the sense that people can't buy their way to the top. But I'm pissed that I can't fit it with gear that I've working to acquire, that's pretty beat.
I'm a casual player that would spend some aurum to support the company and servers, and I feel the details of a purchase should be available prior to buying (BPO, pre-fitted suit, etc.) all in the market, without having to seek it out through the internet/computer.
Definitely ruined my gaming experience for the day.
Always ready for Gallente FW or ambush. Stack ISK, SP, and LP.
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9181
|
Posted - 2014.11.12 18:23:00 -
[92] - Quote
'Seraph' Logi Going back to the point that an armor repair tool is needed over a nanohive to help support the most armor focused race, I could also see a compact mangrove being used here since the Amarr logi has two weapons and perhaps there should be emphasis that the Amarr logi is more combat oriented thus would prefer a drop- and - go armor repair unit opposed to something that takes its hands of the guns. Also to this point, since the Amarr logi is unique with weapon slots, promote that in the high slots. Swap the two precision enhancers for one light damage mod and one sidearm damage mod. Yes it is two damage mods, but different ones.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
|
Aria Gomes
Wirykomi Wolf Pack
677
|
Posted - 2014.11.12 18:50:00 -
[93] - Quote
Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
I really wanna Min Tiger. :(
Tumblr
|
voidfaction
Nos Nothi
636
|
Posted - 2014.11.12 18:59:00 -
[94] - Quote
Those suits with the ADV grade weapons, lol nice The scouts with the fine rifles except the gal. I want to level a gal shotgun scout because that is what is causing all the ******* scout nerfs. YES How about giving the gal scout a fine rifle to compete with the 3 other scouts fine rifles. YOUR NERFING ALL SCOUTS BECAUSE OF SHOTGUN SO WHY PUSH IT ON A SUIT
|
ToRgUe77
Kinsho Swords
19
|
Posted - 2014.11.12 19:08:00 -
[95] - Quote
im pretty much fine with how the logi is fitted, however i wish i could trade out the republic assault combat for a standard burst combat. Id also switch out the standard kincat with a reactive plate or even an armor rep. otherwise the suit runs like a well fitted STANDARD suit,not prototype due to the very low tank. |
Mister Goo
Abandoned Privilege Top Men.
62
|
Posted - 2014.11.12 19:11:00 -
[96] - Quote
Draconic Presence wrote:Make a note in the market that these suits are not modifiable. I did not read the devblog to know, and after purchasing it and modifying it last night, I'm pretty irritated that I'm stuck with a basic suit I can't tweak. At least give people some upfront warning about what they're buying to support the game...
I bought the suit to see what was on it. I don't follow the dev posts or forums much, so it was going to be a little surprise. I didn't mind too much that it was fitted with basic gear, it makes it fair in the sense that people can't buy their way to the top. But I'm pissed that I can't fit it with gear that I've working to acquire, that's pretty beat.
I'm a casual player that would spend some aurum to support the company and servers, and I feel the details of a purchase should be available prior to buying (BPO, pre-fitted suit, etc.) all in the market, without having to seek it out through the internet/computer.
Definitely ruined my gaming experience for the day.
I feel for you but when you highlight the suit and read the basic intro the last sentence says "This unique blueprint does not require any skills, can not be modified and will never run out."
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
|
Iron Toast
Tronhadar Free Guard Minmatar Republic
9
|
Posted - 2014.11.12 19:26:00 -
[97] - Quote
The minmatar and caldari commandos appear to be roof camper fits. Best would be to remove swarms and replace with racial rifles. Swarms could stay on one or the other paired with a rifle and double light damage mods.
The gallente scout may be too good. It's probably about right for a new player, but with 3 damps protofits puts it at 18dB profile with maxed dampening and gal scout skills. If that's right, this can only be scanned by gal logi or double complex precision amarr scout. It also looked like the only instance of triple stacking modules. Maybe replace with a fed code breaker. |
Toby Flenderson
research lab
597
|
Posted - 2014.11.12 19:44:00 -
[98] - Quote
CCP Rattati wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Even cats need stay on topic, save the sarcasm for twitter pls How are the reps? My adv gallente assaults have maybe 390 armor and they do fine. I don't know why people would expect the gallente assault to tank armor... |
Aria Gomes
Wirykomi Wolf Pack
677
|
Posted - 2014.11.12 19:46:00 -
[99] - Quote
Mossellia Delt wrote:maluble wrote:Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
No keep damp get rid of 2 shield extenders for percision enhancers and swap locus nade for flux. **** precision enhancers on a min suit, are you ********?
I ran precision enhancers on my Min Scout with 1 shield extender. It's the only way I know how to run my Min Scout. Sure it's glass but very very efficient. I've fccked sh!t up in that suit.
Tumblr
|
Jadd Hatchen
KILL-EM-QUICK
645
|
Posted - 2014.11.12 19:56:00 -
[100] - Quote
At initial look... The assault version for the Minmatar has laughably low damage output compared to the other assault dropsuits for the other races once you consider the actual engagement ranges in the game. It takes like two clip of ammo to kill another races assault variant and before you get to that point the other assault has already killed you and probably only used a half of their own clip in the process. I never understood this philosophy of only having enough ammo to kill one opponent in what is supposed to be an assault style weapon. If a weapon cannot have a somewhat reliable way of killing its target at least twice in one reload cycle, then that is one defective and ******** weapon from an effectivity standpoint. Assault is meant to be "run and gun", but if you are reloading in order to kill a single target then you are no longer capable of fulfilling that role.
|
|
Booby Tuesdays
Tuesdays With Boobies
962
|
Posted - 2014.11.12 20:02:00 -
[101] - Quote
The Min Commando should have a damage mod, period. Commandos are for dishing out DPS, and it's the only one without a damage mod. The regulator on that suit is strange too, since the depleted and recharge delays are already so high to begin with. I would add a basic KinCat in its place.
The Min Logi goes to show how insanely low its health is. You are forced to quadruple stack extenders to make it moderately survivable. Give the Min Logi its missing 30 Shield HP since Uprising deployed, remove one of the extenders, and add a precision mod since you are looking at increasing precision on Logis.
I figured at least one Matari suit would have some damage mods, since they are supposed to be a 'flank and gank' style of combat. I also don't understand having regulators on suits with such high shield delay penalties, that you are already increasing by adding more shield extenders, due to low HP values to begin with.
Thanks for re-opening this for discussion!
( . )( . )
|
Sleepy Shadow
Qualified Scrub
202
|
Posted - 2014.11.12 20:07:00 -
[102] - Quote
Toby Flenderson wrote:CCP Rattati wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Even cats need stay on topic, save the sarcasm for twitter pls How are the reps? My adv gallente assaults have maybe 390 armor and they do fine. I don't know why people would expect the gallente assault to tank armor...
A whopping 9.75 HP/sec.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. MAGIC!! Is the answer to all your questions
|
KING CHECKMATE
Opus Arcana Covert Intervention
5863
|
Posted - 2014.11.12 20:16:00 -
[103] - Quote
Why are forum Vets so interested in these APEX BPO?
Arent they supposed to be like a helping hand for new players?
(considering, even if a new player has a BPO, he doesnt have enough ''powerful mods'' and passive skills to make it work competitively and the APEX BPO , even while only using BASIC modules they do have some proto weapons (some of them) and more slots. So for a player under 10 mill will always find an advantage in using an APEX BPO but vets could do a LOT more with STD BPO)
Please someone enlighten me.
(i must admit thou the Gal Scout Apex BPO looks sweet and pimp as f***, just not 50.000+ AUR pimp )
The best Damage mod is a HEADSHOT....
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11584
|
Posted - 2014.11.12 20:24:00 -
[104] - Quote
I love the Nomad.
The Opus having a nanohive is kind of pointless in my opinion, scrambler rifles are very ammo efficient. Change the nanohive to an uplink.
The Hawk having an active scanner on top of all those passive scanning mods is redundant. Just give it a cloak like the others. Perhaps give the Serpent the active scanner (replace the REs).
Please please stop coloring Minmatar stuff gold, and generally combining colors that clash. I have a thread on suit colors here.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11584
|
Posted - 2014.11.12 20:27:00 -
[105] - Quote
Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock!
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
Killer's Coys
Prima Gallicus
147
|
Posted - 2014.11.12 20:47:00 -
[106] - Quote
I think you would change the Caldassault and Callogi light weapons Assault needs assault weapon (CQC) => State assault rail rifle Logi needs a long range weapon => state rail rifle
Thought ?
Welcome to CAMPER 514
The game where you never touch the ground.
|
Appia Vibbia
3819
|
Posted - 2014.11.12 20:51:00 -
[107] - Quote
CCP Rattati wrote:Jack McReady wrote:CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! I am only unhappy with the amarr assault because it makes no sense imho. the bpos are aimed at new players, right? it should teach them to use fits that makes sense, shouldnt they? amarr assault has range amp and it is also brick tanked. here is the gist: you are slow due to bricking it with plates thus you will most likely never be able to select the terms of the engagement. with the range amp you have have more scan range to see enemies comming to counter this, ok sounds great, right? no it actually does not because you will still see almost nothing. a basic range amp increase your assaults poor scanning range to only 18 meters and you have no precision enhancers either. disregarding the fact that it also makes no sense that precision enhancers are weaker than damps, there should be atleast a single precision enhancer in the high slots if you fit a range amp otherwise it is just a wasted slot for the sake of wasting it. I have replied to this at least three times now, your criticism of the ewar modules is based on the current meta Any/all solutions or suggestions you've posted on the forums do not favor the use of a Range Amplifier on an Assault. Nerfing Scout Range to 15 means scouts won't use them. Buffing Assault range to 15 means Assaults still won't use them. Range on an Assault is meaningless without first having Precision. Indeed, currently the Logistics has better base Precision than Assault which would make the Amarr Logistics a better choice to put a range amp on. The only way the Amarr Assault would viably use a range amplifier is if the range on their passives was equal-to-or-greater-than the range on the Scrambler Rifle, while able to detect other Assaults.
Personal Theme Song
|
Mossellia Delt
Militaires Sans Jeux
1866
|
Posted - 2014.11.12 21:01:00 -
[108] - Quote
Aria Gomes wrote:Mossellia Delt wrote:maluble wrote:Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
No keep damp get rid of 2 shield extenders for percision enhancers and swap locus nade for flux. **** precision enhancers on a min suit, are you ********? I ran precision enhancers on my Min Scout with 1 shield extender. It's the only way I know how to run my Min Scout. Sure it's glass but very very efficient. I've fccked sh!t up in that suit.
I run either bricks or all extenders, damp, kinkat and codebreaker.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
|
Killer's Coys
Prima Gallicus
147
|
Posted - 2014.11.12 21:06:00 -
[109] - Quote
Is it possible to change a fitted basic module to an other basic one ? Please answer me
Welcome to CAMPER 514
The game where you never touch the ground.
|
Thaddeus Reynolds
Facepunch Security
79
|
Posted - 2014.11.12 21:06:00 -
[110] - Quote
KING CHECKMATE wrote:Why are forum Vets so interested in these APEX BPO?
Arent they supposed to be like a helping hand for new players?
(considering, even if a new player has a BPO, he doesnt have enough ''powerful mods'' and passive skills to make it work competitively and the APEX BPO , even while only using BASIC modules they do have some proto weapons (some of them) and more slots. So for a player under 10 mill will always find an advantage in using an APEX BPO but vets could do a LOT more with STD BPO)
Please someone enlighten me.
(i must admit thou the Gal Scout Apex BPO looks sweet and pimp as f***, just not 50.000+ AUR pimp )
A couple of reasons...one BPO Proto suits sound nice on the surface (even with STD mods)...and two it's important to us to have newer players be competitive, to grow the fanbase...getting the Apex suits into a state where they communicate what the suit does in general, and to where it can do it with some level of efficacy means more people to fight against, and hopefully more ideas on how to change things for the better. Those are the reasons I'm concerned with them anyway... Also...they do look pretty awesome...
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
I believe all these roles are support for front line soldiers.
|
|
Mossellia Delt
Militaires Sans Jeux
1866
|
Posted - 2014.11.12 21:07:00 -
[111] - Quote
KAGEHOSHI Horned Wolf wrote:Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock!
No bonus
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14498
|
Posted - 2014.11.12 21:17:00 -
[112] - Quote
Mossellia Delt wrote:KAGEHOSHI Horned Wolf wrote:Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock! No bonus
Unfortunately you heathens its not a matter of having efficient fits or I'd suggest we removed the Amarr Shield extenders, and the range extender for more reps.
"HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this."
-Kador Ouryon
|
CLONE117
True Pros Forever
871
|
Posted - 2014.11.12 21:20:00 -
[113] - Quote
gallente Spartan assault.
swap both ferroscales with 2 federation plates.
and that dampener for a reactive.
i would honestly rather see a std hmg on the atlas gal suit though.
how they all are fitted. i think id take my 2k isk mlt heavy over all of them at the moment. no way would i grind for those suis. except for maybe that cloak scout. just for cloak. but then again. no..
Clone117:MLT specialist.
Translation:dont mess with me or you lose your kdr.(and isk)
|
Killer's Coys
Prima Gallicus
148
|
Posted - 2014.11.12 22:06:00 -
[114] - Quote
CLONE117 wrote:gallente Spartan assault.
swap both ferroscales with 2 federation plates.
and that dampener for a reactive..
If they do that it would become so good for an APEX suit
Welcome to CAMPER 514
The game where you never touch the ground.
|
IgniteableAura
Pro Hic Immortalis
1884
|
Posted - 2014.11.12 22:11:00 -
[115] - Quote
The biggest issue:
"These are mostly for new players".... ... ... Takes over 100 wins in faction warfare and 10 million isk to obtain ONE.
My Youtube
Biomassed Podcast
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4514
|
Posted - 2014.11.12 22:18:00 -
[116] - Quote
IgniteableAura wrote:The biggest issue:
"These are mostly for new players".... ... ... Takes over 100 wins in faction warfare and 10 million isk to obtain ONE.
Get more... faster. Buy aurum today!
DId you not hear the woman? Go buy some aurum nao!
(The godfather of tactical logistics)
|
Appia Vibbia
3819
|
Posted - 2014.11.12 22:36:00 -
[117] - Quote
Sentinels Dominus: Does that shield extender really do anything? I think a sidearm damage mod would be better than that, when really the heavy damage mod would be best
Warlord: I think a basic armor repair would be better than a ferroscale. Repair over tank.
Atlus: Why the SMG on it? I mean, anything is better than that piece of crap Ion Pistol. Balance the suits by taking away the seize on the Ion Pistol and put the revamped pistol on the Atlus. Gods is the Ion Pistol a piece of **** when you can accidentally force a seize by pressing the trigger too fast.
Shogun: The regulator down low isn't all that helpful. a Reactive plate would be better or an armor repairer. The unfortunate circumstances of using a suit with only 1 low slot
Commando Paladin: I still say that the Laser Rifle and Scrambler Rifle have too much overlap. The modules selection looks good, but I'm not an Amarr purist so I'd never find myself fitting those together.
Renegade: Swarms + MD isn't a good fit. CR + MD is, CR + Swarms is, but not MD+Swarms. It's still stupid that you haven't changed the fact that Minmatar gets a bonus damage to Swarm Launcher and Caldari still doesn't. Going to agree with Shaman oga, Swarms don't belong on these fits. I doubt CCP will ever balance AV weapons to the point where each level matters. It's always going to be "only Proto matters," or "its OP so no reason to bother with higher tier."
Centurian: Well, we can see clearly you actually use this suit, because it's built properly. 10/10
Samurai: Eh, good enough. Sniper meta still belongs to the Caldari Commando because hit-detection is still crap, no merc with over 20 hours of play is dumb enough to stand still, and the controls are bad... but the PC vet snipers already said that and you didn't want to listen. So keep the Sniper there even when a Rail Rifle would do better.
Assault Opus: Already mentioned the problem with Range Amps and Assaults as a combination.
Nomad: A KinCat is not comparable to EWAR module. The KinCat on a Min Assault is so much better. I like this fit. 8/10, yes, including the Flaylock over the SMG. I might double stack regulators over the repair mod though.
Spartan: In the notes on the spreadsheet it says you put an EWAR mod on 3 and a kincat on the last (as referenced in the nomad) I don't see one on the Spartan. I deffer to Cat Merc. +90 armor? That better be a bad joke. At least he found it funny enough to laugh. It's really bad. Also the Ion Pistol.
Rasetsu: I like ashigaru over. The Assault Suit just doesn't give that terrific feeling of the Rakshasa, and Ashigaru fits more in-line with the other names you've used so far. For the fittings though Precison without Range just isn't good. The two need to be paired. If that means adding a precision amp for a shield on the Amarr and droping a Regulator for a range amp on the Caldari then so be it. Other than that, sure, yeah, whatever.
Logistics Seraph The Amarr Logistics is still down a slot over every other suit. WTF man!? Fix that ****. Fix that **** right now. Also Needle vs Repair tool. Needle is better on the shield logistics suits because they have increased movement speed to run too the guy that needs to be picked up. Repair tool works better on the Armor suits because they can tank the shots that pass through allies you are repairing. I think 3x basic precision is in poor form. You can't even get an undampened scout if they have any points in Profile Dampening skill. A shield would be better.
Shaman: I like it. 9/10
Chiron: I think you screwed up here. I think you meant to call this suit Charon, ferryman of the dead. Chiron, the Centaur, uses a bow for a weapon. That would put him on the side of the Laser RIfle of Sniper Rifle. Chiron also abstained from orgies, which would make him a bad Gallentean. Chiron was also unable to heal himself, making that name a poor fit for the rep-tanking Gallente, furthering the name Chiron to Caldari with their weak armor reps. Ok, enough of that. Fitting-wise, 9/10. See, you can put Range and Precision on the same suit!
Kampo: I'd prefer Reactive plate over ferroscale plate. Maybe switch the reptool for a compact hive
Scout Dragon:Eh... Cloak doesn't fit well on this suit. Especially with the change to reducing range when active. And the fact that the cloak is absolutely terrible. Short Duration, long recharge.
Tiger: 9/10. Cloak and dampeners aren't enough to be used effectively but still the basics behind the One True Build for Minmatar Scouts
Serpant: Max Skills put it at 18.09 dB. . . Ugh. Bro, do you even math? Stacking penalty calculator S(n) = 0.5^[((n-1) / 2.22292081) ^2] Values round to the nearest whole number. Take away 1 Dampener and you're at 20dB (19.78) The difference there is that Caldari Scouts with 4 complex precision enhancers can see you. Either way Amarr Scouts can find you. There is no bonus to dampening from STD cloak. Amarr Scout with 2 complex precision enhancers? Commonplace. Caldari Scout with 4 Complex Precision Enhancers? Severe outlier. Drop a dampener for an armor plate unless you plan on giving the Gallente 4% per level dampening or nerfing amarr precision down to 4%.
Hawk: If you trade a amp for a damp it will be able to hide from itself.
Personal Theme Song
|
Appia Vibbia
3819
|
Posted - 2014.11.12 22:42:00 -
[118] - Quote
Mossellia Delt wrote:KAGEHOSHI Horned Wolf wrote:Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock! No bonus Hey Delt, how's it going? Ever going to pay me back that 75Mil ISK you still owe me from last year?
Personal Theme Song
|
ADAM-OF-EVE
Dead Man's Game RUST415
1647
|
Posted - 2014.11.12 22:58:00 -
[119] - Quote
loving the apex logi.
its not much better than my cheap fit bpo suits and terrible compared to my other suits i have to fill the role but it has allowed me to forgo much of the loss feeling most logis experience a lot of to allow me to work on my core logistics skills and tactics. i have already noticed a huge difference in my play style and effectiveness in just 1 day on the suit. im looking forward to a months time to see where i am then.
very useful role skill building items.
All Hail Legion
|
The Master Race
Immortal Guides
262
|
Posted - 2014.11.12 23:28:00 -
[120] - Quote
CLONE ALPHA 001 wrote:it's simple math (something that CCP can't do) Shitfits+shitcolours=shitsuits=no$$$4CCP
These suits are so horrible in so many ways I advise every not to bother with them. the fits are **** They are for noobs haha lol wtf no noob has 10 mill+100k lp and by time you do there will be much better options. the pay wall is to damn high
Again price to dam high 58k aur haha gtfo for what a suit I can't fit what a waste of rl monies quafe is a much better option period
Colours are so bad the make me wanna puke cept for amarr assault
If this was a fit able proto suit say with basic or advanced gear you would triple your aurm sales
The non customizable of these suits god against the entire nature of this game and is a horrible idea
I feel like for noobs the high pay wall makes this a sick joke about grinding and the un customizable nature of them is a slap in the face for vets way to go ccp So to pricy for noobs and to crap for vets. Who are these suits for? Why would some one buy something that's going to be a sub par choice once higher skills are learned Also. 58k aur = 10 mil+100k lp lol another example of bad math by ccp
I have been farming fw 2 days I have won 2 times and I am down 5 million isk to ca's point. I place top ten every time and really do my best to win matches to no avail.
The Impossible Dream and Wizard Talk
|
|
Blueprint For Murder
Immortal Guides
262
|
Posted - 2014.11.12 23:28:00 -
[121] - Quote
CLONE ALPHA 001 wrote:it's simple math (something that CCP can't do) Shitfits+shitcolours=shitsuits=no$$$4CCP
These suits are so horrible in so many ways I advise every not to bother with them. the fits are **** They are for noobs haha lol wtf no noob has 10 mill+100k lp and by time you do there will be much better options. the pay wall is to damn high
Again price to dam high 58k aur haha gtfo for what a suit I can't fit what a waste of rl monies quafe is a much better option period
Colours are so bad the make me wanna puke cept for amarr assault
If this was a fit able proto suit say with basic or advanced gear you would triple your aurm sales
The non customizable of these suits god against the entire nature of this game and is a horrible idea
I feel like for noobs the high pay wall makes this a sick joke about grinding and the un customizable nature of them is a slap in the face for vets way to go ccp So to pricy for noobs and to crap for vets. Who are these suits for? Why would some one buy something that's going to be a sub par choice once higher skills are learned Also. 58k aur = 10 mil+100k lp lol another example of bad math by ccp
I have been farming fw 2 days I have won 2 times and I am down 5 million isk to ca's point. I place top ten every time and really do my best to win matches to no avail.
The Impossible Dream and Wizard Talk
|
Thokk Nightshade
Montana Militia
689
|
Posted - 2014.11.12 23:29:00 -
[122] - Quote
Breakin Stuff wrote:
SAMURAI COMMANDO:
Replace Swarm with a Rail Rifle. Running AV/Sniper is a recipie for getting torched and doesn't show the newer players the benefits of operating rail weapons.
This one I would recommend a fit opposite the sentinel. Damage Damage Damage
Rail Rifle SniperRifle
Regulator.
I was thinking the same thing when I jumped into this thread. AV + Sniper is asking to get bumrushed. Swap the swarm (since Rattati has stated that the Cal Mando is basically THE Sniper suit in this game, and I love it for that purpose) with an anti-infantry rifle. Rail fits with it being Caldari, but I would be just as happy with either a CR or AR on there.
Just please, no AV + Sniper.
Thokk Kill. Thokk Crush. Thokk Smash.
|
postapo wastelander
Wasteland Desert Rangers
626
|
Posted - 2014.11.12 23:46:00 -
[123] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks!
I actually like how it is, BUT.. Its little wierd with some weapons, we DEFO need full racial weaponary here. I know its big thingie, but honestly "tiger" with caldari nova or "renegade"with caldari (again) swarmies. It will need some time for full coverage and balance, but its better do it now. I think its time Rattati, we need full racials (weaponary, vehicles, gadgets and other tekie like modules etc.)
"Duck Tape, the one and only matari religion"
|
Imp Smash
Molon Labe. General Tso's Alliance
363
|
Posted - 2014.11.12 23:51:00 -
[124] - Quote
Honestly I think you won't please anyone and everyone with fits unless you make them full on Proto level in power which is pretty much BS.
So instead of making major changes to the suit fits -- can you gives us like 2 or 3 options? As in, in the lows I can switch out with 2 or 3 blueprints that come with the suit (unuseable on other suits) to fit my personal playstyle? And 1 or 2 racial weapons?
So for example:
Example APEX Caldari fit: Option of the built in Forge or a built in HMG (both basic) and in the low an option of a Cardiac Regulator or a Shield Regulator (also both basic)
The problem with that is that people will min/max what they want and that doesn't seem to fit within what you guys want from the suits. I understand that you want to open up the suits for more flexibility. So barring all of the above with a more realistic option -- just an option between 1 or 2 racial weapons would be cool.
Example Amarr Assault:
AScR OR Laser (switchable when the suit is created in the fittings tab)
At least give us a little option with our gun game and feel free to choose often used gun varients. As it's a blueprint people will run em when they need to save cash (don't let the KITTENing on the forums fool you -- they WILL run them) and it'll open them up to more options which appears to be what ya'll want. |
Daddrobit
You Can Call Me Daddy
941
|
Posted - 2014.11.13 02:10:00 -
[125] - Quote
John Demonsbane wrote:@Rattati: Arguably the main problem here is that since we don't necessarily know what's going on with ewar it's hard to really comment on some of the modules. For example I would never use a low slot for something other than armor on my Amarr assault but maybe in a month or two that would be terribad, but I simply don't know enough to say.
Very much this. Not only do we not know what is going to happen to the ewar in the future, (if anything -meaningful- happens at all) but you DO make at least some of the suits very effective otherwise.
All of the heavies look good for their purpose, (might switch out that Amarr shield for a damage mod)
The commandos general look decent but I'd give the Caldari a RR in one of those slots.
All of the logis look fairly well fitted, even the Gal logi with having 3 ewar mods is still decent as at least it gets 2 regular plates which adds a lot to the tank. And because logis have better ewar to begin with, the mods don't go too much to waste. You'll be picking up everything bigger than a scout out to 33 odd meters. In fact, the precision is so strong against medium suits on the gal logi, that even if you dropped the assaults base profile to be 45, had max profile skills, and had a basic dampener on, this logi would still pick it up on passives.
The Scouts vary from literal PC fit -The Gallente scout. Seriously, this is pulled straight from PC doctrine fits bar maybe a precision mod. To decent fit - The Amarr and Minmatar. They're decent, might give Minmatar an smg though. To ok fit - The Caldari. And the only reason I say it's only ok is that it has a RR, which in my experience is not preferable on a scout without speed mods. You need thee speed to maintain the range to dominate with the RR.
And then there's the assaults which have three comparatively meh fits and one very awesome one.
The Caldari might be a good fit if everything was proto, but as it is even with max skills it only gets just over 400 shields and 641 total. Either switch out a regulator for another ferrroscale/reactive, or one of the highs for another shield. Or both.
The Minmatar is another case of might be good at proto level, but small hp buffs at standard are negligible. The shield tank is only 351 and a combined 611. Give it another small extender and switch out the repper for a reactive plate.
The Gallente I'm not sure on which fitting to comment on. The doc says it has a damp, the protofit says it has another reactive, which I certainly prefer. The armor gets put at 448 or 420 otherwise and 678 or 650 total. Other than make sure that it gets the reactive, I'd say switch out the second damage mod for another shield extender or even a recharger, 2% after stacking penalties is an abysmally small amount.
And then there's the Amarr fit. It looks great even with that ewar mod. For some reason the Amarr suits gets 5 flat hp boosting mods to its name while every other race gets three, and three of the Amarr boosts are basic plates which each one by themselves nearly adds as much as 3 basic shields, reactives, or ferroscales which is all the other races get at all. The thing puts nearly 1000 hit points in its pocket. Granted it's a bit slow. At least get rid of those shield extenders.
Either the other three need to be boosted up to the Amarrs level, or the Amarr needs to be brought way the hell down. And as much as I'd love a decently fit Gk0 BPO, I'd say bring Amarr down as there is no feasible way to help the others match its effectiveness without armor stacking, which directly goes against the others doctrine.
O.G. Pink Fluffy Bunny
|
Viktor Hadah Jr
Negative-Impact
5995
|
Posted - 2014.11.13 02:34:00 -
[126] - Quote
Remove one shield extender from amarr ass and add a damage mod
NEG1
EVE 21 Day Trial
Selling Templar BPO's
|
Joel II X
Bacon with a bottle of Quafe
4550
|
Posted - 2014.11.13 03:51:00 -
[127] - Quote
TheD1CK wrote:NO FREE REMOTES.
I am guilty of not reading the thread, so this may have been covered... It is a bad idea and combined with BPO LAV = Free Jihad
- I would also like to point out... it is long overdue that the 'Starter' fits see some love.. not to make them powerful but to fit them in a way that helps new players settle in faster.. They should be MLT versions of actual fittings The current fits are an insult to Duck-tape with how bad they are stuck together
- Vanity gear... before more solid content... I would be much happier if we actually KNEW what was going on with development.
So while off-topic in some ways, the points are directed at impact of APEX fittings
- FREE Jihad - NPE crushed, the MLT suits now have to fight free basic suits - Shiny toys will please some, but you realise these are the same guys buying every other new game??
Or a scrub like myself... I will likely get the Logi.. so I can farm WP's at 0 ISK risk \o/ Oh, hey! I didn't notice it lol
Thanks for pointing it out Anywho, I would switch out the Serpent's Kinetic Catalyzer for a Range Extender. Seeing as we only have Close Range weapons, seeing our enemies from a distance is good, no?
The 3 dampeners are fine.
The 2 Shield mods ate bugging me. I'd replace them with one Precision Enhancer and 1 sidearm damage mod.
Replace SMG with Ion Pistol because racial parity is good. I don't understand why it was done for Starter Fits and not these.
Replace Remote Explosive with Scanner? I don't know. Racial Parity, but I do enjoy free remotes... what if all the scouts had the cloak, and then a racial equipment? |
Aria Gomes
Wirykomi Wolf Pack
678
|
Posted - 2014.11.13 04:41:00 -
[128] - Quote
Mossellia Delt wrote:Aria Gomes wrote:Mossellia Delt wrote:maluble wrote:Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
No keep damp get rid of 2 shield extenders for percision enhancers and swap locus nade for flux. **** precision enhancers on a min suit, are you ********? I ran precision enhancers on my Min Scout with 1 shield extender. It's the only way I know how to run my Min Scout. Sure it's glass but very very efficient. I've fccked sh!t up in that suit. I run either bricks or all extenders, damp, kinkat and codebreaker.
I ran 2 precisions, 1 shield extender, two sidearms, 1 damp, 1 kin cat(or 2 kin cats), compact hive.
That was like my main fitting. On proto I ran 3 kin kats because I figured I'm so fast, I don't care if you can see me, I can run faster thsn you can shoot.
I had 2 shotgunners chasing me one day. All I heard was dodgeballs as I leaped off the set of the stairs and turned a corner.
The only person who killed me while running this fit was Gav and he was running three Kins too.
Tumblr
|
Sgt Kirk
Fatal Absolution
8374
|
Posted - 2014.11.13 04:42:00 -
[129] - Quote
The Imperial State Republic Combat Flux Grenade on the Serpent Scout is way out of place...
CCP holds the Caldari's hand so this doesn't happen again.
|
Songs of Seraphim
Murphys-Law
54
|
Posted - 2014.11.13 05:05:00 -
[130] - Quote
Caldari 'Rasetsu' Assault:
Drop a damage mod for another shield extender, the Rail Rifle hits pretty hard on its own.
And although I'm a fan of 2 regulators, I'd drop one for a range mod to go along with the precision in the high slot. Other than that, it looks great.
Caldari 'Hawk' Scout:
Why does it have an active scanner? And by that, why a Gallentean tech (Scanner) instead a Caldarian one -- isn't the cloak Caldari tech? Drop the scanner for a cloak.
Not sure how I feel about the Rail Rifle on it... I guess it could work. Everything else looks fine, I personally prefer dampeners instead of range amps, but it seems fine.
Caldari 'Kampo' Logistics:
Huh... Seems fine. No eWAR, but fine nonetheless.
Caldari 'Samurai' Commando:
Everything is fine EXCEPT the weapons.... I just... Why? Trade that sniper for a Rail Rifle. Commandos are supposed to be surpressors, not just live bait as this fit is screaming at. Rail Rifle and AV, or Rail and Sniper Rifle. I personally would go with the former than the latter...
Raging alcoholic.
I play in a pink suit because it's the fabulous thing to do.
|
|
Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
365
|
Posted - 2014.11.13 08:47:00 -
[131] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! CALDARI http://www.protofits.com/fittings/view/0/8350 - Caldari 'Samurai' Commando.
Prototype Commando
State Light Damage Modifier State Extender State Energizer
State Swarm Launcher State Sniper Rifle State Nanohive
State Regulator
Who in there right mind would use this fit.A Commando that can't get in Combat.Swarm/Sinper rifle No good
|
Blueprint For Murder
Immortal Guides
267
|
Posted - 2014.11.13 08:50:00 -
[132] - Quote
One more thing why would the amarr Seraph logi have a std uplink and not imperial?
The Impossible Dream and Wizard Talk
|
The Master Race
Immortal Guides
275
|
Posted - 2014.11.13 08:50:00 -
[133] - Quote
One more thing why would the amarr Seraph logi have a std uplink and not imperial? I mean with no rep tool and a needle I am pretty sure you don't have to worry about people wanting to change out of them.
The Impossible Dream and Wizard Talk
|
Haerr
Dead Man's Game RUST415
1859
|
Posted - 2014.11.13 11:33:00 -
[134] - Quote
Gallente 'Serpent' Scout.
Remove 1 Dampener Add 1 (more) Kinetic Catalyzer (or a Cardiac Regulator)
Remove 1 STD SMG Add 1 STD Breach Scrambler Pistol
Remove 1 STD Remote Explosive Add 1 STD Drop Uplink |
Mad Syringe
ReDust Inc.
305
|
Posted - 2014.11.13 11:33:00 -
[135] - Quote
All Commandos should have their racial rifle + their racial specialty weapon.
Minmatar: CR + MD
Amarr: SR + LR
Gallente: AR + PLC or Shotgun (personally I think the PLC is more fun)
Caldari: RR + SnR
The swarms are available to anybody with the Militia Starter AV suit, so no need to cripple the commandos for infantry combat. And this is coming from somebody who uses swarms on Minmando a lot. But for a bluberry, the MD is a better way to learn the way of the matar, same goes for Caldari and SnR's. Also, give them the typical rifle for their race, so standard CR, Standard AR, Standard SR, and standard RR. No assault variants, except on the gallente, since that's their standard.
Also do not use sidearms from other races on any of the suits.
Cheers
Dedicated Minmando Masshole with love for Swarmholing...
|
TheD1CK
Dead Man's Game RUST415
1489
|
Posted - 2014.11.13 11:47:00 -
[136] - Quote
ADAM-OF-EVE wrote:loving the apex logi.
its not much better than my cheap fit bpo suits and terrible compared to my other suits i have to fill the role but it has allowed me to forgo much of the loss feeling most logis experience a lot of to allow me to work on my core logistics skills and tactics. i have already noticed a huge difference in my play style and effectiveness in just 1 day on the suit. im looking forward to a months time to see where i am then.
very useful role skill building items.
^^ This is spot on - So as I said in a previous reply.. The MLT starter fits need to be altered to actually fulfill a role in battle We have all the gear there, just add a few set classes to MLT sets also
role, skill nuilding set-ups are best in the hands of newer mercs. which don't have AUR//LP and are new to the game so unlikely to invest.. Until they check it out, get stomped in silly fittings... and quit... so they Don't invest - If this much focus can be put on AUR items, please look at the NPE
Keep all fits MLT but give them a purpose and ability to fill a role |
Mad Syringe
ReDust Inc.
306
|
Posted - 2014.11.13 11:59:00 -
[137] - Quote
BTW, I know you did the factional BPOs as a spin of to the aurum variants, but if possible, pleeeeease give the factional suits a seperate factional color scheme. It would be a even better reward for the factional grinding! Relate it to the factional ships in eve, so just put the eve factional paintschemes on these suits. PLZ
Dedicated Minmando Masshole with love for Swarmholing...
|
Mortishai Belmont
G.L.O.R.Y
240
|
Posted - 2014.11.13 12:06:00 -
[138] - Quote
Dude, ya'll did alright, I say good job and thank you so much for the new APEX suits. The fact you let us get it with LP is sheer brilliant and I applaud you, you are my favorite CCP fella' c:
G.L.O.R.Y solider,
Heavy, Assault, Logi...
I got what you need yo ;D
|
Zindorak
Capital Acquisitions LLC General Tso's Alliance
1281
|
Posted - 2014.11.13 12:16:00 -
[139] - Quote
Too expensive on LP side
Pokemon master and Tekken Lord
Gk0 Scout yay :)
|
Hansei Kaizen
The Jackson Five
284
|
Posted - 2014.11.13 18:38:00 -
[140] - Quote
I like the Fittings and guiding Idea behind them. With some of the most necessary changes to the fittings (like cloak on cal scout) its all good.
I LOVE the possibility of earning the faction blueprints via FW. So I have the choice of now with cash, or really earn it through playing. I will play FW for the first time and maybe exclusively from now on, just because of that (!).
The only thing I dont like about the proto Blueprints is this: Sorry visual design team, they are ugly as hell. What went wrong there? New art director? NO art director? Dust has such a well rounded overall color-design. Just these things, they are a grotesque anomaly in this otherwise beautiful game. Please change it. Make them red, or black, or white, or grey. Keep the shader if you will, keep them shiny, no problem. Oh god these colors.
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
|
|
The-Errorist
SVER True Blood
886
|
Posted - 2014.11.13 19:02:00 -
[141] - Quote
Caldari 'Samurai' Commando - State Energizer + State Extender
And maybe Minmatar 'Renegade' Commando - Republic Extender + Republic Energizer
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
|
shaman oga
The Dunwich Horror
3166
|
Posted - 2014.11.13 23:08:00 -
[142] - Quote
I've bought my suit XD
Well, i know it's not racial, but on Shaman logistic i would prefer a flux nade since the ACR is mainly anti armor.
Join channel: FW Kickstarter
More people in = more FW matches
|
Lloyd Orfay
SHAKING BABIES FACTION WARFARE ALLIANCE
207
|
Posted - 2014.11.14 06:21:00 -
[143] - Quote
Decided to post what I feel medium suits would be good with.
Starting with Assaults:
Spartan 2x basic sidearm damage mods(To increase sidearm effectiveness marginally in case of emergency) 1x precision enhancer(Making the assault more away, and more able to fight against enemies) 2x basic armour plates. 3x basic armour rep( So as to keep gallente as best armour regenerators) basic assault rifle basic ion pistol basic flux grenade basic active scanner(Set the suits to have racial equipment to make them slightly more effective on the battlefield and as a slight means of making them need to rely on teams more)
Opus 2x basic sidearm damage mod, like the gallente 1x precision enhancer basic laser rifle basic scrambler pistol basic flux grenade 5x basic reactive plate(This is so Amarr have more armour than Gallente, but less better armour regen than them) basic drop uplink
Rasetsu 3x basic shield extender 1x basic shield energiser(Only one because it would make them slightly overpowered to have strong shield regen and low shield delay at once) 1x precision enhancer basic rail rifle basic magsec SMG(No sidearm damage mods because using pistols is harder than using SMGs) locus grenade(So as to let the shield tankers combat armour tankers and not flux theirself by accident) 2x basic shield regulator 1x basic range amplifier(Something special for the Calsuits to have for their own) 1x nanohive
Nomad 2x basic shield extender 1x basic shield energiser 1x basic precision enhancer 2x basic shield regulator 2x basic armour repairers(felt like their HP for armour would be fine where it is) basic conbat rifle basic SMG basic locus grenade basic repair tool.
Now onto Logistics:
Kampo 3x basic shield extender 1x basic shield energiser 1x precision enhancer(We all need to see our enemies, right? So it would be good for all these suits to have them, especially since they've many slots) 2x basic shield regulator 2x basic range amplifier nanohive, drop uplink, and repair tool. basic rail rifle. basic locus grenade
Shaman 3x basic shield extender 1x shield energiser(I actually didn't give the Gal and MinLogi any precision modules because they carry more gear than the other two suits, plus have the active scanners) 2x basic shield regulator 2xbasic reactive plates repair tool, nanohive, drop uplink, scanner(Gal and MinLogi get scanners as an exclusive thing)
Chiron 3x basic shield energiser(Kind of tricky putting anything useful for them here, but keeping conservative to not using precision mods, or HP mods the race doesn't use. Besides thattheir shield is still functional,thought to make up for the bad regen) 2x basic armour plates 3x basic armour repairer scanner,nanohive, drop uplink, repair tool. basic assault rifle basic flux grenade
Seraph 2x shield extender(given no shield energisers because they hold the theme of being densely protected, but not best in regen) 1x precision enhancer 4x basic reactive plate drop uplink, nanohive, repair tool. basic scrambler rifle basic scrambler pistol basic flux grenade
*Didn't add nanite injectors for a variety of reasons. In gamemodes other than Ambush/dom often you may not be in close proximity to many players. Besides this many players expect their clone to die, so they may not press to call for help, not rewarding people equipped with nanites thus far.
Not the best fitter, but I feel like medium suits would be good with some of this.
There is literally no sense for team killing to be possible in any gamemode.
|
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2450
|
Posted - 2014.11.14 08:01:00 -
[144] - Quote
The thing I don't get is, are these suits not counter to everything New Eden and DUST514 / EVE are about? No customisation possible. That's not what we play this game for.
Everyone will have their own fit that they like, why not just limit the suits to only accepting standard modules? So at least then we can fit them as we so please?
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
|
Mad Syringe
ReDust Inc.
315
|
Posted - 2014.11.14 09:17:00 -
[145] - Quote
CommanderBolt wrote:The thing I don't get is, are these suits not counter to everything New Eden and DUST514 / EVE are about? No customisation possible. That's not what we play this game for.
Everyone will have their own fit that they like, why not just limit the suits to only accepting standard modules? So at least then we can fit them as we so please?
That's why I'm not really interested in the logi suits, since I have a sever logi since forever, and basic equipment is cheap (or not desireable) I don't need it. The sentinel and commando on the other hand....
Cheers
Dedicated Minmando Masshole with love for Swarmholing...
|
shaman oga
The Dunwich Horror
3168
|
Posted - 2014.11.14 13:17:00 -
[146] - Quote
Despite i understand the racial preference, use only ferroscale on min suit is not wise, most of the time that little movement penalty is nothing compared to the HP increase.
I suggest to fit: 1 ferroscale and 1 basic plate on Shaman logi 1 reactive plate on renegade Commando and Warlord sentinel 1 armor plate on Nomad assault
Join channel: FW Kickstarter
More people in = more FW matches
|
Vitantur Nothus
Nos Nothi
209
|
Posted - 2014.11.14 14:36:00 -
[147] - Quote
Hawk
Comments: Would've done exactly the same, bar substituting the Hive ---> Cloak and Locus ---> Flux (pairs better with anti-armor weapons).
Description: Long range, low intensity recon. Operates at distance from hostile positions. Probes enemy perimeter for weakness, and is first to spot hostiles doing the same. Retreats and repositions under cloak when threatened. Engages targets of opportunity from distance. Relays intel to squad via periodic active scan and perpetual passive scan.
Serpent
Comments: You guys nailed it. Could be convinced to swap out the RE ---> Uplink, as the GalScout is often in best position to warp in friendlies behind enemy lines. But on the fence on this, as REs pair nicely with CQC fits.
Description: Low profile ghost. Flanks and infiltrates enemy positions. Employs cloak when traveling through open terrain. Once behind enemy lines, hugs cover and sticks to shadows. Relays intel to squad via shared passives. Dispatches targets of opportunity. Weakens enemy position from within.
Tiger
Comments: This is one is almost perfect. I'd swap out that Locus ---> Flux, as a MinScout always fluxes an objective before he hacks it.
Description: Assassin. Instills fear in an entrenched enemy. Hacks enemy assets. Sets traps. Lures victims. Strikes from the shadows, always from behind. Marks are afforded no opportunity respond or alert allies. They come one by one, and one by one they are silenced. While the assassin is almost always eventually caught, the effects of his terror linger. An enemy who is constantly checking his six can not perform his duties in holding the line.
Dragon
Comments: I'd definitely swap out the damps for range extenders; these pair better with strong precision and ranged weapons.
Description: Short-to-mid range, high intensity recon. Unlike other Scouts, the Dragon tends to stick close to his squad, as his high-intensity scans oft afford them protection from infiltration and assassination. From weaponry to fitting, this unit is in every way an "anti-scout" who affords his squad an instant upgrade in awareness.
|
Appia Vibbia
3838
|
Posted - 2014.11.14 18:51:00 -
[148] - Quote
Vitantur Nothus wrote:Serpent Comments: You guys nailed it.
You honestly think that third dampener isn't wasted space? Current meta: it adds no mechanical benefit Possible future meta: The only way to make it useful is to royally screw over the min scout.
Personal Theme Song
|
Luk Manag
of Terror TRE GAFFEL
563
|
Posted - 2014.11.14 20:50:00 -
[149] - Quote
Would it be "OP" if it was like other pre-fit suits, but limited to STD or MLT?
For example:
I would love to swap the included STD locus grenade for a FW friendly MLT Flux Grenade BPO (less
...also, I might swap mods that allegedly fit into some future eWar META.
There will be bullets. ACR+SMG [CEO of Terror]
|
Vitantur Nothus
Nos Nothi
212
|
Posted - 2014.11.14 21:02:00 -
[150] - Quote
Appia Vibbia wrote:Vitantur Nothus wrote:Serpent Comments: You guys nailed it. You honestly think that third dampener isn't wasted space? Current meta: it adds no mechanical benefit Possible future meta: The only way to make it useful is to royally screw over the min scout.
You are right. And thank you.
Assumed 3 basic damps would drop a max skill GA Scout below 18 dB. Checked the math, and I was mistaken ... its 18.1 dB (vs 19.79 dB at 2 damps).
The third damp offers no added utility. Would swap it out for ferroscale.
[original post updated] |
|
One Eyed King
Land of the BIind
5879
|
Posted - 2014.11.15 06:50:00 -
[151] - Quote
The Tiger looks like a Minmatar version of light assault.
I get that you don't want Min/Max etc, and I don't care that weapons and the rest are standard, but I wouldn't even run that in pubs if its not dampened.
Maybe it is just the way I run my suits, but if I am going to be scanned, I am just going to run my Minmando.
If I am going to run my scout, even if it is my Quaffe, I am max dampening. I can't even begin to be effective otherwise because of shared passives that are too difficult to get rid of and lots and lots of active scanners.
I will leave my 2 HS empty just to be able to do it, because they are worthless if I am scanned.
I honestly just don't see the point of the suit other than it is a one time fixed cost. I might as well run a starter fit for free. The marginal advantage that I would get from the Apex Tiger just wouldn't be worth the Aur or time to grind the LP.
The Minmando on the other hand looks good.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
Spkr4theDead
Red Star. EoN.
2372
|
Posted - 2014.11.15 06:53:00 -
[152] - Quote
Rattati, do you think 100k loyalty points is a little steep? That's playing FW non-stop for months, 15-20 matches a day just to get one suit. Your ranking with the other factions will go down the toilet while you build up for just one.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
duster 35000
Algintal Core Gallente Federation
100
|
Posted - 2014.11.15 06:56:00 -
[153] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! the caldari assault high slot fitting is absolutely terrible.
Std precision enhancer? Eenope. std light damage mod? Eenope.
So that leaves the assault with only 1 energizer and 1 less extender, the point is to assault, frontlines combat, scouts are the passive scans...no one in a competitive match will use a precision enhancer on a cao assault...
Choo Choo
|
Spkr4theDead
Red Star. EoN.
2372
|
Posted - 2014.11.15 06:58:00 -
[154] - Quote
CommanderBolt wrote:The thing I don't get is, are these suits not counter to everything New Eden and DUST514 / EVE are about? No customisation possible. That's not what we play this game for.
Everyone will have their own fit that they like, why not just limit the suits to only accepting standard modules? So at least then we can fit them as we so please? Nobody told you you had to get them.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2372
|
Posted - 2014.11.15 06:59:00 -
[155] - Quote
duster 35000 wrote:CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! the caldari assault high slot fitting is absolutely terrible. Std precision enhancer? Eenope. std light damage mod? Eenope. So that leaves the assault with only 1 energizer and 1 less extender, the point is to assault, frontlines combat, scouts are the passive scans...no one in a competitive match will use a precision enhancer on a cao assault... I use precision enhancers on a few assault suits.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
duster 35000
Algintal Core Gallente Federation
100
|
Posted - 2014.11.15 07:02:00 -
[156] - Quote
Spkr4theDead wrote:duster 35000 wrote:CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! the caldari assault high slot fitting is absolutely terrible. Std precision enhancer? Eenope. std light damage mod? Eenope. So that leaves the assault with only 1 energizer and 1 less extender, the point is to assault, frontlines combat, scouts are the passive scans...no one in a competitive match will use a precision enhancer on a cao assault... I use precision enhancers on a few assault suits. CALDARI assault...not amarr assault or gal assault...seriously the high module choice for the cal assault was ruined, I don't care if it will be the supposed meta, scouts already do it and everyone it litten up in competitive matches anyway...zero point.
Choo Choo
|
Liara Kaiba
Shadow Broker Wet Squad
12
|
Posted - 2014.11.15 10:55:00 -
[157] - Quote
The fit may be interesting (for a BPO) but this so overpriced, I will never buy it. I'm not sinking 100k LP into 1 suit, this is just crazy. |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2455
|
Posted - 2014.11.15 13:57:00 -
[158] - Quote
Spkr4theDead wrote:CommanderBolt wrote:The thing I don't get is, are these suits not counter to everything New Eden and DUST514 / EVE are about? No customisation possible. That's not what we play this game for.
Everyone will have their own fit that they like, why not just limit the suits to only accepting standard modules? So at least then we can fit them as we so please? Nobody told you you had to get them.
Good old Spkr, missing the point entirely as per usual.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
|
Kaze Eyrou
Molon Labe. General Tso's Alliance
944
|
Posted - 2014.11.15 15:28:00 -
[159] - Quote
Ah, this is where the thread went...
I made a thread when I found out about APEX suits not being able to be renamed.
Is this intended? What's the reasoning behind it? If not, could the option to rename be un-grayed out?
However, I have heard the 'Shaman' Logi equipment layout is exactly how I have it on my LogiBro setups. Perfect just the way it is!
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
|
Booby Tuesdays
Tuesdays With Boobies
980
|
Posted - 2014.11.16 05:50:00 -
[160] - Quote
Now that I think about it, my final request is for the 'Shaman' Logi to have a Mass Driver replace the ACR. Please bring back the need and desire to be a true support MD Logi!!!
No Shave November Applies To Your Face Only!!!
|
|
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |